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model_alert.go
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/*
* YugabyteDB Anywhere APIs
*
* ALPHA - NOT FOR EXTERNAL USE
*
* API version: v1
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package ywclient
import (
"encoding/json"
"time"
)
// Alert Alert definition. Used to send an alert notification.
type Alert struct {
// Timestamp at which the alert was acknowledged
AcknowledgedTime *time.Time `json:"acknowledgedTime,omitempty"`
// Alert configuration type
ConfigurationType string `json:"configurationType"`
// Alert configuration UUID
ConfigurationUuid string `json:"configurationUuid"`
// Alert creation timestamp
CreateTime time.Time `json:"createTime"`
// Customer UUID
CustomerUUID string `json:"customerUUID"`
// Alert definition UUID
DefinitionUuid string `json:"definitionUuid"`
Labels []AlertLabel `json:"labels"`
// The alert's message text
Message string `json:"message"`
// The alert's name
Name string `json:"name"`
// Time of the next notification attempt
NextNotificationTime *time.Time `json:"nextNotificationTime,omitempty"`
// Time of the last notification attempt
NotificationAttemptTime *time.Time `json:"notificationAttemptTime,omitempty"`
// Count of failures to send a notification
NotificationsFailed *int32 `json:"notificationsFailed,omitempty"`
// Alert state in the last-sent notification
NotifiedState *string `json:"notifiedState,omitempty"`
// Timestamp at which the alert was resolved
ResolvedTime *time.Time `json:"resolvedTime,omitempty"`
// Alert configuration severity
Severity string `json:"severity"`
SeverityIndex int32 `json:"severityIndex"`
// The source of the alert
SourceName string `json:"sourceName"`
// The sourceUUID of the alert
SourceUUID string `json:"sourceUUID"`
// The alert's state
State string `json:"state"`
StateIndex int32 `json:"stateIndex"`
// Alert UUID
Uuid *string `json:"uuid,omitempty"`
}
// NewAlert instantiates a new Alert object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewAlert(configurationType string, configurationUuid string, createTime time.Time, customerUUID string, definitionUuid string, labels []AlertLabel, message string, name string, severity string, severityIndex int32, sourceName string, sourceUUID string, state string, stateIndex int32) *Alert {
this := Alert{}
this.ConfigurationType = configurationType
this.ConfigurationUuid = configurationUuid
this.CreateTime = createTime
this.CustomerUUID = customerUUID
this.DefinitionUuid = definitionUuid
this.Labels = labels
this.Message = message
this.Name = name
this.Severity = severity
this.SeverityIndex = severityIndex
this.SourceName = sourceName
this.SourceUUID = sourceUUID
this.State = state
this.StateIndex = stateIndex
return &this
}
// NewAlertWithDefaults instantiates a new Alert object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewAlertWithDefaults() *Alert {
this := Alert{}
return &this
}
// GetAcknowledgedTime returns the AcknowledgedTime field value if set, zero value otherwise.
func (o *Alert) GetAcknowledgedTime() time.Time {
if o == nil || o.AcknowledgedTime == nil {
var ret time.Time
return ret
}
return *o.AcknowledgedTime
}
// GetAcknowledgedTimeOk returns a tuple with the AcknowledgedTime field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Alert) GetAcknowledgedTimeOk() (*time.Time, bool) {
if o == nil || o.AcknowledgedTime == nil {
return nil, false
}
return o.AcknowledgedTime, true
}
// HasAcknowledgedTime returns a boolean if a field has been set.
func (o *Alert) HasAcknowledgedTime() bool {
if o != nil && o.AcknowledgedTime != nil {
return true
}
return false
}
// SetAcknowledgedTime gets a reference to the given time.Time and assigns it to the AcknowledgedTime field.
func (o *Alert) SetAcknowledgedTime(v time.Time) {
o.AcknowledgedTime = &v
}
// GetConfigurationType returns the ConfigurationType field value
func (o *Alert) GetConfigurationType() string {
if o == nil {
var ret string
return ret
}
return o.ConfigurationType
}
// GetConfigurationTypeOk returns a tuple with the ConfigurationType field value
// and a boolean to check if the value has been set.
func (o *Alert) GetConfigurationTypeOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.ConfigurationType, true
}
// SetConfigurationType sets field value
func (o *Alert) SetConfigurationType(v string) {
o.ConfigurationType = v
}
// GetConfigurationUuid returns the ConfigurationUuid field value
func (o *Alert) GetConfigurationUuid() string {
if o == nil {
var ret string
return ret
}
return o.ConfigurationUuid
}
// GetConfigurationUuidOk returns a tuple with the ConfigurationUuid field value
// and a boolean to check if the value has been set.
func (o *Alert) GetConfigurationUuidOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.ConfigurationUuid, true
}
// SetConfigurationUuid sets field value
func (o *Alert) SetConfigurationUuid(v string) {
o.ConfigurationUuid = v
}
// GetCreateTime returns the CreateTime field value
func (o *Alert) GetCreateTime() time.Time {
if o == nil {
var ret time.Time
return ret
}
return o.CreateTime
}
// GetCreateTimeOk returns a tuple with the CreateTime field value
// and a boolean to check if the value has been set.
func (o *Alert) GetCreateTimeOk() (*time.Time, bool) {
if o == nil {
return nil, false
}
return &o.CreateTime, true
}
// SetCreateTime sets field value
func (o *Alert) SetCreateTime(v time.Time) {
o.CreateTime = v
}
// GetCustomerUUID returns the CustomerUUID field value
func (o *Alert) GetCustomerUUID() string {
if o == nil {
var ret string
return ret
}
return o.CustomerUUID
}
// GetCustomerUUIDOk returns a tuple with the CustomerUUID field value
// and a boolean to check if the value has been set.
func (o *Alert) GetCustomerUUIDOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.CustomerUUID, true
}
// SetCustomerUUID sets field value
func (o *Alert) SetCustomerUUID(v string) {
o.CustomerUUID = v
}
// GetDefinitionUuid returns the DefinitionUuid field value
func (o *Alert) GetDefinitionUuid() string {
if o == nil {
var ret string
return ret
}
return o.DefinitionUuid
}
// GetDefinitionUuidOk returns a tuple with the DefinitionUuid field value
// and a boolean to check if the value has been set.
func (o *Alert) GetDefinitionUuidOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.DefinitionUuid, true
}
// SetDefinitionUuid sets field value
func (o *Alert) SetDefinitionUuid(v string) {
o.DefinitionUuid = v
}
// GetLabels returns the Labels field value
func (o *Alert) GetLabels() []AlertLabel {
if o == nil {
var ret []AlertLabel
return ret
}
return o.Labels
}
// GetLabelsOk returns a tuple with the Labels field value
// and a boolean to check if the value has been set.
func (o *Alert) GetLabelsOk() (*[]AlertLabel, bool) {
if o == nil {
return nil, false
}
return &o.Labels, true
}
// SetLabels sets field value
func (o *Alert) SetLabels(v []AlertLabel) {
o.Labels = v
}
// GetMessage returns the Message field value
func (o *Alert) GetMessage() string {
if o == nil {
var ret string
return ret
}
return o.Message
}
// GetMessageOk returns a tuple with the Message field value
// and a boolean to check if the value has been set.
func (o *Alert) GetMessageOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Message, true
}
// SetMessage sets field value
func (o *Alert) SetMessage(v string) {
o.Message = v
}
// GetName returns the Name field value
func (o *Alert) GetName() string {
if o == nil {
var ret string
return ret
}
return o.Name
}
// GetNameOk returns a tuple with the Name field value
// and a boolean to check if the value has been set.
func (o *Alert) GetNameOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Name, true
}
// SetName sets field value
func (o *Alert) SetName(v string) {
o.Name = v
}
// GetNextNotificationTime returns the NextNotificationTime field value if set, zero value otherwise.
func (o *Alert) GetNextNotificationTime() time.Time {
if o == nil || o.NextNotificationTime == nil {
var ret time.Time
return ret
}
return *o.NextNotificationTime
}
// GetNextNotificationTimeOk returns a tuple with the NextNotificationTime field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Alert) GetNextNotificationTimeOk() (*time.Time, bool) {
if o == nil || o.NextNotificationTime == nil {
return nil, false
}
return o.NextNotificationTime, true
}
// HasNextNotificationTime returns a boolean if a field has been set.
func (o *Alert) HasNextNotificationTime() bool {
if o != nil && o.NextNotificationTime != nil {
return true
}
return false
}
// SetNextNotificationTime gets a reference to the given time.Time and assigns it to the NextNotificationTime field.
func (o *Alert) SetNextNotificationTime(v time.Time) {
o.NextNotificationTime = &v
}
// GetNotificationAttemptTime returns the NotificationAttemptTime field value if set, zero value otherwise.
func (o *Alert) GetNotificationAttemptTime() time.Time {
if o == nil || o.NotificationAttemptTime == nil {
var ret time.Time
return ret
}
return *o.NotificationAttemptTime
}
// GetNotificationAttemptTimeOk returns a tuple with the NotificationAttemptTime field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Alert) GetNotificationAttemptTimeOk() (*time.Time, bool) {
if o == nil || o.NotificationAttemptTime == nil {
return nil, false
}
return o.NotificationAttemptTime, true
}
// HasNotificationAttemptTime returns a boolean if a field has been set.
func (o *Alert) HasNotificationAttemptTime() bool {
if o != nil && o.NotificationAttemptTime != nil {
return true
}
return false
}
// SetNotificationAttemptTime gets a reference to the given time.Time and assigns it to the NotificationAttemptTime field.
func (o *Alert) SetNotificationAttemptTime(v time.Time) {
o.NotificationAttemptTime = &v
}
// GetNotificationsFailed returns the NotificationsFailed field value if set, zero value otherwise.
func (o *Alert) GetNotificationsFailed() int32 {
if o == nil || o.NotificationsFailed == nil {
var ret int32
return ret
}
return *o.NotificationsFailed
}
// GetNotificationsFailedOk returns a tuple with the NotificationsFailed field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Alert) GetNotificationsFailedOk() (*int32, bool) {
if o == nil || o.NotificationsFailed == nil {
return nil, false
}
return o.NotificationsFailed, true
}
// HasNotificationsFailed returns a boolean if a field has been set.
func (o *Alert) HasNotificationsFailed() bool {
if o != nil && o.NotificationsFailed != nil {
return true
}
return false
}
// SetNotificationsFailed gets a reference to the given int32 and assigns it to the NotificationsFailed field.
func (o *Alert) SetNotificationsFailed(v int32) {
o.NotificationsFailed = &v
}
// GetNotifiedState returns the NotifiedState field value if set, zero value otherwise.
func (o *Alert) GetNotifiedState() string {
if o == nil || o.NotifiedState == nil {
var ret string
return ret
}
return *o.NotifiedState
}
// GetNotifiedStateOk returns a tuple with the NotifiedState field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Alert) GetNotifiedStateOk() (*string, bool) {
if o == nil || o.NotifiedState == nil {
return nil, false
}
return o.NotifiedState, true
}
// HasNotifiedState returns a boolean if a field has been set.
func (o *Alert) HasNotifiedState() bool {
if o != nil && o.NotifiedState != nil {
return true
}
return false
}
// SetNotifiedState gets a reference to the given string and assigns it to the NotifiedState field.
func (o *Alert) SetNotifiedState(v string) {
o.NotifiedState = &v
}
// GetResolvedTime returns the ResolvedTime field value if set, zero value otherwise.
func (o *Alert) GetResolvedTime() time.Time {
if o == nil || o.ResolvedTime == nil {
var ret time.Time
return ret
}
return *o.ResolvedTime
}
// GetResolvedTimeOk returns a tuple with the ResolvedTime field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Alert) GetResolvedTimeOk() (*time.Time, bool) {
if o == nil || o.ResolvedTime == nil {
return nil, false
}
return o.ResolvedTime, true
}
// HasResolvedTime returns a boolean if a field has been set.
func (o *Alert) HasResolvedTime() bool {
if o != nil && o.ResolvedTime != nil {
return true
}
return false
}
// SetResolvedTime gets a reference to the given time.Time and assigns it to the ResolvedTime field.
func (o *Alert) SetResolvedTime(v time.Time) {
o.ResolvedTime = &v
}
// GetSeverity returns the Severity field value
func (o *Alert) GetSeverity() string {
if o == nil {
var ret string
return ret
}
return o.Severity
}
// GetSeverityOk returns a tuple with the Severity field value
// and a boolean to check if the value has been set.
func (o *Alert) GetSeverityOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Severity, true
}
// SetSeverity sets field value
func (o *Alert) SetSeverity(v string) {
o.Severity = v
}
// GetSeverityIndex returns the SeverityIndex field value
func (o *Alert) GetSeverityIndex() int32 {
if o == nil {
var ret int32
return ret
}
return o.SeverityIndex
}
// GetSeverityIndexOk returns a tuple with the SeverityIndex field value
// and a boolean to check if the value has been set.
func (o *Alert) GetSeverityIndexOk() (*int32, bool) {
if o == nil {
return nil, false
}
return &o.SeverityIndex, true
}
// SetSeverityIndex sets field value
func (o *Alert) SetSeverityIndex(v int32) {
o.SeverityIndex = v
}
// GetSourceName returns the SourceName field value
func (o *Alert) GetSourceName() string {
if o == nil {
var ret string
return ret
}
return o.SourceName
}
// GetSourceNameOk returns a tuple with the SourceName field value
// and a boolean to check if the value has been set.
func (o *Alert) GetSourceNameOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.SourceName, true
}
// SetSourceName sets field value
func (o *Alert) SetSourceName(v string) {
o.SourceName = v
}
// GetSourceUUID returns the SourceUUID field value
func (o *Alert) GetSourceUUID() string {
if o == nil {
var ret string
return ret
}
return o.SourceUUID
}
// GetSourceUUIDOk returns a tuple with the SourceUUID field value
// and a boolean to check if the value has been set.
func (o *Alert) GetSourceUUIDOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.SourceUUID, true
}
// SetSourceUUID sets field value
func (o *Alert) SetSourceUUID(v string) {
o.SourceUUID = v
}
// GetState returns the State field value
func (o *Alert) GetState() string {
if o == nil {
var ret string
return ret
}
return o.State
}
// GetStateOk returns a tuple with the State field value
// and a boolean to check if the value has been set.
func (o *Alert) GetStateOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.State, true
}
// SetState sets field value
func (o *Alert) SetState(v string) {
o.State = v
}
// GetStateIndex returns the StateIndex field value
func (o *Alert) GetStateIndex() int32 {
if o == nil {
var ret int32
return ret
}
return o.StateIndex
}
// GetStateIndexOk returns a tuple with the StateIndex field value
// and a boolean to check if the value has been set.
func (o *Alert) GetStateIndexOk() (*int32, bool) {
if o == nil {
return nil, false
}
return &o.StateIndex, true
}
// SetStateIndex sets field value
func (o *Alert) SetStateIndex(v int32) {
o.StateIndex = v
}
// GetUuid returns the Uuid field value if set, zero value otherwise.
func (o *Alert) GetUuid() string {
if o == nil || o.Uuid == nil {
var ret string
return ret
}
return *o.Uuid
}
// GetUuidOk returns a tuple with the Uuid field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Alert) GetUuidOk() (*string, bool) {
if o == nil || o.Uuid == nil {
return nil, false
}
return o.Uuid, true
}
// HasUuid returns a boolean if a field has been set.
func (o *Alert) HasUuid() bool {
if o != nil && o.Uuid != nil {
return true
}
return false
}
// SetUuid gets a reference to the given string and assigns it to the Uuid field.
func (o *Alert) SetUuid(v string) {
o.Uuid = &v
}
func (o Alert) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.AcknowledgedTime != nil {
toSerialize["acknowledgedTime"] = o.AcknowledgedTime
}
if true {
toSerialize["configurationType"] = o.ConfigurationType
}
if true {
toSerialize["configurationUuid"] = o.ConfigurationUuid
}
if true {
toSerialize["createTime"] = o.CreateTime
}
if true {
toSerialize["customerUUID"] = o.CustomerUUID
}
if true {
toSerialize["definitionUuid"] = o.DefinitionUuid
}
if true {
toSerialize["labels"] = o.Labels
}
if true {
toSerialize["message"] = o.Message
}
if true {
toSerialize["name"] = o.Name
}
if o.NextNotificationTime != nil {
toSerialize["nextNotificationTime"] = o.NextNotificationTime
}
if o.NotificationAttemptTime != nil {
toSerialize["notificationAttemptTime"] = o.NotificationAttemptTime
}
if o.NotificationsFailed != nil {
toSerialize["notificationsFailed"] = o.NotificationsFailed
}
if o.NotifiedState != nil {
toSerialize["notifiedState"] = o.NotifiedState
}
if o.ResolvedTime != nil {
toSerialize["resolvedTime"] = o.ResolvedTime
}
if true {
toSerialize["severity"] = o.Severity
}
if true {
toSerialize["severityIndex"] = o.SeverityIndex
}
if true {
toSerialize["sourceName"] = o.SourceName
}
if true {
toSerialize["sourceUUID"] = o.SourceUUID
}
if true {
toSerialize["state"] = o.State
}
if true {
toSerialize["stateIndex"] = o.StateIndex
}
if o.Uuid != nil {
toSerialize["uuid"] = o.Uuid
}
return json.Marshal(toSerialize)
}
type NullableAlert struct {
value *Alert
isSet bool
}
func (v NullableAlert) Get() *Alert {
return v.value
}
func (v *NullableAlert) Set(val *Alert) {
v.value = val
v.isSet = true
}
func (v NullableAlert) IsSet() bool {
return v.isSet
}
func (v *NullableAlert) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableAlert(val *Alert) *NullableAlert {
return &NullableAlert{value: val, isSet: true}
}
func (v NullableAlert) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableAlert) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}