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ResourceDefinition.md

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ResourceDefinition

Properties

Name Type Description Notes
AllowAll Pointer to bool Select all resources (including future resources) [optional]
ResourceType Pointer to string Resource Type [optional]
ResourceUUIDSet Pointer to []string Set of resource uuids [optional]

Methods

NewResourceDefinition

func NewResourceDefinition() *ResourceDefinition

NewResourceDefinition instantiates a new ResourceDefinition object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewResourceDefinitionWithDefaults

func NewResourceDefinitionWithDefaults() *ResourceDefinition

NewResourceDefinitionWithDefaults instantiates a new ResourceDefinition object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetAllowAll

func (o *ResourceDefinition) GetAllowAll() bool

GetAllowAll returns the AllowAll field if non-nil, zero value otherwise.

GetAllowAllOk

func (o *ResourceDefinition) GetAllowAllOk() (*bool, bool)

GetAllowAllOk returns a tuple with the AllowAll field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetAllowAll

func (o *ResourceDefinition) SetAllowAll(v bool)

SetAllowAll sets AllowAll field to given value.

HasAllowAll

func (o *ResourceDefinition) HasAllowAll() bool

HasAllowAll returns a boolean if a field has been set.

GetResourceType

func (o *ResourceDefinition) GetResourceType() string

GetResourceType returns the ResourceType field if non-nil, zero value otherwise.

GetResourceTypeOk

func (o *ResourceDefinition) GetResourceTypeOk() (*string, bool)

GetResourceTypeOk returns a tuple with the ResourceType field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetResourceType

func (o *ResourceDefinition) SetResourceType(v string)

SetResourceType sets ResourceType field to given value.

HasResourceType

func (o *ResourceDefinition) HasResourceType() bool

HasResourceType returns a boolean if a field has been set.

GetResourceUUIDSet

func (o *ResourceDefinition) GetResourceUUIDSet() []string

GetResourceUUIDSet returns the ResourceUUIDSet field if non-nil, zero value otherwise.

GetResourceUUIDSetOk

func (o *ResourceDefinition) GetResourceUUIDSetOk() (*[]string, bool)

GetResourceUUIDSetOk returns a tuple with the ResourceUUIDSet field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetResourceUUIDSet

func (o *ResourceDefinition) SetResourceUUIDSet(v []string)

SetResourceUUIDSet sets ResourceUUIDSet field to given value.

HasResourceUUIDSet

func (o *ResourceDefinition) HasResourceUUIDSet() bool

HasResourceUUIDSet returns a boolean if a field has been set.

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