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Features

Lindsay Kay edited this page Sep 28, 2019 · 37 revisions

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xeokit SDK

An extensible open source JavaScript SDK to accelerate the development of Web-based BIM and CAD viewers.

Fast, high-detail 3D rendering One of the fastest 3D BIM viewers on the Web.
Load large models in seconds Load large models in seconds from xeokit's native binary format.
Serverless BIM viewing View BIM models and IFC metadata loaded from the file system, from multiple formats. [More info..]
Load models from BIMServer View BIM models loaded from BIMServer. [More info..]
Import multiple formats Load multiple models into the same 3D scene, from source formats including glTF, OBJ, 3DXML, STL, 3DS and BIMServer. [More info..]
Scene Metadata A flexible IFC metadata graph to classify 3D scene content. [More info..]
BCF viewpoints Save and load viewer state as BCF viewpoints. [More info..]
Annotations Interactively pin annotations on your models. [More info..]
Section planes Interactively create section views to reveal model structures. [More info..]
Measure Distances Interactively measure point-to-point distances. [More info..]
Measure Angles Interactively measure angles. [More info..]
NavCube A gizmo to jump or fly the camera to look at the 3D scene along each axis or diagonal. [More info..]
2D Plan Views Navigate 2D plan views of your building storeys. [More info..]
Extensible with plugins A growing library of bundled plugins to accelerate viewer development. [More info..]

xeokit Core 3D Renderer

A complete WebGL-based 3D library at the core, capable of rendering high-detail models and quality previews.

3D Scene graph Scene graph with dynamic transforms and bounding volume hierarchies. [More info..]
High-detail rendering High-performance model representation for huge models. [More info..]
Physically-based materials Physically-based rendering for realistic previews. [More info..]
Emphasis effects Highlight and select objects, slice with cross-sections, emphasise edges.
Dynamic camera Camera with orbit and first-person modes, perspective and orthographic projections. [More info..]
Camera animation Animate the camera along paths for walk-throughs; fly the camera to focus on models and objects.
Dynamic light sources Positional and directional lights, light maps, reflection maps and skyboxes. [More info..]
Picking Interactively pick objects and surfaces with pointers and rays. Get metadata on picked objects.
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