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Releases: zigurous/unity-standard-shaders

1.2.0

18 Jul 04:51
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Added

  • Surface/LightingRamp (rewrite)

Removed

  • Surface/Ramp

1.1.1

30 Jun 12:56
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Changed

  • Updated available shaders in README
  • Added new package keywords

1.1.0

30 Jun 12:50
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Added

  • Surface/Checkerboard
  • Surface/Cubemap

Removed

  • Default/Compute
  • Default/RayTracing
  • Lit/Diffuse
  • Lit/DiffuseSimple
  • Lit/DiffuseWithShadows

Changed

  • Color properties added to Unlit/Checkerboard
  • Color property removed from Unlit/ShadowsOnly

1.0.1

13 Apr 18:22
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Changed

  • Removed TODO from default compute shader

Fixed

  • Moved non-compiled assets outside of the Runtime directory

1.0.0

21 Mar 08:28
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Added

Surface

  • Decal
  • DetailTexture
  • Diffuse
  • LinearFog
  • NormalExtrusion
  • Ramp
  • RimLighting
  • SingleColor
  • Sliced
  • SpecularSimple
  • WorldReflection
  • WrappedDiffuse

Lit

  • Diffuse
  • DiffuseSimple
  • DiffuseWithShadows
  • ShadowCasting

Unlit

  • Checkerboard
  • ShadowsOnly
  • SimpleTexture
  • SingleColor
  • SkyReflection
  • SkyReflectionPerPixel
  • Triplanar
  • WorldSpaceNormals

Default

  • Compute
  • ImageEffect
  • RayTracing
  • Surface
  • Unlit

Include

  • Dither
  • Encode
  • Jitter
  • Pi