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第60期 |
从reddit/hackernews/lobsters/摘抄一些c++动态
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五一劳动节快乐。
标准委员会动态/ide/编译器信息放在这里
编译器信息最新动态推荐关注hellogcc公众号 2022-04-27 第147期
手把手教你入门
忽略标题,一个协程的教程
赋值返回的是个左值,所以还能继续赋值。
int main() {
int a = 1, b = 2, c = 3;
(a = b) = c
std::cout << a << b << c << std::endl; // 323
return 0;
}
所以见到这种代码,不要惊慌,没啥毛病
class Foo;
Foo * make_Foo();
int main() {
Foo * my_foo;
if (my_foo = make_Foo()) //这么些能行吗?能行,就是让人难受
{
// ... Do things with the my_foo pointer
}
return 0;
}
如果你自己实现operator =
,可能就有其他行为了
template<typename...Args>
auto make_t1_with_default_t2(Args&&...args)
{
return std::pair<T1, T2>(
std::piecewise_construct,
std::forward_as_tuple(std::forward<Args>(args)...),
std::make_tuple());
}
piecewise_construct相当于一个指引,能把tuple拆成一个个元素方便pair构造
forward_as_tuple简单打包把一堆参数封装成tuple
这俩玩意就这意思,省掉逐个构造/取参数的功夫
代码在这里 感兴趣的可以玩一下
这里就不展开了。我看不懂avx-512这套东西
int main() {
char buf[50] = "y";
for (int j = 0; j < 9; ++j) {
std::cout << (j * 0x20000001) << std::endl;
if (buf[0] == 'x') break;
}
}
O3优化直接死循环
typedef int (*Function)();
static Function Do;
static int EraseAll() {
std::cout << "Disaster Ahead" << std::endl;
// system("rm -rf /");
return 0;
}
void NeverCalled() {
Do = EraseAll;
}
int main() {
return Do();
}
clang优化直接把Do替换成了EraseAll
// a.h
std::vector<int> FetchTwoValues(NetworkSocket& socket);
// a.cpp
std::vector<int> FetchTwoValues(NetworkSocket& socket) {
return {socket.Fetch(), socket.Fetch()};
}
// a_test.cpp
TEST(A, Basic) {
auto socket = MockSocket();
std::vector<int> values = FetchTwoValues(socket);
EXPECT_TRUE(values.size() >= 2);
EXPECT_TRUE(0 == values[0]);
EXPECT_TRUE(0 == values[1]);
}
如果 FetchTwoValues返回空 这个单测也可能成功,尽量用ASSERT_TRUE
all_of
, any_of
, none_of
for_each
count_if
find_if
find_first_of
mismatch
search
没啥说的
#include <chrono>
#include <format>
#include <iostream>
int main()
{
namespace krn = std::chrono;
using TwentyMins = krn::duration<int, std::ratio<20*60>>;
krn::time_zone const* myTimeZone = krn::current_zone();
krn::time_point p1 = krn::system_clock::now();
krn::time_point p2 = myTimeZone->to_local(p1);
krn::time_point p3 = krn::floor<TwentyMins>(p2);
std::cout << std::format("{:%Y-%m-%d %H:%M}\n", p3);
}
目前c++20支持有问题,vs2022能编过
template <std::size_t N> struct fixed_string final {
constexpr explicit(false) fixed_string(const char (&str)[N + 1]) {
std::copy_n(str, N + 1, std::data(data));
}
[[nodiscard]] constexpr auto operator<=>(const fixed_string &) const = default;
std::array<char, N + 1> data{};
};
template <std::size_t N>
fixed_string(const char (&str)[N]) -> fixed_string<N - 1>;
template<fixed_string> struct foo;
int main() {
what_is_my_type<"Quantlab">{}; // clang: 'what_is_my_type<{{"Quantlab"}}>'
// gcc: struct what_is_my_type<fixed_string<8>{std::array<char, 9>{"Quantlab"}}>
}
https://godbolt.org/z/fqWo5nvTa
值得一看
sort太复杂了
另外, libstdcxx libcxx也有debug mode,以前我以为只有msvc有 链接 链接 链接
fputc的接口很让人难受,返回值和写入的值不相等
介绍gcc12特性 支持c++23部分功能了,比如逗号多维数组支持
// A schema defined language and compiler beginning.
// OK OK, prelude.
enum class lang_directive {
include,
foreach,
var,
count,
};
enum class argument_requirement {
required,
optional,
prohibited,
count,
};
enum class argument_type {
expression, // (auto v : vec)
string, // "a string with quotes"
name, // a single word without quotes
count,
};
enum class compile_phase {
preprocessor, // Parser will search for '#' + 'token'.
compile,
count,
};
// etc.
// I personally like to hide the descriptors in 'detail', if at all possible.
namespace detail {
struct include_descriptor {
static constexpr auto key = lang_directive::include;
static constexpr std::string_view token = "include";
static constexpr auto arg_requirement = argument_requirement::required;
static constexpr auto arg_type = argument_type::string;
static constexpr auto phase = compile_phase::preprocessor;
// etc.
};
struct foreach_descriptor {
static constexpr auto key = lang_directive::foreach;
static constexpr std::string_view token = "foreach";
static constexpr auto arg_requirement = argument_requirement::required;
static constexpr auto arg_type = argument_type::expression;
static constexpr auto phase = compile_phase::compile;
};
struct var_descriptor {
static constexpr auto key = lang_directive::var;
static constexpr std::string_view token = "var";
static constexpr auto arg_requirement = argument_requirement::required;
static constexpr auto arg_type = argument_type::name;
static constexpr auto phase = compile_phase::compile;
};
template <class Key, class... Descriptors>
struct lang_db {
static constexpr size_t size = sizeof...(Descriptors);
// Create compiletime or runtime accessible arrays, indexable with descriptors' key.
static constexpr std::array<std::string_view, size> tokens{ Descriptors::token... };
static constexpr std::array<argument_requirement, size> arg_requirements{ Descriptors::arg_requirement... };
static constexpr std::array<argument_type, size> arg_types{ Descriptors::arg_type... };
// Add useful helpers.
static constexpr auto get_preprocessor_directives() {
// Find all preprocessor directives and return std::array of their lang_directive keys.
}
// A LOT of static_asserts
// etc.
};
} // namespace detail
// This is the "global" database which we'll be interrogating and interacting with.
using lang_directive_db = detail::lang_db<
lang_directive,
detail::include_descriptor,
detail::foreach_descriptor,
detail::var_descriptor
>;
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