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Index
(work in progress)
Introduction to the Hype interface:
Document Panel, Symbol Panel, Action Panel, Hype Scene
Here you'll find place to get started when you need to make you project interactive:
Actions, Custom Behavior, Timeline Action, Head HTML,
When interactivity turns into scripting these topics will get you started:
Triggering Hype Functions from within Hype
Triggering Hype Functions from JavaScript
Here is a list of official events:
HypeDocumentLoad, HypeScenePrepareForDisplay, HypeSceneLoad, HypeResourceLoad, HypeTimelineComplete, HypeSceneUnload, HypeSymbolUnload, HypeTriggerCustomBehavior, HypeLayoutRequest
Links to get you using them and developing your own events:
Creating custom event and triggering Hype Events manually
These links introduce you to some essential concepts and extensions for advanced use-cases:
Hype Animation Frame and Hype Mutation Observer
Currently, I am working on Hype Export Magic. Stay tuned for some exciting content, articles and lookups.
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- Accessibility in Hype
- Quick iterations as the secret to progress
- Using querySelector
- Test an elements class name using classList and contains
- Including external files and Hype Extensions
- Fetching hypeDocument from within a rectangle
- Extend the functionality of Hype using Export Scripts
- Using external editors
- Embedding Hype documents into third-party services
- Accessing external APIs from Hype Previews
- Manually include resources in document head
- Manipulating scene height
- Extension template