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community.cpp
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community.cpp
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/* community.cpp
* Copyright (C) (2011) V.A. Traag, P. Van Dooren, Y. Nesterov
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* In case of any problems or bugs, please contact Vincent Traag at
* vincent (dot) traag (at) uclouvain (dot) be
*
* This software is based on the article
*
* V.A. Traag, P. Van Dooren, Y. Nesterov, "Narrow scope for resolution-free
* community detection" (2011) arXiv:1104.3083v1.
*
*/
// Originally based on:
//-----------------------------------------------------------------------------
// Community detection
// Based on the article "Fast unfolding of community hierarchies in large networks"
// Copyright (C) 2008 V. Blondel, J.-L. Guillaume, R. Lambiotte, E. Lefebvre
//
// This program must not be distributed without agreement of the above mentionned authors.
//-----------------------------------------------------------------------------
// Author : E. Lefebvre, adapted by J.-L. Guillaume
// Email : [email protected]
// Location : Paris, France
// Time : February 2008
//-----------------------------------------------------------------------------
#include "community.h"
using namespace std;
// Community(char * filename, int* conf, int* sign, double* lambda)
// filename - file to read
// conf - configuration per layer (which model to use: ER, Conf, CPM, ...)
// sign - sign per layer
// lambda - resolution parameters per layer
//
// This function will read a graph in <filename> and create a new graph
// object. Hence, we will need to take care of the deletion of the graph
// object ourselves as well.
Community::Community(char * filename, int* conf, int* sign, double* lambda)
{
g = new Graph(filename); delete_graph = true;
init(conf, sign, lambda);
}
// Community(Graph* gc, int* conf, int* sign, double* lambda)
// filename - file to read
// conf - configuration per layer (which model to use: ER, Conf, CPM, ...)
// sign - sign per layer
// lambda - resolution parameters per layer
//
// This function will use a graph already created by somebody else. Hence,
// we are not responsible for the deletion of the object.
Community::Community(Graph* gc, int* conf, int* sign, double* lambda)
{
g = gc; delete_graph = false;
init(conf, sign, lambda);
}
// ~Community()
//
// Destructor: Make sure that the graph is deleted, when we have created it.
Community::~Community()
{
//cout << "Community (" << size << " nodes) deleted (delete_graph) " << delete_graph << ".\n";
if (delete_graph)
{
delete g;
}
if (communities_initialized)
{
free(total_weight_in_);
free(total_weight_out_);
free(total_weight_comm_);
free(csize);
free(n2c);
}
}
// init(int* conf, int* sign, double* lambda)
// conf - configuration per layer (which model to use: ER, Conf, CPM, ...)
// sign - sign per layer
// lambda - resolution parameters per layer
//
// Initialize the community object and parameters, by using
// the specified conf, sign and lambda values (all indicated
// per layer). Then make sure all the bookkeeping is thight
// by calling init_communities.
void Community::init(int* conf, int* sign, double* lambda)
{
communities_initialized = false;
this->null_model_per_layer = conf;
this->sign_per_layer = sign;
this->lambda_per_layer = lambda;
size = g->nb_nodes;
nb_comm = size;
init_communities();
}
// init_communities()
//
// We set the initial community assignments here,
// and initialze the bookkeeping variables, such as the
// total weight per community.
void Community::init_communities()
{
if (communities_initialized)
{
free(total_weight_in_);
free(total_weight_out_);
free(total_weight_comm_);
free(csize);
free(n2c);
}
communities_initialized = true;
total_weight_in_ = (double*)malloc(g->nb_nodes*g->nb_layers*sizeof(double));
total_weight_out_ = (double*)malloc(g->nb_nodes*g->nb_layers*sizeof(double));
total_weight_comm_ = (double*)malloc(g->nb_nodes*g->nb_layers*sizeof(double));
csize = (int*)malloc(g->nb_nodes*sizeof(int));
n2c = (int*)malloc(g->nb_nodes*sizeof(int));
//init community weights
for (int i=0; i<size ; i++)
{
n2c[i] = i;
int nb_node_layers = g->nb_nonnull_layers(i);
int* node_layers = g->nonnull_layers(i);
for (int layer_ind = 0; layer_ind < nb_node_layers; layer_ind++)
{
int layer = node_layers[layer_ind];
total_weight_in(i, layer) = g->weighted_degree(i, layer, INCOMING);
total_weight_out(i, layer) = g->weighted_degree(i, layer, OUTGOING);
total_weight_comm(i, layer) = g->self_weight(i, layer);
}
csize[i] = g->nsize[i];
}
}
// modularity()
//
// Retrieve the modularity as specified by the internal variables
// of the sign, lambda and model per layer.
double Community::modularity()
{
double mod = modularity(sign_per_layer, lambda_per_layer, null_model_per_layer);
return mod;
}
// modularity(int* sign, double* lambda, int* model)
// sign - sign per layer
// lambda - resolution parameter per layer
// model - model per layer (ER, Conf, CPM, ...)
//
// Retrieve the modularity as specified by the variables
// of the sign, lambda and model per layer.
double Community::modularity(int* sign, double* lambda, int* model)
{
double q = 0.;
deque<int> comm = getCommunities();
// Consider each layer
for (int layer=0; layer < g->nb_layers; layer++)
{
double m = (double)g->total_weight(layer);
double n = g->total_nodes;
double p = m/(n*n);
// Consider all communities. If the bookkeeping is correct, this should be
// correct (hence the importance of maintaining correct bookkeeping). Since
// we only need to consider the communities, the function should be
// reasonably fast.
for (deque<int>::iterator it=comm.begin(); it != comm.end(); it++)
{
int c = *it;
// Only if there are any links at all (possibly sometimes layers can be empty)
if (m > 0)
{
double internal_weight = (double)total_weight_comm(c, layer);
double cs = (double)csize[c];
double current_lambda = lambda[layer];
if (model[layer] == CONF_NULL)
{
double total_out = total_weight_out(c, layer);
double total_in = total_weight_in(c, layer);
q += sign[layer]*( internal_weight - current_lambda*total_out*total_in/m );
}
else if (model[layer] == ER_NULL)
{
q += sign[layer]*(internal_weight - current_lambda*cs*cs*p );
}
else if (model[layer] == FIXED_NULL)
{
q += sign[layer]*(internal_weight - current_lambda*cs*cs);
}
else
{
q += sign[layer]*internal_weight;
}
}
}
}
double m = (double)g->total_weight();
//cerr << "Modularity: " << q/m << endl;
return q/m;
}
// getCommunities()
//
// Get the unique communities. If the communities have been correctly
// renumbered, these are within the range 0,...,nb_comm-1, but if it
// has not yet been renumbered, this might be relatively arbitrary
// between any of the original community indices 0,...,nb_nodes-1, since we
// started out with these communities.
deque<int> Community::getCommunities()
{
deque<int> comm = get_deque(g->nb_nodes, n2c);
sort( comm.begin(), comm.end() );
deque<int>::iterator new_end_pos;
new_end_pos = unique( comm.begin(), comm.end() );
comm.erase( new_end_pos, comm.end() );
return comm;
}
// neigh_comm(int node, int direction, map< int, map<int, double> >* res, set<int>* comm)
// node - which node should be examined
// direction - consider only incoming or outgoing links
// res - map of total weight per community
// comm - the unique number of communities
//
// This function is responsible for calculating the total weight from <node> to all the other
// communities and stores the result in <res>. For directed graphs, the total weight can either be
// from node to a community (<direction>=OUTGOING) or the total weight can be frrom a community to
// a node (<direction>=INCOMING).
void Community::neigh_comm(int node, int direction, map< int, map<int, double> >* res, set<int>* comm)
{
int nb_node_layers = g->nb_nonnull_layers(node);
int* node_layers = g->nonnull_layers(node);
int is_negative_present = false;
for (int layer_ind = 0; layer_ind < nb_node_layers; layer_ind++)
{
int layer = node_layers[layer_ind];
if (sign_per_layer[layer] == NEGATIVE)
is_negative_present = true;
pair< int*, double* > neighbors = g->neighbors(node, layer, direction);
int deg = g->nb_neighbors(node, layer, direction);
for (int i=0 ; i<deg ; i++)
{
int neigh = *(neighbors.first+i);
int neigh_comm = n2c[neigh];
double neigh_weight = (g->weights==NULL)?1:*(neighbors.second+i);
if (neigh!=node)
{
(*res)[neigh_comm][layer] += neigh_weight;
comm->insert(neigh_comm);
}
}
}
// if there was a negative layer being examined, we will have to loop through *all* communities
// since it might be that the others have only a negative contribution.
if (is_negative_present)
{
for (int i = 0; i < nb_comm; i++)
comm->insert(i);
}
}
// total_weight_node_comm(int node, map< int, map<int, double> >* res, set<int>* comm)
// node - node to examine
// res - map to store the result int
// comm - set of unique communities
//
// Returns the total weight from a <node> to all communities, and stores the result in <res>.
void Community::total_weight_node_comm(int node, map< int, map<int, double> >* res, set<int>* comm)
{
neigh_comm(node, OUTGOING, res, comm);
}
// total_weight_comm_node(int node, map< int, map<int, double> >* res, set<int>* comm)
// node - node to examine
// res - map to store the result int
// comm - set of unique communities
//
// Returns the total weight from all communities to a <node>, and stores the result in <res>.
void Community::total_weight_comm_node(int node, map< int, map<int, double> >* res, set<int>* comm)
{
neigh_comm(node, INCOMING, res, comm);
}
// display_partition()
//
// Display the partition to the standard out stream <cout>.
void Community::display_partition()
{
display_partition(std::cout);
}
// display_partition(ostream& out)
// out - stream to which to output the partition
//
// Outputs the partition in a tab-separated format
// <node> <community>
// per line.
void Community::display_partition(ostream& out)
{
out << "Node" << "\t" << "Community" << endl;
for (int i = 0 ; i < size ; i++)
out << i+1 << "\t" << n2c[i]+1 << endl;
}
void Community::display_comm2node()
{
for (int i = 0; i < nb_comm; i++)
{
cout << "Community " << i + 1 << " includes nodes: ";
for (int j = 0; j < size; j++)
{
if(n2c[j] == i)
cout << j+1 << ",";
}
cout << endl;
}
}
// partition2graph()
//
// Create a new graph based on the partition. That is, we contract all communities
// to a single node, and the links between these new nodes consist simply of the sum
// of the links of the old nodes.
Graph* Community::partition2graph()
{
// Compute per community the number of nodes inside it.
deque< deque<int> > comm_nodes(nb_comm);
for (int node=0 ; node<size ; node++)
{
comm_nodes[n2c[node]].push_back(node);
//cerr << "Node " << node << ", Community " << renumber[n2c[node]] << endl;
}
// unweigthed to weighted
Graph* g2 = new Graph();
g2->nb_nodes = comm_nodes.size();
g2->nb_links = 0;
g2->nb_layers = g->nb_layers;
g2->is_directed = g->is_directed;
g2->is_weighted = 1;
g2->total_nodes = g->total_nodes;
//cerr << "Number of new nodes: " << g2->nb_nodes << endl;
//cerr << "Allocating memory for degree: " << g2->nb_nodes*g2->nb_layers*(g2->is_directed + 1)*4 << " bytes" << endl;
//cerr << "Allocating memory for links and weights: " << g2->nb_nodes*g2->nb_nodes*g2->nb_layers*4 << " bytes" << endl;
// Allocate sufficient memory so that our new graph will definitely fit in there. We know exactly how many
// nodes there will be, but we are not sure yet about the number of links. So, we will simply allocate as
// much memory as we needed for the previous graph, which provides (a bad) upperbound on the possible number
// of links.
if( !(g2->degrees = (int *)malloc((long)g2->nb_nodes*g2->nb_layers*(g2->is_directed +1)*sizeof(int))) )
{
cerr << "Could not allocate " << g2->nb_nodes*g2->nb_layers*(g2->is_directed +1)*sizeof(int) << " bytes of memory for degrees." << endl;
exit(-1);
}
if ( !(g2->weighted_degree_array = (double *)malloc((long)g2->nb_nodes*g2->nb_layers*(g2->is_directed +1)*sizeof(double))) )
{
cerr << "Could not allocate " << g2->nb_nodes*g2->nb_layers*(g2->is_directed +1)*sizeof(double) << " bytes of memory for weighted_degree_array." << endl;
exit(-1);
}
int link_ub = g->nb_links;
if ( !(g2->links = (int *)malloc((long)link_ub*2*sizeof(int))) )
{
cerr << "Could not allocate " << link_ub*sizeof(int) << " bytes of memory for links." << endl;
exit(-1);
}
if ( !(g2->weights = (double *)malloc((long)link_ub*2*sizeof(double))) )
{
cerr << "Could not allocate " << link_ub*sizeof(int) << " bytes of memory for weights." << endl;
exit(-1);
}
if ( !(g2->nsize = (int *)malloc((long)g->nb_nodes*sizeof(int))) )
{
cerr << "Could not allocate " << g->nb_nodes*sizeof(int) << " bytes of memory for weights." << endl;
exit(-1);
}
if ( !(g2->total_weight_per_layer = (double *)malloc(g2->nb_layers*sizeof(double))) )
{
cerr << "Could not allocate " << g2->nb_layers*sizeof(double) << " bytes of memory for total_weight_per_layer." << endl;
exit(-1);
}
for (int layer=0; layer < g2->nb_layers; layer++)
g2->total_weight_per_layer[layer] = 0;
long where = 0;
int comm_deg = comm_nodes.size();
int degree_index = 0;
//Now consider each community
for (int comm=0 ; comm<comm_deg ; comm++)
{
// and consider each layer per community
for (int layer=0; layer<g2->nb_layers; layer++)
{
// and each direction per layer per community
for (int direction=0; direction < 2; direction++)
{
map<int,double> m;
map<int,double>::iterator it;
int comm_size = comm_nodes[comm].size();
// Consider all the nodes in this community
for (int node=0 ; node<comm_size ; node++)
{
pair<int *,double *> p = g->neighbors(comm_nodes[comm][node], layer, direction);
int deg = g->nb_neighbors(comm_nodes[comm][node], layer, direction);
// and register the total weight of the neighbours of the node in other
// communities.
for (int i=0 ; i<deg ; i++)
{
int neigh = *(p.first+i);
int neigh_comm = n2c[neigh];
double neigh_weight = (g->weights==NULL)?1:*(p.second+i);
it = m.find(neigh_comm);
//double w = m[neigh_comm];
if (it!=m.end())
m[neigh_comm]+=neigh_weight;
else
m[neigh_comm] = neigh_weight;
// cerr << node << "\t" << neigh << "\t" << neigh_weight << endl;
}
}
// we insert the degrees in the right order:
// node layer direction
// 0 0 0
// 0 0 1
// 0 1 0
// 0 1 1
// ...
// Set the correct degree for this entry (in terms of node,layer,direction)
g2->degrees[degree_index] = (degree_index==0)?m.size():g2->degrees[degree_index-1]+m.size();
g2->weighted_degree_array[degree_index] = 0.0;
//cerr << "Cum Degree " << degree_index << ": " << g2->degrees[degree_index] << endl;
// Only add once, otherwise we're counting double
if (direction == 0)
g2->nb_links+=m.size();
// Now consider all the communities we found (we don't need to make any links to any communnities
// we haven't found by looping through all the neighbours of all the nodes in this community)
for (it = m.begin() ; it!=m.end() ; it++)
{
// We will only add the total weight once, otherwise we are counting double.
if (direction == 0)
g2->total_weight_per_layer[layer] += it->second;
// Set the link to the communtiy (i.e. the new node), and it's weight.
g2->links[where] = it->first;
g2->weights[where] = it->second;
g2->weighted_degree_array[degree_index] += it->second;
//cerr << "Added link (" << comm << ", " << it->first << ") " << ", layer: " << layer << ", direction: " << direction << ", weight: " << it->second << endl;
where++;
}
degree_index++;
}
}
// Maintain the node size per community, i.e. simply the sum of all the node
// sizes in it's community. As the initial node size of nodes is always 1
// this effectively counts the actual size of a community in terms of the
// number of nodes.
int total_node_size = 0;
int comm_size = comm_nodes[comm].size();
for (int node=0 ; node<comm_size ; node++)
total_node_size += g->nsize[comm_nodes[comm][node]];
g2->nsize[comm] = total_node_size; //save the community size as the size of the new node
//cerr << "Community/node " << comm << " size " << total_node_size << endl;
}
// We overcharged the system at first by allocating as much as we could possible need (in order to avoid
// any corrupted memory problems, and overflow problems of writing in ill-addressed memory space).
// But in order to release the memory we have first allocated, we need to reallocate the memory now, sinc
// we now know exactly how many links we will be needing.
void* ptr = realloc(g2->links, (long)g2->nb_links*2*sizeof(int));
if (ptr == NULL)
{
cerr << "Could not allocate " << g2->nb_links*2*sizeof(int) << " bytes for the links." << endl;
exit(-1);
}
assert(ptr != NULL);
g2->links = (int*)ptr;
ptr = realloc(g2->weights, (long)g2->nb_links*2*sizeof(double));
if (ptr == NULL)
{
cerr << "Could not allocate " << g2->nb_links*2*sizeof(int) << " bytes for the weights." << endl;
exit(-1);
}
assert(ptr != NULL);
g2->weights = (double*)ptr;
// Make sure our bookkeeping of the layers is up to date.
//g2->init();
g2->init_self_weights();
g2->init_layers_per_node();
return g2;
}
// reinit_communities(Community* c)
// c - other communtiy with which to reinitialize this community
//
// Based on another community, we will reinitialize the actual
// community assignemnts, assuming they have been normalized. That is,
// we assume that the community in question is the community based
// on the graph as created by partition2graph. This function is mainly
// used to translate a higher level community to a lower level community,
// thereby allowing to keep track of the individual community assignements
// immediately.
void Community::reinit_communities(Community* c)
{
for (int node=0 ; node<size ; node++)
{
//The community of a node is the node in c,
//so the community of the node in c is the new community.
n2c[node] = c->n2c[n2c[node]];
//cerr << node << " - " << n2c[node] << " - " << c.n2c[n2c[node]] << endl;
}
// Renumber the communities to know for sure we have a correct range
// of communities between 0,...,nb_comm-1
renumber_communities();
}
// reinit_weights()
//
// Reinitialize all the weights associated with the communties, but *wihtout*
// reinitializaing the commmuniy assignemnts. In other words, this function
// sort of cleans up the bookkeeping, to make sure evertyhing is correct. For
// example, when a community assignment would be changed from the outside,
// the bookkeeping could be incorrect, which would be corrected again by this
// function.
void Community::reinit_weights()
{
//Reallocate less memory for the number of communities
communities_initialized = true;
total_weight_in_ = (double*)realloc(total_weight_in_, nb_comm*g->nb_layers*sizeof(double));
total_weight_out_ = (double*)realloc(total_weight_out_, nb_comm*g->nb_layers*sizeof(double));
total_weight_comm_ = (double*)realloc(total_weight_comm_, nb_comm*g->nb_layers*sizeof(double));
csize = (int*)realloc(csize, nb_comm*sizeof(int));
//init community weights
for (int i=0; i<nb_comm ; i++)
{
for (int layer=0; layer<g->nb_layers; layer++)
{
total_weight_in(i, layer) = 0.0;
total_weight_out(i, layer) = 0.0;
total_weight_comm(i, layer) = 0.0;
}
csize[i] = 0;
}
//set community weights
for (int node=0; node<size; node++)
{
for (int layer=0; layer<g->nb_layers; layer++)
{
total_weight_in(n2c[node], layer) += g->weighted_degree(node, layer, INCOMING);
total_weight_out(n2c[node], layer) += g->weighted_degree(node, layer, OUTGOING);
//loop through neighbours, and if they are in the same community add the weight
pair< int*, double* > neighbors = g->neighbors(node, layer, OUTGOING);
int deg = g->nb_neighbors(node, layer, OUTGOING);
for (int i=0 ; i < deg ; i++)
{
int neigh = *(neighbors.first+i);
//cerr << node << " - " << neigh << endl;
int neigh_comm = n2c[neigh];
double neigh_weight = (g->weights==NULL)?1:*(neighbors.second+i);
if (neigh_comm==n2c[node])
{
total_weight_comm(n2c[node], layer) += neigh_weight;
}
}
}//layer
csize[n2c[node]] += g->nsize[node];
}
/*for (int i=0; i<nb_comm ; i++)
{
for (int layer=0; layer<g->nb_layers; layer++)
{
cerr << "Community " << i << ", layer " << layer
<< ", in " << total_weight_in[i][layer]
<< ", out " << total_weight_out[i][layer]
<< ", comm " << total_weight_comm[i][layer] << endl;
}
} */
}
void Community::renumber_communities()
{
deque<int> renumber(size, -1);
for (int node=0 ; node<size ; node++)
{
renumber[n2c[node]]++;
}
nb_comm=0;
for (int i=0 ; i<size ; i++)
if (renumber[i]!=-1)
renumber[i]=nb_comm++;
for (int node=0 ; node<size ; node++)
{
//cerr << "Renumber " << n2c[node] << " to " << renumber[n2c[node]] << endl;
n2c[node] = renumber[n2c[node]];
}
reinit_weights();
//cerr << "After renumbering: " << this->modularity() << endl;
}