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model_access_key_id.go
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model_access_key_id.go
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/*
* YugabyteDB Anywhere APIs
*
* ALPHA - NOT FOR EXTERNAL USE
*
* API version: v1
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package ywclient
import (
"encoding/json"
)
// AccessKeyId struct for AccessKeyId
type AccessKeyId struct {
KeyCode *string `json:"keyCode,omitempty"`
ProviderUUID *string `json:"providerUUID,omitempty"`
}
// NewAccessKeyId instantiates a new AccessKeyId object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewAccessKeyId() *AccessKeyId {
this := AccessKeyId{}
return &this
}
// NewAccessKeyIdWithDefaults instantiates a new AccessKeyId object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewAccessKeyIdWithDefaults() *AccessKeyId {
this := AccessKeyId{}
return &this
}
// GetKeyCode returns the KeyCode field value if set, zero value otherwise.
func (o *AccessKeyId) GetKeyCode() string {
if o == nil || o.KeyCode == nil {
var ret string
return ret
}
return *o.KeyCode
}
// GetKeyCodeOk returns a tuple with the KeyCode field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *AccessKeyId) GetKeyCodeOk() (*string, bool) {
if o == nil || o.KeyCode == nil {
return nil, false
}
return o.KeyCode, true
}
// HasKeyCode returns a boolean if a field has been set.
func (o *AccessKeyId) HasKeyCode() bool {
if o != nil && o.KeyCode != nil {
return true
}
return false
}
// SetKeyCode gets a reference to the given string and assigns it to the KeyCode field.
func (o *AccessKeyId) SetKeyCode(v string) {
o.KeyCode = &v
}
// GetProviderUUID returns the ProviderUUID field value if set, zero value otherwise.
func (o *AccessKeyId) GetProviderUUID() string {
if o == nil || o.ProviderUUID == nil {
var ret string
return ret
}
return *o.ProviderUUID
}
// GetProviderUUIDOk returns a tuple with the ProviderUUID field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *AccessKeyId) GetProviderUUIDOk() (*string, bool) {
if o == nil || o.ProviderUUID == nil {
return nil, false
}
return o.ProviderUUID, true
}
// HasProviderUUID returns a boolean if a field has been set.
func (o *AccessKeyId) HasProviderUUID() bool {
if o != nil && o.ProviderUUID != nil {
return true
}
return false
}
// SetProviderUUID gets a reference to the given string and assigns it to the ProviderUUID field.
func (o *AccessKeyId) SetProviderUUID(v string) {
o.ProviderUUID = &v
}
func (o AccessKeyId) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.KeyCode != nil {
toSerialize["keyCode"] = o.KeyCode
}
if o.ProviderUUID != nil {
toSerialize["providerUUID"] = o.ProviderUUID
}
return json.Marshal(toSerialize)
}
type NullableAccessKeyId struct {
value *AccessKeyId
isSet bool
}
func (v NullableAccessKeyId) Get() *AccessKeyId {
return v.value
}
func (v *NullableAccessKeyId) Set(val *AccessKeyId) {
v.value = val
v.isSet = true
}
func (v NullableAccessKeyId) IsSet() bool {
return v.isSet
}
func (v *NullableAccessKeyId) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableAccessKeyId(val *AccessKeyId) *NullableAccessKeyId {
return &NullableAccessKeyId{value: val, isSet: true}
}
func (v NullableAccessKeyId) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableAccessKeyId) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}