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true |
Medium |
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There is a special square room with mirrors on each of the four walls. Except for the southwest corner, there are receptors on each of the remaining corners, numbered 0
, 1
, and 2
.
The square room has walls of length p
and a laser ray from the southwest corner first meets the east wall at a distance q
from the 0th
receptor.
Given the two integers p
and q
, return the number of the receptor that the ray meets first.
The test cases are guaranteed so that the ray will meet a receptor eventually.
Example 1:
Input: p = 2, q = 1 Output: 2 Explanation: The ray meets receptor 2 the first time it gets reflected back to the left wall.
Example 2:
Input: p = 3, q = 1 Output: 1
Constraints:
1 <= q <= p <= 1000
class Solution:
def mirrorReflection(self, p: int, q: int) -> int:
g = gcd(p, q)
p = (p // g) % 2
q = (q // g) % 2
if p == 1 and q == 1:
return 1
return 0 if p == 1 else 2
class Solution {
public int mirrorReflection(int p, int q) {
int g = gcd(p, q);
p = (p / g) % 2;
q = (q / g) % 2;
if (p == 1 && q == 1) {
return 1;
}
return p == 1 ? 0 : 2;
}
private int gcd(int a, int b) {
return b == 0 ? a : gcd(b, a % b);
}
}
class Solution {
public:
int mirrorReflection(int p, int q) {
int g = __gcd(p, q);
p = (p / g) % 2;
q = (q / g) % 2;
if (p == 1 && q == 1) {
return 1;
}
return p == 1 ? 0 : 2;
}
};
func mirrorReflection(p int, q int) int {
g := gcd(p, q)
p = (p / g) % 2
q = (q / g) % 2
if p == 1 && q == 1 {
return 1
}
if p == 1 {
return 0
}
return 2
}
func gcd(a, b int) int {
if b == 0 {
return a
}
return gcd(b, a%b)
}
function mirrorReflection(p: number, q: number): number {
const g = gcd(p, q);
p = Math.floor(p / g) % 2;
q = Math.floor(q / g) % 2;
if (p === 1 && q === 1) {
return 1;
}
return p === 1 ? 0 : 2;
}
function gcd(a: number, b: number): number {
return b === 0 ? a : gcd(b, a % b);
}