Releases: zigurous/unity-standard-shaders
Releases · zigurous/unity-standard-shaders
1.2.0
1.1.1
Changed
- Updated available shaders in README
- Added new package keywords
1.1.0
Added
- Surface/Checkerboard
- Surface/Cubemap
Removed
- Default/Compute
- Default/RayTracing
- Lit/Diffuse
- Lit/DiffuseSimple
- Lit/DiffuseWithShadows
Changed
- Color properties added to Unlit/Checkerboard
- Color property removed from Unlit/ShadowsOnly
1.0.1
Changed
- Removed TODO from default compute shader
Fixed
- Moved non-compiled assets outside of the Runtime directory
1.0.0
Added
Surface
- Decal
- DetailTexture
- Diffuse
- LinearFog
- NormalExtrusion
- Ramp
- RimLighting
- SingleColor
- Sliced
- SpecularSimple
- WorldReflection
- WrappedDiffuse
Lit
- Diffuse
- DiffuseSimple
- DiffuseWithShadows
- ShadowCasting
Unlit
- Checkerboard
- ShadowsOnly
- SimpleTexture
- SingleColor
- SkyReflection
- SkyReflectionPerPixel
- Triplanar
- WorldSpaceNormals
Default
- Compute
- ImageEffect
- RayTracing
- Surface
- Unlit
Include
- Dither
- Encode
- Jitter
- Pi