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cacheBust.js
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cacheBust.js
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const { execSync, spawn, spawnSync } = require('child_process')
const fs = require('fs')
const replace = require('replace-in-file')
const { v4 } = require('uuid')
/*
This script will take all the hashes from the filenames found in the
build/static/js folder, and replace all references to them in the built
code with [hash]-[buildId]. It will then rename the javascript files
themselves in the same way.
*/
process.env.LC_CTYPE = 'C'
process.env.LANG = 'C'
const isDarwin = process.platform === 'darwin'
const start = async () => {
//fallback to random string
const buildId = process.env.TRAVIS_BUILD_NUMBER || v4().substring(0, 5)
//get all the file hashes from the filenames
const files = fs.readdirSync('./build/static/js/')
const hashes = files.map(x => x.split('.')[1])
const uniqueHashes = [...new Set(hashes)]
//rename references to those hashes in built code
for (hash of uniqueHashes) {
const replaceCommand = `find ./build -type f -exec sed -i ${
isDarwin ? "'' -e" : ''
} 's#${hash}#${hash}-${buildId}#g' {} \\;`
execSync(replaceCommand)
}
//rename the files themselves to match
for (file of files) {
const explode = file.split('.')
explode[1] = `${explode[1]}-${buildId}`
const newName = explode.join('.')
fs.rename(
`./build/static/js/${file}`,
`./build/static/js/${newName}`,
err => {
if (err) {
console.error('error', err)
}
}
)
}
const replaceOptions = {
files: './build/index.html',
from: /\/static\/js\/[*].[*].chunk.js/g,
to: match => `/static/js/${match[0]}.${match[1]}-${buildId}.chunk.js`
}
replace.sync(replaceOptions)
}
start()