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Won't work at all: more tracks = more problems #26

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Combodrive opened this issue Jun 28, 2023 · 1 comment
Open

Won't work at all: more tracks = more problems #26

Combodrive opened this issue Jun 28, 2023 · 1 comment

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@Combodrive
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21 tracks and everything was fine. But after adding more - just nothing happens, game won't start. I removed most of tracks - game begin to crash right after launch. I removed all of new tracks - it's working again. Every file is just a number, tags includes only name+author+album, no unicode symbols at all etc.

I tried to check what's happening by using ConsoleAttachment.asi and VerbosityLevel option. But alas - when ConsoleAttachment.asi placed into script folder, it overrides launch of the game itself: just console window and nothing more. Even when only twenty tracks were used and without that "console attachment' game works just fine.

So - both mod and "console attachment" looks like pretty much broken for me.

@Combodrive
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Combodrive commented Jun 28, 2023

Log when game just crashes at astart after second:
INFO: Processing EventID overrides
INFO: Overrides processing complete
INFO: Processing playlist
INFO: Playlist processing complete
INFO: Processing NodeID paths
INFO: Node path processing complete
INFO: Code injection complete.
INFO: XNFSMusicPlayer 1.12 init complete

Log when game won't even start:
INFO: Processing EventID overrides
INFO: Overrides processing complete
INFO: Processing playlist

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