-
Notifications
You must be signed in to change notification settings - Fork 0
/
lv_conf_templ.h
322 lines (255 loc) · 12.1 KB
/
lv_conf_templ.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
/**
* @file lv_conf.h
*
*/
/*
* COPY THIS FILE AS lv_conf.h
*/
#if 0 /*Set it to "1" to enable content*/
#ifndef LV_CONF_H
#define LV_CONF_H
/*===================
Dynamic memory
*===================*/
/* Memory size which will be used by the library
* to store the graphical objects and other data */
#define LV_MEM_CUSTOM 0 /*1: use custom malloc/free, 0: use the built-in lv_mem_alloc/lv_mem_free*/
#if LV_MEM_CUSTOM == 0
#define LV_MEM_SIZE (32U * 1024U) /*Size memory used by `lv_mem_alloc` in bytes (>= 2kB)*/
#define LV_MEM_ATTR /*Complier prefix for big array declaration*/
#define LV_MEM_AUTO_DEFRAG 1 /*Automatically defrag on free*/
#else /*LV_MEM_CUSTOM*/
#define LV_MEM_CUSTOM_INCLUDE <stdlib.h> /*Header for the dynamic memory function*/
#define LV_MEM_CUSTOM_ALLOC malloc /*Wrapper to malloc*/
#define LV_MEM_CUSTOM_FREE free /*Wrapper to free*/
#endif /*LV_MEM_CUSTOM*/
/*===================
Graphical settings
*===================*/
/* Horizontal and vertical resolution of the library.*/
#define LV_HOR_RES (320)
#define LV_VER_RES (240)
#define LV_DPI 100
/* Size of VDB (Virtual Display Buffer: the internal graphics buffer).
* Required for buffered drawing, opacity and anti-aliasing
* VDB makes the double buffering, you don't need to deal with it!
* Typical size: ~1/10 screen */
#define LV_VDB_SIZE (30 * LV_HOR_RES) /*Size of VDB in pixel count (1/10 screen size is good for first)*/
#define LV_VDB_PX_BPP LV_COLOR_SIZE /*Bit-per-pixel of VDB. Useful for monochrome or non-standard color format displays. (Special formats are handled with `disp_drv->vdb_wr`)*/
#define LV_VDB_ADR 0 /*Place VDB to a specific address (e.g. in external RAM) (0: allocate automatically into RAM; LV_VDB_ADR_INV: to replace it later with `lv_vdb_set_adr()`)*/
/* Use two Virtual Display buffers (VDB) parallelize rendering and flushing (optional)
* The flushing should use DMA to write the frame buffer in the background*/
#define LV_VDB_DOUBLE 0 /*1: Enable the use of 2 VDBs*/
#define LV_VDB2_ADR 0 /*Place VDB2 to a specific address (e.g. in external RAM) (0: allocate automatically into RAM; LV_VDB_ADR_INV: to replace it later with `lv_vdb_set_adr()`)*/
/* Enable anti-aliasing (lines, and radiuses will be smoothed) */
#define LV_ANTIALIAS 1 /*1: Enable anti-aliasing*/
/*Screen refresh settings*/
#define LV_REFR_PERIOD 30 /*Screen refresh period in milliseconds*/
#define LV_INV_FIFO_SIZE 32 /*The average count of objects on a screen */
/*=================
Misc. setting
*=================*/
/*Input device settings*/
#define LV_INDEV_READ_PERIOD 50 /*Input device read period in milliseconds*/
#define LV_INDEV_POINT_MARKER 0 /*Mark the pressed points (required: USE_LV_REAL_DRAW = 1)*/
#define LV_INDEV_DRAG_LIMIT 10 /*Drag threshold in pixels */
#define LV_INDEV_DRAG_THROW 20 /*Drag throw slow-down in [%]. Greater value means faster slow-down */
#define LV_INDEV_LONG_PRESS_TIME 400 /*Long press time in milliseconds*/
#define LV_INDEV_LONG_PRESS_REP_TIME 100 /*Repeated trigger period in long press [ms] */
/*Color settings*/
#define LV_COLOR_DEPTH 16 /*Color depth: 1/8/16/32*/
#define LV_COLOR_16_SWAP 0 /*Swap the 2 bytes of RGB565 color. Useful if the display has a 8 bit interface (e.g. SPI)*/
#define LV_COLOR_SCREEN_TRANSP 0 /*1: Enable screen transparency. Useful for OSD or other overlapping GUIs. Requires ARGB8888 colors*/
#define LV_COLOR_TRANSP LV_COLOR_LIME /*Images pixels with this color will not be drawn (with chroma keying)*/
/*Text settings*/
#define LV_TXT_UTF8 1 /*Enable UTF-8 coded Unicode character usage */
#define LV_TXT_BREAK_CHARS " ,.;:-_" /*Can break texts on these chars*/
/*Graphics feature usage*/
#define USE_LV_ANIMATION 1 /*1: Enable all animations*/
#define USE_LV_SHADOW 1 /*1: Enable shadows*/
#define USE_LV_GROUP 1 /*1: Enable object groups (for keyboards)*/
#define USE_LV_GPU 1 /*1: Enable GPU interface*/
#define USE_LV_REAL_DRAW 1 /*1: Enable function which draw directly to the frame buffer instead of VDB (required if LV_VDB_SIZE = 0)*/
#define USE_LV_FILESYSTEM 1 /*1: Enable file system (required by images*/
/*Compiler settings*/
#define LV_ATTRIBUTE_TICK_INC /* Define a custom attribute to `lv_tick_inc` function */
#define LV_ATTRIBUTE_TASK_HANDLER /* Define a custom attribute to `lv_task_handler` function */
#define LV_COMPILER_VLA_SUPPORTED 1 /* 1: Variable length array is supported*/
#define LV_COMPILER_NON_CONST_INIT_SUPPORTED 1 /* 1: Initialization with non constant values are supported */
/*HAL settings*/
#define LV_TICK_CUSTOM 0 /*1: use a custom tick source (removing the need to manually update the tick with `lv_tick_inc`) */
#if LV_TICK_CUSTOM == 1
#define LV_TICK_CUSTOM_INCLUDE "Arduino.h" /*Header for the sys time function*/
#define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current systime in ms*/
#endif /*LV_TICK_CUSTOM*/
/*Log settings*/
#define USE_LV_LOG 1 /*Enable/disable the log module*/
#if USE_LV_LOG
/* How important log should be added:
* LV_LOG_LEVEL_TRACE A lot of logs to give detailed information
* LV_LOG_LEVEL_INFO Log important events
* LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't caused problem
* LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail
*/
#define LV_LOG_LEVEL LV_LOG_LEVEL_INFO
/* 1: Print the log with 'printf'; 0: user need to register a callback*/
#define LV_LOG_PRINTF 0
#endif /*USE_LV_LOG*/
/*================
* THEME USAGE
*================*/
#define LV_THEME_LIVE_UPDATE 0 /*1: Allow theme switching at run time. Uses 8..10 kB of RAM*/
#define USE_LV_THEME_TEMPL 0 /*Just for test*/
#define USE_LV_THEME_DEFAULT 0 /*Built mainly from the built-in styles. Consumes very few RAM*/
#define USE_LV_THEME_ALIEN 0 /*Dark futuristic theme*/
#define USE_LV_THEME_NIGHT 0 /*Dark elegant theme*/
#define USE_LV_THEME_MONO 0 /*Mono color theme for monochrome displays*/
#define USE_LV_THEME_MATERIAL 0 /*Flat theme with bold colors and light shadows*/
#define USE_LV_THEME_ZEN 0 /*Peaceful, mainly light theme */
#define USE_LV_THEME_NEMO 0 /*Water-like theme based on the movie "Finding Nemo"*/
/*==================
* FONT USAGE
*===================*/
/* More info about fonts: https://littlevgl.com/basics#fonts
* To enable a built-in font use 1,2,4 or 8 values
* which will determine the bit-per-pixel */
#define USE_LV_FONT_DEJAVU_10 0
#define USE_LV_FONT_DEJAVU_10_LATIN_SUP 0
#define USE_LV_FONT_DEJAVU_10_CYRILLIC 0
#define USE_LV_FONT_SYMBOL_10 0
#define USE_LV_FONT_DEJAVU_20 4
#define USE_LV_FONT_DEJAVU_20_LATIN_SUP 0
#define USE_LV_FONT_DEJAVU_20_CYRILLIC 0
#define USE_LV_FONT_SYMBOL_20 4
#define USE_LV_FONT_DEJAVU_30 0
#define USE_LV_FONT_DEJAVU_30_LATIN_SUP 0
#define USE_LV_FONT_DEJAVU_30_CYRILLIC 0
#define USE_LV_FONT_SYMBOL_30 0
#define USE_LV_FONT_DEJAVU_40 0
#define USE_LV_FONT_DEJAVU_40_LATIN_SUP 0
#define USE_LV_FONT_DEJAVU_40_CYRILLIC 0
#define USE_LV_FONT_SYMBOL_40 0
#define USE_LV_FONT_MONOSPACE_8 0
/* Optionally declare your custom fonts here.
* You can use these fonts as default font too
* and they will be available globally. E.g.
* #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) \
* LV_FONT_DECLARE(my_font_2) \
*/
#define LV_FONT_CUSTOM_DECLARE
#define LV_FONT_DEFAULT &lv_font_dejavu_20 /*Always set a default font from the built-in fonts*/
/*===================
* LV_OBJ SETTINGS
*==================*/
#define LV_OBJ_FREE_NUM_TYPE uint32_t /*Type of free number attribute (comment out disable free number)*/
#define LV_OBJ_FREE_PTR 1 /*Enable the free pointer attribute*/
/*==================
* LV OBJ X USAGE
*================*/
/*
* Documentation of the object types: https://littlevgl.com/object-types
*/
/*****************
* Simple object
*****************/
/*Label (dependencies: -*/
#define USE_LV_LABEL 1
#if USE_LV_LABEL != 0
#define LV_LABEL_SCROLL_SPEED 25 /*Hor, or ver. scroll speed [px/sec] in 'LV_LABEL_LONG_SCROLL/ROLL' mode*/
#endif
/*Image (dependencies: lv_label*/
#define USE_LV_IMG 1
#if USE_LV_IMG != 0
#define LV_IMG_CF_INDEXED 1 /*Enable indexed (palette) images*/
#define LV_IMG_CF_ALPHA 1 /*Enable alpha indexed images*/
#endif
/*Line (dependencies: -*/
#define USE_LV_LINE 1
/*Arc (dependencies: -)*/
#define USE_LV_ARC 1
/*******************
* Container objects
*******************/
/*Container (dependencies: -*/
#define USE_LV_CONT 1
/*Page (dependencies: lv_cont)*/
#define USE_LV_PAGE 1
/*Window (dependencies: lv_cont, lv_btn, lv_label, lv_img, lv_page)*/
#define USE_LV_WIN 1
/*Tab (dependencies: lv_page, lv_btnm)*/
#define USE_LV_TABVIEW 1
#if USE_LV_TABVIEW != 0
#define LV_TABVIEW_ANIM_TIME 300 /*Time of slide animation [ms] (0: no animation)*/
#endif
/*************************
* Data visualizer objects
*************************/
/*Bar (dependencies: -)*/
#define USE_LV_BAR 1
/*Line meter (dependencies: *;)*/
#define USE_LV_LMETER 1
/*Gauge (dependencies:bar, lmeter)*/
#define USE_LV_GAUGE 1
/*Chart (dependencies: -)*/
#define USE_LV_CHART 1
/*LED (dependencies: -)*/
#define USE_LV_LED 1
/*Message box (dependencies: lv_rect, lv_btnm, lv_label)*/
#define USE_LV_MBOX 1
/*Text area (dependencies: lv_label, lv_page)*/
#define USE_LV_TA 1
#if USE_LV_TA != 0
#define LV_TA_CURSOR_BLINK_TIME 400 /*ms*/
#define LV_TA_PWD_SHOW_TIME 1500 /*ms*/
#endif
/*Calendar (dependencies: -)*/
#define USE_LV_CALENDAR 1
/*Preload (dependencies: arc)*/
#define USE_LV_PRELOAD 1
#if USE_LV_PRELOAD != 0
#define LV_PRELOAD_DEF_ARC_LENGTH 60 /*[deg]*/
#define LV_PRELOAD_DEF_SPIN_TIME 1000 /*[ms]*/
#endif
/*************************
* User input objects
*************************/
/*Button (dependencies: lv_cont*/
#define USE_LV_BTN 1
#if USE_LV_BTN != 0
#define LV_BTN_INK_EFFECT 1 /*Enable button-state animations - draw a circle on click (dependencies: USE_LV_ANIMATION)*/
#endif
/*Image Button (dependencies: lv_btn*/
#define USE_LV_IMGBTN 1
/*Button matrix (dependencies: -)*/
#define USE_LV_BTNM 1
/*Keyboard (dependencies: lv_btnm)*/
#define USE_LV_KB 1
/*Check box (dependencies: lv_btn, lv_label)*/
#define USE_LV_CB 1
/*List (dependencies: lv_page, lv_btn, lv_label, (lv_img optionally for icons ))*/
#define USE_LV_LIST 1
#if USE_LV_LIST != 0
#define LV_LIST_FOCUS_TIME 100 /*Default animation time of focusing to a list element [ms] (0: no animation) */
#endif
/*Drop down list (dependencies: lv_page, lv_label)*/
#define USE_LV_DDLIST 1
#if USE_LV_DDLIST != 0
#define LV_DDLIST_ANIM_TIME 200 /*Open and close default animation time [ms] (0: no animation)*/
#endif
/*Roller (dependencies: lv_ddlist)*/
#define USE_LV_ROLLER 1
#if USE_LV_ROLLER != 0
#define LV_ROLLER_ANIM_TIME 200 /*Focus animation time [ms] (0: no animation)*/
#endif
/*Slider (dependencies: lv_bar)*/
#define USE_LV_SLIDER 1
/*Switch (dependencies: lv_slider)*/
#define USE_LV_SW 1
/*************************
* Non-user section
*************************/
#ifdef _MSC_VER /* Disable warnings for Visual Studio*/
# define _CRT_SECURE_NO_WARNINGS
#endif
#endif /*LV_CONF_H*/
#endif /*End of "Content enable"*/