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Sound.java
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import java.io.File;
import javax.sound.sampled.*;
class Sound
{
private String filename;
private boolean isPlaying = false;
private long lengthTime;
private long startTime;
Sound(String filename)
{
this.filename = filename;
initialize(filename);
}
private void initialize(String filename)
{
try
{
Clip clip = AudioSystem.getClip();
clip.open(AudioSystem.getAudioInputStream(new File(this.filename)));
// Get length and convert to milliseconds
this.lengthTime = clip.getMicrosecondLength() / 1000;
}
catch (Exception exc)
{
exc.printStackTrace(System.out);
}
}
public void play()
{
// System.out.println("playSound");
// System.out.println("lengthTime: " + this.lengthTime);
if(this.isPlaying)
{
long currentTime = System.currentTimeMillis();
// Check how long since clip started playing
if((currentTime-this.startTime) > this.lengthTime)
{
this.isPlaying = false;
}
else
{
// If still playing exit method
return;
}
}
// Set start time
this.startTime = System.currentTimeMillis();
this.isPlaying = true;
new Thread(() ->
{
try
{
Clip clip = AudioSystem.getClip();
clip.open(AudioSystem.getAudioInputStream(new File(this.filename)));
clip.setFramePosition(0);
clip.start();
}
catch (Exception exc)
{
exc.printStackTrace(System.out);
}
}).start();
}
public void setFilename(String filename)
{
this.filename = filename;
initialize(filename);
}
}