diff --git a/.nojekyll b/.nojekyll new file mode 100644 index 00000000000..e69de29bb2d diff --git a/404.html b/404.html new file mode 100644 index 00000000000..e6341cf6a7e --- /dev/null +++ b/404.html @@ -0,0 +1,861 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + alpha + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
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404 - Not found

+ +
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+ + + + + +
+ + + +
+ + + +
+
+
+
+ + + + + + + + + + + + + + + \ No newline at end of file diff --git a/API/application/index.html b/API/application/index.html new file mode 100644 index 00000000000..1b8eccbb8da --- /dev/null +++ b/API/application/index.html @@ -0,0 +1,2040 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Application - alpha + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ + + + Skip to content + + +
+
+ + + +
+ + + + + + +
+ + +
+ +
+ + + + + + + + + +
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+ + + + + + + + + + + +
+ + + + + + + + + + + + + +

Application#

+

The application API assists in creating an application using the Wails +framework.

+

New#

+

API: New(appOptions Options) *App

+

New(appOptions Options) creates a new application using the given application +options . It applies default values for unspecified options, merges them with +the provided ones, initializes and returns an instance of the application.

+

In case of an error during initialization, the application is stopped with the +error message provided.

+

It should be noted that if a global application instance already exists, that +instance will be returned instead of creating a new one.

+
main.go
package main
+
+import "github.com/wailsapp/wails/v3/pkg/application"
+
+func main() {
+    app := application.New(application.Options{
+        Name:        "WebviewWindow Demo",
+        // Other options
+    })
+
+    // Rest of application
+}
+
+

Get#

+

Get() returns the global application instance. It's useful when you need to +access the application from different parts of your code.

+
    // Get the application instance
+    app := application.Get()
+
+

Capabilities#

+

API: Capabilities() capabilities.Capabilities

+

Capabilities() retrieves a map of capabilities that the application currently +has. Capabilities can be about different features the operating system provides, +like webview features.

+
    // Get the application capabilities
+    capabilities := app.Capabilities()
+    if capabilities.HasNativeDrag {
+        // Do something
+    }
+
+

GetPID#

+

API: GetPID() int

+

GetPID() returns the Process ID of the application.

+
    pid := app.GetPID()
+
+

Run#

+

API: Run() error

+

Run() starts the execution of the application and its components.

+
    app := application.New(application.Options{
+        //options
+    })
+    // Run the application
+    err := application.Run()
+    if err != nil {
+        // Handle error
+    }
+
+

Quit#

+

API: Quit()

+

Quit() quits the application by destroying windows and potentially other +components.

+
    // Quit the application
+    app.Quit()
+
+

IsDarkMode#

+

API: IsDarkMode() bool

+

IsDarkMode() checks if the application is running in dark mode. It returns a +boolean indicating whether dark mode is enabled.

+
    // Check if dark mode is enabled
+    if app.IsDarkMode() {
+        // Do something
+    }
+
+

Hide#

+

API: Hide()

+

Hide() hides the application window.

+
    // Hide the application window
+    app.Hide()
+
+

Show#

+

API: Show()

+

Show() shows the application window.

+
    // Show the application window
+    app.Show()
+
+

NewWebviewWindow#

+

API: NewWebviewWindow() *WebviewWindow

+

NewWebviewWindow() creates a new Webview window with default options, and +returns it.

+
    // Create a new webview window
+    window := app.NewWebviewWindow()
+
+

NewWebviewWindowWithOptions#

+

API: +NewWebviewWindowWithOptions(windowOptions WebviewWindowOptions) *WebviewWindow

+

NewWebviewWindowWithOptions() creates a new webview window with custom +options. The newly created window is added to a map of windows managed by the +application.

+
    // Create a new webview window with custom options
+    window := app.NewWebviewWindowWithOptions(WebviewWindowOptions{
+        Name: "Main",
+        Title: "My Window",
+        Width: 800,
+        Height: 600,
+    })
+
+

OnWindowCreation#

+

API: OnWindowCreation(callback func(window *WebviewWindow))

+

OnWindowCreation() registers a callback function to be called when a window is +created.

+
    // Register a callback to be called when a window is created
+    app.OnWindowCreation(func(window *WebviewWindow) {
+        // Do something
+    })
+
+

GetWindowByName#

+

API: GetWindowByName(name string) *WebviewWindow

+

GetWindowByName() fetches and returns a window with a specific name.

+
    // Get a window by name
+    window := app.GetWindowByName("Main")
+
+

CurrentWindow#

+

API: CurrentWindow() *WebviewWindow

+

CurrentWindow() fetches and returns a pointer to the currently active window +in the application. If there is no window, it returns nil.

+
    // Get the current window
+    window := app.CurrentWindow()
+
+

RegisterContextMenu#

+

API: RegisterContextMenu(name string, menu *Menu)

+

RegisterContextMenu() registers a context menu with a given name. This menu +can be used later in the application.

+
    // Create a new menu
+    ctxmenu := app.NewMenu()
+
+    // Register the menu as a context menu
+    app.RegisterContextMenu("MyContextMenu", ctxmenu)
+
+

SetMenu#

+

API: SetMenu(menu *Menu)

+

SetMenu() sets the menu for the application. On Mac, this will be the global +menu. For Windows and Linux, this will be the default menu for any new window +created.

+
    // Create a new menu
+    menu := app.NewMenu()
+
+    // Set the menu for the application
+    app.SetMenu(menu)
+
+

ShowAboutDialog#

+

API: ShowAboutDialog()

+

ShowAboutDialog() shows an "About" dialog box. It can show the application's +name, description and icon.

+
    // Show the about dialog
+    app.ShowAboutDialog()
+
+

Info#

+

API: InfoDialog()

+

InfoDialog() creates and returns a new instance of MessageDialog with an +InfoDialogType. This dialog is typically used to display informational +messages to the user.

+

Question#

+

API: QuestionDialog()

+

QuestionDialog() creates and returns a new instance of MessageDialog with a +QuestionDialogType. This dialog is often used to ask a question to the user +and expect a response.

+

Warning#

+

API: WarningDialog()

+

WarningDialog() creates and returns a new instance of MessageDialog with a +WarningDialogType. As the name suggests, this dialog is primarily used to +display warning messages to the user.

+

Error#

+

API: ErrorDialog()

+

ErrorDialog() creates and returns a new instance of MessageDialog with an +ErrorDialogType. This dialog is designed to be used when you need to display +an error message to the user.

+

OpenFile#

+

API: OpenFileDialog()

+

OpenFileDialog() creates and returns a new OpenFileDialogStruct. This dialog +prompts the user to select one or more files from their file system.

+

SaveFile#

+

API: SaveFileDialog()

+

SaveFileDialog() creates and returns a new SaveFileDialogStruct. This dialog +prompts the user to choose a location on their file system where a file should +be saved.

+

OpenDirectory#

+

API: OpenDirectoryDialog()

+

OpenDirectoryDialog() creates and returns a new instance of MessageDialog +with an OpenDirectoryDialogType. This dialog enables the user to choose a +directory from their file system.

+

OnEvent#

+

API: +OnEvent(name string, callback func(event *CustomEvent)) func()

+

OnEvent() registers an event listener for specific application events. The callback +function provided will be triggered when the corresponding event occurs.

+

OffEvent#

+

API: +OffEvent(name string)

+

OffEvent() removes an event listener for a specific named event specified.

+

OnMultipleEvent#

+

API: +OnMultipleEvent(name string, callback func(event *CustomEvent), counter int) func()

+

OnMultipleEvent() registers an event listener for X number of Events. The callback +function provided will be triggered counter times when the corresponding event occurs.

+

ResetEvents#

+

API: +ResetEvents()

+

ResetEvents() removes all event listeners for all application events.

+

OnApplicationEvent#

+

API: +OnApplicationEvent(eventType events.ApplicationEventType, callback func(event *ApplicationEvent)) func()

+

OnApplicationEvent() registers an event listener for specific application events. +The eventType is based on events.ApplicationEventType. See ApplicationEventType

+

RegisterApplicationHook#

+

API: +RegisterApplicationEventHook(eventType events.ApplicationEventType, callback func(event *ApplicationEvent)) func()

+

RegisterApplicationEventHook() registers a callback to be triggered based on specific application events.

+

RegisterHook#

+

API: +RegisterHook(eventType events.ApplicationEventType, callback func(event *Event)) func()

+

RegisterHook() registers a callback to be run as a hook during specific +events. These hooks are run before listeners attached with On(). The function +returns a function that can be called to remove the hook.

+

GetPrimaryScreen#

+

API: GetPrimaryScreen() (*Screen, error)

+

GetPrimaryScreen() returns the primary screen of the system.

+

GetScreens#

+

API: GetScreens() ([]*Screen, error)

+

GetScreens() returns information about all screens attached to the system.

+

This is a brief summary of the exported methods in the provided App struct. Do +note that for more detailed functionality or considerations, refer to the actual +Go code or further internal documentation.

+

Options#

+
pkg/application/application_options.go
package application
+
+import (
+    "io/fs"
+    "log/slog"
+    "net/http"
+
+    "github.com/wailsapp/wails/v3/internal/assetserver"
+)
+
+// Service wraps a bound type instance.
+// The zero value of Service is invalid.
+// Valid values may only be obtained by calling [NewService].
+type Service struct {
+    instance any
+    options  ServiceOptions
+}
+
+type ServiceOptions struct {
+    // Name can be set to override the name of the service
+    // This is useful for logging and debugging purposes
+    Name string
+    // Route is the path to the assets
+    Route string
+}
+
+var DefaultServiceOptions = ServiceOptions{
+    Route: "",
+}
+
+// NewService returns a Service value wrapping the given pointer.
+// If T is not a named type, the returned value is invalid.
+// The prefix is used if Service implements a http.Handler only one allowed
+func NewService[T any](instance *T, options ...ServiceOptions) Service {
+    if len(options) == 1 {
+        return Service{instance, options[0]}
+    }
+    return Service{instance, DefaultServiceOptions}
+}
+
+func (s Service) Instance() any {
+    return s.instance
+}
+
+// Options contains the options for the application
+type Options struct {
+    // Name is the name of the application (used in the default about box)
+    Name string
+
+    // Description is the description of the application (used in the default about box)
+    Description string
+
+    // Icon is the icon of the application (used in the default about box)
+    Icon []byte
+
+    // Mac is the Mac specific configuration for Mac builds
+    Mac MacOptions
+
+    // Windows is the Windows specific configuration for Windows builds
+    Windows WindowsOptions
+
+    // Linux is the Linux specific configuration for Linux builds
+    Linux LinuxOptions
+
+    // Services allows you to bind Go methods to the frontend.
+    Services []Service
+
+    // BindAliases allows you to specify alias IDs for your bound methods.
+    // Example: `BindAliases: map[uint32]uint32{1: 1411160069}` states that alias ID 1 maps to the Go method with ID 1411160069.
+    BindAliases map[uint32]uint32
+
+    // Logger i a slog.Logger instance used for logging Wails system messages (not application messages).
+    // If not defined, a default logger is used.
+    Logger *slog.Logger
+
+    // LogLevel defines the log level of the Wails system logger.
+    LogLevel slog.Level
+
+    // Assets are the application assets to be used.
+    Assets AssetOptions
+
+    // Flags are key value pairs that are available to the frontend.
+    // This is also used by Wails to provide information to the frontend.
+    Flags map[string]any
+
+    // PanicHandler is called when a panic occurs
+    PanicHandler func(any)
+
+    // DisableDefaultSignalHandler disables the default signal handler
+    DisableDefaultSignalHandler bool
+
+    // KeyBindings is a map of key bindings to functions
+    KeyBindings map[string]func(window *WebviewWindow)
+
+    // OnShutdown is called when the application is about to terminate.
+    // This is useful for cleanup tasks.
+    // The shutdown process blocks until this function returns
+    OnShutdown func()
+
+    // ShouldQuit is a function that is called when the user tries to quit the application.
+    // If the function returns true, the application will quit.
+    // If the function returns false, the application will not quit.
+    ShouldQuit func() bool
+
+    // RawMessageHandler is called when the frontend sends a raw message.
+    // This is useful for implementing custom frontend-to-backend communication.
+    RawMessageHandler func(window Window, message string)
+
+    // ErrorHandler is called when an error occurs
+    ErrorHandler func(err error)
+
+    // This blank field ensures types from other packages
+    // are never convertible to Options.
+    // This property, in turn, improves the accuracy of the binding generator.
+    _ struct{}
+}
+
+// AssetOptions defines the configuration of the AssetServer.
+type AssetOptions struct {
+    // Handler which serves all the content to the WebView.
+    Handler http.Handler
+
+    // Middleware is a HTTP Middleware which allows to hook into the AssetServer request chain. It allows to skip the default
+    // request handler dynamically, e.g. implement specialized Routing etc.
+    // The Middleware is called to build a new `http.Handler` used by the AssetSever and it also receives the default
+    // handler used by the AssetServer as an argument.
+    //
+    // This middleware injects itself before any of Wails internal middlewares.
+    //
+    // If not defined, the default AssetServer request chain is executed.
+    //
+    // Multiple Middlewares can be chained together with:
+    //   ChainMiddleware(middleware ...Middleware) Middleware
+    Middleware Middleware
+
+    // DisableLogging disables logging of the AssetServer. By default, the AssetServer logs every request.
+    DisableLogging bool
+}
+
+// Middleware defines HTTP middleware that can be applied to the AssetServer.
+// The handler passed as next is the next handler in the chain. One can decide to call the next handler
+// or implement a specialized handling.
+type Middleware func(next http.Handler) http.Handler
+
+// ChainMiddleware allows chaining multiple middlewares to one middleware.
+func ChainMiddleware(middleware ...Middleware) Middleware {
+    return func(h http.Handler) http.Handler {
+        for i := len(middleware) - 1; i >= 0; i-- {
+            h = middleware[i](h)
+        }
+        return h
+    }
+}
+
+// AssetFileServerFS returns a http handler which serves the assets from the fs.FS.
+// If an external devserver has been provided 'FRONTEND_DEVSERVER_URL' the files are being served
+// from the external server, ignoring the `assets`.
+func AssetFileServerFS(assets fs.FS) http.Handler {
+    return assetserver.NewAssetFileServer(assets)
+}
+
+// BundledAssetFileServer returns a http handler which serves the assets from the fs.FS.
+// If an external devserver has been provided 'FRONTEND_DEVSERVER_URL' the files are being served
+// from the external server, ignoring the `assets`.
+// It also serves the compiled runtime.js file at `/wails/runtime.js`.
+// It will provide the production runtime.js file from the embedded assets if the `production` tag is used.
+func BundledAssetFileServer(assets fs.FS) http.Handler {
+    return assetserver.NewBundledAssetFileServer(assets)
+}
+
+/******** Mac Options ********/
+
+// ActivationPolicy is the activation policy for the application.
+type ActivationPolicy int
+
+const (
+    // ActivationPolicyRegular is used for applications that have a user interface,
+    ActivationPolicyRegular ActivationPolicy = iota
+    // ActivationPolicyAccessory is used for applications that do not have a main window,
+    // such as system tray applications or background applications.
+    ActivationPolicyAccessory
+    ActivationPolicyProhibited
+)
+
+// MacOptions contains options for macOS applications.
+type MacOptions struct {
+    // ActivationPolicy is the activation policy for the application. Defaults to
+    // applicationActivationPolicyRegular.
+    ActivationPolicy ActivationPolicy
+    // If set to true, the application will terminate when the last window is closed.
+    ApplicationShouldTerminateAfterLastWindowClosed bool
+}
+
+/****** Windows Options *******/
+
+// WindowsOptions contains options for Windows applications.
+type WindowsOptions struct {
+
+    // Window class name
+    // Default: WailsWebviewWindow
+    WndClass string
+
+    // WndProcInterceptor is a function that will be called for every message sent in the application.
+    // Use this to hook into the main message loop. This is useful for handling custom window messages.
+    // If `shouldReturn` is `true` then `returnCode` will be returned by the main message loop.
+    // If `shouldReturn` is `false` then returnCode will be ignored and the message will be processed by the main message loop.
+    WndProcInterceptor func(hwnd uintptr, msg uint32, wParam, lParam uintptr) (returnCode uintptr, shouldReturn bool)
+
+    // DisableQuitOnLastWindowClosed disables the auto quit of the application if the last window has been closed.
+    DisableQuitOnLastWindowClosed bool
+
+    // Path where the WebView2 stores the user data. If empty %APPDATA%\[BinaryName.exe] will be used.
+    // If the path is not valid, a messagebox will be displayed with the error and the app will exit with error code.
+    WebviewUserDataPath string
+
+    // Path to the directory with WebView2 executables. If empty WebView2 installed in the system will be used.
+    WebviewBrowserPath string
+}
+
+/********* Linux Options *********/
+
+// LinuxOptions contains options for Linux applications.
+type LinuxOptions struct {
+    // DisableQuitOnLastWindowClosed disables the auto quit of the application if the last window has been closed.
+    DisableQuitOnLastWindowClosed bool
+
+    // ProgramName is used to set the program's name for the window manager via GTK's g_set_prgname().
+    //This name should not be localized. [see the docs]
+    //
+    //When a .desktop file is created this value helps with window grouping and desktop icons when the .desktop file's Name
+    //property differs form the executable's filename.
+    //
+    //[see the docs]: https://docs.gtk.org/glib/func.set_prgname.html
+    ProgramName string
+}
+
+ + + + + + + + + + + + + +
+
+ + + + + +
+ + + +
+ + + +
+
+
+
+ + + + + + + + + + + + + + + \ No newline at end of file diff --git a/API/application_dialogs/index.html b/API/application_dialogs/index.html new file mode 100644 index 00000000000..9e30e91e7a2 --- /dev/null +++ b/API/application_dialogs/index.html @@ -0,0 +1,934 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Application dialogs - alpha + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ + + + Skip to content + + +
+
+ + + +
+ + + + + + +
+ + +
+ +
+ + + + + + + + + +
+
+ + + +
+
+
+ + + + + + + + + +
+
+
+ + + + +
+ + + + + + + + + +
+ + + + + + + + + + + + + +

Application dialogs

+ +

ShowAboutDialog#

+

API: ShowAboutDialog()

+

ShowAboutDialog() shows an "About" dialog box. It can show the application's +name, description and icon.

+
    // Show the about dialog
+    app.ShowAboutDialog()
+
+

Info#

+

API: InfoDialog()

+

InfoDialog() creates and returns a new instance of MessageDialog with an +InfoDialogType. This dialog is typically used to display informational +messages to the user.

+

Question#

+

API: QuestionDialog()

+

QuestionDialog() creates and returns a new instance of MessageDialog with a +QuestionDialogType. This dialog is often used to ask a question to the user +and expect a response.

+

Warning#

+

API: WarningDialog()

+

WarningDialog() creates and returns a new instance of MessageDialog with a +WarningDialogType. As the name suggests, this dialog is primarily used to +display warning messages to the user.

+

Error#

+

API: ErrorDialog()

+

ErrorDialog() creates and returns a new instance of MessageDialog with an +ErrorDialogType. This dialog is designed to be used when you need to display +an error message to the user.

+

OpenFile#

+

API: OpenFileDialog()

+

OpenFileDialog() creates and returns a new OpenFileDialogStruct. This dialog +prompts the user to select one or more files from their file system.

+

SaveFile#

+

API: SaveFileDialog()

+

SaveFileDialog() creates and returns a new SaveFileDialogStruct. This dialog +prompts the user to choose a location on their file system where a file should +be saved.

+

OpenDirectory#

+

API: OpenDirectoryDialog()

+

OpenDirectoryDialog() creates and returns a new instance of MessageDialog +with an OpenDirectoryDialogType. This dialog enables the user to choose a +directory from their file system.

+ + + + + + + + + + + + + +
+
+ + + + + +
+ + + +
+ + + +
+
+
+
+ + + + + + + + + + + + + + + \ No newline at end of file diff --git a/API/application_events/index.html b/API/application_events/index.html new file mode 100644 index 00000000000..0409c73bb26 --- /dev/null +++ b/API/application_events/index.html @@ -0,0 +1,926 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Application events - alpha + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ + + + Skip to content + + +
+
+ + + +
+ + + + + + +
+ + +
+ +
+ + + + + + + + + +
+
+ + + +
+
+
+ + + + + + + + + +
+
+
+ + + + +
+ + + + + + + + + +
+ + + + + + + + + + + + + +

Application events

+ +

OnEvent#

+

API: +OnEvent(name string, callback func(event *CustomEvent)) func()

+

OnEvent() registers an event listener for specific application events. The callback +function provided will be triggered when the corresponding event occurs.

+

OffEvent#

+

API: +OffEvent(name string)

+

OffEvent() removes an event listener for a specific named event specified.

+

OnMultipleEvent#

+

API: +OnMultipleEvent(name string, callback func(event *CustomEvent), counter int) func()

+

OnMultipleEvent() registers an event listener for X number of Events. The callback +function provided will be triggered counter times when the corresponding event occurs.

+

ResetEvents#

+

API: +ResetEvents()

+

ResetEvents() removes all event listeners for all application events.

+

OnApplicationEvent#

+

API: +OnApplicationEvent(eventType events.ApplicationEventType, callback func(event *ApplicationEvent)) func()

+

OnApplicationEvent() registers an event listener for specific application events. +The eventType is based on events.ApplicationEventType. See ApplicationEventType

+

RegisterApplicationHook#

+

API: +RegisterApplicationEventHook(eventType events.ApplicationEventType, callback func(event *ApplicationEvent)) func()

+

RegisterApplicationEventHook() registers a callback to be triggered based on specific application events.

+

RegisterHook#

+

API: +RegisterHook(eventType events.ApplicationEventType, callback func(event *Event)) func()

+

RegisterHook() registers a callback to be run as a hook during specific +events. These hooks are run before listeners attached with On(). The function +returns a function that can be called to remove the hook.

+ + + + + + + + + + + + + +
+
+ + + + + +
+ + + +
+ + + +
+
+
+
+ + + + + + + + + + + + + + + \ No newline at end of file diff --git a/API/application_menu/index.html b/API/application_menu/index.html new file mode 100644 index 00000000000..2061f38b912 --- /dev/null +++ b/API/application_menu/index.html @@ -0,0 +1,914 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Application menu - alpha + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ + + + Skip to content + + +
+
+ + + +
+ + + + + + +
+ + +
+ +
+ + + + + + + + + +
+
+ + + +
+
+
+ + + + + + + + + +
+
+
+ + + + +
+ + + + + + + + + +
+ + + + + + + + + + + + + +

Application menu

+ +

RegisterContextMenu#

+

API: RegisterContextMenu(name string, menu *Menu)

+

RegisterContextMenu() registers a context menu with a given name. This menu +can be used later in the application.

+
    // Create a new menu
+    ctxmenu := app.NewMenu()
+
+    // Register the menu as a context menu
+    app.RegisterContextMenu("MyContextMenu", ctxmenu)
+
+

SetMenu#

+

API: SetMenu(menu *Menu)

+

SetMenu() sets the menu for the application. On Mac, this will be the global +menu. For Windows and Linux, this will be the default menu for any new window +created.

+
    // Create a new menu
+    menu := app.NewMenu()
+
+    // Set the menu for the application
+    app.SetMenu(menu)
+
+ + + + + + + + + + + + + +
+
+ + + + + +
+ + + +
+ + + +
+
+
+
+ + + + + + + + + + + + + + + \ No newline at end of file diff --git a/API/application_screens/index.html b/API/application_screens/index.html new file mode 100644 index 00000000000..8bb72615e6f --- /dev/null +++ b/API/application_screens/index.html @@ -0,0 +1,902 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Application screens - alpha + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ + + + Skip to content + + +
+
+ + + +
+ + + + + + +
+ + +
+ +
+ + + + + + + + + +
+
+ + + +
+
+
+ + + + + + + + + +
+
+
+ + + + +
+ + + + + + + + + +
+ + + + + + + + + + + + + +

Application screens

+ +

GetPrimaryScreen#

+

API: GetPrimaryScreen() (*Screen, error)

+

GetPrimaryScreen() returns the primary screen of the system.

+

GetScreens#

+

API: GetScreens() ([]*Screen, error)

+

GetScreens() returns information about all screens attached to the system.

+

This is a brief summary of the exported methods in the provided App struct. Do +note that for more detailed functionality or considerations, refer to the actual +Go code or further internal documentation.

+ + + + + + + + + + + + + +
+
+ + + + + +
+ + + +
+ + + +
+
+
+
+ + + + + + + + + + + + + + + \ No newline at end of file diff --git a/API/application_window/index.html b/API/application_window/index.html new file mode 100644 index 00000000000..10c32bf0528 --- /dev/null +++ b/API/application_window/index.html @@ -0,0 +1,936 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Application window - alpha + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ + + + Skip to content + + +
+
+ + + +
+ + + + + + +
+ + +
+ +
+ + + + + + + + + +
+
+ + + +
+
+
+ + + + + + + + + +
+
+
+ + + + +
+ + + + + + + + + +
+ + + + + + + + + + + + + +

Application window

+ +

NewWebviewWindow#

+

API: NewWebviewWindow() *WebviewWindow

+

NewWebviewWindow() creates a new Webview window with default options, and +returns it.

+
    // Create a new webview window
+    window := app.NewWebviewWindow()
+
+

NewWebviewWindowWithOptions#

+

API: +NewWebviewWindowWithOptions(windowOptions WebviewWindowOptions) *WebviewWindow

+

NewWebviewWindowWithOptions() creates a new webview window with custom +options. The newly created window is added to a map of windows managed by the +application.

+
    // Create a new webview window with custom options
+    window := app.NewWebviewWindowWithOptions(WebviewWindowOptions{
+        Name: "Main",
+        Title: "My Window",
+        Width: 800,
+        Height: 600,
+    })
+
+

OnWindowCreation#

+

API: OnWindowCreation(callback func(window *WebviewWindow))

+

OnWindowCreation() registers a callback function to be called when a window is +created.

+
    // Register a callback to be called when a window is created
+    app.OnWindowCreation(func(window *WebviewWindow) {
+        // Do something
+    })
+
+

GetWindowByName#

+

API: GetWindowByName(name string) *WebviewWindow

+

GetWindowByName() fetches and returns a window with a specific name.

+
    // Get a window by name
+    window := app.GetWindowByName("Main")
+
+

CurrentWindow#

+

API: CurrentWindow() *WebviewWindow

+

CurrentWindow() fetches and returns a pointer to the currently active window +in the application. If there is no window, it returns nil.

+
    // Get the current window
+    window := app.CurrentWindow()
+
+ + + + + + + + + + + + + +
+
+ + + + + +
+ + + +
+ + + +
+
+
+
+ + + + + + + + + + + + + + + \ No newline at end of file diff --git a/API/event_hooks/index.html b/API/event_hooks/index.html new file mode 100644 index 00000000000..50548522a93 --- /dev/null +++ b/API/event_hooks/index.html @@ -0,0 +1,1310 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Event hooks - alpha + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ + + + Skip to content + + +
+
+ + + +
+ + + + + + +
+ + +
+ +
+ + + + + + + + + +
+
+ + + +
+
+
+ + + + + + + + + +
+
+
+ + + + +
+ + + + + + + + + +
+ + + + + + + + + + + + + +

Event hooks

+ +

wails3 provides an event system that allows for hooking into application and window events

+
// Notification of application start
+application.RegisterApplicationEventHook(events.Common.ApplicationStarted, func(event *application.ApplicationEvent) {
+    app.Logger.Info("Application started!")
+})
+
+
// Notification of system theme change
+application.OnApplicationEvent(events.Common.ThemeChanged, func(event *application.ApplicationEvent) {
+    app.Logger.Info("System theme changed!")
+    if event.Context().IsDarkMode() {
+        app.Logger.Info("System is now using dark mode!")
+    } else {
+        app.Logger.Info("System is now using light mode!")
+    }
+})
+
+
// Disable window closing by canceling the event
+window.RegisterHook(events.Common.WindowClosing, func(e *application.WindowEvent) {
+    app.Logger.Info("Window 1 Closing? Nope! Not closing!")
+    e.Cancel()
+})
+
+
// Notification of window focus
+window.OnWindowEvent(events.Common.WindowFocus, func(e *application.WindowEvent) {
+    app.Logger.Info("[ApplicationEvent] Window focus!")
+})
+
+

Application Events#

+

Application events are hookable events that can be registered with application.RegisterApplicationEventHook() +and application.OnApplicationEvent(). These events are based on events.ApplicationEventType.

+
+
events.Common.ApplicationStarted
+
Triggered when the application starts
+
events.Common.ThemeChanged
+
Triggered when the application theme changes
+
+

Window Events#

+
+
events.Common.WindowMaximised
+
Triggered when the window is maximised
+
events.Common.WindowUnmaximised
+
Triggered when the window is unmaximised
+
events.Common.WindowMinimised
+
Triggered when the window is minimised
+
events.Common.WindowUnminimised
+
Triggered when the window is unminimised
+
events.Common.WindowFullscreen
+
Triggered when the window is set to fullscreen
+
events.Common.WindowUnfullscreen
+
Triggered when the window is unfullscreened
+
events.Common.WindowRestored
+
Triggered when the window is restored
+
events.Common.WindowClosing
+
Triggered before the window closes
+
events.Common.WindowZoom
+
Triggered when the window is zoomed
+
events.Common.WindowZoomOut
+
Triggered when the window is zoomed out
+
events.Common.WindowZoomIn
+
Triggered when the window is zoomed in
+
events.Common.WindowZoomReset
+
Triggered when the window zoom is reset
+
events.Common.WindowFocus
+
Triggered when the window gains focus
+
events.Common.WindowLostFocus
+
Triggered when the window loses focus
+
events.Common.WindowShow
+
Triggered when the window is shown
+
events.Common.WindowHide
+
Triggered when the window is hidden
+
events.Common.WindowDPIChanged
+
Triggered when the window DPI changes
+
events.Common.WindowFilesDropped
+
Triggered when files are dropped on the window
+
events.Common.WindowRuntimeReady
+
Triggered when the window runtime is ready
+
events.Common.WindowDidMove
+
Triggered when the window is moved
+
events.Common.WindowDidResize
+
Triggered when the window is resized
+
+

OS-Specific Events#

+

Linux Events#

+
Application Events#
+
+
events.Linux.ApplicationStartup
+
Triggered when the application starts
+
events.Linux.SystemThemeChanged
+
Triggered when the system theme changes
+
+
Window Events#
+
+
events.Linux.WindowLoadChanged
+
Triggered when the window load changes
+
events.Linux.WindowDeleteEvent
+
Triggered when the window is deleted
+
events.Linux.WindowDidMove
+
Triggered when the window is moved
+
events.Linux.WindowDidResize
+
Triggered when the window is resized
+
events.Linux.WindowFocusIn
+
Triggered when the window gains focus
+
events.Linux.WindowFocusOut
+
Triggered when the window loses focus
+
+

Windows Events#

+
Application Events#
+
+
events.Windows.ApplicationStarted
+
Triggered when the application starts
+
events.Windows.SystemThemeChanged
+
Triggered when the system theme changes
+
events.Windows.APMPowerStatusChange
+
Triggered when the system power status changes
+
events.Windows.APMSuspend
+
Triggered when the system suspends
+
events.Windows.APMResumeAutomatic
+
Triggered when the system resumes after a sleep
+
events.Windows.APMResumeSuspend
+
Triggered when the system resumes after a suspend and resume was triggered by the user
+
+
Window Events#
+
+
events.Windows.WebviewNavigationCompleted
+
Triggered when the webview navigation is completed
+
events.Windows.WindowInactive
+
Triggered when the window is inactive
+
events.Windows.WindowActive
+
Triggered when the window is active
+
events.Windows.ClickActive
+
Triggered when the window is activated via a click
+
events.Windows.MaximiseActive
+
Triggered when the window is maximised
+
events.Windows.UnMaximise
+
Triggered when the window is unmaximised
+
events.Windows.Fullscreen
+
Triggered when the window is set to fullscreen
+
events.Windows.UnFullscreen
+
Triggered when the window is exited from fullscreene
+
events.Windows.WindowRestore
+
Triggered when the window is restored
+
events.Windows.WindowMinimise
+
Triggered when the window is minimised
+
events.Windows.WindowUnminimise
+
Triggered when the window is unminimised
+
events.Windows.WindowClose
+
+
+
Triggered before the window closes
+
events.Windows.WindowSetFocus
+
Triggered when the window gains keyboard focus
+
+
+
events.Windows.WindowKillFocus
+
Triggered when the window loses keyboard focus
+
events.Windows.WindowDragDrop
+
Triggered when files are dropped on the window
+
events.Windows.WindowDragEnter
+
Triggered when a drag enters the window
+
events.Windows.WindowDragLeave
+
Triggered when a drag leaves the window
+
events.Windows.WindowDragOver
+
Triggered when a drag is over the window
+
events.Windows.WindowDidMove
+
Triggered after a window has moved
+
+

macOS Events#

+
Application Events#
+
+
events.Mac.ApplicationDidBecomeActive
+
Triggered when the application becomes active
+
events.Mac.ApplicationDidChangeBackingProperties
+
Triggered when the application changes backing properties
+
events.Mac.ApplicationDidChangeEffectiveAppearance
+
Triggered when the application changes effective appearance
+
events.Mac.ApplicationDidChangeIcon
+
Triggered when the application changes icon
+
events.Mac.ApplicationDidChangeOcclusionState
+
Triggered when the application changes occlusion state
+
events.Mac.ApplicationDidChangeScreenParameters
+
Triggered when the application changes screen parameters
+
events.Mac.ApplicationDidChangeStatusBarFrame
+
Triggered when the application changes status bar frame
+
events.Mac.ApplicationDidChangeStatusBarOrientation
+
Triggered when the application changes status bar orientation
+
events.Mac.ApplicationDidFinishLaunching
+
Triggered when the application finishes launching
+
events.Mac.ApplicationDidResignActiveNotification
+
Triggered when the application is no longer active
+
events.Mac.ApplicationDidHide
+
Triggered when the application is hidden
+
events.Mac.ApplicationDidUpdate
+
Triggered when the application updates
+
events.Mac.ApplicationWillBecomeActive
+
Triggered when the application is about to become active
+
events.Mac.ApplicationWillFinishLaunching
+
Triggered when the application is about to finish launching
+
events.Mac.ApplicationWillHide
+
Triggered when the application is about to hide
+
events.Mac.ApplicationWillResignActive
+
Triggered when the application is about to lose focus
+
events.Mac.ApplicationWillTerminate
+
Triggered when the application is about to terminate
+
events.Mac.ApplicationWillUnhide
+
Triggered when the application is about to unhide
+
events.Mac.ApplicationWillUpdate
+
Triggered when the application is about to update
+
events.Mac.ApplicationDidChangeTheme
+
Triggered when the application changes theme
+
events.Mac.MenuWillOpen
+
Triggered when the menu is about to open
+
events.Mac.MenuDidOpen
+
Triggered when the menu opens
+
events.Mac.MenuDidClose
+
Triggered when the menu closes
+
events.Mac.MenuWillSendAction
+
Triggered when the menu is about to send an action
+
events.Mac.MenuDidSendAction
+
Triggered when the menu sends an action
+
events.Mac.MenuWillHighlightItem
+
Triggered when the menu is about to highlight an item
+
events.Mac.MenuDidHighlightItem
+
Triggered when the menu highlights an item
+
events.Mac.MenuWillDisplayItem
+
Triggered when the menu is about to display an item
+
events.Mac.MenuDidDisplayItem
+
Triggered when the menu displays an item
+
events.Mac.MenuWillAddItem
+
Triggered when the menu is about to add an item
+
events.Mac.MenuDidAddItem
+
Triggered when the menu adds an item
+
events.Mac.MenuWillRemoveItem
+
Triggered when the menu is about to remove an item
+
events.Mac.MenuDidRemoveItem
+
Triggered when the menu removes an item
+
events.Mac.MenuWillBeginTracking
+
Triggered when the menu is about to begin tracking
+
events.Mac.MenuDidBeginTracking
+
Triggered when the menu begins tracking
+
events.Mac.MenuWillEndTracking
+
Triggered when the menu is about to end tracking
+
events.Mac.MenuDidEndTracking
+
Triggered when the menu ends tracking
+
events.Mac.MenuWillUpdate
+
Triggered when the menu is about to update
+
events.Mac.MenuDidUpdate
+
Triggered when the menu updates
+
events.Mac.MenuWillPopUp
+
Triggered when the menu is about to pop up
+
events.Mac.MenuDidPopUp
+
Triggered when the menu pops up
+
events.Mac.MenuWillSendActionToItem
+
Triggered when the menu is about to send an action to an item
+
events.Mac.MenuDidSendActionToItem
+
Triggered when the menu sends an action to an item
+
+
Window Events#
+
+
events.Mac.WindowDidBecomeKey
+
Triggered when the window becomes key
+
events.Mac.WindowDidBecomeMain
+
Triggered when the window becomes main
+
events.Mac.WindowDidBeginSheet
+
Triggered when the window begins a sheet
+
events.Mac.WindowDidChangeAlpha
+
Triggered when the window alpha changes
+
events.Mac.WindowDidChangeBackingLocation
+
Triggered when the window backing location changes
+
events.Mac.WindowDidChangeBackingProperties
+
Triggered when the window backing properties change
+
events.Mac.WindowDidChangeCollectionBehavior
+
Triggered when the window collection behavior changes
+
events.Mac.WindowDidChangeEffectiveAppearance
+
Triggered when the window effective appearance changes
+
events.Mac.WindowDidChangeOcclusionState
+
Triggered when the window occlusion state changes
+
events.Mac.WindowDidChangeOrderingMode
+
Triggered when the window ordering mode changes
+
events.Mac.WindowDidChangeScreen
+
Triggered when the window screen changes
+
events.Mac.WindowDidChangeScreenParameters
+
Triggered when the window screen parameters change
+
events.Mac.WindowDidChangeScreenProfile
+
Triggered when the window screen profile changes
+
events.Mac.WindowDidChangeScreenSpace
+
Triggered when the window screen space changes
+
events.Mac.WindowDidChangeScreenSpaceProperties
+
Triggered when the window screen space properties change
+
events.Mac.WindowDidChangeSharingType
+
Triggered when the window sharing type changes
+
events.Mac.WindowDidChangeSpace
+
Triggered when the window space changes
+
events.Mac.WindowDidChangeSpaceOrderingMode
+
Triggered when the window space ordering mode changes
+
events.Mac.WindowDidChangeTitle
+
Triggered when the window title changes
+
events.Mac.WindowDidChangeToolbar
+
Triggered when the window toolbar changes
+
events.Mac.WindowDidChangeVisibility
+
Triggered when the window visibility changes
+
events.Mac.WindowDidDeminiaturize
+
Triggered when the window is deminiaturized
+
events.Mac.WindowDidEndSheet
+
Triggered when the window ends a sheet
+
events.Mac.WindowDidEnterFullScreen
+
Triggered when the window enters fullscreen
+
events.Mac.WindowDidEnterVersionBrowser
+
Triggered when the window enters version browser
+
events.Mac.WindowDidExitFullScreen
+
Triggered when the window exits fullscreen
+
events.Mac.WindowDidExitVersionBrowser
+
Triggered when the window exits version browser
+
events.Mac.WindowDidExpose
+
Triggered when the window is exposed
+
events.Mac.WindowDidFocus
+
Triggered when the window is focused
+
events.Mac.WindowDidMiniaturize
+
Triggered when the window is miniaturized
+
events.Mac.WindowDidMove
+
Triggered when the window is moved
+
events.Mac.WindowDidOrderOffScreen
+
Triggered when the window is ordered off-screen
+
events.Mac.WindowDidOrderOnScreen
+
Triggered when the window is ordered on screen
+
events.Mac.WindowDidResignKey
+
Triggered when the window resigns key
+
events.Mac.WindowDidResignMain
+
Triggered when the window resigns main
+
events.Mac.WindowDidResize
+
Triggered when the window is resized
+
events.Mac.WindowDidUpdate
+
Triggered when the window updates
+
events.Mac.WindowDidUpdateAlpha
+
Triggered when the window alpha updates
+
events.Mac.WindowDidUpdateCollectionBehavior
+
Triggered when the window collection behavior updates
+
events.Mac.WindowDidUpdateCollectionProperties
+
Triggered when the window collection properties update
+
events.Mac.WindowDidUpdateShadow
+
Triggered when the window shadow updates
+
events.Mac.WindowDidUpdateTitle
+
Triggered when the window title updates
+
events.Mac.WindowDidUpdateToolbar
+
Triggered when the window toolbar updates
+
events.Mac.WindowDidUpdateVisibility
+
Triggered when the window visibility updates
+
events.Mac.WindowShouldClose
+
Triggered when the window should close
+
events.Mac.WindowWillBecomeKey
+
Triggered when the window will become key
+
events.Mac.WindowWillBecomeMain
+
Triggered when the window will become main
+
events.Mac.WindowWillBeginSheet
+
Triggered when the window will begin a sheet
+
events.Mac.WindowWillChangeOrderingMode
+
Triggered when the window will change ordering mode
+
events.Mac.WindowWillClose
+
Triggered when the window will close
+
events.Mac.WindowWillDeminiaturize
+
Triggered when the window will deminiaturize
+
events.Mac.WindowWillEnterFullScreen
+
Triggered when the window will enter fullscreen
+
events.Mac.WindowWillEnterVersionBrowser
+
Triggered when the window will enter version browser
+
events.Mac.WindowWillExitFullScreen
+
Triggered when the window will exit fullscreen
+
events.Mac.WindowWillExitVersionBrowser
+
Triggered when the window will exit version browser
+
events.Mac.WindowWillFocus
+
Triggered when the window will focus
+
events.Mac.WindowWillMiniaturize
+
Triggered when the window will miniaturize
+
events.Mac.WindowWillMove
+
Triggered when the window will move
+
events.Mac.WindowWillOrderOffScreen
+
Triggered when the window will order off-screen
+
events.Mac.WindowWillOrderOnScreen
+
Triggered when the window will order on screen`
+
events.Mac.WindowWillResignMain
+
Triggered when the window will resign main
+
events.Mac.WindowWillResize
+
Triggered when the window will resize
+
events.Mac.WindowWillUnfocus
+
Triggered when the window will unfocus`
+
events.Mac.WindowWillUpdate
+
Triggered when the window will update
+
events.Mac.WindowWillUpdateAlpha
+
Triggered when the window will update alpha
+
events.Mac.WindowWillUpdateCollectionBehavior
+
Triggered when the window will update collection behavior
+
events.Mac.WindowWillUpdateCollectionProperties
+
Triggered when the window will update collection properties
+
events.Mac.WindowWillUpdateShadow
+
Triggered when the window will update shadow
+
events.Mac.WindowWillUpdateTitle
+
Triggered when the window will update title
+
events.Mac.WindowWillUpdateToolbar
+
Triggered when the window will update toolbar
+
events.Mac.WindowWillUpdateVisibility
+
Triggered when the window will update visibility
+
events.Mac.WindowWillUseStandardFrame
+
Triggered when the window will use standard frame
+
events.Mac.WebviewDidStartProvisionalNavigation
+
Triggered when the webview starts a provisional navigation
+
events.Mac.WebviewDidReceiveServerRedirectForProvisionalNavigation
+
Triggered when the webview receives a server redirect for a provisional navigation
+
events.Mac.WebviewDidFinishNavigation
+
Triggered when the webview finishes navigation
+
events.Mac.WebviewDidCommitNavigation
+
Triggered when the webview commits navigation
+
events.Mac.WindowFileDraggingEntered
+
Triggered when files are dragged into the window`
+
events.Mac.WindowFileDraggingPerformed
+
Triggered when files are dragged in the window
+
events.Mac.WindowFileDraggingExited
+
Triggered when files are dragged out of the window
+
+ + + + + + + + + + + + + +
+
+ + + + + +
+ + + +
+ + + +
+
+
+
+ + + + + + + + + + + + + + + \ No newline at end of file diff --git a/API/events/index.html b/API/events/index.html new file mode 100644 index 00000000000..baae6c6b001 --- /dev/null +++ b/API/events/index.html @@ -0,0 +1,1994 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Events - alpha + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ + + + Skip to content + + +
+
+ + + +
+ + + + + + +
+ + +
+ +
+ + + + + + + + + +
+
+ + + +
+
+
+ + + + + + + + + +
+
+
+ + + + +
+ + + + + + + + + + + +
+ + + + + + + + + + + + + +

Events#

+

Event Hooks#

+

wails3 provides an event system that allows for hooking into application and window events

+
// Notification of application start
+application.RegisterApplicationEventHook(events.Common.ApplicationStarted, func(event *application.ApplicationEvent) {
+    app.Logger.Info("Application started!")
+})
+
+
// Notification of system theme change
+application.OnApplicationEvent(events.Common.ThemeChanged, func(event *application.ApplicationEvent) {
+    app.Logger.Info("System theme changed!")
+    if event.Context().IsDarkMode() {
+        app.Logger.Info("System is now using dark mode!")
+    } else {
+        app.Logger.Info("System is now using light mode!")
+    }
+})
+
+
// Disable window closing by canceling the event
+window.RegisterHook(events.Common.WindowClosing, func(e *application.WindowEvent) {
+    app.Logger.Info("Window 1 Closing? Nope! Not closing!")
+    e.Cancel()
+})
+
+
// Notification of window focus
+window.OnWindowEvent(events.Common.WindowFocus, func(e *application.WindowEvent) {
+    app.Logger.Info("[ApplicationEvent] Window focus!")
+})
+
+

Application Events#

+

Application events are hookable events that can be registered with application.RegisterApplicationEventHook() +and application.OnApplicationEvent(). These events are based on events.ApplicationEventType.

+
+
events.Common.ApplicationStarted
+
Triggered when the application starts
+
events.Common.ThemeChanged
+
Triggered when the application theme changes
+
+

Window Events#

+
+
events.Common.WindowMaximised
+
Triggered when the window is maximised
+
events.Common.WindowUnmaximised
+
Triggered when the window is unmaximised
+
events.Common.WindowMinimised
+
Triggered when the window is minimised
+
events.Common.WindowUnminimised
+
Triggered when the window is unminimised
+
events.Common.WindowFullscreen
+
Triggered when the window is set to fullscreen
+
events.Common.WindowUnfullscreen
+
Triggered when the window is unfullscreened
+
events.Common.WindowRestored
+
Triggered when the window is restored
+
events.Common.WindowClosing
+
Triggered before the window closes
+
events.Common.WindowZoom
+
Triggered when the window is zoomed
+
events.Common.WindowZoomOut
+
Triggered when the window is zoomed out
+
events.Common.WindowZoomIn
+
Triggered when the window is zoomed in
+
events.Common.WindowZoomReset
+
Triggered when the window zoom is reset
+
events.Common.WindowFocus
+
Triggered when the window gains focus
+
events.Common.WindowLostFocus
+
Triggered when the window loses focus
+
events.Common.WindowShow
+
Triggered when the window is shown
+
events.Common.WindowHide
+
Triggered when the window is hidden
+
events.Common.WindowDPIChanged
+
Triggered when the window DPI changes
+
events.Common.WindowFilesDropped
+
Triggered when files are dropped on the window
+
events.Common.WindowRuntimeReady
+
Triggered when the window runtime is ready
+
events.Common.WindowDidMove
+
Triggered when the window is moved
+
events.Common.WindowDidResize
+
Triggered when the window is resized
+
+

OS-Specific Events#

+

Linux Events#

+
Application Events#
+
+
events.Linux.ApplicationStartup
+
Triggered when the application starts
+
events.Linux.SystemThemeChanged
+
Triggered when the system theme changes
+
+
Window Events#
+
+
events.Linux.WindowLoadChanged
+
Triggered when the window load changes
+
events.Linux.WindowDeleteEvent
+
Triggered when the window is deleted
+
events.Linux.WindowDidMove
+
Triggered when the window is moved
+
events.Linux.WindowDidResize
+
Triggered when the window is resized
+
events.Linux.WindowFocusIn
+
Triggered when the window gains focus
+
events.Linux.WindowFocusOut
+
Triggered when the window loses focus
+
+

Windows Events#

+
Application Events#
+
+
events.Windows.ApplicationStarted
+
Triggered when the application starts
+
events.Windows.SystemThemeChanged
+
Triggered when the system theme changes
+
events.Windows.APMPowerStatusChange
+
Triggered when the system power status changes
+
events.Windows.APMSuspend
+
Triggered when the system suspends
+
events.Windows.APMResumeAutomatic
+
Triggered when the system resumes after a sleep
+
events.Windows.APMResumeSuspend
+
Triggered when the system resumes after a suspend and resume was triggered by the user
+
+
Window Events#
+
+
events.Windows.WebviewNavigationCompleted
+
Triggered when the webview navigation is completed
+
events.Windows.WindowInactive
+
Triggered when the window is inactive
+
events.Windows.WindowActive
+
Triggered when the window is active
+
events.Windows.ClickActive
+
Triggered when the window is activated via a click
+
events.Windows.MaximiseActive
+
Triggered when the window is maximised
+
events.Windows.UnMaximise
+
Triggered when the window is unmaximised
+
events.Windows.Fullscreen
+
Triggered when the window is set to fullscreen
+
events.Windows.UnFullscreen
+
Triggered when the window is exited from fullscreene
+
events.Windows.WindowRestore
+
Triggered when the window is restored
+
events.Windows.WindowMinimise
+
Triggered when the window is minimised
+
events.Windows.WindowUnminimise
+
Triggered when the window is unminimised
+
events.Windows.WindowClose
+
+
+
Triggered before the window closes
+
events.Windows.WindowSetFocus
+
Triggered when the window gains keyboard focus
+
+
+
events.Windows.WindowKillFocus
+
Triggered when the window loses keyboard focus
+
events.Windows.WindowDragDrop
+
Triggered when files are dropped on the window
+
events.Windows.WindowDragEnter
+
Triggered when a drag enters the window
+
events.Windows.WindowDragLeave
+
Triggered when a drag leaves the window
+
events.Windows.WindowDragOver
+
Triggered when a drag is over the window
+
events.Windows.WindowDidMove
+
Triggered after a window has moved
+
+

macOS Events#

+
Application Events#
+
+
events.Mac.ApplicationDidBecomeActive
+
Triggered when the application becomes active
+
events.Mac.ApplicationDidChangeBackingProperties
+
Triggered when the application changes backing properties
+
events.Mac.ApplicationDidChangeEffectiveAppearance
+
Triggered when the application changes effective appearance
+
events.Mac.ApplicationDidChangeIcon
+
Triggered when the application changes icon
+
events.Mac.ApplicationDidChangeOcclusionState
+
Triggered when the application changes occlusion state
+
events.Mac.ApplicationDidChangeScreenParameters
+
Triggered when the application changes screen parameters
+
events.Mac.ApplicationDidChangeStatusBarFrame
+
Triggered when the application changes status bar frame
+
events.Mac.ApplicationDidChangeStatusBarOrientation
+
Triggered when the application changes status bar orientation
+
events.Mac.ApplicationDidFinishLaunching
+
Triggered when the application finishes launching
+
events.Mac.ApplicationDidResignActiveNotification
+
Triggered when the application is no longer active
+
events.Mac.ApplicationDidHide
+
Triggered when the application is hidden
+
events.Mac.ApplicationDidUpdate
+
Triggered when the application updates
+
events.Mac.ApplicationWillBecomeActive
+
Triggered when the application is about to become active
+
events.Mac.ApplicationWillFinishLaunching
+
Triggered when the application is about to finish launching
+
events.Mac.ApplicationWillHide
+
Triggered when the application is about to hide
+
events.Mac.ApplicationWillResignActive
+
Triggered when the application is about to lose focus
+
events.Mac.ApplicationWillTerminate
+
Triggered when the application is about to terminate
+
events.Mac.ApplicationWillUnhide
+
Triggered when the application is about to unhide
+
events.Mac.ApplicationWillUpdate
+
Triggered when the application is about to update
+
events.Mac.ApplicationDidChangeTheme
+
Triggered when the application changes theme
+
events.Mac.MenuWillOpen
+
Triggered when the menu is about to open
+
events.Mac.MenuDidOpen
+
Triggered when the menu opens
+
events.Mac.MenuDidClose
+
Triggered when the menu closes
+
events.Mac.MenuWillSendAction
+
Triggered when the menu is about to send an action
+
events.Mac.MenuDidSendAction
+
Triggered when the menu sends an action
+
events.Mac.MenuWillHighlightItem
+
Triggered when the menu is about to highlight an item
+
events.Mac.MenuDidHighlightItem
+
Triggered when the menu highlights an item
+
events.Mac.MenuWillDisplayItem
+
Triggered when the menu is about to display an item
+
events.Mac.MenuDidDisplayItem
+
Triggered when the menu displays an item
+
events.Mac.MenuWillAddItem
+
Triggered when the menu is about to add an item
+
events.Mac.MenuDidAddItem
+
Triggered when the menu adds an item
+
events.Mac.MenuWillRemoveItem
+
Triggered when the menu is about to remove an item
+
events.Mac.MenuDidRemoveItem
+
Triggered when the menu removes an item
+
events.Mac.MenuWillBeginTracking
+
Triggered when the menu is about to begin tracking
+
events.Mac.MenuDidBeginTracking
+
Triggered when the menu begins tracking
+
events.Mac.MenuWillEndTracking
+
Triggered when the menu is about to end tracking
+
events.Mac.MenuDidEndTracking
+
Triggered when the menu ends tracking
+
events.Mac.MenuWillUpdate
+
Triggered when the menu is about to update
+
events.Mac.MenuDidUpdate
+
Triggered when the menu updates
+
events.Mac.MenuWillPopUp
+
Triggered when the menu is about to pop up
+
events.Mac.MenuDidPopUp
+
Triggered when the menu pops up
+
events.Mac.MenuWillSendActionToItem
+
Triggered when the menu is about to send an action to an item
+
events.Mac.MenuDidSendActionToItem
+
Triggered when the menu sends an action to an item
+
+
Window Events#
+
+
events.Mac.WindowDidBecomeKey
+
Triggered when the window becomes key
+
events.Mac.WindowDidBecomeMain
+
Triggered when the window becomes main
+
events.Mac.WindowDidBeginSheet
+
Triggered when the window begins a sheet
+
events.Mac.WindowDidChangeAlpha
+
Triggered when the window alpha changes
+
events.Mac.WindowDidChangeBackingLocation
+
Triggered when the window backing location changes
+
events.Mac.WindowDidChangeBackingProperties
+
Triggered when the window backing properties change
+
events.Mac.WindowDidChangeCollectionBehavior
+
Triggered when the window collection behavior changes
+
events.Mac.WindowDidChangeEffectiveAppearance
+
Triggered when the window effective appearance changes
+
events.Mac.WindowDidChangeOcclusionState
+
Triggered when the window occlusion state changes
+
events.Mac.WindowDidChangeOrderingMode
+
Triggered when the window ordering mode changes
+
events.Mac.WindowDidChangeScreen
+
Triggered when the window screen changes
+
events.Mac.WindowDidChangeScreenParameters
+
Triggered when the window screen parameters change
+
events.Mac.WindowDidChangeScreenProfile
+
Triggered when the window screen profile changes
+
events.Mac.WindowDidChangeScreenSpace
+
Triggered when the window screen space changes
+
events.Mac.WindowDidChangeScreenSpaceProperties
+
Triggered when the window screen space properties change
+
events.Mac.WindowDidChangeSharingType
+
Triggered when the window sharing type changes
+
events.Mac.WindowDidChangeSpace
+
Triggered when the window space changes
+
events.Mac.WindowDidChangeSpaceOrderingMode
+
Triggered when the window space ordering mode changes
+
events.Mac.WindowDidChangeTitle
+
Triggered when the window title changes
+
events.Mac.WindowDidChangeToolbar
+
Triggered when the window toolbar changes
+
events.Mac.WindowDidChangeVisibility
+
Triggered when the window visibility changes
+
events.Mac.WindowDidDeminiaturize
+
Triggered when the window is deminiaturized
+
events.Mac.WindowDidEndSheet
+
Triggered when the window ends a sheet
+
events.Mac.WindowDidEnterFullScreen
+
Triggered when the window enters fullscreen
+
events.Mac.WindowDidEnterVersionBrowser
+
Triggered when the window enters version browser
+
events.Mac.WindowDidExitFullScreen
+
Triggered when the window exits fullscreen
+
events.Mac.WindowDidExitVersionBrowser
+
Triggered when the window exits version browser
+
events.Mac.WindowDidExpose
+
Triggered when the window is exposed
+
events.Mac.WindowDidFocus
+
Triggered when the window is focused
+
events.Mac.WindowDidMiniaturize
+
Triggered when the window is miniaturized
+
events.Mac.WindowDidMove
+
Triggered when the window is moved
+
events.Mac.WindowDidOrderOffScreen
+
Triggered when the window is ordered off-screen
+
events.Mac.WindowDidOrderOnScreen
+
Triggered when the window is ordered on screen
+
events.Mac.WindowDidResignKey
+
Triggered when the window resigns key
+
events.Mac.WindowDidResignMain
+
Triggered when the window resigns main
+
events.Mac.WindowDidResize
+
Triggered when the window is resized
+
events.Mac.WindowDidUpdate
+
Triggered when the window updates
+
events.Mac.WindowDidUpdateAlpha
+
Triggered when the window alpha updates
+
events.Mac.WindowDidUpdateCollectionBehavior
+
Triggered when the window collection behavior updates
+
events.Mac.WindowDidUpdateCollectionProperties
+
Triggered when the window collection properties update
+
events.Mac.WindowDidUpdateShadow
+
Triggered when the window shadow updates
+
events.Mac.WindowDidUpdateTitle
+
Triggered when the window title updates
+
events.Mac.WindowDidUpdateToolbar
+
Triggered when the window toolbar updates
+
events.Mac.WindowDidUpdateVisibility
+
Triggered when the window visibility updates
+
events.Mac.WindowShouldClose
+
Triggered when the window should close
+
events.Mac.WindowWillBecomeKey
+
Triggered when the window will become key
+
events.Mac.WindowWillBecomeMain
+
Triggered when the window will become main
+
events.Mac.WindowWillBeginSheet
+
Triggered when the window will begin a sheet
+
events.Mac.WindowWillChangeOrderingMode
+
Triggered when the window will change ordering mode
+
events.Mac.WindowWillClose
+
Triggered when the window will close
+
events.Mac.WindowWillDeminiaturize
+
Triggered when the window will deminiaturize
+
events.Mac.WindowWillEnterFullScreen
+
Triggered when the window will enter fullscreen
+
events.Mac.WindowWillEnterVersionBrowser
+
Triggered when the window will enter version browser
+
events.Mac.WindowWillExitFullScreen
+
Triggered when the window will exit fullscreen
+
events.Mac.WindowWillExitVersionBrowser
+
Triggered when the window will exit version browser
+
events.Mac.WindowWillFocus
+
Triggered when the window will focus
+
events.Mac.WindowWillMiniaturize
+
Triggered when the window will miniaturize
+
events.Mac.WindowWillMove
+
Triggered when the window will move
+
events.Mac.WindowWillOrderOffScreen
+
Triggered when the window will order off-screen
+
events.Mac.WindowWillOrderOnScreen
+
Triggered when the window will order on screen`
+
events.Mac.WindowWillResignMain
+
Triggered when the window will resign main
+
events.Mac.WindowWillResize
+
Triggered when the window will resize
+
events.Mac.WindowWillUnfocus
+
Triggered when the window will unfocus`
+
events.Mac.WindowWillUpdate
+
Triggered when the window will update
+
events.Mac.WindowWillUpdateAlpha
+
Triggered when the window will update alpha
+
events.Mac.WindowWillUpdateCollectionBehavior
+
Triggered when the window will update collection behavior
+
events.Mac.WindowWillUpdateCollectionProperties
+
Triggered when the window will update collection properties
+
events.Mac.WindowWillUpdateShadow
+
Triggered when the window will update shadow
+
events.Mac.WindowWillUpdateTitle
+
Triggered when the window will update title
+
events.Mac.WindowWillUpdateToolbar
+
Triggered when the window will update toolbar
+
events.Mac.WindowWillUpdateVisibility
+
Triggered when the window will update visibility
+
events.Mac.WindowWillUseStandardFrame
+
Triggered when the window will use standard frame
+
events.Mac.WebviewDidStartProvisionalNavigation
+
Triggered when the webview starts a provisional navigation
+
events.Mac.WebviewDidReceiveServerRedirectForProvisionalNavigation
+
Triggered when the webview receives a server redirect for a provisional navigation
+
events.Mac.WebviewDidFinishNavigation
+
Triggered when the webview finishes navigation
+
events.Mac.WebviewDidCommitNavigation
+
Triggered when the webview commits navigation
+
events.Mac.WindowFileDraggingEntered
+
Triggered when files are dragged into the window`
+
events.Mac.WindowFileDraggingPerformed
+
Triggered when files are dragged in the window
+
events.Mac.WindowFileDraggingExited
+
Triggered when files are dragged out of the window
+
+

Custom Events#

+

You can create your own custom events that can be emitted and received on both the frontend and backend. +Events are able to emitted at both the application and the window level. The receiver of the event gets data of where the +event was emitted from along with the data that was sent with the event. Events can be cancelled by the receiver.

+
+
+
+
app.OnEvent("event1", func(e *application.CustomEvent) {
+    app.Logger.Info("[Go] CustomEvent received", "name", e.Name, "data", e.Data, "sender", e.Sender, "cancelled", e.Cancelled)
+    app.Logger.Info("[Go]", e.Data[0].(string)) // Logs "Hello from JS" to the terminal
+})
+
+window.EmitEvent("event2", "Hello from Go")
+
+
+
+
wails.Events.Emit("event1", "Hello from JS")
+
+wails.Events.On("event2", function(event) {
+    console.log("[JS] CustomEvent received", event)
+    console.log(event.data) // prints "Hello from Go" to the webview console
+})
+
+
+
+
+

Emitting Events#

+
+
application.EmitEvent(name string, data ...any)
+
Emits an event from the application instance
+
window.EmitEvent(name string, data ...any)
+
Emits an event from the window instance
+
wails.Events.Emit(event:wails.Events.EventData)
+
Emits an event from the frontend sending an object with name and data properties or the typescript type WailsEvent
+
+

Receiving Events#

+

Events can be received on the application instance and the frontend with a couple options of how +you chose to receive them. You can register a single event listener that will trigger every time the event is emitted +or you can register an event listener that will only trigger a specific number of times.

+

Golang

+
+
application.OnEvent(name string, handler func(data ...any))
+
Registers an event on the application instance this will trigger every time the event is emitted
+
application.OnMultipleEvent(name string, handler func(data ...any), count int)
+
Registers an event on the application instance this will trigger every time the event is emitted up to the count specified
+
+

Frontend

+
+
wails.Events.On(name: string, callback: ()=>void),
+
Registers an event on the frontend, this function returns a function that can be called to remove the event listener
+
wails.Events.Once(name: string, callback: ()=>void),
+
Registers an event on the frontend that will only be called once, this function returns a function that can be called to remove the event listener
+
wails.Events.OnMultiple(name: string, callback: ()=>void, count: number),
+
Registers an event on the frontend that will only be called count times, this function returns a function that can be called to remove the event listener
+
+

Removing Events#

+

There are a few ways to remove events that are registered. All of the registration functions return a function that can be called to remove the event listeneer +in the frontend. There are additional functions provided to help remove events as well.

+

Golang

+
+
application.OffEvent(name string, ...additionalNames string)
+
Removes an event listener with the specificed name
+
application.ResetEvents()
+
Removes all registered events and hooks
+
+

Frontend

+
+
wails.Events.OffAll()
+
Removes all registered events
+
wails.Events.Off(name: string)
+
Removes an event listener with the specified name
+
+

Event Types#

+

ApplicationEvent#

+

Returned when an application hook event is triggered. The event can be cancelled by calling the Cancel() method on the event. +

type ApplicationEvent struct {
+  Id        uint
+  ctx       *ApplicationEventContext
+  Cancelled bool
+}
+
+// Cancel the event
+func (a *ApplicationEvent) Cancel() {}
+

+

WindowEvent#

+

Returned when a window hook event is triggered. The event can be cancelled by calling the Cancel() method on the event. +

type WindowEvent struct {
+    ctx       *WindowEventContext
+    Cancelled bool
+}
+
+// Cancel the event
+func (w *WindowEvent) Cancel() {}
+

+

CustomEvent#

+

CustomEvent is returned when an event is being recieved it includes the name of the event, the data that was sent with the event, +the sender of the event, application or a specific window. The event can be cancelled by calling the Cancel() method on the event. +

type CustomEvent struct {
+    Name      string `json:"name"`
+    Data      any    `json:"data"`
+    Sender    string `json:"sender"`
+    Cancelled bool
+}
+
+// Cancel the event
+func (c *CustomEvent) Cancel() {}
+

+ + + + + + + + + + + + + +
+
+ + + + + +
+ + + +
+ + + +
+
+
+
+ + + + + + + + + + + + + + + \ No newline at end of file diff --git a/API/events_linux/index.html b/API/events_linux/index.html new file mode 100644 index 00000000000..971c722c4ab --- /dev/null +++ b/API/events_linux/index.html @@ -0,0 +1,916 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Events linux - alpha + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ + + + Skip to content + + +
+
+ + + +
+ + + + + + +
+ + +
+ +
+ + + + + + + + + +
+
+ + + +
+
+
+ + + + + + + + + +
+
+
+ + + + +
+ + + + + + + + + +
+ + + + + + + + + + + + + +

Events linux

+ +

Linux Events#

+
Application Events#
+
+
events.Linux.ApplicationStartup
+
Triggered when the application starts
+
events.Linux.SystemThemeChanged
+
Triggered when the system theme changes
+
+
Window Events#
+
+
events.Linux.WindowLoadChanged
+
Triggered when the window load changes
+
events.Linux.WindowDeleteEvent
+
Triggered when the window is deleted
+
events.Linux.WindowDidMove
+
Triggered when the window is moved
+
events.Linux.WindowDidResize
+
Triggered when the window is resized
+
events.Linux.WindowFocusIn
+
Triggered when the window gains focus
+
events.Linux.WindowFocusOut
+
Triggered when the window loses focus
+
+ + + + + + + + + + + + + +
+
+ + + + + +
+ + + +
+ + + +
+
+
+
+ + + + + + + + + + + + + + + \ No newline at end of file diff --git a/API/events_mac/index.html b/API/events_mac/index.html new file mode 100644 index 00000000000..e1e29095149 --- /dev/null +++ b/API/events_mac/index.html @@ -0,0 +1,1144 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Events mac - alpha + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ + + + Skip to content + + +
+
+ + + +
+ + + + + + +
+ + +
+ +
+ + + + + + + + + +
+
+ + + +
+
+
+ + + + + + + + + +
+
+
+ + + + +
+ + + + + + + + + +
+ + + + + + + + + + + + + +

Events mac

+ +

macOS Events#

+
Application Events#
+
+
events.Mac.ApplicationDidBecomeActive
+
Triggered when the application becomes active
+
events.Mac.ApplicationDidChangeBackingProperties
+
Triggered when the application changes backing properties
+
events.Mac.ApplicationDidChangeEffectiveAppearance
+
Triggered when the application changes effective appearance
+
events.Mac.ApplicationDidChangeIcon
+
Triggered when the application changes icon
+
events.Mac.ApplicationDidChangeOcclusionState
+
Triggered when the application changes occlusion state
+
events.Mac.ApplicationDidChangeScreenParameters
+
Triggered when the application changes screen parameters
+
events.Mac.ApplicationDidChangeStatusBarFrame
+
Triggered when the application changes status bar frame
+
events.Mac.ApplicationDidChangeStatusBarOrientation
+
Triggered when the application changes status bar orientation
+
events.Mac.ApplicationDidFinishLaunching
+
Triggered when the application finishes launching
+
events.Mac.ApplicationDidResignActiveNotification
+
Triggered when the application is no longer active
+
events.Mac.ApplicationDidHide
+
Triggered when the application is hidden
+
events.Mac.ApplicationDidUpdate
+
Triggered when the application updates
+
events.Mac.ApplicationWillBecomeActive
+
Triggered when the application is about to become active
+
events.Mac.ApplicationWillFinishLaunching
+
Triggered when the application is about to finish launching
+
events.Mac.ApplicationWillHide
+
Triggered when the application is about to hide
+
events.Mac.ApplicationWillResignActive
+
Triggered when the application is about to lose focus
+
events.Mac.ApplicationWillTerminate
+
Triggered when the application is about to terminate
+
events.Mac.ApplicationWillUnhide
+
Triggered when the application is about to unhide
+
events.Mac.ApplicationWillUpdate
+
Triggered when the application is about to update
+
events.Mac.ApplicationDidChangeTheme
+
Triggered when the application changes theme
+
events.Mac.MenuWillOpen
+
Triggered when the menu is about to open
+
events.Mac.MenuDidOpen
+
Triggered when the menu opens
+
events.Mac.MenuDidClose
+
Triggered when the menu closes
+
events.Mac.MenuWillSendAction
+
Triggered when the menu is about to send an action
+
events.Mac.MenuDidSendAction
+
Triggered when the menu sends an action
+
events.Mac.MenuWillHighlightItem
+
Triggered when the menu is about to highlight an item
+
events.Mac.MenuDidHighlightItem
+
Triggered when the menu highlights an item
+
events.Mac.MenuWillDisplayItem
+
Triggered when the menu is about to display an item
+
events.Mac.MenuDidDisplayItem
+
Triggered when the menu displays an item
+
events.Mac.MenuWillAddItem
+
Triggered when the menu is about to add an item
+
events.Mac.MenuDidAddItem
+
Triggered when the menu adds an item
+
events.Mac.MenuWillRemoveItem
+
Triggered when the menu is about to remove an item
+
events.Mac.MenuDidRemoveItem
+
Triggered when the menu removes an item
+
events.Mac.MenuWillBeginTracking
+
Triggered when the menu is about to begin tracking
+
events.Mac.MenuDidBeginTracking
+
Triggered when the menu begins tracking
+
events.Mac.MenuWillEndTracking
+
Triggered when the menu is about to end tracking
+
events.Mac.MenuDidEndTracking
+
Triggered when the menu ends tracking
+
events.Mac.MenuWillUpdate
+
Triggered when the menu is about to update
+
events.Mac.MenuDidUpdate
+
Triggered when the menu updates
+
events.Mac.MenuWillPopUp
+
Triggered when the menu is about to pop up
+
events.Mac.MenuDidPopUp
+
Triggered when the menu pops up
+
events.Mac.MenuWillSendActionToItem
+
Triggered when the menu is about to send an action to an item
+
events.Mac.MenuDidSendActionToItem
+
Triggered when the menu sends an action to an item
+
+
Window Events#
+
+
events.Mac.WindowDidBecomeKey
+
Triggered when the window becomes key
+
events.Mac.WindowDidBecomeMain
+
Triggered when the window becomes main
+
events.Mac.WindowDidBeginSheet
+
Triggered when the window begins a sheet
+
events.Mac.WindowDidChangeAlpha
+
Triggered when the window alpha changes
+
events.Mac.WindowDidChangeBackingLocation
+
Triggered when the window backing location changes
+
events.Mac.WindowDidChangeBackingProperties
+
Triggered when the window backing properties change
+
events.Mac.WindowDidChangeCollectionBehavior
+
Triggered when the window collection behavior changes
+
events.Mac.WindowDidChangeEffectiveAppearance
+
Triggered when the window effective appearance changes
+
events.Mac.WindowDidChangeOcclusionState
+
Triggered when the window occlusion state changes
+
events.Mac.WindowDidChangeOrderingMode
+
Triggered when the window ordering mode changes
+
events.Mac.WindowDidChangeScreen
+
Triggered when the window screen changes
+
events.Mac.WindowDidChangeScreenParameters
+
Triggered when the window screen parameters change
+
events.Mac.WindowDidChangeScreenProfile
+
Triggered when the window screen profile changes
+
events.Mac.WindowDidChangeScreenSpace
+
Triggered when the window screen space changes
+
events.Mac.WindowDidChangeScreenSpaceProperties
+
Triggered when the window screen space properties change
+
events.Mac.WindowDidChangeSharingType
+
Triggered when the window sharing type changes
+
events.Mac.WindowDidChangeSpace
+
Triggered when the window space changes
+
events.Mac.WindowDidChangeSpaceOrderingMode
+
Triggered when the window space ordering mode changes
+
events.Mac.WindowDidChangeTitle
+
Triggered when the window title changes
+
events.Mac.WindowDidChangeToolbar
+
Triggered when the window toolbar changes
+
events.Mac.WindowDidChangeVisibility
+
Triggered when the window visibility changes
+
events.Mac.WindowDidDeminiaturize
+
Triggered when the window is deminiaturized
+
events.Mac.WindowDidEndSheet
+
Triggered when the window ends a sheet
+
events.Mac.WindowDidEnterFullScreen
+
Triggered when the window enters fullscreen
+
events.Mac.WindowDidEnterVersionBrowser
+
Triggered when the window enters version browser
+
events.Mac.WindowDidExitFullScreen
+
Triggered when the window exits fullscreen
+
events.Mac.WindowDidExitVersionBrowser
+
Triggered when the window exits version browser
+
events.Mac.WindowDidExpose
+
Triggered when the window is exposed
+
events.Mac.WindowDidFocus
+
Triggered when the window is focused
+
events.Mac.WindowDidMiniaturize
+
Triggered when the window is miniaturized
+
events.Mac.WindowDidMove
+
Triggered when the window is moved
+
events.Mac.WindowDidOrderOffScreen
+
Triggered when the window is ordered off-screen
+
events.Mac.WindowDidOrderOnScreen
+
Triggered when the window is ordered on screen
+
events.Mac.WindowDidResignKey
+
Triggered when the window resigns key
+
events.Mac.WindowDidResignMain
+
Triggered when the window resigns main
+
events.Mac.WindowDidResize
+
Triggered when the window is resized
+
events.Mac.WindowDidUpdate
+
Triggered when the window updates
+
events.Mac.WindowDidUpdateAlpha
+
Triggered when the window alpha updates
+
events.Mac.WindowDidUpdateCollectionBehavior
+
Triggered when the window collection behavior updates
+
events.Mac.WindowDidUpdateCollectionProperties
+
Triggered when the window collection properties update
+
events.Mac.WindowDidUpdateShadow
+
Triggered when the window shadow updates
+
events.Mac.WindowDidUpdateTitle
+
Triggered when the window title updates
+
events.Mac.WindowDidUpdateToolbar
+
Triggered when the window toolbar updates
+
events.Mac.WindowDidUpdateVisibility
+
Triggered when the window visibility updates
+
events.Mac.WindowShouldClose
+
Triggered when the window should close
+
events.Mac.WindowWillBecomeKey
+
Triggered when the window will become key
+
events.Mac.WindowWillBecomeMain
+
Triggered when the window will become main
+
events.Mac.WindowWillBeginSheet
+
Triggered when the window will begin a sheet
+
events.Mac.WindowWillChangeOrderingMode
+
Triggered when the window will change ordering mode
+
events.Mac.WindowWillClose
+
Triggered when the window will close
+
events.Mac.WindowWillDeminiaturize
+
Triggered when the window will deminiaturize
+
events.Mac.WindowWillEnterFullScreen
+
Triggered when the window will enter fullscreen
+
events.Mac.WindowWillEnterVersionBrowser
+
Triggered when the window will enter version browser
+
events.Mac.WindowWillExitFullScreen
+
Triggered when the window will exit fullscreen
+
events.Mac.WindowWillExitVersionBrowser
+
Triggered when the window will exit version browser
+
events.Mac.WindowWillFocus
+
Triggered when the window will focus
+
events.Mac.WindowWillMiniaturize
+
Triggered when the window will miniaturize
+
events.Mac.WindowWillMove
+
Triggered when the window will move
+
events.Mac.WindowWillOrderOffScreen
+
Triggered when the window will order off-screen
+
events.Mac.WindowWillOrderOnScreen
+
Triggered when the window will order on screen`
+
events.Mac.WindowWillResignMain
+
Triggered when the window will resign main
+
events.Mac.WindowWillResize
+
Triggered when the window will resize
+
events.Mac.WindowWillUnfocus
+
Triggered when the window will unfocus`
+
events.Mac.WindowWillUpdate
+
Triggered when the window will update
+
events.Mac.WindowWillUpdateAlpha
+
Triggered when the window will update alpha
+
events.Mac.WindowWillUpdateCollectionBehavior
+
Triggered when the window will update collection behavior
+
events.Mac.WindowWillUpdateCollectionProperties
+
Triggered when the window will update collection properties
+
events.Mac.WindowWillUpdateShadow
+
Triggered when the window will update shadow
+
events.Mac.WindowWillUpdateTitle
+
Triggered when the window will update title
+
events.Mac.WindowWillUpdateToolbar
+
Triggered when the window will update toolbar
+
events.Mac.WindowWillUpdateVisibility
+
Triggered when the window will update visibility
+
events.Mac.WindowWillUseStandardFrame
+
Triggered when the window will use standard frame
+
events.Mac.WebviewDidStartProvisionalNavigation
+
Triggered when the webview starts a provisional navigation
+
events.Mac.WebviewDidReceiveServerRedirectForProvisionalNavigation
+
Triggered when the webview receives a server redirect for a provisional navigation
+
events.Mac.WebviewDidFinishNavigation
+
Triggered when the webview finishes navigation
+
events.Mac.WebviewDidCommitNavigation
+
Triggered when the webview commits navigation
+
events.Mac.WindowFileDraggingEntered
+
Triggered when files are dragged into the window`
+
events.Mac.WindowFileDraggingPerformed
+
Triggered when files are dragged in the window
+
events.Mac.WindowFileDraggingExited
+
Triggered when files are dragged out of the window
+
+ + + + + + + + + + + + + +
+
+ + + + + +
+ + + +
+ + + +
+
+
+
+ + + + + + + + + + + + + + + \ No newline at end of file diff --git a/API/events_windows/index.html b/API/events_windows/index.html new file mode 100644 index 00000000000..ce6f2e4c17a --- /dev/null +++ b/API/events_windows/index.html @@ -0,0 +1,954 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Events windows - alpha + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ + + + Skip to content + + +
+
+ + + +
+ + + + + + +
+ + +
+ +
+ + + + + + + + + +
+
+ + + +
+
+
+ + + + + + + + + +
+
+
+ + + + +
+ + + + + + + + + +
+ + + + + + + + + + + + + +

Events windows

+ +

Windows Events#

+
Application Events#
+
+
events.Windows.ApplicationStarted
+
Triggered when the application starts
+
events.Windows.SystemThemeChanged
+
Triggered when the system theme changes
+
events.Windows.APMPowerStatusChange
+
Triggered when the system power status changes
+
events.Windows.APMSuspend
+
Triggered when the system suspends
+
events.Windows.APMResumeAutomatic
+
Triggered when the system resumes after a sleep
+
events.Windows.APMResumeSuspend
+
Triggered when the system resumes after a suspend and resume was triggered by the user
+
+
Window Events#
+
+
events.Windows.WebviewNavigationCompleted
+
Triggered when the webview navigation is completed
+
events.Windows.WindowInactive
+
Triggered when the window is inactive
+
events.Windows.WindowActive
+
Triggered when the window is active
+
events.Windows.ClickActive
+
Triggered when the window is activated via a click
+
events.Windows.MaximiseActive
+
Triggered when the window is maximised
+
events.Windows.UnMaximise
+
Triggered when the window is unmaximised
+
events.Windows.Fullscreen
+
Triggered when the window is set to fullscreen
+
events.Windows.UnFullscreen
+
Triggered when the window is exited from fullscreene
+
events.Windows.WindowRestore
+
Triggered when the window is restored
+
events.Windows.WindowMinimise
+
Triggered when the window is minimised
+
events.Windows.WindowUnminimise
+
Triggered when the window is unminimised
+
events.Windows.WindowClose
+
+
+
Triggered before the window closes
+
events.Windows.WindowSetFocus
+
Triggered when the window gains keyboard focus
+
+
+
events.Windows.WindowKillFocus
+
Triggered when the window loses keyboard focus
+
events.Windows.WindowDragDrop
+
Triggered when files are dropped on the window
+
events.Windows.WindowDragEnter
+
Triggered when a drag enters the window
+
events.Windows.WindowDragLeave
+
Triggered when a drag leaves the window
+
events.Windows.WindowDragOver
+
Triggered when a drag is over the window
+
events.Windows.WindowDidMove
+
Triggered after a window has moved
+
+ + + + + + + + + + + + + +
+
+ + + + + +
+ + + +
+ + + +
+
+
+
+ + + + + + + + + + + + + + + \ No newline at end of file diff --git a/API/mainthread/index.html b/API/mainthread/index.html new file mode 100644 index 00000000000..6764a6d172f --- /dev/null +++ b/API/mainthread/index.html @@ -0,0 +1,1282 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Main Thread - alpha + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ + + + Skip to content + + +
+
+ + + +
+ + + + + + +
+ + +
+ +
+ + + + + + + + + +
+
+ + + +
+
+
+ + + + + + + + + +
+
+
+ + + + +
+ + + + + + + + + + + +
+ + + + + + + + + + + + + +

Main Thread Functions#

+

These methods are utility functions to run code on the main thread. This is +required when you want to run custom code on the UI thread.

+

InvokeSync#

+

API: InvokeSync(fn func())

+

This function runs the passed function (fn) synchronously. It uses a WaitGroup +(wg) to ensure that the main thread waits for the fn function to finish +before it continues. If a panic occurs inside fn, it will be passed to the +handler function PanicHandler, defined in the application options.

+

InvokeSyncWithResult#

+

API: InvokeSyncWithResult[T any](fn func() T) (res T)

+

This function works similarly to InvokeSync(fn func()), however, it yields a +result. Use this for calling any function with a single return.

+

InvokeSyncWithError#

+

API: InvokeSyncWithError(fn func() error) (err error)

+

This function runs fn synchronously and returns any error that fn produces. +Note that this function will recover from a panic if one occurs during fn's +execution.

+

InvokeSyncWithResultAndError#

+

API: +InvokeSyncWithResultAndError[T any](fn func() (T, error)) (res T, err error)

+

This function runs fn synchronously and returns both a result of type T and +an error.

+

InvokeAsync#

+

API: InvokeAsync(fn func())

+

This function runs fn asynchronously. It runs the given function on the main +thread. If a panic occurs inside fn, it will be passed to the handler function +PanicHandler, defined in the application options.

+
+

Note: These functions will block execution until fn has finished. It's +critical to ensure that fn doesn't block. If you need to run a function that +blocks, use InvokeAsync instead.

+ + + + + + + + + + + + + +
+
+ + + + + +
+ + + +
+ + + +
+
+
+
+ + + + + + + + + + + + + + + \ No newline at end of file diff --git a/API/menu/index.html b/API/menu/index.html new file mode 100644 index 00000000000..7fc2233b803 --- /dev/null +++ b/API/menu/index.html @@ -0,0 +1,1323 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Menu - alpha + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ + + + Skip to content + + +
+
+ + + +
+ + + + + + +
+ + +
+ +
+ + + + + + + + + +
+
+ + + +
+
+
+ + + + + + + + + +
+
+
+ + + + +
+ + + + + + + + + + + +
+ + + + + + + + + + + + + +

Menu#

+

Menus can be created and added to the application. They can be used to create +context menus, system tray menus and application menus.

+

To create a new menu, call:

+
    // Create a new menu
+    menu := app.NewMenu()
+
+

The following operations are then available on the Menu type:

+

Add#

+

API: Add(label string) *MenuItem

+

This method takes a label of type string as an input and adds a new +MenuItem with the given label to the menu. It returns the MenuItem added.

+

AddSeparator#

+

API: AddSeparator()

+

This method adds a new separator MenuItem to the menu.

+

AddCheckbox#

+

API: AddCheckbox(label string, enabled bool) *MenuItem

+

This method takes a label of type string and enabled of type bool as +inputs and adds a new checkbox MenuItem with the given label and enabled state +to the menu. It returns the MenuItem added.

+

AddRadio#

+

API: AddRadio(label string, enabled bool) *MenuItem

+

This method takes a label of type string and enabled of type bool as +inputs and adds a new radio MenuItem with the given label and enabled state to +the menu. It returns the MenuItem added.

+

Update#

+

API: Update()

+

This method processes any radio groups and updates the menu if a menu +implementation is not initialized.

+

AddSubmenu#

+

API: AddSubmenu(s string) *Menu

+

This method takes a s of type string as input and adds a new submenu +MenuItem with the given label to the menu. It returns the submenu added.

+

AddRole#

+

API: AddRole(role Role) *Menu

+

This method takes role of type Role as input, adds it to the menu if it is +not nil and returns the Menu.

+

SetLabel#

+

API: SetLabel(label string)

+

This method sets the label of the Menu.

+ + + + + + + + + + + + + +
+
+ + + + + +
+ + + +
+ + + +
+
+
+
+ + + + + + + + + + + + + + + \ No newline at end of file diff --git a/API/systray/index.html b/API/systray/index.html new file mode 100644 index 00000000000..6d2e74939b8 --- /dev/null +++ b/API/systray/index.html @@ -0,0 +1,1422 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + System Tray - alpha + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ + + + Skip to content + + +
+
+ + + +
+ + + + + + +
+ + +
+ +
+ + + + + + + + + +
+
+ + + +
+
+
+ + + + + + + + + +
+
+
+ + + + +
+ + + + + + + + + + + +
+ + + + + + + + + + + + + +

System Tray#

+

The system tray houses notification area on a desktop environment, which can +contain both icons of currently-running applications and specific system +notifications.

+

You create a system tray by calling app.NewSystemTray():

+
    // Create a new system tray
+tray := app.NewSystemTray()
+
+

The following methods are available on the SystemTray type:

+

SetLabel#

+

API: SetLabel(label string)

+

The SetLabel method sets the tray's label.

+

Label#

+

API: Label() string

+

The Label method retrieves the tray's label.

+

PositionWindow#

+

API: PositionWindow(*WebviewWindow, offset int) error

+

The PositionWindow method calls both AttachWindow and WindowOffset +methods.

+

SetIcon#

+

API: SetIcon(icon []byte) *SystemTray

+

The SetIcon method sets the system tray's icon.

+

SetDarkModeIcon#

+

API: SetDarkModeIcon(icon []byte) *SystemTray

+

The SetDarkModeIcon method sets the system tray's icon when in dark mode.

+

SetMenu#

+

API: SetMenu(menu *Menu) *SystemTray

+

The SetMenu method sets the system tray's menu.

+

Destroy#

+

API: Destroy()

+

The Destroy method destroys the system tray instance.

+

OnClick#

+

API: OnClick(handler func()) *SystemTray

+

The OnClick method sets the function to execute when the tray icon is clicked.

+

OnRightClick#

+

API: OnRightClick(handler func()) *SystemTray

+

The OnRightClick method sets the function to execute when right-clicking the +tray icon.

+

OnDoubleClick#

+

API: OnDoubleClick(handler func()) *SystemTray

+

The OnDoubleClick method sets the function to execute when double-clicking the +tray icon.

+

OnRightDoubleClick#

+

API: OnRightDoubleClick(handler func()) *SystemTray

+

The OnRightDoubleClick method sets the function to execute when right +double-clicking the tray icon.

+

AttachWindow#

+

API: AttachWindow(window *WebviewWindow) *SystemTray

+

The AttachWindow method attaches a window to the system tray. The window will +be shown when the system tray icon is clicked.

+

WindowOffset#

+

API: WindowOffset(offset int) *SystemTray

+

The WindowOffset method sets the gap in pixels between the system tray and the +window.

+

WindowDebounce#

+

API: WindowDebounce(debounce time.Duration) *SystemTray

+

The WindowDebounce method sets a debounce time. In the context of Windows, +this is used to specify how long to wait before responding to a mouse up event +on the notification icon.

+

OpenMenu#

+

API: OpenMenu()

+

The OpenMenu method opens the menu associated with the system tray.

+ + + + + + + + + + + + + +
+
+ + + + + +
+ + + +
+ + + +
+
+
+
+ + + + + + + + + + + + + + + \ No newline at end of file diff --git a/API/window/index.html b/API/window/index.html new file mode 100644 index 00000000000..56c5de652d8 --- /dev/null +++ b/API/window/index.html @@ -0,0 +1,1435 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Window - alpha + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ + + + Skip to content + + +
+
+ + + +
+ + + + + + +
+ + +
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+ + + +
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+
+ + + + + + + + + +
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+
+ + + + +
+ + + + + + + + + + + +
+ + + + + + + + + + + + + +

Window#

+

To create a window, use +Application.NewWebviewWindow or +Application.NewWebviewWindowWithOptions. +The former creates a window with default options, while the latter allows you to +specify custom options.

+

These methods are callable on the returned WebviewWindow object:

+

SetTitle#

+

API: SetTitle(title string) *WebviewWindow

+

This method updates the window title to the provided string. It returns the +WebviewWindow object, allowing for method chaining.

+

Name#

+

API: Name() string

+

This function returns the name of the WebviewWindow.

+

SetSize#

+

API: SetSize(width, height int) *WebviewWindow

+

This method sets the size of the WebviewWindow to the provided width and height +parameters. If the dimensions provided exceed the constraints, they are adjusted +appropriately.

+

SetAlwaysOnTop#

+

API: SetAlwaysOnTop(b bool) *WebviewWindow

+

This function sets the window to stay on top based on the boolean flag provided.

+

Show#

+

API: Show() *WebviewWindow

+

Show method is used to make the window visible. If the window is not running, +it first invokes the run method to start the window and then makes it visible.

+

Hide#

+

API: Hide() *WebviewWindow

+

Hide method is used to hide the window. It sets the hidden status of the +window to true and emits the window hide event.

+

SetURL#

+

API: SetURL(s string) *WebviewWindow

+

SetURL method is used to set the URL of the window to the given URL string.

+

SetZoom#

+

API: SetZoom(magnification float64) *WebviewWindow

+

SetZoom method sets the zoom level of the window content to the provided +magnification level.

+

GetZoom#

+

API: GetZoom() float64

+

GetZoom function returns the current zoom level of the window content.

+

GetScreen#

+

API: GetScreen() (*Screen, error)

+

GetScreen method returns the screen on which the window is displayed.

+

SetFrameless#

+

API: SetFrameless(frameless bool) *WebviewWindow

+

This function is used to remove the window frame and title bar. It toggles the +framelessness of the window according to the boolean value provided (true for +frameless, false for framed).

+

RegisterContextMenu#

+

API: RegisterContextMenu(name string, menu *Menu)

+

This function is used to register a context menu and assigns it the given name.

+

NativeWindowHandle#

+

API: NativeWindowHandle() (uintptr, error)

+

This function is used to fetch the platform native window handle for the window.

+

Focus#

+

API: Focus()

+

This function is used to focus the window.

+

SetEnabled#

+

API: SetEnabled(enabled bool)

+

This function is used to enable/disable the window based on the provided boolean +value.

+

SetPosition#

+

API: SetPosition(x int, y int)

+

This function sets the absolute position of the window in the screen.

+ + + + + + + + + + + + + +
+
+ + + + + +
+ + + +
+ + + +
+
+
+
+ + + + + + + + + + + + + + + \ No newline at end of file diff --git a/CNAME b/CNAME new file mode 100644 index 00000000000..23caa94af9d --- /dev/null +++ b/CNAME @@ -0,0 +1 @@ +v3alpha.wails.io \ No newline at end of file diff --git a/assets/images/favicon.ico b/assets/images/favicon.ico new file mode 100644 index 00000000000..fb362effe51 Binary files /dev/null and b/assets/images/favicon.ico differ diff --git a/assets/images/favicon.png b/assets/images/favicon.png new file mode 100644 index 00000000000..1cf13b9f9d9 Binary files /dev/null and b/assets/images/favicon.png differ diff --git a/assets/images/favicon.svg b/assets/images/favicon.svg new file mode 100644 index 00000000000..7c99f32e563 --- /dev/null +++ b/assets/images/favicon.svg @@ -0,0 +1 @@ + \ No newline at end of file diff --git a/assets/images/wails-logo-horizontal-dark.svg b/assets/images/wails-logo-horizontal-dark.svg new file mode 100644 index 00000000000..587194389d1 --- /dev/null +++ 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T,n=un(e.parentElement).pipe(g(Boolean)),i=e.parentElement,s=j(":scope > :first-child",e),a=j(":scope > :last-child",e);Je("search").subscribe(l=>a.setAttribute("role",l?"list":"presentation")),o.pipe(te(r),Gr(t.pipe(Pe(qt)))).subscribe(([{items:l},{value:f}])=>{switch(l.length){case 0:s.textContent=f.length?Me("search.result.none"):Me("search.result.placeholder");break;case 1:s.textContent=Me("search.result.one");break;default:let u=br(l.length);s.textContent=Me("search.result.other",u)}});let c=o.pipe(O(()=>a.innerHTML=""),b(({items:l})=>L($(...l.slice(0,10)),$(...l.slice(10)).pipe(ot(4),Xr(n),b(([f])=>f)))),m(Fn),le());return c.subscribe(l=>a.appendChild(l)),c.pipe(J(l=>{let f=ue("details",l);return typeof f=="undefined"?y:h(f,"toggle").pipe(D(o),m(()=>f))})).subscribe(l=>{l.open===!1&&l.offsetTop<=i.scrollTop&&i.scrollTo({top:l.offsetTop})}),t.pipe(g(Sr),m(({data:l})=>l)).pipe(O(l=>o.next(l)),A(()=>o.complete()),m(l=>R({ref:e},l)))}function Ts(e,{query$:t}){return t.pipe(m(({value:r})=>{let o=we();return o.hash="",r=r.replace(/\s+/g,"+").replace(/&/g,"%26").replace(/=/g,"%3D"),o.search=`q=${r}`,{url:o}}))}function Li(e,t){let r=new T,o=r.pipe(oe(),ae(!0));return r.subscribe(({url:n})=>{e.setAttribute("data-clipboard-text",e.href),e.href=`${n}`}),h(e,"click").pipe(D(o)).subscribe(n=>n.preventDefault()),Ts(e,t).pipe(O(n=>r.next(n)),A(()=>r.complete()),m(n=>R({ref:e},n)))}function Mi(e,{worker$:t,keyboard$:r}){let o=new T,n=Ce("search-query"),i=L(h(n,"keydown"),h(n,"focus")).pipe(xe(pe),m(()=>n.value),Y());return o.pipe(Re(i),m(([{suggest:a},c])=>{let p=c.split(/([\s-]+)/);if(a!=null&&a.length&&p[p.length-1]){let l=a[a.length-1];l.startsWith(p[p.length-1])&&(p[p.length-1]=l)}else p.length=0;return 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ji({document$:e,tablet$:t}){e.pipe(b(()=>M(".md-toggle--indeterminate")),O(r=>{r.indeterminate=!0,r.checked=!1}),J(r=>h(r,"change").pipe(Jr(()=>r.classList.contains("md-toggle--indeterminate")),m(()=>r))),te(t)).subscribe(([r,o])=>{r.classList.remove("md-toggle--indeterminate"),o&&(r.checked=!1)})}function Cs(){return/(iPad|iPhone|iPod)/.test(navigator.userAgent)}function Ui({document$:e}){e.pipe(b(()=>M("[data-md-scrollfix]")),O(t=>t.removeAttribute("data-md-scrollfix")),g(Cs),J(t=>h(t,"touchstart").pipe(m(()=>t)))).subscribe(t=>{let r=t.scrollTop;r===0?t.scrollTop=1:r+t.offsetHeight===t.scrollHeight&&(t.scrollTop=r-1)})}function Di({viewport$:e,tablet$:t}){z([Je("search"),t]).pipe(m(([r,o])=>r&&!o),b(r=>$(r).pipe(nt(r?400:100))),te(e)).subscribe(([r,{offset:{y:o}}])=>{if(r)document.body.setAttribute("data-md-scrolllock",""),document.body.style.top=`-${o}px`;else{let 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ft=ai(Ce("header"),{viewport$:ke}),Kt=ct.pipe(m(()=>Ce("main")),b(e=>pi(e,{viewport$:ke,header$:ft})),Z(1)),Hs=L(...me("consent").map(e=>An(e,{target$:$t})),...me("dialog").map(e=>ni(e,{alert$:fo})),...me("palette").map(e=>li(e)),...me("progress").map(e=>mi(e,{progress$:uo})),...me("search").map(e=>_i(e,{index$:zi,keyboard$:mo})),...me("source").map(e=>$i(e))),$s=H(()=>L(...me("announce").map(e=>_n(e)),...me("content").map(e=>oi(e,{sitemap$:qi,viewport$:ke,target$:$t,print$:Ni})),...me("content").map(e=>V("search.highlight")?Ai(e,{index$:zi,location$:Qt}):y),...me("header").map(e=>si(e,{viewport$:ke,header$:ft,main$:Kt})),...me("header-title").map(e=>ci(e,{viewport$:ke,header$:ft})),...me("sidebar").map(e=>e.getAttribute("data-md-type")==="navigation"?eo(Vi,()=>lo(e,{viewport$:ke,header$:ft,main$:Kt})):eo(Lr,()=>lo(e,{viewport$:ke,header$:ft,main$:Kt}))),...me("tabs").map(e=>Ri(e,{viewport$:ke,header$:ft})),...me("toc").map(e=>Pi(e,{viewport$:ke,header$:ft,main$:Kt,target$:$t})),...me("top").map(e=>Ii(e,{viewport$:ke,header$:ft,main$:Kt,target$:$t})))),Ki=ct.pipe(b(()=>$s),Ve(Hs),Z(1));Ki.subscribe();window.document$=ct;window.location$=Qt;window.target$=$t;window.keyboard$=mo;window.viewport$=ke;window.tablet$=Lr;window.screen$=Vi;window.print$=Ni;window.alert$=fo;window.progress$=uo;window.component$=Ki;})(); 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nu når og også om op os over på selv sig sin sine sit skal skulle som sådan thi til ud under var vi vil ville vor være været".split(" ")),e.Pipeline.registerFunction(e.da.stopWordFilter,"stopWordFilter-da")}}); \ No newline at end of file diff --git a/assets/javascripts/lunr/min/lunr.de.min.js b/assets/javascripts/lunr/min/lunr.de.min.js new file mode 100644 index 00000000000..f3b5c108c9e --- /dev/null +++ b/assets/javascripts/lunr/min/lunr.de.min.js @@ -0,0 +1,18 @@ +/*! + * Lunr languages, `German` language + * https://github.com/MihaiValentin/lunr-languages + * + * Copyright 2014, Mihai Valentin + * http://www.mozilla.org/MPL/ + */ +/*! + * based on + * Snowball JavaScript Library v0.3 + * http://code.google.com/p/urim/ + * http://snowball.tartarus.org/ + * + * Copyright 2010, Oleg Mazko + * http://www.mozilla.org/MPL/ + */ + +!function(e,r){"function"==typeof define&&define.amd?define(r):"object"==typeof exports?module.exports=r():r()(e.lunr)}(this,function(){return function(e){if(void 0===e)throw new Error("Lunr is not present. Please include / require Lunr before this script.");if(void 0===e.stemmerSupport)throw new Error("Lunr stemmer support is not present. 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andere anderem anderen anderer anderes anderm andern anderr anders auch auf aus bei bin bis bist da damit dann das dasselbe dazu daß dein deine deinem deinen deiner deines dem demselben den denn denselben der derer derselbe derselben des desselben dessen dich die dies diese dieselbe dieselben diesem diesen dieser dieses dir doch dort du durch ein eine einem einen einer eines einig einige einigem einigen einiger einiges einmal er es etwas euch euer eure eurem euren eurer eures für gegen gewesen hab habe haben hat hatte hatten hier hin hinter ich ihm ihn ihnen ihr ihre ihrem ihren ihrer ihres im in indem ins ist jede jedem jeden jeder jedes jene jenem jenen jener jenes jetzt kann kein keine keinem keinen keiner keines können könnte machen man manche manchem manchen mancher manches mein meine meinem meinen meiner meines mich mir mit muss musste nach nicht nichts noch nun nur ob oder ohne sehr sein seine seinem seinen seiner seines selbst sich sie sind so solche solchem solchen solcher solches soll sollte sondern sonst um und uns unse unsem unsen unser unses unter viel vom von vor war waren warst was weg weil weiter welche welchem welchen welcher welches wenn werde werden wie wieder will wir wird wirst wo wollen wollte während würde würden zu zum zur zwar zwischen über".split(" ")),e.Pipeline.registerFunction(e.de.stopWordFilter,"stopWordFilter-de")}}); \ No newline at end of file diff --git a/assets/javascripts/lunr/min/lunr.du.min.js b/assets/javascripts/lunr/min/lunr.du.min.js new file mode 100644 index 00000000000..49a0f3f0ac1 --- /dev/null +++ b/assets/javascripts/lunr/min/lunr.du.min.js @@ -0,0 +1,18 @@ +/*! + * Lunr languages, `Dutch` language + * https://github.com/MihaiValentin/lunr-languages + * + * Copyright 2014, Mihai Valentin + * http://www.mozilla.org/MPL/ + */ +/*! + * based on + * Snowball JavaScript Library v0.3 + * http://code.google.com/p/urim/ + * http://snowball.tartarus.org/ + * + * Copyright 2010, Oleg Mazko + * http://www.mozilla.org/MPL/ + */ + +!function(e,r){"function"==typeof define&&define.amd?define(r):"object"==typeof exports?module.exports=r():r()(e.lunr)}(this,function(){return function(e){if(void 0===e)throw new Error("Lunr is not present. 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e=C.limit-C.cursor;C.find_among_b(g,3)&&(C.cursor=C.limit-e,C.ket=C.cursor,C.cursor>C.limit_backward&&(C.cursor--,C.bra=C.cursor,C.slice_del()))}function l(){var e;w=!1,C.ket=C.cursor,C.eq_s_b(1,"e")&&(C.bra=C.cursor,u()&&(e=C.limit-C.cursor,C.out_grouping_b(q,97,232)&&(C.cursor=C.limit-e,C.slice_del(),w=!0,a())))}function m(){var e;u()&&(e=C.limit-C.cursor,C.out_grouping_b(q,97,232)&&(C.cursor=C.limit-e,C.eq_s_b(3,"gem")||(C.cursor=C.limit-e,C.slice_del(),a())))}function d(){var e,r,i,n,o,t,s=C.limit-C.cursor;if(C.ket=C.cursor,e=C.find_among_b(h,5))switch(C.bra=C.cursor,e){case 1:u()&&C.slice_from("heid");break;case 2:m();break;case 3:u()&&C.out_grouping_b(z,97,232)&&C.slice_del()}if(C.cursor=C.limit-s,l(),C.cursor=C.limit-s,C.ket=C.cursor,C.eq_s_b(4,"heid")&&(C.bra=C.cursor,c()&&(r=C.limit-C.cursor,C.eq_s_b(1,"c")||(C.cursor=C.limit-r,C.slice_del(),C.ket=C.cursor,C.eq_s_b(2,"en")&&(C.bra=C.cursor,m())))),C.cursor=C.limit-s,C.ket=C.cursor,e=C.find_among_b(k,6))switch(C.bra=C.cursor,e){case 1:if(c()){if(C.slice_del(),i=C.limit-C.cursor,C.ket=C.cursor,C.eq_s_b(2,"ig")&&(C.bra=C.cursor,c()&&(n=C.limit-C.cursor,!C.eq_s_b(1,"e")))){C.cursor=C.limit-n,C.slice_del();break}C.cursor=C.limit-i,a()}break;case 2:c()&&(o=C.limit-C.cursor,C.eq_s_b(1,"e")||(C.cursor=C.limit-o,C.slice_del()));break;case 3:c()&&(C.slice_del(),l());break;case 4:c()&&C.slice_del();break;case 5:c()&&w&&C.slice_del()}C.cursor=C.limit-s,C.out_grouping_b(j,73,232)&&(t=C.limit-C.cursor,C.find_among_b(v,4)&&C.out_grouping_b(q,97,232)&&(C.cursor=C.limit-t,C.ket=C.cursor,C.cursor>C.limit_backward&&(C.cursor--,C.bra=C.cursor,C.slice_del())))}var f,_,w,b=[new r("",-1,6),new r("á",0,1),new r("ä",0,1),new r("é",0,2),new r("ë",0,2),new r("í",0,3),new r("ï",0,3),new r("ó",0,4),new r("ö",0,4),new r("ú",0,5),new r("ü",0,5)],p=[new r("",-1,3),new r("I",0,2),new r("Y",0,1)],g=[new r("dd",-1,-1),new r("kk",-1,-1),new r("tt",-1,-1)],h=[new r("ene",-1,2),new r("se",-1,3),new r("en",-1,2),new r("heden",2,1),new r("s",-1,3)],k=[new r("end",-1,1),new r("ig",-1,2),new r("ing",-1,1),new r("lijk",-1,3),new r("baar",-1,4),new r("bar",-1,5)],v=[new r("aa",-1,-1),new r("ee",-1,-1),new r("oo",-1,-1),new r("uu",-1,-1)],q=[17,65,16,1,0,0,0,0,0,0,0,0,0,0,0,0,128],j=[1,0,0,17,65,16,1,0,0,0,0,0,0,0,0,0,0,0,0,128],z=[17,67,16,1,0,0,0,0,0,0,0,0,0,0,0,0,128],C=new i;this.setCurrent=function(e){C.setCurrent(e)},this.getCurrent=function(){return C.getCurrent()},this.stem=function(){var r=C.cursor;return e(),C.cursor=r,o(),C.limit_backward=r,C.cursor=C.limit,d(),C.cursor=C.limit_backward,s(),!0}};return function(e){return"function"==typeof e.update?e.update(function(e){return n.setCurrent(e),n.stem(),n.getCurrent()}):(n.setCurrent(e),n.stem(),n.getCurrent())}}(),e.Pipeline.registerFunction(e.du.stemmer,"stemmer-du"),e.du.stopWordFilter=e.generateStopWordFilter(" aan al alles als altijd andere ben bij daar dan dat de der deze die dit doch doen door dus een eens en er ge geen geweest haar had heb hebben heeft hem het hier hij hoe hun iemand iets ik in is ja je kan kon kunnen maar me meer men met mij mijn moet na naar niet niets nog nu of om omdat onder ons ook op over reeds te tegen toch toen tot u uit uw van veel voor want waren was wat werd wezen wie wil worden wordt zal ze zelf zich zij zijn zo zonder zou".split(" ")),e.Pipeline.registerFunction(e.du.stopWordFilter,"stopWordFilter-du")}}); \ No newline at end of file diff --git a/assets/javascripts/lunr/min/lunr.el.min.js b/assets/javascripts/lunr/min/lunr.el.min.js new file mode 100644 index 00000000000..ace017bd650 --- /dev/null +++ b/assets/javascripts/lunr/min/lunr.el.min.js @@ -0,0 +1 @@ +!function(e,t){"function"==typeof define&&define.amd?define(t):"object"==typeof exports?module.exports=t():t()(e.lunr)}(this,function(){return function(e){if(void 0===e)throw new Error("Lunr is not present. Please include / require Lunr before this script.");if(void 0===e.stemmerSupport)throw new Error("Lunr stemmer support is not present. Please include / require Lunr stemmer support before this script.");e.el=function(){this.pipeline.reset(),void 0===this.searchPipeline&&this.pipeline.add(e.el.trimmer,e.el.normilizer),this.pipeline.add(e.el.stopWordFilter,e.el.stemmer),this.searchPipeline&&(this.searchPipeline.reset(),this.searchPipeline.add(e.el.stemmer))},e.el.wordCharacters="A-Za-zΑαΒβΓγΔδΕεΖζΗηΘθΙιΚκΛλΜμΝνΞξΟοΠπΡρΣσςΤτΥυΦφΧχΨψΩωΆάΈέΉήΊίΌόΎύΏώΪΐΫΰΐΰ",e.el.trimmer=e.trimmerSupport.generateTrimmer(e.el.wordCharacters),e.Pipeline.registerFunction(e.el.trimmer,"trimmer-el"),e.el.stemmer=function(){function e(e){return s.test(e)}function t(e){return/[ΑΕΗΙΟΥΩ]$/.test(e)}function r(e){return/[ΑΕΗΙΟΩ]$/.test(e)}function n(n){var s=n;if(n.length<3)return s;if(!e(n))return s;if(i.indexOf(n)>=0)return s;var u=new RegExp("(.*)("+Object.keys(l).join("|")+")$"),o=u.exec(s);return null!==o&&(s=o[1]+l[o[2]]),null!==(o=/^(.+?)(ΑΔΕΣ|ΑΔΩΝ)$/.exec(s))&&(s=o[1],/(ΟΚ|ΜΑΜ|ΜΑΝ|ΜΠΑΜΠ|ΠΑΤΕΡ|ΓΙΑΓΙ|ΝΤΑΝΤ|ΚΥΡ|ΘΕΙ|ΠΕΘΕΡ|ΜΟΥΣΑΜ|ΚΑΠΛΑΜ|ΠΑΡ|ΨΑΡ|ΤΖΟΥΡ|ΤΑΜΠΟΥΡ|ΓΑΛΑΤ|ΦΑΦΛΑΤ)$/.test(o[1])||(s+="ΑΔ")),null!==(o=/^(.+?)(ΕΔΕΣ|ΕΔΩΝ)$/.exec(s))&&(s=o[1],/(ΟΠ|ΙΠ|ΕΜΠ|ΥΠ|ΓΗΠ|ΔΑΠ|ΚΡΑΣΠ|ΜΙΛ)$/.test(o[1])&&(s+="ΕΔ")),null!==(o=/^(.+?)(ΟΥΔΕΣ|ΟΥΔΩΝ)$/.exec(s))&&(s=o[1],/(ΑΡΚ|ΚΑΛΙΑΚ|ΠΕΤΑΛ|ΛΙΧ|ΠΛΕΞ|ΣΚ|Σ|ΦΛ|ΦΡ|ΒΕΛ|ΛΟΥΛ|ΧΝ|ΣΠ|ΤΡΑΓ|ΦΕ)$/.test(o[1])&&(s+="ΟΥΔ")),null!==(o=/^(.+?)(ΕΩΣ|ΕΩΝ|ΕΑΣ|ΕΑ)$/.exec(s))&&(s=o[1],/^(Θ|Δ|ΕΛ|ΓΑΛ|Ν|Π|ΙΔ|ΠΑΡ|ΣΤΕΡ|ΟΡΦ|ΑΝΔΡ|ΑΝΤΡ)$/.test(o[1])&&(s+="Ε")),null!==(o=/^(.+?)(ΕΙΟ|ΕΙΟΣ|ΕΙΟΙ|ΕΙΑ|ΕΙΑΣ|ΕΙΕΣ|ΕΙΟΥ|ΕΙΟΥΣ|ΕΙΩΝ)$/.exec(s))&&o[1].length>4&&(s=o[1]),null!==(o=/^(.+?)(ΙΟΥΣ|ΙΑΣ|ΙΕΣ|ΙΟΣ|ΙΟΥ|ΙΟΙ|ΙΩΝ|ΙΟΝ|ΙΑ|ΙΟ)$/.exec(s))&&(s=o[1],(t(s)||s.length<2||/^(ΑΓ|ΑΓΓΕΛ|ΑΓΡ|ΑΕΡ|ΑΘΛ|ΑΚΟΥΣ|ΑΞ|ΑΣ|Β|ΒΙΒΛ|ΒΥΤ|Γ|ΓΙΑΓ|ΓΩΝ|Δ|ΔΑΝ|ΔΗΛ|ΔΗΜ|ΔΟΚΙΜ|ΕΛ|ΖΑΧΑΡ|ΗΛ|ΗΠ|ΙΔ|ΙΣΚ|ΙΣΤ|ΙΟΝ|ΙΩΝ|ΚΙΜΩΛ|ΚΟΛΟΝ|ΚΟΡ|ΚΤΗΡ|ΚΥΡ|ΛΑΓ|ΛΟΓ|ΜΑΓ|ΜΠΑΝ|ΜΠΡ|ΝΑΥΤ|ΝΟΤ|ΟΠΑΛ|ΟΞ|ΟΡ|ΟΣ|ΠΑΝΑΓ|ΠΑΤΡ|ΠΗΛ|ΠΗΝ|ΠΛΑΙΣ|ΠΟΝΤ|ΡΑΔ|ΡΟΔ|ΣΚ|ΣΚΟΡΠ|ΣΟΥΝ|ΣΠΑΝ|ΣΤΑΔ|ΣΥΡ|ΤΗΛ|ΤΙΜ|ΤΟΚ|ΤΟΠ|ΤΡΟΧ|ΦΙΛ|ΦΩΤ|Χ|ΧΙΛ|ΧΡΩΜ|ΧΩΡ)$/.test(o[1]))&&(s+="Ι"),/^(ΠΑΛ)$/.test(o[1])&&(s+="ΑΙ")),null!==(o=/^(.+?)(ΙΚΟΣ|ΙΚΟΝ|ΙΚΕΙΣ|ΙΚΟΙ|ΙΚΕΣ|ΙΚΟΥΣ|ΙΚΗ|ΙΚΗΣ|ΙΚΟ|ΙΚΑ|ΙΚΟΥ|ΙΚΩΝ|ΙΚΩΣ)$/.exec(s))&&(s=o[1],(t(s)||/^(ΑΔ|ΑΛ|ΑΜΑΝ|ΑΜΕΡ|ΑΜΜΟΧΑΛ|ΑΝΗΘ|ΑΝΤΙΔ|ΑΠΛ|ΑΤΤ|ΑΦΡ|ΒΑΣ|ΒΡΩΜ|ΓΕΝ|ΓΕΡ|Δ|ΔΙΚΑΝ|ΔΥΤ|ΕΙΔ|ΕΝΔ|ΕΞΩΔ|ΗΘ|ΘΕΤ|ΚΑΛΛΙΝ|ΚΑΛΠ|ΚΑΤΑΔ|ΚΟΥΖΙΝ|ΚΡ|ΚΩΔ|ΛΟΓ|Μ|ΜΕΡ|ΜΟΝΑΔ|ΜΟΥΛ|ΜΟΥΣ|ΜΠΑΓΙΑΤ|ΜΠΑΝ|ΜΠΟΛ|ΜΠΟΣ|ΜΥΣΤ|Ν|ΝΙΤ|ΞΙΚ|ΟΠΤ|ΠΑΝ|ΠΕΤΣ|ΠΙΚΑΝΤ|ΠΙΤΣ|ΠΛΑΣΤ|ΠΛΙΑΤΣ|ΠΟΝΤ|ΠΟΣΤΕΛΝ|ΠΡΩΤΟΔ|ΣΕΡΤ|ΣΗΜΑΝΤ|ΣΤΑΤ|ΣΥΝΑΔ|ΣΥΝΟΜΗΛ|ΤΕΛ|ΤΕΧΝ|ΤΡΟΠ|ΤΣΑΜ|ΥΠΟΔ|Φ|ΦΙΛΟΝ|ΦΥΛΟΔ|ΦΥΣ|ΧΑΣ)$/.test(o[1])||/(ΦΟΙΝ)$/.test(o[1]))&&(s+="ΙΚ")),"ΑΓΑΜΕ"===s&&(s="ΑΓΑΜ"),null!==(o=/^(.+?)(ΑΓΑΜΕ|ΗΣΑΜΕ|ΟΥΣΑΜΕ|ΗΚΑΜΕ|ΗΘΗΚΑΜΕ)$/.exec(s))&&(s=o[1]),null!==(o=/^(.+?)(ΑΜΕ)$/.exec(s))&&(s=o[1],/^(ΑΝΑΠ|ΑΠΟΘ|ΑΠΟΚ|ΑΠΟΣΤ|ΒΟΥΒ|ΞΕΘ|ΟΥΛ|ΠΕΘ|ΠΙΚΡ|ΠΟΤ|ΣΙΧ|Χ)$/.test(o[1])&&(s+="ΑΜ")),null!==(o=/^(.+?)(ΑΓΑΝΕ|ΗΣΑΝΕ|ΟΥΣΑΝΕ|ΙΟΝΤΑΝΕ|ΙΟΤΑΝΕ|ΙΟΥΝΤΑΝΕ|ΟΝΤΑΝΕ|ΟΤΑΝΕ|ΟΥΝΤΑΝΕ|ΗΚΑΝΕ|ΗΘΗΚΑΝΕ)$/.exec(s))&&(s=o[1],/^(ΤΡ|ΤΣ)$/.test(o[1])&&(s+="ΑΓΑΝ")),null!==(o=/^(.+?)(ΑΝΕ)$/.exec(s))&&(s=o[1],(r(s)||/^(ΒΕΤΕΡ|ΒΟΥΛΚ|ΒΡΑΧΜ|Γ|ΔΡΑΔΟΥΜ|Θ|ΚΑΛΠΟΥΖ|ΚΑΣΤΕΛ|ΚΟΡΜΟΡ|ΛΑΟΠΛ|ΜΩΑΜΕΘ|Μ|ΜΟΥΣΟΥΛΜΑΝ|ΟΥΛ|Π|ΠΕΛΕΚ|ΠΛ|ΠΟΛΙΣ|ΠΟΡΤΟΛ|ΣΑΡΑΚΑΤΣ|ΣΟΥΛΤ|ΤΣΑΡΛΑΤ|ΟΡΦ|ΤΣΙΓΓ|ΤΣΟΠ|ΦΩΤΟΣΤΕΦ|Χ|ΨΥΧΟΠΛ|ΑΓ|ΟΡΦ|ΓΑΛ|ΓΕΡ|ΔΕΚ|ΔΙΠΛ|ΑΜΕΡΙΚΑΝ|ΟΥΡ|ΠΙΘ|ΠΟΥΡΙΤ|Σ|ΖΩΝΤ|ΙΚ|ΚΑΣΤ|ΚΟΠ|ΛΙΧ|ΛΟΥΘΗΡ|ΜΑΙΝΤ|ΜΕΛ|ΣΙΓ|ΣΠ|ΣΤΕΓ|ΤΡΑΓ|ΤΣΑΓ|Φ|ΕΡ|ΑΔΑΠ|ΑΘΙΓΓ|ΑΜΗΧ|ΑΝΙΚ|ΑΝΟΡΓ|ΑΠΗΓ|ΑΠΙΘ|ΑΤΣΙΓΓ|ΒΑΣ|ΒΑΣΚ|ΒΑΘΥΓΑΛ|ΒΙΟΜΗΧ|ΒΡΑΧΥΚ|ΔΙΑΤ|ΔΙΑΦ|ΕΝΟΡΓ|ΘΥΣ|ΚΑΠΝΟΒΙΟΜΗΧ|ΚΑΤΑΓΑΛ|ΚΛΙΒ|ΚΟΙΛΑΡΦ|ΛΙΒ|ΜΕΓΛΟΒΙΟΜΗΧ|ΜΙΚΡΟΒΙΟΜΗΧ|ΝΤΑΒ|ΞΗΡΟΚΛΙΒ|ΟΛΙΓΟΔΑΜ|ΟΛΟΓΑΛ|ΠΕΝΤΑΡΦ|ΠΕΡΗΦ|ΠΕΡΙΤΡ|ΠΛΑΤ|ΠΟΛΥΔΑΠ|ΠΟΛΥΜΗΧ|ΣΤΕΦ|ΤΑΒ|ΤΕΤ|ΥΠΕΡΗΦ|ΥΠΟΚΟΠ|ΧΑΜΗΛΟΔΑΠ|ΨΗΛΟΤΑΒ)$/.test(o[1]))&&(s+="ΑΝ")),null!==(o=/^(.+?)(ΗΣΕΤΕ)$/.exec(s))&&(s=o[1]),null!==(o=/^(.+?)(ΕΤΕ)$/.exec(s))&&(s=o[1],(r(s)||/(ΟΔ|ΑΙΡ|ΦΟΡ|ΤΑΘ|ΔΙΑΘ|ΣΧ|ΕΝΔ|ΕΥΡ|ΤΙΘ|ΥΠΕΡΘ|ΡΑΘ|ΕΝΘ|ΡΟΘ|ΣΘ|ΠΥΡ|ΑΙΝ|ΣΥΝΔ|ΣΥΝ|ΣΥΝΘ|ΧΩΡ|ΠΟΝ|ΒΡ|ΚΑΘ|ΕΥΘ|ΕΚΘ|ΝΕΤ|ΡΟΝ|ΑΡΚ|ΒΑΡ|ΒΟΛ|ΩΦΕΛ)$/.test(o[1])||/^(ΑΒΑΡ|ΒΕΝ|ΕΝΑΡ|ΑΒΡ|ΑΔ|ΑΘ|ΑΝ|ΑΠΛ|ΒΑΡΟΝ|ΝΤΡ|ΣΚ|ΚΟΠ|ΜΠΟΡ|ΝΙΦ|ΠΑΓ|ΠΑΡΑΚΑΛ|ΣΕΡΠ|ΣΚΕΛ|ΣΥΡΦ|ΤΟΚ|Υ|Δ|ΕΜ|ΘΑΡΡ|Θ)$/.test(o[1]))&&(s+="ΕΤ")),null!==(o=/^(.+?)(ΟΝΤΑΣ|ΩΝΤΑΣ)$/.exec(s))&&(s=o[1],/^ΑΡΧ$/.test(o[1])&&(s+="ΟΝΤ"),/ΚΡΕ$/.test(o[1])&&(s+="ΩΝΤ")),null!==(o=/^(.+?)(ΟΜΑΣΤΕ|ΙΟΜΑΣΤΕ)$/.exec(s))&&(s=o[1],/^ΟΝ$/.test(o[1])&&(s+="ΟΜΑΣΤ")),null!==(o=/^(.+?)(ΙΕΣΤΕ)$/.exec(s))&&(s=o[1],/^(Π|ΑΠ|ΣΥΜΠ|ΑΣΥΜΠ|ΑΚΑΤΑΠ|ΑΜΕΤΑΜΦ)$/.test(o[1])&&(s+="ΙΕΣΤ")),null!==(o=/^(.+?)(ΕΣΤΕ)$/.exec(s))&&(s=o[1],/^(ΑΛ|ΑΡ|ΕΚΤΕΛ|Ζ|Μ|Ξ|ΠΑΡΑΚΑΛ|ΠΡΟ|ΝΙΣ)$/.test(o[1])&&(s+="ΕΣΤ")),null!==(o=/^(.+?)(ΗΘΗΚΑ|ΗΘΗΚΕΣ|ΗΘΗΚΕ)$/.exec(s))&&(s=o[1]),null!==(o=/^(.+?)(ΗΚΑ|ΗΚΕΣ|ΗΚΕ)$/.exec(s))&&(s=o[1],(/(ΣΚΩΛ|ΣΚΟΥΛ|ΝΑΡΘ|ΣΦ|ΟΘ|ΠΙΘ)$/.test(o[1])||/^(ΔΙΑΘ|Θ|ΠΑΡΑΚΑΤΑΘ|ΠΡΟΣΘ|ΣΥΝΘ)$/.test(o[1]))&&(s+="ΗΚ")),null!==(o=/^(.+?)(ΟΥΣΑ|ΟΥΣΕΣ|ΟΥΣΕ)$/.exec(s))&&(s=o[1],(t(s)||/^(ΦΑΡΜΑΚ|ΧΑΔ|ΑΓΚ|ΑΝΑΡΡ|ΒΡΟΜ|ΕΚΛΙΠ|ΛΑΜΠΙΔ|ΛΕΧ|Μ|ΠΑΤ|Ρ|Λ|ΜΕΔ|ΜΕΣΑΖ|ΥΠΟΤΕΙΝ|ΑΜ|ΑΙΘ|ΑΝΗΚ|ΔΕΣΠΟΖ|ΕΝΔΙΑΦΕΡ)$/.test(o[1])||/(ΠΟΔΑΡ|ΒΛΕΠ|ΠΑΝΤΑΧ|ΦΡΥΔ|ΜΑΝΤΙΛ|ΜΑΛΛ|ΚΥΜΑΤ|ΛΑΧ|ΛΗΓ|ΦΑΓ|ΟΜ|ΠΡΩΤ)$/.test(o[1]))&&(s+="ΟΥΣ")),null!==(o=/^(.+?)(ΑΓΑ|ΑΓΕΣ|ΑΓΕ)$/.exec(s))&&(s=o[1],(/^(ΑΒΑΣΤ|ΠΟΛΥΦ|ΑΔΗΦ|ΠΑΜΦ|Ρ|ΑΣΠ|ΑΦ|ΑΜΑΛ|ΑΜΑΛΛΙ|ΑΝΥΣΤ|ΑΠΕΡ|ΑΣΠΑΡ|ΑΧΑΡ|ΔΕΡΒΕΝ|ΔΡΟΣΟΠ|ΞΕΦ|ΝΕΟΠ|ΝΟΜΟΤ|ΟΛΟΠ|ΟΜΟΤ|ΠΡΟΣΤ|ΠΡΟΣΩΠΟΠ|ΣΥΜΠ|ΣΥΝΤ|Τ|ΥΠΟΤ|ΧΑΡ|ΑΕΙΠ|ΑΙΜΟΣΤ|ΑΝΥΠ|ΑΠΟΤ|ΑΡΤΙΠ|ΔΙΑΤ|ΕΝ|ΕΠΙΤ|ΚΡΟΚΑΛΟΠ|ΣΙΔΗΡΟΠ|Λ|ΝΑΥ|ΟΥΛΑΜ|ΟΥΡ|Π|ΤΡ|Μ)$/.test(o[1])||/(ΟΦ|ΠΕΛ|ΧΟΡΤ|ΛΛ|ΣΦ|ΡΠ|ΦΡ|ΠΡ|ΛΟΧ|ΣΜΗΝ)$/.test(o[1])&&!/^(ΨΟΦ|ΝΑΥΛΟΧ)$/.test(o[1])||/(ΚΟΛΛ)$/.test(o[1]))&&(s+="ΑΓ")),null!==(o=/^(.+?)(ΗΣΕ|ΗΣΟΥ|ΗΣΑ)$/.exec(s))&&(s=o[1],/^(Ν|ΧΕΡΣΟΝ|ΔΩΔΕΚΑΝ|ΕΡΗΜΟΝ|ΜΕΓΑΛΟΝ|ΕΠΤΑΝ|Ι)$/.test(o[1])&&(s+="ΗΣ")),null!==(o=/^(.+?)(ΗΣΤΕ)$/.exec(s))&&(s=o[1],/^(ΑΣΒ|ΣΒ|ΑΧΡ|ΧΡ|ΑΠΛ|ΑΕΙΜΝ|ΔΥΣΧΡ|ΕΥΧΡ|ΚΟΙΝΟΧΡ|ΠΑΛΙΜΨ)$/.test(o[1])&&(s+="ΗΣΤ")),null!==(o=/^(.+?)(ΟΥΝΕ|ΗΣΟΥΝΕ|ΗΘΟΥΝΕ)$/.exec(s))&&(s=o[1],/^(Ν|Ρ|ΣΠΙ|ΣΤΡΑΒΟΜΟΥΤΣ|ΚΑΚΟΜΟΥΤΣ|ΕΞΩΝ)$/.test(o[1])&&(s+="ΟΥΝ")),null!==(o=/^(.+?)(ΟΥΜΕ|ΗΣΟΥΜΕ|ΗΘΟΥΜΕ)$/.exec(s))&&(s=o[1],/^(ΠΑΡΑΣΟΥΣ|Φ|Χ|ΩΡΙΟΠΛ|ΑΖ|ΑΛΛΟΣΟΥΣ|ΑΣΟΥΣ)$/.test(o[1])&&(s+="ΟΥΜ")),null!=(o=/^(.+?)(ΜΑΤΟΙ|ΜΑΤΟΥΣ|ΜΑΤΟ|ΜΑΤΑ|ΜΑΤΩΣ|ΜΑΤΩΝ|ΜΑΤΟΣ|ΜΑΤΕΣ|ΜΑΤΗ|ΜΑΤΗΣ|ΜΑΤΟΥ)$/.exec(s))&&(s=o[1]+"Μ",/^(ΓΡΑΜ)$/.test(o[1])?s+="Α":/^(ΓΕ|ΣΤΑ)$/.test(o[1])&&(s+="ΑΤ")),null!==(o=/^(.+?)(ΟΥΑ)$/.exec(s))&&(s=o[1]+"ΟΥ"),n.length===s.length&&null!==(o=/^(.+?)(Α|ΑΓΑΤΕ|ΑΓΑΝ|ΑΕΙ|ΑΜΑΙ|ΑΝ|ΑΣ|ΑΣΑΙ|ΑΤΑΙ|ΑΩ|Ε|ΕΙ|ΕΙΣ|ΕΙΤΕ|ΕΣΑΙ|ΕΣ|ΕΤΑΙ|Ι|ΙΕΜΑΙ|ΙΕΜΑΣΤΕ|ΙΕΤΑΙ|ΙΕΣΑΙ|ΙΕΣΑΣΤΕ|ΙΟΜΑΣΤΑΝ|ΙΟΜΟΥΝ|ΙΟΜΟΥΝΑ|ΙΟΝΤΑΝ|ΙΟΝΤΟΥΣΑΝ|ΙΟΣΑΣΤΑΝ|ΙΟΣΑΣΤΕ|ΙΟΣΟΥΝ|ΙΟΣΟΥΝΑ|ΙΟΤΑΝ|ΙΟΥΜΑ|ΙΟΥΜΑΣΤΕ|ΙΟΥΝΤΑΙ|ΙΟΥΝΤΑΝ|Η|ΗΔΕΣ|ΗΔΩΝ|ΗΘΕΙ|ΗΘΕΙΣ|ΗΘΕΙΤΕ|ΗΘΗΚΑΤΕ|ΗΘΗΚΑΝ|ΗΘΟΥΝ|ΗΘΩ|ΗΚΑΤΕ|ΗΚΑΝ|ΗΣ|ΗΣΑΝ|ΗΣΑΤΕ|ΗΣΕΙ|ΗΣΕΣ|ΗΣΟΥΝ|ΗΣΩ|Ο|ΟΙ|ΟΜΑΙ|ΟΜΑΣΤΑΝ|ΟΜΟΥΝ|ΟΜΟΥΝΑ|ΟΝΤΑΙ|ΟΝΤΑΝ|ΟΝΤΟΥΣΑΝ|ΟΣ|ΟΣΑΣΤΑΝ|ΟΣΑΣΤΕ|ΟΣΟΥΝ|ΟΣΟΥΝΑ|ΟΤΑΝ|ΟΥ|ΟΥΜΑΙ|ΟΥΜΑΣΤΕ|ΟΥΝ|ΟΥΝΤΑΙ|ΟΥΝΤΑΝ|ΟΥΣ|ΟΥΣΑΝ|ΟΥΣΑΤΕ|Υ||ΥΑ|ΥΣ|Ω|ΩΝ|ΟΙΣ)$/.exec(s))&&(s=o[1]),null!=(o=/^(.+?)(ΕΣΤΕΡ|ΕΣΤΑΤ|ΟΤΕΡ|ΟΤΑΤ|ΥΤΕΡ|ΥΤΑΤ|ΩΤΕΡ|ΩΤΑΤ)$/.exec(s))&&(/^(ΕΞ|ΕΣ|ΑΝ|ΚΑΤ|Κ|ΠΡ)$/.test(o[1])||(s=o[1]),/^(ΚΑ|Μ|ΕΛΕ|ΛΕ|ΔΕ)$/.test(o[1])&&(s+="ΥΤ")),s}var 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étiez étions été étée étées étés êtes".split(" ")),e.Pipeline.registerFunction(e.fr.stopWordFilter,"stopWordFilter-fr")}}); \ No newline at end of file diff --git a/assets/javascripts/lunr/min/lunr.he.min.js b/assets/javascripts/lunr/min/lunr.he.min.js new file mode 100644 index 00000000000..b863d3eae0a --- /dev/null +++ b/assets/javascripts/lunr/min/lunr.he.min.js @@ -0,0 +1 @@ +!function(e,r){"function"==typeof define&&define.amd?define(r):"object"==typeof exports?module.exports=r():r()(e.lunr)}(this,function(){return function(e){if(void 0===e)throw new Error("Lunr is not present. Please include / require Lunr before this script.");if(void 0===e.stemmerSupport)throw new Error("Lunr stemmer support is not present. Please include / require Lunr stemmer support before this script.");e.he=function(){this.pipeline.reset(),this.pipeline.add(e.he.trimmer,e.he.stopWordFilter,e.he.stemmer),this.searchPipeline&&(this.searchPipeline.reset(),this.searchPipeline.add(e.he.stemmer))},e.he.wordCharacters="֑-״א-תa-zA-Za-zA-Z0-90-9",e.he.trimmer=e.trimmerSupport.generateTrimmer(e.he.wordCharacters),e.Pipeline.registerFunction(e.he.trimmer,"trimmer-he"),e.he.stemmer=function(){var e=this;return e.result=!1,e.preRemoved=!1,e.sufRemoved=!1,e.pre={pre1:"ה ו י ת",pre2:"ב כ ל מ ש כש",pre3:"הב הכ הל המ הש בש לכ",pre4:"וב וכ ול ומ וש",pre5:"מה שה כל",pre6:"מב מכ מל ממ מש",pre7:"בה בו בי בת כה כו כי כת לה לו לי לת",pre8:"ובה ובו ובי ובת וכה וכו וכי וכת ולה ולו ולי ולת"},e.suf={suf1:"ך כ ם ן נ",suf2:"ים ות וך וכ ום ון ונ הם הן יכ יך ינ ים",suf3:"תי תך תכ תם תן תנ",suf4:"ותי ותך ותכ ותם ותן ותנ",suf5:"נו כם כן הם הן",suf6:"ונו וכם וכן והם והן",suf7:"תכם תכן תנו תהם תהן",suf8:"הוא היא הם הן אני אתה את אנו אתם אתן",suf9:"ני נו כי כו כם כן תי תך תכ תם תן",suf10:"י ך כ ם ן נ ת"},e.patterns=JSON.parse('{"hebrewPatterns": [{"pt1": [{"c": "ה", "l": 0}]}, {"pt2": [{"c": "ו", "l": 0}]}, {"pt3": [{"c": "י", "l": 0}]}, {"pt4": [{"c": "ת", "l": 0}]}, {"pt5": [{"c": "מ", "l": 0}]}, {"pt6": [{"c": "ל", "l": 0}]}, {"pt7": [{"c": "ב", "l": 0}]}, {"pt8": [{"c": "כ", "l": 0}]}, {"pt9": [{"c": "ש", "l": 0}]}, {"pt10": [{"c": "כש", "l": 0}]}, {"pt11": [{"c": "בה", "l": 0}]}, {"pt12": [{"c": "וב", "l": 0}]}, {"pt13": [{"c": "וכ", "l": 0}]}, {"pt14": [{"c": "ול", "l": 0}]}, {"pt15": [{"c": "ומ", "l": 0}]}, {"pt16": [{"c": "וש", "l": 0}]}, {"pt17": [{"c": "הב", "l": 0}]}, {"pt18": [{"c": "הכ", "l": 0}]}, {"pt19": [{"c": "הל", "l": 0}]}, {"pt20": [{"c": "המ", "l": 0}]}, {"pt21": [{"c": "הש", "l": 0}]}, {"pt22": [{"c": "מה", "l": 0}]}, {"pt23": [{"c": "שה", "l": 0}]}, {"pt24": [{"c": "כל", "l": 0}]}]}'),e.execArray=["cleanWord","removeDiacritics","removeStopWords","normalizeHebrewCharacters"],e.stem=function(){var r=0;for(e.result=!1,e.preRemoved=!1,e.sufRemoved=!1;r=0)return!0},e.normalizeHebrewCharacters=function(){return e.word=e.word.replace("ך","כ"),e.word=e.word.replace("ם","מ"),e.word=e.word.replace("ן","נ"),e.word=e.word.replace("ף","פ"),e.word=e.word.replace("ץ","צ"),!1},function(r){return"function"==typeof r.update?r.update(function(r){return e.setCurrent(r),e.stem(),e.getCurrent()}):(e.setCurrent(r),e.stem(),e.getCurrent())}}(),e.Pipeline.registerFunction(e.he.stemmer,"stemmer-he"),e.he.stopWordFilter=e.generateStopWordFilter("אבל או אולי אותו אותי אותך אותם אותן אותנו אז אחר אחרות אחרי אחריכן אחרים אחרת אי איזה איך אין איפה אל אלה אלו אם אנחנו אני אף אפשר את אתה אתכם אתכן אתם אתן באיזה באיזו בגלל בין בלבד בעבור בעזרת בכל בכן בלי במידה במקום שבו ברוב בשביל בשעה ש בתוך גם דרך הוא היא היה היי היכן היתה היתי הם הן הנה הסיבה שבגללה הרי ואילו ואת זאת זה זות יהיה יוכל יוכלו יותר מדי יכול יכולה יכולות יכולים יכל יכלה יכלו יש כאן כאשר כולם כולן כזה כי כיצד כך כל כלל כמו כן כפי כש לא לאו לאיזותך לאן לבין לה להיות להם להן לו לזה לזות לי לך לכם לכן למה למעלה למעלה מ למטה למטה מ למעט למקום שבו למרות לנו לעבר לעיכן לפיכך לפני מאד מאחורי מאיזו סיבה מאין מאיפה מבלי מבעד מדוע מה מהיכן מול מחוץ מי מידע מכאן מכל מכן מלבד מן מנין מסוגל מעט מעטים מעל מצד מקום בו מתחת מתי נגד נגר נו עד עז על עלי עליו עליה עליהם עליך עלינו עם עצמה עצמהם עצמהן עצמו עצמי עצמם עצמן עצמנו פה רק שוב של שלה שלהם שלהן שלו שלי שלך שלכה שלכם שלכן שלנו שם תהיה תחת".split(" ")),e.Pipeline.registerFunction(e.he.stopWordFilter,"stopWordFilter-he")}}); \ No newline at end of file diff --git a/assets/javascripts/lunr/min/lunr.hi.min.js b/assets/javascripts/lunr/min/lunr.hi.min.js new file mode 100644 index 00000000000..7dbc41402cf --- /dev/null +++ b/assets/javascripts/lunr/min/lunr.hi.min.js @@ -0,0 +1 @@ +!function(e,r){"function"==typeof define&&define.amd?define(r):"object"==typeof exports?module.exports=r():r()(e.lunr)}(this,function(){return function(e){if(void 0===e)throw new Error("Lunr is not present. Please include / require Lunr before this script.");if(void 0===e.stemmerSupport)throw new Error("Lunr stemmer support is not present. Please include / require Lunr stemmer support before this script.");e.hi=function(){this.pipeline.reset(),this.pipeline.add(e.hi.trimmer,e.hi.stopWordFilter,e.hi.stemmer),this.searchPipeline&&(this.searchPipeline.reset(),this.searchPipeline.add(e.hi.stemmer))},e.hi.wordCharacters="ऀ-ःऄ-एऐ-टठ-यर-िी-ॏॐ-य़ॠ-९॰-ॿa-zA-Za-zA-Z0-90-9",e.hi.trimmer=e.trimmerSupport.generateTrimmer(e.hi.wordCharacters),e.Pipeline.registerFunction(e.hi.trimmer,"trimmer-hi"),e.hi.stopWordFilter=e.generateStopWordFilter("अत अपना अपनी अपने अभी अंदर आदि आप इत्यादि इन इनका इन्हीं इन्हें इन्हों इस इसका इसकी इसके इसमें इसी इसे उन उनका उनकी उनके उनको उन्हीं उन्हें उन्हों उस उसके उसी उसे एक एवं एस ऐसे और कई कर करता करते करना करने करें कहते कहा का काफ़ी कि कितना किन्हें किन्हों किया किर किस किसी किसे की कुछ कुल के को कोई कौन कौनसा गया घर जब जहाँ जा जितना जिन जिन्हें जिन्हों जिस जिसे जीधर जैसा जैसे जो तक तब तरह तिन तिन्हें तिन्हों तिस तिसे तो था थी थे दबारा दिया दुसरा दूसरे दो द्वारा न नके नहीं ना निहायत नीचे ने पर पहले पूरा पे फिर बनी बही बहुत बाद बाला बिलकुल भी भीतर मगर मानो मे में यदि यह यहाँ यही या यिह ये रखें रहा रहे ऱ्वासा लिए लिये लेकिन व वग़ैरह वर्ग वह वहाँ वहीं वाले वुह वे वो सकता सकते सबसे सभी साथ साबुत साभ सारा से सो संग ही हुआ हुई हुए है हैं हो होता होती होते होना होने".split(" ")),e.hi.stemmer=function(){return function(e){return"function"==typeof e.update?e.update(function(e){return e}):e}}();var r=e.wordcut;r.init(),e.hi.tokenizer=function(i){if(!arguments.length||null==i||void 0==i)return[];if(Array.isArray(i))return i.map(function(r){return isLunr2?new e.Token(r.toLowerCase()):r.toLowerCase()});var t=i.toString().toLowerCase().replace(/^\s+/,"");return r.cut(t).split("|")},e.Pipeline.registerFunction(e.hi.stemmer,"stemmer-hi"),e.Pipeline.registerFunction(e.hi.stopWordFilter,"stopWordFilter-hi")}}); \ No newline at end of file diff --git a/assets/javascripts/lunr/min/lunr.hu.min.js b/assets/javascripts/lunr/min/lunr.hu.min.js new file mode 100644 index 00000000000..ed9d909f734 --- /dev/null +++ b/assets/javascripts/lunr/min/lunr.hu.min.js @@ -0,0 +1,18 @@ +/*! + * Lunr languages, `Hungarian` language + * https://github.com/MihaiValentin/lunr-languages + * + * Copyright 2014, Mihai Valentin + * http://www.mozilla.org/MPL/ + */ +/*! + * based on + * Snowball JavaScript Library v0.3 + * http://code.google.com/p/urim/ + * http://snowball.tartarus.org/ + * + * Copyright 2010, Oleg Mazko + * http://www.mozilla.org/MPL/ + */ + +!function(e,n){"function"==typeof define&&define.amd?define(n):"object"==typeof exports?module.exports=n():n()(e.lunr)}(this,function(){return function(e){if(void 0===e)throw new Error("Lunr is not present. Please include / require Lunr before this script.");if(void 0===e.stemmerSupport)throw new Error("Lunr stemmer support is not present. Please include / require Lunr stemmer support before this script.");e.hu=function(){this.pipeline.reset(),this.pipeline.add(e.hu.trimmer,e.hu.stopWordFilter,e.hu.stemmer),this.searchPipeline&&(this.searchPipeline.reset(),this.searchPipeline.add(e.hu.stemmer))},e.hu.wordCharacters="A-Za-zªºÀ-ÖØ-öø-ʸˠ-ˤᴀ-ᴥᴬ-ᵜᵢ-ᵥᵫ-ᵷᵹ-ᶾḀ-ỿⁱⁿₐ-ₜKÅℲⅎⅠ-ↈⱠ-ⱿꜢ-ꞇꞋ-ꞭꞰ-ꞷꟷ-ꟿꬰ-ꭚꭜ-ꭤff-stA-Za-z",e.hu.trimmer=e.trimmerSupport.generateTrimmer(e.hu.wordCharacters),e.Pipeline.registerFunction(e.hu.trimmer,"trimmer-hu"),e.hu.stemmer=function(){var n=e.stemmerSupport.Among,r=e.stemmerSupport.SnowballProgram,i=new function(){function e(){var e,n=L.cursor;if(d=L.limit,L.in_grouping(W,97,252))for(;;){if(e=L.cursor,L.out_grouping(W,97,252))return L.cursor=e,L.find_among(g,8)||(L.cursor=e,e=L.limit)return void(d=e);L.cursor++}if(L.cursor=n,L.out_grouping(W,97,252)){for(;!L.in_grouping(W,97,252);){if(L.cursor>=L.limit)return;L.cursor++}d=L.cursor}}function i(){return d<=L.cursor}function a(){var 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e(),L.limit_backward=n,L.cursor=L.limit,c(),L.cursor=L.limit,o(),L.cursor=L.limit,w(),L.cursor=L.limit,l(),L.cursor=L.limit,u(),L.cursor=L.limit,k(),L.cursor=L.limit,f(),L.cursor=L.limit,b(),L.cursor=L.limit,m(),!0}};return function(e){return"function"==typeof e.update?e.update(function(e){return i.setCurrent(e),i.stem(),i.getCurrent()}):(i.setCurrent(e),i.stem(),i.getCurrent())}}(),e.Pipeline.registerFunction(e.hu.stemmer,"stemmer-hu"),e.hu.stopWordFilter=e.generateStopWordFilter("a abban ahhoz ahogy ahol aki akik akkor alatt amely amelyek amelyekben amelyeket amelyet amelynek ami amikor amit amolyan amíg annak arra arról az azok azon azonban azt aztán azután azzal azért be belül benne bár cikk cikkek cikkeket csak de e ebben eddig egy egyes egyetlen egyik egyre egyéb egész ehhez ekkor el ellen elsõ elég elõ elõször elõtt emilyen ennek erre ez ezek ezen ezt ezzel ezért fel felé hanem hiszen hogy hogyan igen ill ill. illetve ilyen ilyenkor ismét ison itt jobban jó jól kell kellett keressünk keresztül ki kívül között közül legalább legyen lehet lehetett lenne lenni lesz lett maga magát majd majd meg mellett mely melyek mert mi mikor milyen minden mindenki mindent mindig mint mintha mit mivel miért most már más másik még míg nagy nagyobb nagyon ne nekem neki nem nincs néha néhány nélkül olyan ott pedig persze rá s saját sem semmi sok sokat sokkal szemben szerint szinte számára talán tehát teljes tovább továbbá több ugyanis utolsó után utána vagy vagyis vagyok valaki valami valamint való van vannak vele vissza viszont volna volt voltak voltam voltunk által általában át én éppen és így õ õk õket össze úgy új újabb újra".split(" ")),e.Pipeline.registerFunction(e.hu.stopWordFilter,"stopWordFilter-hu")}}); \ No newline at end of file diff --git a/assets/javascripts/lunr/min/lunr.hy.min.js b/assets/javascripts/lunr/min/lunr.hy.min.js new file mode 100644 index 00000000000..b37f7929855 --- /dev/null +++ b/assets/javascripts/lunr/min/lunr.hy.min.js @@ -0,0 +1 @@ +!function(e,r){"function"==typeof define&&define.amd?define(r):"object"==typeof exports?module.exports=r():r()(e.lunr)}(this,function(){return function(e){if(void 0===e)throw new Error("Lunr is not present. 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avevo avrai avranno avrebbe avrebbero avrei avremmo avremo avreste avresti avrete avrà avrò avuta avute avuti avuto c che chi ci coi col come con contro cui da dagl dagli dai dal dall dalla dalle dallo degl degli dei del dell della delle dello di dov dove e ebbe ebbero ebbi ed era erano eravamo eravate eri ero essendo faccia facciamo facciano facciate faccio facemmo facendo facesse facessero facessi facessimo faceste facesti faceva facevamo facevano facevate facevi facevo fai fanno farai faranno farebbe farebbero farei faremmo faremo fareste faresti farete farà farò fece fecero feci fosse fossero fossi fossimo foste fosti fu fui fummo furono gli ha hai hanno ho i il in io l la le lei li lo loro lui ma mi mia mie miei mio ne negl negli nei nel nell nella nelle nello noi non nostra nostre nostri nostro o per perché più quale quanta quante quanti quanto quella quelle quelli quello questa queste questi questo sarai saranno sarebbe sarebbero sarei saremmo saremo sareste saresti sarete sarà sarò se sei si sia siamo siano siate siete sono sta stai stando stanno starai staranno starebbe starebbero starei staremmo staremo stareste staresti starete starà starò stava stavamo stavano stavate stavi stavo stemmo stesse stessero stessi stessimo steste stesti stette stettero stetti stia stiamo stiano stiate sto su sua sue sugl sugli sui sul sull sulla sulle sullo suo suoi ti tra tu tua tue tuo tuoi tutti tutto un una uno vi voi vostra vostre vostri vostro è".split(" ")),e.Pipeline.registerFunction(e.it.stopWordFilter,"stopWordFilter-it")}}); \ No newline at end of file diff --git a/assets/javascripts/lunr/min/lunr.ja.min.js b/assets/javascripts/lunr/min/lunr.ja.min.js new file mode 100644 index 00000000000..5f254ebe91f --- /dev/null +++ b/assets/javascripts/lunr/min/lunr.ja.min.js @@ -0,0 +1 @@ +!function(e,r){"function"==typeof define&&define.amd?define(r):"object"==typeof exports?module.exports=r():r()(e.lunr)}(this,function(){return function(e){if(void 0===e)throw new Error("Lunr is not present. 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")),e.Pipeline.registerFunction(e.ro.stopWordFilter,"stopWordFilter-ro")}}); \ No newline at end of file diff --git a/assets/javascripts/lunr/min/lunr.ru.min.js b/assets/javascripts/lunr/min/lunr.ru.min.js new file mode 100644 index 00000000000..186cc485c23 --- /dev/null +++ b/assets/javascripts/lunr/min/lunr.ru.min.js @@ -0,0 +1,18 @@ +/*! + * Lunr languages, `Russian` language + * https://github.com/MihaiValentin/lunr-languages + * + * Copyright 2014, Mihai Valentin + * http://www.mozilla.org/MPL/ + */ +/*! + * based on + * Snowball JavaScript Library v0.3 + * http://code.google.com/p/urim/ + * http://snowball.tartarus.org/ + * + * Copyright 2010, Oleg Mazko + * http://www.mozilla.org/MPL/ + */ + +!function(e,n){"function"==typeof define&&define.amd?define(n):"object"==typeof exports?module.exports=n():n()(e.lunr)}(this,function(){return function(e){if(void 0===e)throw new Error("Lunr is not present. 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http://snowball.tartarus.org/ + * + * Copyright 2010, Oleg Mazko + * http://www.mozilla.org/MPL/ + */ + +!function(e,r){"function"==typeof define&&define.amd?define(r):"object"==typeof exports?module.exports=r():r()(e.lunr)}(this,function(){return function(e){if(void 0===e)throw new Error("Lunr is not present. 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Please include / require Lunr stemmer support before this script.");e.ta=function(){this.pipeline.reset(),this.pipeline.add(e.ta.trimmer,e.ta.stopWordFilter,e.ta.stemmer),this.searchPipeline&&(this.searchPipeline.reset(),this.searchPipeline.add(e.ta.stemmer))},e.ta.wordCharacters="஀-உஊ-ஏஐ-ஙச-ட஠-னப-யர-ஹ஺-ிீ-௉ொ-௏ௐ-௙௚-௟௠-௩௪-௯௰-௹௺-௿a-zA-Za-zA-Z0-90-9",e.ta.trimmer=e.trimmerSupport.generateTrimmer(e.ta.wordCharacters),e.Pipeline.registerFunction(e.ta.trimmer,"trimmer-ta"),e.ta.stopWordFilter=e.generateStopWordFilter("அங்கு அங்கே அது அதை அந்த அவர் அவர்கள் அவள் அவன் அவை ஆக ஆகவே ஆகையால் ஆதலால் ஆதலினால் ஆனாலும் ஆனால் இங்கு இங்கே இது இதை இந்த இப்படி இவர் இவர்கள் இவள் இவன் இவை இவ்வளவு உனக்கு உனது உன் உன்னால் எங்கு எங்கே எது எதை எந்த எப்படி எவர் எவர்கள் எவள் எவன் எவை எவ்வளவு எனக்கு எனது எனவே என் என்ன என்னால் ஏது ஏன் தனது தன்னால் தானே தான் நாங்கள் நாம் நான் நீ நீங்கள்".split(" ")),e.ta.stemmer=function(){return function(e){return"function"==typeof e.update?e.update(function(e){return e}):e}}();var t=e.wordcut;t.init(),e.ta.tokenizer=function(r){if(!arguments.length||null==r||void 0==r)return[];if(Array.isArray(r))return r.map(function(t){return isLunr2?new e.Token(t.toLowerCase()):t.toLowerCase()});var i=r.toString().toLowerCase().replace(/^\s+/,"");return t.cut(i).split("|")},e.Pipeline.registerFunction(e.ta.stemmer,"stemmer-ta"),e.Pipeline.registerFunction(e.ta.stopWordFilter,"stopWordFilter-ta")}}); \ No newline at end of file diff --git a/assets/javascripts/lunr/min/lunr.te.min.js b/assets/javascripts/lunr/min/lunr.te.min.js new file mode 100644 index 00000000000..9fa7a93b991 --- /dev/null +++ b/assets/javascripts/lunr/min/lunr.te.min.js @@ -0,0 +1 @@ +!function(e,t){"function"==typeof define&&define.amd?define(t):"object"==typeof exports?module.exports=t():t()(e.lunr)}(this,function(){return function(e){if(void 0===e)throw new Error("Lunr is not present. Please include / require Lunr before this script.");if(void 0===e.stemmerSupport)throw new Error("Lunr stemmer support is not present. Please include / require Lunr stemmer support before this script.");e.te=function(){this.pipeline.reset(),this.pipeline.add(e.te.trimmer,e.te.stopWordFilter,e.te.stemmer),this.searchPipeline&&(this.searchPipeline.reset(),this.searchPipeline.add(e.te.stemmer))},e.te.wordCharacters="ఀ-ఄఅ-ఔక-హా-ౌౕ-ౖౘ-ౚౠ-ౡౢ-ౣ౦-౯౸-౿఼ఽ్ౝ౷౤౥",e.te.trimmer=e.trimmerSupport.generateTrimmer(e.te.wordCharacters),e.Pipeline.registerFunction(e.te.trimmer,"trimmer-te"),e.te.stopWordFilter=e.generateStopWordFilter("అందరూ అందుబాటులో అడగండి అడగడం అడ్డంగా అనుగుణంగా అనుమతించు అనుమతిస్తుంది అయితే ఇప్పటికే ఉన్నారు ఎక్కడైనా ఎప్పుడు ఎవరైనా ఎవరో ఏ ఏదైనా ఏమైనప్పటికి ఒక ఒకరు కనిపిస్తాయి కాదు కూడా గా గురించి చుట్టూ చేయగలిగింది తగిన తర్వాత దాదాపు దూరంగా నిజంగా పై ప్రకారం ప్రక్కన మధ్య మరియు మరొక మళ్ళీ మాత్రమే మెచ్చుకో వద్ద వెంట వేరుగా వ్యతిరేకంగా సంబంధం".split(" ")),e.te.stemmer=function(){return function(e){return"function"==typeof e.update?e.update(function(e){return e}):e}}();var t=e.wordcut;t.init(),e.te.tokenizer=function(r){if(!arguments.length||null==r||void 0==r)return[];if(Array.isArray(r))return r.map(function(t){return isLunr2?new e.Token(t.toLowerCase()):t.toLowerCase()});var i=r.toString().toLowerCase().replace(/^\s+/,"");return t.cut(i).split("|")},e.Pipeline.registerFunction(e.te.stemmer,"stemmer-te"),e.Pipeline.registerFunction(e.te.stopWordFilter,"stopWordFilter-te")}}); \ No newline at end of file diff --git a/assets/javascripts/lunr/min/lunr.th.min.js b/assets/javascripts/lunr/min/lunr.th.min.js new file mode 100644 index 00000000000..dee3aac6e5c --- /dev/null +++ b/assets/javascripts/lunr/min/lunr.th.min.js @@ -0,0 +1 @@ +!function(e,r){"function"==typeof define&&define.amd?define(r):"object"==typeof exports?module.exports=r():r()(e.lunr)}(this,function(){return function(e){if(void 0===e)throw new Error("Lunr is not present. Please include / require Lunr before this script.");if(void 0===e.stemmerSupport)throw new Error("Lunr stemmer support is not present. Please include / require Lunr stemmer support before this script.");var r="2"==e.version[0];e.th=function(){this.pipeline.reset(),this.pipeline.add(e.th.trimmer),r?this.tokenizer=e.th.tokenizer:(e.tokenizer&&(e.tokenizer=e.th.tokenizer),this.tokenizerFn&&(this.tokenizerFn=e.th.tokenizer))},e.th.wordCharacters="[฀-๿]",e.th.trimmer=e.trimmerSupport.generateTrimmer(e.th.wordCharacters),e.Pipeline.registerFunction(e.th.trimmer,"trimmer-th");var t=e.wordcut;t.init(),e.th.tokenizer=function(i){if(!arguments.length||null==i||void 0==i)return[];if(Array.isArray(i))return i.map(function(t){return r?new e.Token(t):t});var n=i.toString().replace(/^\s+/,"");return t.cut(n).split("|")}}}); \ No newline at end of file diff --git a/assets/javascripts/lunr/min/lunr.tr.min.js b/assets/javascripts/lunr/min/lunr.tr.min.js new file mode 100644 index 00000000000..563f6ec1f52 --- /dev/null +++ b/assets/javascripts/lunr/min/lunr.tr.min.js @@ -0,0 +1,18 @@ +/*! + * Lunr languages, `Turkish` language + * https://github.com/MihaiValentin/lunr-languages + * + * Copyright 2014, Mihai Valentin + * http://www.mozilla.org/MPL/ + */ +/*! + * based on + * Snowball JavaScript Library v0.3 + * http://code.google.com/p/urim/ + * http://snowball.tartarus.org/ + * + * Copyright 2010, Oleg Mazko + * http://www.mozilla.org/MPL/ + */ + +!function(r,i){"function"==typeof define&&define.amd?define(i):"object"==typeof exports?module.exports=i():i()(r.lunr)}(this,function(){return function(r){if(void 0===r)throw new Error("Lunr is not present. Please include / require Lunr before this script.");if(void 0===r.stemmerSupport)throw new Error("Lunr stemmer support is not present. Please include / require Lunr stemmer support before this script.");r.tr=function(){this.pipeline.reset(),this.pipeline.add(r.tr.trimmer,r.tr.stopWordFilter,r.tr.stemmer),this.searchPipeline&&(this.searchPipeline.reset(),this.searchPipeline.add(r.tr.stemmer))},r.tr.wordCharacters="A-Za-zªºÀ-ÖØ-öø-ʸˠ-ˤᴀ-ᴥᴬ-ᵜᵢ-ᵥᵫ-ᵷᵹ-ᶾḀ-ỿⁱⁿₐ-ₜKÅℲⅎⅠ-ↈⱠ-ⱿꜢ-ꞇꞋ-ꞭꞰ-ꞷꟷ-ꟿꬰ-ꭚꭜ-ꭤff-stA-Za-z",r.tr.trimmer=r.trimmerSupport.generateTrimmer(r.tr.wordCharacters),r.Pipeline.registerFunction(r.tr.trimmer,"trimmer-tr"),r.tr.stemmer=function(){var i=r.stemmerSupport.Among,e=r.stemmerSupport.SnowballProgram,n=new function(){function r(r,i,e){for(;;){var n=Dr.limit-Dr.cursor;if(Dr.in_grouping_b(r,i,e)){Dr.cursor=Dr.limit-n;break}if(Dr.cursor=Dr.limit-n,Dr.cursor<=Dr.limit_backward)return!1;Dr.cursor--}return!0}function n(){var i,e;i=Dr.limit-Dr.cursor,r(Wr,97,305);for(var 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r=Dr.limit-Dr.cursor;return!(T()||(Dr.cursor=Dr.limit-r,E()||(Dr.cursor=Dr.limit-r,j()||(Dr.cursor=Dr.limit-r,Z()))))}function D(){if(A()){var r=Dr.limit-Dr.cursor;if(S()||(Dr.cursor=Dr.limit-r,W()||(Dr.cursor=Dr.limit-r,C()||(Dr.cursor=Dr.limit-r,P()||(Dr.cursor=Dr.limit-r,F()||(Dr.cursor=Dr.limit-r))))),T())return!1}return!0}function G(){if(W()){Dr.bra=Dr.cursor,Dr.slice_del();var r=Dr.limit-Dr.cursor;return Dr.ket=Dr.cursor,x()||(Dr.cursor=Dr.limit-r,E()||(Dr.cursor=Dr.limit-r,j()||(Dr.cursor=Dr.limit-r,T()||(Dr.cursor=Dr.limit-r)))),nr=!1,!1}return!0}function H(){if(!L())return!0;var r=Dr.limit-Dr.cursor;return!E()&&(Dr.cursor=Dr.limit-r,!j())}function I(){var r,i=Dr.limit-Dr.cursor;return!(S()||(Dr.cursor=Dr.limit-i,F()||(Dr.cursor=Dr.limit-i,P()||(Dr.cursor=Dr.limit-i,C()))))||(Dr.bra=Dr.cursor,Dr.slice_del(),r=Dr.limit-Dr.cursor,Dr.ket=Dr.cursor,T()||(Dr.cursor=Dr.limit-r),!1)}function J(){var 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r,i,e=Dr.limit-Dr.cursor;if(Dr.ket=Dr.cursor,!p()&&(Dr.cursor=Dr.limit-e,!f()&&(Dr.cursor=Dr.limit-e,!_())))return!1;if(Dr.bra=Dr.cursor,Dr.slice_del(),Dr.ket=Dr.cursor,r=Dr.limit-Dr.cursor,a())Dr.bra=Dr.cursor,Dr.slice_del(),i=Dr.limit-Dr.cursor,Dr.ket=Dr.cursor,W()||(Dr.cursor=Dr.limit-i);else if(Dr.cursor=Dr.limit-r,!W())return!0;return Dr.bra=Dr.cursor,Dr.slice_del(),Dr.ket=Dr.cursor,K(),!0}function R(){var r,i,e=Dr.limit-Dr.cursor;if(Dr.ket=Dr.cursor,W())return Dr.bra=Dr.cursor,Dr.slice_del(),void K();if(Dr.cursor=Dr.limit-e,Dr.ket=Dr.cursor,q())if(Dr.bra=Dr.cursor,Dr.slice_del(),r=Dr.limit-Dr.cursor,Dr.ket=Dr.cursor,d())Dr.bra=Dr.cursor,Dr.slice_del();else{if(Dr.cursor=Dr.limit-r,Dr.ket=Dr.cursor,!a()&&(Dr.cursor=Dr.limit-r,!m())){if(Dr.cursor=Dr.limit-r,Dr.ket=Dr.cursor,!W())return;if(Dr.bra=Dr.cursor,Dr.slice_del(),!K())return}Dr.bra=Dr.cursor,Dr.slice_del(),Dr.ket=Dr.cursor,W()&&(Dr.bra=Dr.cursor,Dr.slice_del(),K())}else 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Register as an anonymous module. + define(factory) + } else if (typeof exports === 'object') { + /** + * Node. Does not work with strict CommonJS, but + * only CommonJS-like environments that support module.exports, + * like Node. + */ + module.exports = factory() + } else { + // Browser globals (root is window) + factory()(root.lunr); + } +}(this, function () { + /** + * Just return a value to define the module export. + * This example returns an object, but the module + * can return a function as the exported value. + */ + + return function(lunr) { + // TinySegmenter 0.1 -- Super compact Japanese tokenizer in Javascript + // (c) 2008 Taku Kudo + // TinySegmenter is freely distributable under the terms of a new BSD licence. + // For details, see http://chasen.org/~taku/software/TinySegmenter/LICENCE.txt + + function TinySegmenter() { + var patterns = { + "[一二三四五六七八九十百千万億兆]":"M", + "[一-龠々〆ヵヶ]":"H", + "[ぁ-ん]":"I", + "[ァ-ヴーア-ン゙ー]":"K", + "[a-zA-Za-zA-Z]":"A", + "[0-90-9]":"N" + } + this.chartype_ = []; + for (var i in patterns) { + var regexp = new RegExp(i); + this.chartype_.push([regexp, patterns[i]]); + } + + this.BIAS__ = -332 + this.BC1__ = {"HH":6,"II":2461,"KH":406,"OH":-1378}; + this.BC2__ = {"AA":-3267,"AI":2744,"AN":-878,"HH":-4070,"HM":-1711,"HN":4012,"HO":3761,"IA":1327,"IH":-1184,"II":-1332,"IK":1721,"IO":5492,"KI":3831,"KK":-8741,"MH":-3132,"MK":3334,"OO":-2920}; + this.BC3__ = {"HH":996,"HI":626,"HK":-721,"HN":-1307,"HO":-836,"IH":-301,"KK":2762,"MK":1079,"MM":4034,"OA":-1652,"OH":266}; + this.BP1__ = {"BB":295,"OB":304,"OO":-125,"UB":352}; + this.BP2__ = {"BO":60,"OO":-1762}; + this.BQ1__ = {"BHH":1150,"BHM":1521,"BII":-1158,"BIM":886,"BMH":1208,"BNH":449,"BOH":-91,"BOO":-2597,"OHI":451,"OIH":-296,"OKA":1851,"OKH":-1020,"OKK":904,"OOO":2965}; + this.BQ2__ = {"BHH":118,"BHI":-1159,"BHM":466,"BIH":-919,"BKK":-1720,"BKO":864,"OHH":-1139,"OHM":-181,"OIH":153,"UHI":-1146}; + this.BQ3__ = {"BHH":-792,"BHI":2664,"BII":-299,"BKI":419,"BMH":937,"BMM":8335,"BNN":998,"BOH":775,"OHH":2174,"OHM":439,"OII":280,"OKH":1798,"OKI":-793,"OKO":-2242,"OMH":-2402,"OOO":11699}; + this.BQ4__ = {"BHH":-3895,"BIH":3761,"BII":-4654,"BIK":1348,"BKK":-1806,"BMI":-3385,"BOO":-12396,"OAH":926,"OHH":266,"OHK":-2036,"ONN":-973}; 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+ score += this.ts_(this.UC6__[c6]); + score += this.ts_(this.BC1__[c2 + c3]); + score += this.ts_(this.BC2__[c3 + c4]); + score += this.ts_(this.BC3__[c4 + c5]); + score += this.ts_(this.TC1__[c1 + c2 + c3]); + score += this.ts_(this.TC2__[c2 + c3 + c4]); + score += this.ts_(this.TC3__[c3 + c4 + c5]); + score += this.ts_(this.TC4__[c4 + c5 + c6]); + // score += this.ts_(this.TC5__[c4 + c5 + c6]); + score += this.ts_(this.UQ1__[p1 + c1]); + score += this.ts_(this.UQ2__[p2 + c2]); + score += this.ts_(this.UQ3__[p3 + c3]); + score += this.ts_(this.BQ1__[p2 + c2 + c3]); + score += this.ts_(this.BQ2__[p2 + c3 + c4]); + score += this.ts_(this.BQ3__[p3 + c2 + c3]); + score += this.ts_(this.BQ4__[p3 + c3 + c4]); + score += this.ts_(this.TQ1__[p2 + c1 + c2 + c3]); + score += this.ts_(this.TQ2__[p2 + c2 + c3 + c4]); + score += this.ts_(this.TQ3__[p3 + c1 + c2 + c3]); + score += this.ts_(this.TQ4__[p3 + c2 + c3 + c4]); + var p = "O"; + if (score > 0) { + result.push(word); + word = ""; + p = "B"; + } + p1 = p2; + p2 = p3; + p3 = p; + word += seg[i]; + } + result.push(word); + + return result; + } + + lunr.TinySegmenter = TinySegmenter; + }; + +})); \ No newline at end of file diff --git a/assets/javascripts/lunr/wordcut.js b/assets/javascripts/lunr/wordcut.js new file mode 100644 index 00000000000..0d898c9ed14 --- /dev/null +++ b/assets/javascripts/lunr/wordcut.js @@ -0,0 +1,6708 @@ +(function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}(g.lunr || (g.lunr = {})).wordcut = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o 1; + }) + this.addWords(words, false) + } + if(finalize){ + this.finalizeDict(); + } + }, + + dictSeek: function (l, r, ch, strOffset, pos) { + var ans = null; + while (l <= r) { + var m = Math.floor((l + r) / 2), + dict_item = this.dict[m], + len = dict_item.length; + if (len <= strOffset) { + l = m + 1; + } else { + var ch_ = dict_item[strOffset]; + if (ch_ < ch) { + l = m + 1; + } else if (ch_ > ch) { + r = m - 1; + } else { + ans = m; + if (pos == LEFT) { + r = m - 1; + } else { + l = m + 1; + } + } + } + } + return ans; + }, + + isFinal: function (acceptor) { + return this.dict[acceptor.l].length == acceptor.strOffset; + }, + + createAcceptor: function () { + return { + l: 0, + r: this.dict.length - 1, + strOffset: 0, + isFinal: false, + dict: this, + transit: function (ch) { + return this.dict.transit(this, ch); + }, + isError: false, + tag: "DICT", + w: 1, + type: "DICT" + }; + }, + + transit: function (acceptor, ch) { + var l = this.dictSeek(acceptor.l, + acceptor.r, + ch, + acceptor.strOffset, + LEFT); + if (l !== null) { + var r = this.dictSeek(l, + acceptor.r, + ch, + acceptor.strOffset, + RIGHT); + acceptor.l = l; + acceptor.r = r; + acceptor.strOffset++; + acceptor.isFinal = this.isFinal(acceptor); + } else { + acceptor.isError = true; + } + return acceptor; + }, + + sortuniq: function(a){ + return a.sort().filter(function(item, pos, arr){ + return !pos || item != arr[pos - 1]; + }) + }, + + flatten: function(a){ + //[[1,2],[3]] -> [1,2,3] + return [].concat.apply([], a); + } +}; +module.exports = WordcutDict; + +}).call(this,"/dist/tmp") +},{"glob":16,"path":22}],3:[function(require,module,exports){ +var WordRule = { + createAcceptor: function(tag) { + if (tag["WORD_RULE"]) + return null; + + return {strOffset: 0, + isFinal: false, + transit: function(ch) { + var lch = ch.toLowerCase(); + if (lch >= "a" && lch <= "z") { + this.isFinal = true; + this.strOffset++; + } else { + this.isError = true; + } + return this; + }, + isError: false, + tag: "WORD_RULE", + type: "WORD_RULE", + w: 1}; + } +}; + +var NumberRule = { + createAcceptor: function(tag) { + if (tag["NUMBER_RULE"]) + return null; + + return {strOffset: 0, + isFinal: false, + transit: function(ch) { + if (ch >= "0" && ch <= "9") { + this.isFinal = true; + this.strOffset++; + } else { + this.isError = true; + } + return this; + }, + isError: false, + tag: "NUMBER_RULE", + type: "NUMBER_RULE", + w: 1}; + } +}; + +var SpaceRule = { + tag: "SPACE_RULE", + createAcceptor: function(tag) { + + if (tag["SPACE_RULE"]) + return null; + + return {strOffset: 0, + isFinal: false, + transit: function(ch) { + if (ch == " " || ch == "\t" || ch == "\r" || ch == "\n" || + ch == "\u00A0" || ch=="\u2003"//nbsp and emsp + ) { + this.isFinal = true; + this.strOffset++; + } else { + this.isError = true; + } + return this; + }, + isError: false, + tag: SpaceRule.tag, + w: 1, + type: "SPACE_RULE"}; + } +} + +var SingleSymbolRule = { + tag: "SINSYM", + createAcceptor: function(tag) { + return {strOffset: 0, + isFinal: false, + transit: function(ch) { + if (this.strOffset == 0 && ch.match(/^[\@\(\)\/\,\-\."`]$/)) { + this.isFinal = true; + this.strOffset++; + } else { + this.isError = true; + } + return this; + }, + isError: false, + tag: "SINSYM", + w: 1, + type: "SINSYM"}; + } +} + + +var LatinRules = [WordRule, SpaceRule, SingleSymbolRule, NumberRule]; + +module.exports = LatinRules; + +},{}],4:[function(require,module,exports){ +var _ = require("underscore") + , WordcutCore = require("./wordcut_core"); +var PathInfoBuilder = { + + /* + buildByPartAcceptors: function(path, acceptors, i) { + var + var genInfos = partAcceptors.reduce(function(genInfos, acceptor) { + + }, []); + + return genInfos; + } + */ + + buildByAcceptors: function(path, finalAcceptors, i) { + var self = this; + var infos = finalAcceptors.map(function(acceptor) { + var p = i - acceptor.strOffset + 1 + , _info = path[p]; + + var info = {p: p, + mw: _info.mw + (acceptor.mw === undefined ? 0 : acceptor.mw), + w: acceptor.w + _info.w, + unk: (acceptor.unk ? acceptor.unk : 0) + _info.unk, + type: acceptor.type}; + + if (acceptor.type == "PART") { + for(var j = p + 1; j <= i; j++) { + path[j].merge = p; + } + info.merge = p; + } + + return info; + }); + return infos.filter(function(info) { return info; }); + }, + + fallback: function(path, leftBoundary, text, i) { + var _info = path[leftBoundary]; + if (text[i].match(/[\u0E48-\u0E4E]/)) { + if (leftBoundary != 0) + leftBoundary = path[leftBoundary].p; + return {p: leftBoundary, + mw: 0, + w: 1 + _info.w, + unk: 1 + _info.unk, + type: "UNK"}; +/* } else if(leftBoundary > 0 && path[leftBoundary].type !== "UNK") { + leftBoundary = path[leftBoundary].p; + return {p: leftBoundary, + w: 1 + _info.w, + unk: 1 + _info.unk, + type: "UNK"}; */ + } else { + return {p: leftBoundary, + mw: _info.mw, + w: 1 + _info.w, + unk: 1 + _info.unk, + type: "UNK"}; + } + }, + + build: function(path, finalAcceptors, i, leftBoundary, text) { + var basicPathInfos = this.buildByAcceptors(path, finalAcceptors, i); + if (basicPathInfos.length > 0) { + return basicPathInfos; + } else { + return [this.fallback(path, leftBoundary, text, i)]; + } + } +}; + +module.exports = function() { + return _.clone(PathInfoBuilder); +} + +},{"./wordcut_core":8,"underscore":25}],5:[function(require,module,exports){ +var _ = require("underscore"); + + +var PathSelector = { + selectPath: function(paths) { + var path = paths.reduce(function(selectedPath, path) { + if (selectedPath == null) { + return path; + } else { + if (path.unk < selectedPath.unk) + return path; + if (path.unk == selectedPath.unk) { + if (path.mw < selectedPath.mw) + return path + if (path.mw == selectedPath.mw) { + if (path.w < selectedPath.w) + return path; + } + } + return selectedPath; + } + }, null); + return path; + }, + + createPath: function() { + return [{p:null, w:0, unk:0, type: "INIT", mw:0}]; + } +}; + +module.exports = function() { + return _.clone(PathSelector); +}; + +},{"underscore":25}],6:[function(require,module,exports){ +function isMatch(pat, offset, ch) { + if (pat.length <= offset) + return false; + var _ch = pat[offset]; + return _ch == ch || + (_ch.match(/[กข]/) && ch.match(/[ก-ฮ]/)) || + (_ch.match(/[มบ]/) && ch.match(/[ก-ฮ]/)) || + (_ch.match(/\u0E49/) && ch.match(/[\u0E48-\u0E4B]/)); +} + +var Rule0 = { + pat: "เหก็ม", + createAcceptor: function(tag) { + return {strOffset: 0, + isFinal: false, + transit: function(ch) { + if (isMatch(Rule0.pat, this.strOffset,ch)) { + this.isFinal = (this.strOffset + 1 == Rule0.pat.length); + this.strOffset++; + } else { + this.isError = true; + } + return this; + }, + isError: false, + tag: "THAI_RULE", + type: "THAI_RULE", + w: 1}; + } +}; + +var PartRule = { + createAcceptor: function(tag) { + return {strOffset: 0, + patterns: [ + "แก", "เก", "ก้", "กก์", "กา", "กี", "กิ", "กืก" + ], + isFinal: false, + transit: function(ch) { + var offset = this.strOffset; + this.patterns = this.patterns.filter(function(pat) { + return isMatch(pat, offset, ch); + }); + + if (this.patterns.length > 0) { + var len = 1 + offset; + this.isFinal = this.patterns.some(function(pat) { + return pat.length == len; + }); + this.strOffset++; + } else { + this.isError = true; + } + return this; + }, + isError: false, + tag: "PART", + type: "PART", + unk: 1, + w: 1}; + } +}; + +var ThaiRules = [Rule0, PartRule]; + +module.exports = ThaiRules; + +},{}],7:[function(require,module,exports){ +var sys = require("sys") + , WordcutDict = require("./dict") + , WordcutCore = require("./wordcut_core") + , PathInfoBuilder = require("./path_info_builder") + , PathSelector = require("./path_selector") + , Acceptors = require("./acceptors") + , latinRules = require("./latin_rules") + , thaiRules = require("./thai_rules") + , _ = require("underscore"); + + +var Wordcut = Object.create(WordcutCore); +Wordcut.defaultPathInfoBuilder = PathInfoBuilder; +Wordcut.defaultPathSelector = PathSelector; +Wordcut.defaultAcceptors = Acceptors; +Wordcut.defaultLatinRules = latinRules; +Wordcut.defaultThaiRules = thaiRules; +Wordcut.defaultDict = WordcutDict; + + +Wordcut.initNoDict = function(dict_path) { + var self = this; + self.pathInfoBuilder = new self.defaultPathInfoBuilder; + self.pathSelector = new self.defaultPathSelector; + self.acceptors = new self.defaultAcceptors; + self.defaultLatinRules.forEach(function(rule) { + self.acceptors.creators.push(rule); + }); + self.defaultThaiRules.forEach(function(rule) { + self.acceptors.creators.push(rule); + }); +}; + +Wordcut.init = function(dict_path, withDefault, additionalWords) { + withDefault = withDefault || false; + this.initNoDict(); + var dict = _.clone(this.defaultDict); + dict.init(dict_path, withDefault, additionalWords); + this.acceptors.creators.push(dict); +}; + +module.exports = Wordcut; + +},{"./acceptors":1,"./dict":2,"./latin_rules":3,"./path_info_builder":4,"./path_selector":5,"./thai_rules":6,"./wordcut_core":8,"sys":28,"underscore":25}],8:[function(require,module,exports){ +var WordcutCore = { + + buildPath: function(text) { + var self = this + , path = self.pathSelector.createPath() + , leftBoundary = 0; + self.acceptors.reset(); + for (var i = 0; i < text.length; i++) { + var ch = text[i]; + self.acceptors.transit(ch); + + var possiblePathInfos = self + .pathInfoBuilder + .build(path, + self.acceptors.getFinalAcceptors(), + i, + leftBoundary, + text); + var selectedPath = self.pathSelector.selectPath(possiblePathInfos) + + path.push(selectedPath); + if (selectedPath.type !== "UNK") { + leftBoundary = i; + } + } + return path; + }, + + pathToRanges: function(path) { + var e = path.length - 1 + , ranges = []; + + while (e > 0) { + var info = path[e] + , s = info.p; + + if (info.merge !== undefined && ranges.length > 0) { + var r = ranges[ranges.length - 1]; + r.s = info.merge; + s = r.s; + } else { + ranges.push({s:s, e:e}); + } + e = s; + } + return ranges.reverse(); + }, + + rangesToText: function(text, ranges, delimiter) { + return ranges.map(function(r) { + return text.substring(r.s, r.e); + }).join(delimiter); + }, + + cut: function(text, delimiter) { + var path = this.buildPath(text) + , ranges = this.pathToRanges(path); + return this + .rangesToText(text, ranges, + (delimiter === undefined ? "|" : delimiter)); + }, + + cutIntoRanges: function(text, noText) { + var path = this.buildPath(text) + , ranges = this.pathToRanges(path); + + if (!noText) { + ranges.forEach(function(r) { + r.text = text.substring(r.s, r.e); + }); + } + return ranges; + }, + + cutIntoArray: function(text) { + var path = this.buildPath(text) + , ranges = this.pathToRanges(path); + + return ranges.map(function(r) { + return text.substring(r.s, r.e) + }); + } +}; + +module.exports = WordcutCore; + +},{}],9:[function(require,module,exports){ +// http://wiki.commonjs.org/wiki/Unit_Testing/1.0 +// +// THIS IS NOT TESTED NOR LIKELY TO WORK OUTSIDE V8! +// +// Originally from narwhal.js (http://narwhaljs.org) +// Copyright (c) 2009 Thomas Robinson <280north.com> +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the 'Software'), to +// deal in the Software without restriction, including without limitation the +// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or +// sell copies of the Software, and to permit persons to whom the Software is +// furnished to do so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in +// all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +// AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN +// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +// when used in node, this will actually load the util module we depend on +// versus loading the builtin util module as happens otherwise +// this is a bug in node module loading as far as I am concerned +var util = require('util/'); + +var pSlice = Array.prototype.slice; +var hasOwn = Object.prototype.hasOwnProperty; + +// 1. The assert module provides functions that throw +// AssertionError's when particular conditions are not met. The +// assert module must conform to the following interface. + +var assert = module.exports = ok; + +// 2. The AssertionError is defined in assert. +// new assert.AssertionError({ message: message, +// actual: actual, +// expected: expected }) + +assert.AssertionError = function AssertionError(options) { + this.name = 'AssertionError'; + this.actual = options.actual; + this.expected = options.expected; + this.operator = options.operator; + if (options.message) { + this.message = options.message; + this.generatedMessage = false; + } else { + this.message = getMessage(this); + this.generatedMessage = true; + } + var stackStartFunction = options.stackStartFunction || fail; + + if (Error.captureStackTrace) { + Error.captureStackTrace(this, stackStartFunction); + } + else { + // non v8 browsers so we can have a stacktrace + var err = new Error(); + if (err.stack) { + var out = err.stack; + + // try to strip useless frames + var fn_name = stackStartFunction.name; + var idx = out.indexOf('\n' + fn_name); + if (idx >= 0) { + // once we have located the function frame + // we need to strip out everything before it (and its line) + var next_line = out.indexOf('\n', idx + 1); + out = out.substring(next_line + 1); + } + + this.stack = out; + } + } +}; + +// assert.AssertionError instanceof Error +util.inherits(assert.AssertionError, Error); + +function replacer(key, value) { + if (util.isUndefined(value)) { + return '' + value; + } + if (util.isNumber(value) && !isFinite(value)) { + return value.toString(); + } + if (util.isFunction(value) || util.isRegExp(value)) { + return value.toString(); + } + return value; +} + +function truncate(s, n) { + if (util.isString(s)) { + return s.length < n ? s : s.slice(0, n); + } else { + return s; + } +} + +function getMessage(self) { + return truncate(JSON.stringify(self.actual, replacer), 128) + ' ' + + self.operator + ' ' + + truncate(JSON.stringify(self.expected, replacer), 128); +} + +// At present only the three keys mentioned above are used and +// understood by the spec. Implementations or sub modules can pass +// other keys to the AssertionError's constructor - they will be +// ignored. + +// 3. All of the following functions must throw an AssertionError +// when a corresponding condition is not met, with a message that +// may be undefined if not provided. All assertion methods provide +// both the actual and expected values to the assertion error for +// display purposes. + +function fail(actual, expected, message, operator, stackStartFunction) { + throw new assert.AssertionError({ + message: message, + actual: actual, + expected: expected, + operator: operator, + stackStartFunction: stackStartFunction + }); +} + +// EXTENSION! allows for well behaved errors defined elsewhere. +assert.fail = fail; + +// 4. Pure assertion tests whether a value is truthy, as determined +// by !!guard. +// assert.ok(guard, message_opt); +// This statement is equivalent to assert.equal(true, !!guard, +// message_opt);. To test strictly for the value true, use +// assert.strictEqual(true, guard, message_opt);. + +function ok(value, message) { + if (!value) fail(value, true, message, '==', assert.ok); +} +assert.ok = ok; + +// 5. The equality assertion tests shallow, coercive equality with +// ==. +// assert.equal(actual, expected, message_opt); + +assert.equal = function equal(actual, expected, message) { + if (actual != expected) fail(actual, expected, message, '==', assert.equal); +}; + +// 6. The non-equality assertion tests for whether two objects are not equal +// with != assert.notEqual(actual, expected, message_opt); + +assert.notEqual = function notEqual(actual, expected, message) { + if (actual == expected) { + fail(actual, expected, message, '!=', assert.notEqual); + } +}; + +// 7. The equivalence assertion tests a deep equality relation. +// assert.deepEqual(actual, expected, message_opt); + +assert.deepEqual = function deepEqual(actual, expected, message) { + if (!_deepEqual(actual, expected)) { + fail(actual, expected, message, 'deepEqual', assert.deepEqual); + } +}; + +function _deepEqual(actual, expected) { + // 7.1. All identical values are equivalent, as determined by ===. + if (actual === expected) { + return true; + + } else if (util.isBuffer(actual) && util.isBuffer(expected)) { + if (actual.length != expected.length) return false; + + for (var i = 0; i < actual.length; i++) { + if (actual[i] !== expected[i]) return false; + } + + return true; + + // 7.2. If the expected value is a Date object, the actual value is + // equivalent if it is also a Date object that refers to the same time. + } else if (util.isDate(actual) && util.isDate(expected)) { + return actual.getTime() === expected.getTime(); + + // 7.3 If the expected value is a RegExp object, the actual value is + // equivalent if it is also a RegExp object with the same source and + // properties (`global`, `multiline`, `lastIndex`, `ignoreCase`). + } else if (util.isRegExp(actual) && util.isRegExp(expected)) { + return actual.source === expected.source && + actual.global === expected.global && + actual.multiline === expected.multiline && + actual.lastIndex === expected.lastIndex && + actual.ignoreCase === expected.ignoreCase; + + // 7.4. Other pairs that do not both pass typeof value == 'object', + // equivalence is determined by ==. + } else if (!util.isObject(actual) && !util.isObject(expected)) { + return actual == expected; + + // 7.5 For all other Object pairs, including Array objects, equivalence is + // determined by having the same number of owned properties (as verified + // with Object.prototype.hasOwnProperty.call), the same set of keys + // (although not necessarily the same order), equivalent values for every + // corresponding key, and an identical 'prototype' property. Note: this + // accounts for both named and indexed properties on Arrays. + } else { + return objEquiv(actual, expected); + } +} + +function isArguments(object) { + return Object.prototype.toString.call(object) == '[object Arguments]'; +} + +function objEquiv(a, b) { + if (util.isNullOrUndefined(a) || util.isNullOrUndefined(b)) + return false; + // an identical 'prototype' property. + if (a.prototype !== b.prototype) return false; + // if one is a primitive, the other must be same + if (util.isPrimitive(a) || util.isPrimitive(b)) { + return a === b; + } + var aIsArgs = isArguments(a), + bIsArgs = isArguments(b); + if ((aIsArgs && !bIsArgs) || (!aIsArgs && bIsArgs)) + return false; + if (aIsArgs) { + a = pSlice.call(a); + b = pSlice.call(b); + return _deepEqual(a, b); + } + var ka = objectKeys(a), + kb = objectKeys(b), + key, i; + // having the same number of owned properties (keys incorporates + // hasOwnProperty) + if (ka.length != kb.length) + return false; + //the same set of keys (although not necessarily the same order), + ka.sort(); + kb.sort(); + //~~~cheap key test + for (i = ka.length - 1; i >= 0; i--) { + if (ka[i] != kb[i]) + return false; + } + //equivalent values for every corresponding key, and + //~~~possibly expensive deep test + for (i = ka.length - 1; i >= 0; i--) { + key = ka[i]; + if (!_deepEqual(a[key], b[key])) return false; + } + return true; +} + +// 8. The non-equivalence assertion tests for any deep inequality. +// assert.notDeepEqual(actual, expected, message_opt); + +assert.notDeepEqual = function notDeepEqual(actual, expected, message) { + if (_deepEqual(actual, expected)) { + fail(actual, expected, message, 'notDeepEqual', assert.notDeepEqual); + } +}; + +// 9. The strict equality assertion tests strict equality, as determined by ===. +// assert.strictEqual(actual, expected, message_opt); + +assert.strictEqual = function strictEqual(actual, expected, message) { + if (actual !== expected) { + fail(actual, expected, message, '===', assert.strictEqual); + } +}; + +// 10. The strict non-equality assertion tests for strict inequality, as +// determined by !==. assert.notStrictEqual(actual, expected, message_opt); + +assert.notStrictEqual = function notStrictEqual(actual, expected, message) { + if (actual === expected) { + fail(actual, expected, message, '!==', assert.notStrictEqual); + } +}; + +function expectedException(actual, expected) { + if (!actual || !expected) { + return false; + } + + if (Object.prototype.toString.call(expected) == '[object RegExp]') { + return expected.test(actual); + } else if (actual instanceof expected) { + return true; + } else if (expected.call({}, actual) === true) { + return true; + } + + return false; +} + +function _throws(shouldThrow, block, expected, message) { + var actual; + + if (util.isString(expected)) { + message = expected; + expected = null; + } + + try { + block(); + } catch (e) { + actual = e; + } + + message = (expected && expected.name ? ' (' + expected.name + ').' : '.') + + (message ? ' ' + message : '.'); + + if (shouldThrow && !actual) { + fail(actual, expected, 'Missing expected exception' + message); + } + + if (!shouldThrow && expectedException(actual, expected)) { + fail(actual, expected, 'Got unwanted exception' + message); + } + + if ((shouldThrow && actual && expected && + !expectedException(actual, expected)) || (!shouldThrow && actual)) { + throw actual; + } +} + +// 11. Expected to throw an error: +// assert.throws(block, Error_opt, message_opt); + +assert.throws = function(block, /*optional*/error, /*optional*/message) { + _throws.apply(this, [true].concat(pSlice.call(arguments))); +}; + +// EXTENSION! This is annoying to write outside this module. +assert.doesNotThrow = function(block, /*optional*/message) { + _throws.apply(this, [false].concat(pSlice.call(arguments))); +}; + +assert.ifError = function(err) { if (err) {throw err;}}; + +var objectKeys = Object.keys || function (obj) { + var keys = []; + for (var key in obj) { + if (hasOwn.call(obj, key)) keys.push(key); + } + return keys; +}; + +},{"util/":28}],10:[function(require,module,exports){ +'use strict'; +module.exports = balanced; +function balanced(a, b, str) { + if (a instanceof RegExp) a = maybeMatch(a, str); + if (b instanceof RegExp) b = maybeMatch(b, str); + + var r = range(a, b, str); + + return r && { + start: r[0], + end: r[1], + pre: str.slice(0, r[0]), + body: str.slice(r[0] + a.length, r[1]), + post: str.slice(r[1] + b.length) + }; +} + +function maybeMatch(reg, str) { + var m = str.match(reg); + return m ? m[0] : null; +} + +balanced.range = range; +function range(a, b, str) { + var begs, beg, left, right, result; + var ai = str.indexOf(a); + var bi = str.indexOf(b, ai + 1); + var i = ai; + + if (ai >= 0 && bi > 0) { + begs = []; + left = str.length; + + while (i >= 0 && !result) { + if (i == ai) { + begs.push(i); + ai = str.indexOf(a, i + 1); + } else if (begs.length == 1) { + result = [ begs.pop(), bi ]; + } else { + beg = begs.pop(); + if (beg < left) { + left = beg; + right = bi; + } + + bi = str.indexOf(b, i + 1); + } + + i = ai < bi && ai >= 0 ? ai : bi; + } + + if (begs.length) { + result = [ left, right ]; + } + } + + return result; +} + +},{}],11:[function(require,module,exports){ +var concatMap = require('concat-map'); +var balanced = require('balanced-match'); + +module.exports = expandTop; + +var escSlash = '\0SLASH'+Math.random()+'\0'; +var escOpen = '\0OPEN'+Math.random()+'\0'; +var escClose = '\0CLOSE'+Math.random()+'\0'; +var escComma = '\0COMMA'+Math.random()+'\0'; +var escPeriod = '\0PERIOD'+Math.random()+'\0'; + +function numeric(str) { + return parseInt(str, 10) == str + ? parseInt(str, 10) + : str.charCodeAt(0); +} + +function escapeBraces(str) { + return str.split('\\\\').join(escSlash) + .split('\\{').join(escOpen) + .split('\\}').join(escClose) + .split('\\,').join(escComma) + .split('\\.').join(escPeriod); +} + +function unescapeBraces(str) { + return str.split(escSlash).join('\\') + .split(escOpen).join('{') + .split(escClose).join('}') + .split(escComma).join(',') + .split(escPeriod).join('.'); +} + + +// Basically just str.split(","), but handling cases +// where we have nested braced sections, which should be +// treated as individual members, like {a,{b,c},d} +function parseCommaParts(str) { + if (!str) + return ['']; + + var parts = []; + var m = balanced('{', '}', str); + + if (!m) + return str.split(','); + + var pre = m.pre; + var body = m.body; + var post = m.post; + var p = pre.split(','); + + p[p.length-1] += '{' + body + '}'; + var postParts = parseCommaParts(post); + if (post.length) { + p[p.length-1] += postParts.shift(); + p.push.apply(p, postParts); + } + + parts.push.apply(parts, p); + + return parts; +} + +function expandTop(str) { + if (!str) + return []; + + // I don't know why Bash 4.3 does this, but it does. + // Anything starting with {} will have the first two bytes preserved + // but *only* at the top level, so {},a}b will not expand to anything, + // but a{},b}c will be expanded to [a}c,abc]. + // One could argue that this is a bug in Bash, but since the goal of + // this module is to match Bash's rules, we escape a leading {} + if (str.substr(0, 2) === '{}') { + str = '\\{\\}' + str.substr(2); + } + + return expand(escapeBraces(str), true).map(unescapeBraces); +} + +function identity(e) { + return e; +} + +function embrace(str) { + return '{' + str + '}'; +} +function isPadded(el) { + return /^-?0\d/.test(el); +} + +function lte(i, y) { + return i <= y; +} +function gte(i, y) { + return i >= y; +} + +function expand(str, isTop) { + var expansions = []; + + var m = balanced('{', '}', str); + if (!m || /\$$/.test(m.pre)) return [str]; + + var isNumericSequence = /^-?\d+\.\.-?\d+(?:\.\.-?\d+)?$/.test(m.body); + var isAlphaSequence = /^[a-zA-Z]\.\.[a-zA-Z](?:\.\.-?\d+)?$/.test(m.body); + var isSequence = isNumericSequence || isAlphaSequence; + var isOptions = m.body.indexOf(',') >= 0; + if (!isSequence && !isOptions) { + // {a},b} + if (m.post.match(/,.*\}/)) { + str = m.pre + '{' + m.body + escClose + m.post; + return expand(str); + } + return [str]; + } + + var n; + if (isSequence) { + n = m.body.split(/\.\./); + } else { + n = parseCommaParts(m.body); + if (n.length === 1) { + // x{{a,b}}y ==> x{a}y x{b}y + n = expand(n[0], false).map(embrace); + if (n.length === 1) { + var post = m.post.length + ? expand(m.post, false) + : ['']; + return post.map(function(p) { + return m.pre + n[0] + p; + }); + } + } + } + + // at this point, n is the parts, and we know it's not a comma set + // with a single entry. + + // no need to expand pre, since it is guaranteed to be free of brace-sets + var pre = m.pre; + var post = m.post.length + ? expand(m.post, false) + : ['']; + + var N; + + if (isSequence) { + var x = numeric(n[0]); + var y = numeric(n[1]); + var width = Math.max(n[0].length, n[1].length) + var incr = n.length == 3 + ? Math.abs(numeric(n[2])) + : 1; + var test = lte; + var reverse = y < x; + if (reverse) { + incr *= -1; + test = gte; + } + var pad = n.some(isPadded); + + N = []; + + for (var i = x; test(i, y); i += incr) { + var c; + if (isAlphaSequence) { + c = String.fromCharCode(i); + if (c === '\\') + c = ''; + } else { + c = String(i); + if (pad) { + var need = width - c.length; + if (need > 0) { + var z = new Array(need + 1).join('0'); + if (i < 0) + c = '-' + z + c.slice(1); + else + c = z + c; + } + } + } + N.push(c); + } + } else { + N = concatMap(n, function(el) { return expand(el, false) }); + } + + for (var j = 0; j < N.length; j++) { + for (var k = 0; k < post.length; k++) { + var expansion = pre + N[j] + post[k]; + if (!isTop || isSequence || expansion) + expansions.push(expansion); + } + } + + return expansions; +} + + +},{"balanced-match":10,"concat-map":13}],12:[function(require,module,exports){ + +},{}],13:[function(require,module,exports){ +module.exports = function (xs, fn) { + var res = []; + for (var i = 0; i < xs.length; i++) { + var x = fn(xs[i], i); + if (isArray(x)) res.push.apply(res, x); + else res.push(x); + } + return res; +}; + +var isArray = Array.isArray || function (xs) { + return Object.prototype.toString.call(xs) === '[object Array]'; +}; + +},{}],14:[function(require,module,exports){ +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +function EventEmitter() { + this._events = this._events || {}; + this._maxListeners = this._maxListeners || undefined; +} +module.exports = EventEmitter; + +// Backwards-compat with node 0.10.x +EventEmitter.EventEmitter = EventEmitter; + +EventEmitter.prototype._events = undefined; +EventEmitter.prototype._maxListeners = undefined; + +// By default EventEmitters will print a warning if more than 10 listeners are +// added to it. This is a useful default which helps finding memory leaks. +EventEmitter.defaultMaxListeners = 10; + +// Obviously not all Emitters should be limited to 10. This function allows +// that to be increased. Set to zero for unlimited. +EventEmitter.prototype.setMaxListeners = function(n) { + if (!isNumber(n) || n < 0 || isNaN(n)) + throw TypeError('n must be a positive number'); + this._maxListeners = n; + return this; +}; + +EventEmitter.prototype.emit = function(type) { + var er, handler, len, args, i, listeners; + + if (!this._events) + this._events = {}; + + // If there is no 'error' event listener then throw. + if (type === 'error') { + if (!this._events.error || + (isObject(this._events.error) && !this._events.error.length)) { + er = arguments[1]; + if (er instanceof Error) { + throw er; // Unhandled 'error' event + } + throw TypeError('Uncaught, unspecified "error" event.'); + } + } + + handler = this._events[type]; + + if (isUndefined(handler)) + return false; + + if (isFunction(handler)) { + switch (arguments.length) { + // fast cases + case 1: + handler.call(this); + break; + case 2: + handler.call(this, arguments[1]); + break; + case 3: + handler.call(this, arguments[1], arguments[2]); + break; + // slower + default: + len = arguments.length; + args = new Array(len - 1); + for (i = 1; i < len; i++) + args[i - 1] = arguments[i]; + handler.apply(this, args); + } + } else if (isObject(handler)) { + len = arguments.length; + args = new Array(len - 1); + for (i = 1; i < len; i++) + args[i - 1] = arguments[i]; + + listeners = handler.slice(); + len = listeners.length; + for (i = 0; i < len; i++) + listeners[i].apply(this, args); + } + + return true; +}; + +EventEmitter.prototype.addListener = function(type, listener) { + var m; + + if (!isFunction(listener)) + throw TypeError('listener must be a function'); + + if (!this._events) + this._events = {}; + + // To avoid recursion in the case that type === "newListener"! Before + // adding it to the listeners, first emit "newListener". + if (this._events.newListener) + this.emit('newListener', type, + isFunction(listener.listener) ? + listener.listener : listener); + + if (!this._events[type]) + // Optimize the case of one listener. Don't need the extra array object. + this._events[type] = listener; + else if (isObject(this._events[type])) + // If we've already got an array, just append. + this._events[type].push(listener); + else + // Adding the second element, need to change to array. + this._events[type] = [this._events[type], listener]; + + // Check for listener leak + if (isObject(this._events[type]) && !this._events[type].warned) { + var m; + if (!isUndefined(this._maxListeners)) { + m = this._maxListeners; + } else { + m = EventEmitter.defaultMaxListeners; + } + + if (m && m > 0 && this._events[type].length > m) { + this._events[type].warned = true; + console.error('(node) warning: possible EventEmitter memory ' + + 'leak detected. %d listeners added. ' + + 'Use emitter.setMaxListeners() to increase limit.', + this._events[type].length); + if (typeof console.trace === 'function') { + // not supported in IE 10 + console.trace(); + } + } + } + + return this; +}; + +EventEmitter.prototype.on = EventEmitter.prototype.addListener; + +EventEmitter.prototype.once = function(type, listener) { + if (!isFunction(listener)) + throw TypeError('listener must be a function'); + + var fired = false; + + function g() { + this.removeListener(type, g); + + if (!fired) { + fired = true; + listener.apply(this, arguments); + } + } + + g.listener = listener; + this.on(type, g); + + return this; +}; + +// emits a 'removeListener' event iff the listener was removed +EventEmitter.prototype.removeListener = function(type, listener) { + var list, position, length, i; + + if (!isFunction(listener)) + throw TypeError('listener must be a function'); + + if (!this._events || !this._events[type]) + return this; + + list = this._events[type]; + length = list.length; + position = -1; + + if (list === listener || + (isFunction(list.listener) && list.listener === listener)) { + delete this._events[type]; + if (this._events.removeListener) + this.emit('removeListener', type, listener); + + } else if (isObject(list)) { + for (i = length; i-- > 0;) { + if (list[i] === listener || + (list[i].listener && list[i].listener === listener)) { + position = i; + break; + } + } + + if (position < 0) + return this; + + if (list.length === 1) { + list.length = 0; + delete this._events[type]; + } else { + list.splice(position, 1); + } + + if (this._events.removeListener) + this.emit('removeListener', type, listener); + } + + return this; +}; + +EventEmitter.prototype.removeAllListeners = function(type) { + var key, listeners; + + if (!this._events) + return this; + + // not listening for removeListener, no need to emit + if (!this._events.removeListener) { + if (arguments.length === 0) + this._events = {}; + else if (this._events[type]) + delete this._events[type]; + return this; + } + + // emit removeListener for all listeners on all events + if (arguments.length === 0) { + for (key in this._events) { + if (key === 'removeListener') continue; + this.removeAllListeners(key); + } + this.removeAllListeners('removeListener'); + this._events = {}; + return this; + } + + listeners = this._events[type]; + + if (isFunction(listeners)) { + this.removeListener(type, listeners); + } else { + // LIFO order + while (listeners.length) + this.removeListener(type, listeners[listeners.length - 1]); + } + delete this._events[type]; + + return this; +}; + +EventEmitter.prototype.listeners = function(type) { + var ret; + if (!this._events || !this._events[type]) + ret = []; + else if (isFunction(this._events[type])) + ret = [this._events[type]]; + else + ret = this._events[type].slice(); + return ret; +}; + +EventEmitter.listenerCount = function(emitter, type) { + var ret; + if (!emitter._events || !emitter._events[type]) + ret = 0; + else if (isFunction(emitter._events[type])) + ret = 1; + else + ret = emitter._events[type].length; + return ret; +}; + +function isFunction(arg) { + return typeof arg === 'function'; +} + +function isNumber(arg) { + return typeof arg === 'number'; +} + +function isObject(arg) { + return typeof arg === 'object' && arg !== null; +} + +function isUndefined(arg) { + return arg === void 0; +} + +},{}],15:[function(require,module,exports){ +(function (process){ +exports.alphasort = alphasort +exports.alphasorti = alphasorti +exports.setopts = setopts +exports.ownProp = ownProp +exports.makeAbs = makeAbs +exports.finish = finish +exports.mark = mark +exports.isIgnored = isIgnored +exports.childrenIgnored = childrenIgnored + +function ownProp (obj, field) { + return Object.prototype.hasOwnProperty.call(obj, field) +} + +var path = require("path") +var minimatch = require("minimatch") +var isAbsolute = require("path-is-absolute") +var Minimatch = minimatch.Minimatch + +function alphasorti (a, b) { + return a.toLowerCase().localeCompare(b.toLowerCase()) +} + +function alphasort (a, b) { + return a.localeCompare(b) +} + +function setupIgnores (self, options) { + self.ignore = options.ignore || [] + + if (!Array.isArray(self.ignore)) + self.ignore = [self.ignore] + + if (self.ignore.length) { + self.ignore = self.ignore.map(ignoreMap) + } +} + +function ignoreMap (pattern) { + var gmatcher = null + if (pattern.slice(-3) === '/**') { + var gpattern = pattern.replace(/(\/\*\*)+$/, '') + gmatcher = new Minimatch(gpattern) + } + + return { + matcher: new Minimatch(pattern), + gmatcher: gmatcher + } +} + +function setopts (self, pattern, options) { + if (!options) + options = {} + + // base-matching: just use globstar for that. + if (options.matchBase && -1 === pattern.indexOf("/")) { + if (options.noglobstar) { + throw new Error("base matching requires globstar") + } + pattern = "**/" + pattern + } + + self.silent = !!options.silent + self.pattern = pattern + self.strict = options.strict !== false + self.realpath = !!options.realpath + self.realpathCache = options.realpathCache || Object.create(null) + self.follow = !!options.follow + self.dot = !!options.dot + self.mark = !!options.mark + self.nodir = !!options.nodir + if (self.nodir) + self.mark = true + self.sync = !!options.sync + self.nounique = !!options.nounique + self.nonull = !!options.nonull + self.nosort = !!options.nosort + self.nocase = !!options.nocase + self.stat = !!options.stat + self.noprocess = !!options.noprocess + + self.maxLength = options.maxLength || Infinity + self.cache = options.cache || Object.create(null) + self.statCache = options.statCache || Object.create(null) + self.symlinks = options.symlinks || Object.create(null) + + setupIgnores(self, options) + + self.changedCwd = false + var cwd = process.cwd() + if (!ownProp(options, "cwd")) + self.cwd = cwd + else { + self.cwd = options.cwd + self.changedCwd = path.resolve(options.cwd) !== cwd + } + + self.root = options.root || path.resolve(self.cwd, "/") + self.root = path.resolve(self.root) + if (process.platform === "win32") + self.root = self.root.replace(/\\/g, "/") + + self.nomount = !!options.nomount + + // disable comments and negation unless the user explicitly + // passes in false as the option. + options.nonegate = options.nonegate === false ? false : true + options.nocomment = options.nocomment === false ? false : true + deprecationWarning(options) + + self.minimatch = new Minimatch(pattern, options) + self.options = self.minimatch.options +} + +// TODO(isaacs): remove entirely in v6 +// exported to reset in tests +exports.deprecationWarned +function deprecationWarning(options) { + if (!options.nonegate || !options.nocomment) { + if (process.noDeprecation !== true && !exports.deprecationWarned) { + var msg = 'glob WARNING: comments and negation will be disabled in v6' + if (process.throwDeprecation) + throw new Error(msg) + else if (process.traceDeprecation) + console.trace(msg) + else + console.error(msg) + + exports.deprecationWarned = true + } + } +} + +function finish (self) { + var nou = self.nounique + var all = nou ? [] : Object.create(null) + + for (var i = 0, l = self.matches.length; i < l; i ++) { + var matches = self.matches[i] + if (!matches || Object.keys(matches).length === 0) { + if (self.nonull) { + // do like the shell, and spit out the literal glob + var literal = self.minimatch.globSet[i] + if (nou) + all.push(literal) + else + all[literal] = true + } + } else { + // had matches + var m = Object.keys(matches) + if (nou) + all.push.apply(all, m) + else + m.forEach(function (m) { + all[m] = true + }) + } + } + + if (!nou) + all = Object.keys(all) + + if (!self.nosort) + all = all.sort(self.nocase ? alphasorti : alphasort) + + // at *some* point we statted all of these + if (self.mark) { + for (var i = 0; i < all.length; i++) { + all[i] = self._mark(all[i]) + } + if (self.nodir) { + all = all.filter(function (e) { + return !(/\/$/.test(e)) + }) + } + } + + if (self.ignore.length) + all = all.filter(function(m) { + return !isIgnored(self, m) + }) + + self.found = all +} + +function mark (self, p) { + var abs = makeAbs(self, p) + var c = self.cache[abs] + var m = p + if (c) { + var isDir = c === 'DIR' || Array.isArray(c) + var slash = p.slice(-1) === '/' + + if (isDir && !slash) + m += '/' + else if (!isDir && slash) + m = m.slice(0, -1) + + if (m !== p) { + var mabs = makeAbs(self, m) + self.statCache[mabs] = self.statCache[abs] + self.cache[mabs] = self.cache[abs] + } + } + + return m +} + +// lotta situps... +function makeAbs (self, f) { + var abs = f + if (f.charAt(0) === '/') { + abs = path.join(self.root, f) + } else if (isAbsolute(f) || f === '') { + abs = f + } else if (self.changedCwd) { + abs = path.resolve(self.cwd, f) + } else { + abs = path.resolve(f) + } + return abs +} + + +// Return true, if pattern ends with globstar '**', for the accompanying parent directory. +// Ex:- If node_modules/** is the pattern, add 'node_modules' to ignore list along with it's contents +function isIgnored (self, path) { + if (!self.ignore.length) + return false + + return self.ignore.some(function(item) { + return item.matcher.match(path) || !!(item.gmatcher && item.gmatcher.match(path)) + }) +} + +function childrenIgnored (self, path) { + if (!self.ignore.length) + return false + + return self.ignore.some(function(item) { + return !!(item.gmatcher && item.gmatcher.match(path)) + }) +} + +}).call(this,require('_process')) +},{"_process":24,"minimatch":20,"path":22,"path-is-absolute":23}],16:[function(require,module,exports){ +(function (process){ +// Approach: +// +// 1. Get the minimatch set +// 2. For each pattern in the set, PROCESS(pattern, false) +// 3. Store matches per-set, then uniq them +// +// PROCESS(pattern, inGlobStar) +// Get the first [n] items from pattern that are all strings +// Join these together. This is PREFIX. +// If there is no more remaining, then stat(PREFIX) and +// add to matches if it succeeds. END. +// +// If inGlobStar and PREFIX is symlink and points to dir +// set ENTRIES = [] +// else readdir(PREFIX) as ENTRIES +// If fail, END +// +// with ENTRIES +// If pattern[n] is GLOBSTAR +// // handle the case where the globstar match is empty +// // by pruning it out, and testing the resulting pattern +// PROCESS(pattern[0..n] + pattern[n+1 .. $], false) +// // handle other cases. +// for ENTRY in ENTRIES (not dotfiles) +// // attach globstar + tail onto the entry +// // Mark that this entry is a globstar match +// PROCESS(pattern[0..n] + ENTRY + pattern[n .. $], true) +// +// else // not globstar +// for ENTRY in ENTRIES (not dotfiles, unless pattern[n] is dot) +// Test ENTRY against pattern[n] +// If fails, continue +// If passes, PROCESS(pattern[0..n] + item + pattern[n+1 .. $]) +// +// Caveat: +// Cache all stats and readdirs results to minimize syscall. Since all +// we ever care about is existence and directory-ness, we can just keep +// `true` for files, and [children,...] for directories, or `false` for +// things that don't exist. + +module.exports = glob + +var fs = require('fs') +var minimatch = require('minimatch') +var Minimatch = minimatch.Minimatch +var inherits = require('inherits') +var EE = require('events').EventEmitter +var path = require('path') +var assert = require('assert') +var isAbsolute = require('path-is-absolute') +var globSync = require('./sync.js') +var common = require('./common.js') +var alphasort = common.alphasort +var alphasorti = common.alphasorti +var setopts = common.setopts +var ownProp = common.ownProp +var inflight = require('inflight') +var util = require('util') +var childrenIgnored = common.childrenIgnored +var isIgnored = common.isIgnored + +var once = require('once') + +function glob (pattern, options, cb) { + if (typeof options === 'function') cb = options, options = {} + if (!options) options = {} + + if (options.sync) { + if (cb) + throw new TypeError('callback provided to sync glob') + return globSync(pattern, options) + } + + return new Glob(pattern, options, cb) +} + +glob.sync = globSync +var GlobSync = glob.GlobSync = globSync.GlobSync + +// old api surface +glob.glob = glob + +glob.hasMagic = function (pattern, options_) { + var options = util._extend({}, options_) + options.noprocess = true + + var g = new Glob(pattern, options) + var set = g.minimatch.set + if (set.length > 1) + return true + + for (var j = 0; j < set[0].length; j++) { + if (typeof set[0][j] !== 'string') + return true + } + + return false +} + +glob.Glob = Glob +inherits(Glob, EE) +function Glob (pattern, options, cb) { + if (typeof options === 'function') { + cb = options + options = null + } + + if (options && options.sync) { + if (cb) + throw new TypeError('callback provided to sync glob') + return new GlobSync(pattern, options) + } + + if (!(this instanceof Glob)) + return new Glob(pattern, options, cb) + + setopts(this, pattern, options) + this._didRealPath = false + + // process each pattern in the minimatch set + var n = this.minimatch.set.length + + // The matches are stored as {: true,...} so that + // duplicates are automagically pruned. + // Later, we do an Object.keys() on these. + // Keep them as a list so we can fill in when nonull is set. + this.matches = new Array(n) + + if (typeof cb === 'function') { + cb = once(cb) + this.on('error', cb) + this.on('end', function (matches) { + cb(null, matches) + }) + } + + var self = this + var n = this.minimatch.set.length + this._processing = 0 + this.matches = new Array(n) + + this._emitQueue = [] + this._processQueue = [] + this.paused = false + + if (this.noprocess) + return this + + if (n === 0) + return done() + + for (var i = 0; i < n; i ++) { + this._process(this.minimatch.set[i], i, false, done) + } + + function done () { + --self._processing + if (self._processing <= 0) + self._finish() + } +} + +Glob.prototype._finish = function () { + assert(this instanceof Glob) + if (this.aborted) + return + + if (this.realpath && !this._didRealpath) + return this._realpath() + + common.finish(this) + this.emit('end', this.found) +} + +Glob.prototype._realpath = function () { + if (this._didRealpath) + return + + this._didRealpath = true + + var n = this.matches.length + if (n === 0) + return this._finish() + + var self = this + for (var i = 0; i < this.matches.length; i++) + this._realpathSet(i, next) + + function next () { + if (--n === 0) + self._finish() + } +} + +Glob.prototype._realpathSet = function (index, cb) { + var matchset = this.matches[index] + if (!matchset) + return cb() + + var found = Object.keys(matchset) + var self = this + var n = found.length + + if (n === 0) + return cb() + + var set = this.matches[index] = Object.create(null) + found.forEach(function (p, i) { + // If there's a problem with the stat, then it means that + // one or more of the links in the realpath couldn't be + // resolved. just return the abs value in that case. + p = self._makeAbs(p) + fs.realpath(p, self.realpathCache, function (er, real) { + if (!er) + set[real] = true + else if (er.syscall === 'stat') + set[p] = true + else + self.emit('error', er) // srsly wtf right here + + if (--n === 0) { + self.matches[index] = set + cb() + } + }) + }) +} + +Glob.prototype._mark = function (p) { + return common.mark(this, p) +} + +Glob.prototype._makeAbs = function (f) { + return common.makeAbs(this, f) +} + +Glob.prototype.abort = function () { + this.aborted = true + this.emit('abort') +} + +Glob.prototype.pause = function () { + if (!this.paused) { + this.paused = true + this.emit('pause') + } +} + +Glob.prototype.resume = function () { + if (this.paused) { + this.emit('resume') + this.paused = false + if (this._emitQueue.length) { + var eq = this._emitQueue.slice(0) + this._emitQueue.length = 0 + for (var i = 0; i < eq.length; i ++) { + var e = eq[i] + this._emitMatch(e[0], e[1]) + } + } + if (this._processQueue.length) { + var pq = this._processQueue.slice(0) + this._processQueue.length = 0 + for (var i = 0; i < pq.length; i ++) { + var p = pq[i] + this._processing-- + this._process(p[0], p[1], p[2], p[3]) + } + } + } +} + +Glob.prototype._process = function (pattern, index, inGlobStar, cb) { + assert(this instanceof Glob) + assert(typeof cb === 'function') + + if (this.aborted) + return + + this._processing++ + if (this.paused) { + this._processQueue.push([pattern, index, inGlobStar, cb]) + return + } + + //console.error('PROCESS %d', this._processing, pattern) + + // Get the first [n] parts of pattern that are all strings. + var n = 0 + while (typeof pattern[n] === 'string') { + n ++ + } + // now n is the index of the first one that is *not* a string. + + // see if there's anything else + var prefix + switch (n) { + // if not, then this is rather simple + case pattern.length: + this._processSimple(pattern.join('/'), index, cb) + return + + case 0: + // pattern *starts* with some non-trivial item. + // going to readdir(cwd), but not include the prefix in matches. + prefix = null + break + + default: + // pattern has some string bits in the front. + // whatever it starts with, whether that's 'absolute' like /foo/bar, + // or 'relative' like '../baz' + prefix = pattern.slice(0, n).join('/') + break + } + + var remain = pattern.slice(n) + + // get the list of entries. + var read + if (prefix === null) + read = '.' + else if (isAbsolute(prefix) || isAbsolute(pattern.join('/'))) { + if (!prefix || !isAbsolute(prefix)) + prefix = '/' + prefix + read = prefix + } else + read = prefix + + var abs = this._makeAbs(read) + + //if ignored, skip _processing + if (childrenIgnored(this, read)) + return cb() + + var isGlobStar = remain[0] === minimatch.GLOBSTAR + if (isGlobStar) + this._processGlobStar(prefix, read, abs, remain, index, inGlobStar, cb) + else + this._processReaddir(prefix, read, abs, remain, index, inGlobStar, cb) +} + +Glob.prototype._processReaddir = function (prefix, read, abs, remain, index, inGlobStar, cb) { + var self = this + this._readdir(abs, inGlobStar, function (er, entries) { + return self._processReaddir2(prefix, read, abs, remain, index, inGlobStar, entries, cb) + }) +} + +Glob.prototype._processReaddir2 = function (prefix, read, abs, remain, index, inGlobStar, entries, cb) { + + // if the abs isn't a dir, then nothing can match! + if (!entries) + return cb() + + // It will only match dot entries if it starts with a dot, or if + // dot is set. Stuff like @(.foo|.bar) isn't allowed. + var pn = remain[0] + var negate = !!this.minimatch.negate + var rawGlob = pn._glob + var dotOk = this.dot || rawGlob.charAt(0) === '.' + + var matchedEntries = [] + for (var i = 0; i < entries.length; i++) { + var e = entries[i] + if (e.charAt(0) !== '.' || dotOk) { + var m + if (negate && !prefix) { + m = !e.match(pn) + } else { + m = e.match(pn) + } + if (m) + matchedEntries.push(e) + } + } + + //console.error('prd2', prefix, entries, remain[0]._glob, matchedEntries) + + var len = matchedEntries.length + // If there are no matched entries, then nothing matches. + if (len === 0) + return cb() + + // if this is the last remaining pattern bit, then no need for + // an additional stat *unless* the user has specified mark or + // stat explicitly. We know they exist, since readdir returned + // them. + + if (remain.length === 1 && !this.mark && !this.stat) { + if (!this.matches[index]) + this.matches[index] = Object.create(null) + + for (var i = 0; i < len; i ++) { + var e = matchedEntries[i] + if (prefix) { + if (prefix !== '/') + e = prefix + '/' + e + else + e = prefix + e + } + + if (e.charAt(0) === '/' && !this.nomount) { + e = path.join(this.root, e) + } + this._emitMatch(index, e) + } + // This was the last one, and no stats were needed + return cb() + } + + // now test all matched entries as stand-ins for that part + // of the pattern. + remain.shift() + for (var i = 0; i < len; i ++) { + var e = matchedEntries[i] + var newPattern + if (prefix) { + if (prefix !== '/') + e = prefix + '/' + e + else + e = prefix + e + } + this._process([e].concat(remain), index, inGlobStar, cb) + } + cb() +} + +Glob.prototype._emitMatch = function (index, e) { + if (this.aborted) + return + + if (this.matches[index][e]) + return + + if (isIgnored(this, e)) + return + + if (this.paused) { + this._emitQueue.push([index, e]) + return + } + + var abs = this._makeAbs(e) + + if (this.nodir) { + var c = this.cache[abs] + if (c === 'DIR' || Array.isArray(c)) + return + } + + if (this.mark) + e = this._mark(e) + + this.matches[index][e] = true + + var st = this.statCache[abs] + if (st) + this.emit('stat', e, st) + + this.emit('match', e) +} + +Glob.prototype._readdirInGlobStar = function (abs, cb) { + if (this.aborted) + return + + // follow all symlinked directories forever + // just proceed as if this is a non-globstar situation + if (this.follow) + return this._readdir(abs, false, cb) + + var lstatkey = 'lstat\0' + abs + var self = this + var lstatcb = inflight(lstatkey, lstatcb_) + + if (lstatcb) + fs.lstat(abs, lstatcb) + + function lstatcb_ (er, lstat) { + if (er) + return cb() + + var isSym = lstat.isSymbolicLink() + self.symlinks[abs] = isSym + + // If it's not a symlink or a dir, then it's definitely a regular file. + // don't bother doing a readdir in that case. + if (!isSym && !lstat.isDirectory()) { + self.cache[abs] = 'FILE' + cb() + } else + self._readdir(abs, false, cb) + } +} + +Glob.prototype._readdir = function (abs, inGlobStar, cb) { + if (this.aborted) + return + + cb = inflight('readdir\0'+abs+'\0'+inGlobStar, cb) + if (!cb) + return + + //console.error('RD %j %j', +inGlobStar, abs) + if (inGlobStar && !ownProp(this.symlinks, abs)) + return this._readdirInGlobStar(abs, cb) + + if (ownProp(this.cache, abs)) { + var c = this.cache[abs] + if (!c || c === 'FILE') + return cb() + + if (Array.isArray(c)) + return cb(null, c) + } + + var self = this + fs.readdir(abs, readdirCb(this, abs, cb)) +} + +function readdirCb (self, abs, cb) { + return function (er, entries) { + if (er) + self._readdirError(abs, er, cb) + else + self._readdirEntries(abs, entries, cb) + } +} + +Glob.prototype._readdirEntries = function (abs, entries, cb) { + if (this.aborted) + return + + // if we haven't asked to stat everything, then just + // assume that everything in there exists, so we can avoid + // having to stat it a second time. + if (!this.mark && !this.stat) { + for (var i = 0; i < entries.length; i ++) { + var e = entries[i] + if (abs === '/') + e = abs + e + else + e = abs + '/' + e + this.cache[e] = true + } + } + + this.cache[abs] = entries + return cb(null, entries) +} + +Glob.prototype._readdirError = function (f, er, cb) { + if (this.aborted) + return + + // handle errors, and cache the information + switch (er.code) { + case 'ENOTSUP': // https://github.com/isaacs/node-glob/issues/205 + case 'ENOTDIR': // totally normal. means it *does* exist. + this.cache[this._makeAbs(f)] = 'FILE' + break + + case 'ENOENT': // not terribly unusual + case 'ELOOP': + case 'ENAMETOOLONG': + case 'UNKNOWN': + this.cache[this._makeAbs(f)] = false + break + + default: // some unusual error. Treat as failure. + this.cache[this._makeAbs(f)] = false + if (this.strict) { + this.emit('error', er) + // If the error is handled, then we abort + // if not, we threw out of here + this.abort() + } + if (!this.silent) + console.error('glob error', er) + break + } + + return cb() +} + +Glob.prototype._processGlobStar = function (prefix, read, abs, remain, index, inGlobStar, cb) { + var self = this + this._readdir(abs, inGlobStar, function (er, entries) { + self._processGlobStar2(prefix, read, abs, remain, index, inGlobStar, entries, cb) + }) +} + + +Glob.prototype._processGlobStar2 = function (prefix, read, abs, remain, index, inGlobStar, entries, cb) { + //console.error('pgs2', prefix, remain[0], entries) + + // no entries means not a dir, so it can never have matches + // foo.txt/** doesn't match foo.txt + if (!entries) + return cb() + + // test without the globstar, and with every child both below + // and replacing the globstar. + var remainWithoutGlobStar = remain.slice(1) + var gspref = prefix ? [ prefix ] : [] + var noGlobStar = gspref.concat(remainWithoutGlobStar) + + // the noGlobStar pattern exits the inGlobStar state + this._process(noGlobStar, index, false, cb) + + var isSym = this.symlinks[abs] + var len = entries.length + + // If it's a symlink, and we're in a globstar, then stop + if (isSym && inGlobStar) + return cb() + + for (var i = 0; i < len; i++) { + var e = entries[i] + if (e.charAt(0) === '.' && !this.dot) + continue + + // these two cases enter the inGlobStar state + var instead = gspref.concat(entries[i], remainWithoutGlobStar) + this._process(instead, index, true, cb) + + var below = gspref.concat(entries[i], remain) + this._process(below, index, true, cb) + } + + cb() +} + +Glob.prototype._processSimple = function (prefix, index, cb) { + // XXX review this. Shouldn't it be doing the mounting etc + // before doing stat? kinda weird? + var self = this + this._stat(prefix, function (er, exists) { + self._processSimple2(prefix, index, er, exists, cb) + }) +} +Glob.prototype._processSimple2 = function (prefix, index, er, exists, cb) { + + //console.error('ps2', prefix, exists) + + if (!this.matches[index]) + this.matches[index] = Object.create(null) + + // If it doesn't exist, then just mark the lack of results + if (!exists) + return cb() + + if (prefix && isAbsolute(prefix) && !this.nomount) { + var trail = /[\/\\]$/.test(prefix) + if (prefix.charAt(0) === '/') { + prefix = path.join(this.root, prefix) + } else { + prefix = path.resolve(this.root, prefix) + if (trail) + prefix += '/' + } + } + + if (process.platform === 'win32') + prefix = prefix.replace(/\\/g, '/') + + // Mark this as a match + this._emitMatch(index, prefix) + cb() +} + +// Returns either 'DIR', 'FILE', or false +Glob.prototype._stat = function (f, cb) { + var abs = this._makeAbs(f) + var needDir = f.slice(-1) === '/' + + if (f.length > this.maxLength) + return cb() + + if (!this.stat && ownProp(this.cache, abs)) { + var c = this.cache[abs] + + if (Array.isArray(c)) + c = 'DIR' + + // It exists, but maybe not how we need it + if (!needDir || c === 'DIR') + return cb(null, c) + + if (needDir && c === 'FILE') + return cb() + + // otherwise we have to stat, because maybe c=true + // if we know it exists, but not what it is. + } + + var exists + var stat = this.statCache[abs] + if (stat !== undefined) { + if (stat === false) + return cb(null, stat) + else { + var type = stat.isDirectory() ? 'DIR' : 'FILE' + if (needDir && type === 'FILE') + return cb() + else + return cb(null, type, stat) + } + } + + var self = this + var statcb = inflight('stat\0' + abs, lstatcb_) + if (statcb) + fs.lstat(abs, statcb) + + function lstatcb_ (er, lstat) { + if (lstat && lstat.isSymbolicLink()) { + // If it's a symlink, then treat it as the target, unless + // the target does not exist, then treat it as a file. + return fs.stat(abs, function (er, stat) { + if (er) + self._stat2(f, abs, null, lstat, cb) + else + self._stat2(f, abs, er, stat, cb) + }) + } else { + self._stat2(f, abs, er, lstat, cb) + } + } +} + +Glob.prototype._stat2 = function (f, abs, er, stat, cb) { + if (er) { + this.statCache[abs] = false + return cb() + } + + var needDir = f.slice(-1) === '/' + this.statCache[abs] = stat + + if (abs.slice(-1) === '/' && !stat.isDirectory()) + return cb(null, false, stat) + + var c = stat.isDirectory() ? 'DIR' : 'FILE' + this.cache[abs] = this.cache[abs] || c + + if (needDir && c !== 'DIR') + return cb() + + return cb(null, c, stat) +} + +}).call(this,require('_process')) +},{"./common.js":15,"./sync.js":17,"_process":24,"assert":9,"events":14,"fs":12,"inflight":18,"inherits":19,"minimatch":20,"once":21,"path":22,"path-is-absolute":23,"util":28}],17:[function(require,module,exports){ +(function (process){ +module.exports = globSync +globSync.GlobSync = GlobSync + +var fs = require('fs') +var minimatch = require('minimatch') +var Minimatch = minimatch.Minimatch +var Glob = require('./glob.js').Glob +var util = require('util') +var path = require('path') +var assert = require('assert') +var isAbsolute = require('path-is-absolute') +var common = require('./common.js') +var alphasort = common.alphasort +var alphasorti = common.alphasorti +var setopts = common.setopts +var ownProp = common.ownProp +var childrenIgnored = common.childrenIgnored + +function globSync (pattern, options) { + if (typeof options === 'function' || arguments.length === 3) + throw new TypeError('callback provided to sync glob\n'+ + 'See: https://github.com/isaacs/node-glob/issues/167') + + return new GlobSync(pattern, options).found +} + +function GlobSync (pattern, options) { + if (!pattern) + throw new Error('must provide pattern') + + if (typeof options === 'function' || arguments.length === 3) + throw new TypeError('callback provided to sync glob\n'+ + 'See: https://github.com/isaacs/node-glob/issues/167') + + if (!(this instanceof GlobSync)) + return new GlobSync(pattern, options) + + setopts(this, pattern, options) + + if (this.noprocess) + return this + + var n = this.minimatch.set.length + this.matches = new Array(n) + for (var i = 0; i < n; i ++) { + this._process(this.minimatch.set[i], i, false) + } + this._finish() +} + +GlobSync.prototype._finish = function () { + assert(this instanceof GlobSync) + if (this.realpath) { + var self = this + this.matches.forEach(function (matchset, index) { + var set = self.matches[index] = Object.create(null) + for (var p in matchset) { + try { + p = self._makeAbs(p) + var real = fs.realpathSync(p, self.realpathCache) + set[real] = true + } catch (er) { + if (er.syscall === 'stat') + set[self._makeAbs(p)] = true + else + throw er + } + } + }) + } + common.finish(this) +} + + +GlobSync.prototype._process = function (pattern, index, inGlobStar) { + assert(this instanceof GlobSync) + + // Get the first [n] parts of pattern that are all strings. + var n = 0 + while (typeof pattern[n] === 'string') { + n ++ + } + // now n is the index of the first one that is *not* a string. + + // See if there's anything else + var prefix + switch (n) { + // if not, then this is rather simple + case pattern.length: + this._processSimple(pattern.join('/'), index) + return + + case 0: + // pattern *starts* with some non-trivial item. + // going to readdir(cwd), but not include the prefix in matches. + prefix = null + break + + default: + // pattern has some string bits in the front. + // whatever it starts with, whether that's 'absolute' like /foo/bar, + // or 'relative' like '../baz' + prefix = pattern.slice(0, n).join('/') + break + } + + var remain = pattern.slice(n) + + // get the list of entries. + var read + if (prefix === null) + read = '.' + else if (isAbsolute(prefix) || isAbsolute(pattern.join('/'))) { + if (!prefix || !isAbsolute(prefix)) + prefix = '/' + prefix + read = prefix + } else + read = prefix + + var abs = this._makeAbs(read) + + //if ignored, skip processing + if (childrenIgnored(this, read)) + return + + var isGlobStar = remain[0] === minimatch.GLOBSTAR + if (isGlobStar) + this._processGlobStar(prefix, read, abs, remain, index, inGlobStar) + else + this._processReaddir(prefix, read, abs, remain, index, inGlobStar) +} + + +GlobSync.prototype._processReaddir = function (prefix, read, abs, remain, index, inGlobStar) { + var entries = this._readdir(abs, inGlobStar) + + // if the abs isn't a dir, then nothing can match! + if (!entries) + return + + // It will only match dot entries if it starts with a dot, or if + // dot is set. Stuff like @(.foo|.bar) isn't allowed. + var pn = remain[0] + var negate = !!this.minimatch.negate + var rawGlob = pn._glob + var dotOk = this.dot || rawGlob.charAt(0) === '.' + + var matchedEntries = [] + for (var i = 0; i < entries.length; i++) { + var e = entries[i] + if (e.charAt(0) !== '.' || dotOk) { + var m + if (negate && !prefix) { + m = !e.match(pn) + } else { + m = e.match(pn) + } + if (m) + matchedEntries.push(e) + } + } + + var len = matchedEntries.length + // If there are no matched entries, then nothing matches. + if (len === 0) + return + + // if this is the last remaining pattern bit, then no need for + // an additional stat *unless* the user has specified mark or + // stat explicitly. We know they exist, since readdir returned + // them. + + if (remain.length === 1 && !this.mark && !this.stat) { + if (!this.matches[index]) + this.matches[index] = Object.create(null) + + for (var i = 0; i < len; i ++) { + var e = matchedEntries[i] + if (prefix) { + if (prefix.slice(-1) !== '/') + e = prefix + '/' + e + else + e = prefix + e + } + + if (e.charAt(0) === '/' && !this.nomount) { + e = path.join(this.root, e) + } + this.matches[index][e] = true + } + // This was the last one, and no stats were needed + return + } + + // now test all matched entries as stand-ins for that part + // of the pattern. + remain.shift() + for (var i = 0; i < len; i ++) { + var e = matchedEntries[i] + var newPattern + if (prefix) + newPattern = [prefix, e] + else + newPattern = [e] + this._process(newPattern.concat(remain), index, inGlobStar) + } +} + + +GlobSync.prototype._emitMatch = function (index, e) { + var abs = this._makeAbs(e) + if (this.mark) + e = this._mark(e) + + if (this.matches[index][e]) + return + + if (this.nodir) { + var c = this.cache[this._makeAbs(e)] + if (c === 'DIR' || Array.isArray(c)) + return + } + + this.matches[index][e] = true + if (this.stat) + this._stat(e) +} + + +GlobSync.prototype._readdirInGlobStar = function (abs) { + // follow all symlinked directories forever + // just proceed as if this is a non-globstar situation + if (this.follow) + return this._readdir(abs, false) + + var entries + var lstat + var stat + try { + lstat = fs.lstatSync(abs) + } catch (er) { + // lstat failed, doesn't exist + return null + } + + var isSym = lstat.isSymbolicLink() + this.symlinks[abs] = isSym + + // If it's not a symlink or a dir, then it's definitely a regular file. + // don't bother doing a readdir in that case. + if (!isSym && !lstat.isDirectory()) + this.cache[abs] = 'FILE' + else + entries = this._readdir(abs, false) + + return entries +} + +GlobSync.prototype._readdir = function (abs, inGlobStar) { + var entries + + if (inGlobStar && !ownProp(this.symlinks, abs)) + return this._readdirInGlobStar(abs) + + if (ownProp(this.cache, abs)) { + var c = this.cache[abs] + if (!c || c === 'FILE') + return null + + if (Array.isArray(c)) + return c + } + + try { + return this._readdirEntries(abs, fs.readdirSync(abs)) + } catch (er) { + this._readdirError(abs, er) + return null + } +} + +GlobSync.prototype._readdirEntries = function (abs, entries) { + // if we haven't asked to stat everything, then just + // assume that everything in there exists, so we can avoid + // having to stat it a second time. + if (!this.mark && !this.stat) { + for (var i = 0; i < entries.length; i ++) { + var e = entries[i] + if (abs === '/') + e = abs + e + else + e = abs + '/' + e + this.cache[e] = true + } + } + + this.cache[abs] = entries + + // mark and cache dir-ness + return entries +} + +GlobSync.prototype._readdirError = function (f, er) { + // handle errors, and cache the information + switch (er.code) { + case 'ENOTSUP': // https://github.com/isaacs/node-glob/issues/205 + case 'ENOTDIR': // totally normal. means it *does* exist. + this.cache[this._makeAbs(f)] = 'FILE' + break + + case 'ENOENT': // not terribly unusual + case 'ELOOP': + case 'ENAMETOOLONG': + case 'UNKNOWN': + this.cache[this._makeAbs(f)] = false + break + + default: // some unusual error. Treat as failure. + this.cache[this._makeAbs(f)] = false + if (this.strict) + throw er + if (!this.silent) + console.error('glob error', er) + break + } +} + +GlobSync.prototype._processGlobStar = function (prefix, read, abs, remain, index, inGlobStar) { + + var entries = this._readdir(abs, inGlobStar) + + // no entries means not a dir, so it can never have matches + // foo.txt/** doesn't match foo.txt + if (!entries) + return + + // test without the globstar, and with every child both below + // and replacing the globstar. + var remainWithoutGlobStar = remain.slice(1) + var gspref = prefix ? [ prefix ] : [] + var noGlobStar = gspref.concat(remainWithoutGlobStar) + + // the noGlobStar pattern exits the inGlobStar state + this._process(noGlobStar, index, false) + + var len = entries.length + var isSym = this.symlinks[abs] + + // If it's a symlink, and we're in a globstar, then stop + if (isSym && inGlobStar) + return + + for (var i = 0; i < len; i++) { + var e = entries[i] + if (e.charAt(0) === '.' && !this.dot) + continue + + // these two cases enter the inGlobStar state + var instead = gspref.concat(entries[i], remainWithoutGlobStar) + this._process(instead, index, true) + + var below = gspref.concat(entries[i], remain) + this._process(below, index, true) + } +} + +GlobSync.prototype._processSimple = function (prefix, index) { + // XXX review this. Shouldn't it be doing the mounting etc + // before doing stat? kinda weird? + var exists = this._stat(prefix) + + if (!this.matches[index]) + this.matches[index] = Object.create(null) + + // If it doesn't exist, then just mark the lack of results + if (!exists) + return + + if (prefix && isAbsolute(prefix) && !this.nomount) { + var trail = /[\/\\]$/.test(prefix) + if (prefix.charAt(0) === '/') { + prefix = path.join(this.root, prefix) + } else { + prefix = path.resolve(this.root, prefix) + if (trail) + prefix += '/' + } + } + + if (process.platform === 'win32') + prefix = prefix.replace(/\\/g, '/') + + // Mark this as a match + this.matches[index][prefix] = true +} + +// Returns either 'DIR', 'FILE', or false +GlobSync.prototype._stat = function (f) { + var abs = this._makeAbs(f) + var needDir = f.slice(-1) === '/' + + if (f.length > this.maxLength) + return false + + if (!this.stat && ownProp(this.cache, abs)) { + var c = this.cache[abs] + + if (Array.isArray(c)) + c = 'DIR' + + // It exists, but maybe not how we need it + if (!needDir || c === 'DIR') + return c + + if (needDir && c === 'FILE') + return false + + // otherwise we have to stat, because maybe c=true + // if we know it exists, but not what it is. + } + + var exists + var stat = this.statCache[abs] + if (!stat) { + var lstat + try { + lstat = fs.lstatSync(abs) + } catch (er) { + return false + } + + if (lstat.isSymbolicLink()) { + try { + stat = fs.statSync(abs) + } catch (er) { + stat = lstat + } + } else { + stat = lstat + } + } + + this.statCache[abs] = stat + + var c = stat.isDirectory() ? 'DIR' : 'FILE' + this.cache[abs] = this.cache[abs] || c + + if (needDir && c !== 'DIR') + return false + + return c +} + +GlobSync.prototype._mark = function (p) { + return common.mark(this, p) +} + +GlobSync.prototype._makeAbs = function (f) { + return common.makeAbs(this, f) +} + +}).call(this,require('_process')) +},{"./common.js":15,"./glob.js":16,"_process":24,"assert":9,"fs":12,"minimatch":20,"path":22,"path-is-absolute":23,"util":28}],18:[function(require,module,exports){ +(function (process){ +var wrappy = require('wrappy') +var reqs = Object.create(null) +var once = require('once') + +module.exports = wrappy(inflight) + +function inflight (key, cb) { + if (reqs[key]) { + reqs[key].push(cb) + return null + } else { + reqs[key] = [cb] + return makeres(key) + } +} + +function makeres (key) { + return once(function RES () { + var cbs = reqs[key] + var len = cbs.length + var args = slice(arguments) + + // XXX It's somewhat ambiguous whether a new callback added in this + // pass should be queued for later execution if something in the + // list of callbacks throws, or if it should just be discarded. + // However, it's such an edge case that it hardly matters, and either + // choice is likely as surprising as the other. + // As it happens, we do go ahead and schedule it for later execution. + try { + for (var i = 0; i < len; i++) { + cbs[i].apply(null, args) + } + } finally { + if (cbs.length > len) { + // added more in the interim. + // de-zalgo, just in case, but don't call again. + cbs.splice(0, len) + process.nextTick(function () { + RES.apply(null, args) + }) + } else { + delete reqs[key] + } + } + }) +} + +function slice (args) { + var length = args.length + var array = [] + + for (var i = 0; i < length; i++) array[i] = args[i] + return array +} + +}).call(this,require('_process')) +},{"_process":24,"once":21,"wrappy":29}],19:[function(require,module,exports){ +if (typeof Object.create === 'function') { + // implementation from standard node.js 'util' module + module.exports = function inherits(ctor, superCtor) { + ctor.super_ = superCtor + ctor.prototype = Object.create(superCtor.prototype, { + constructor: { + value: ctor, + enumerable: false, + writable: true, + configurable: true + } + }); + }; +} else { + // old school shim for old browsers + module.exports = function inherits(ctor, superCtor) { + ctor.super_ = superCtor + var TempCtor = function () {} + TempCtor.prototype = superCtor.prototype + ctor.prototype = new TempCtor() + ctor.prototype.constructor = ctor + } +} + +},{}],20:[function(require,module,exports){ +module.exports = minimatch +minimatch.Minimatch = Minimatch + +var path = { sep: '/' } +try { + path = require('path') +} catch (er) {} + +var GLOBSTAR = minimatch.GLOBSTAR = Minimatch.GLOBSTAR = {} +var expand = require('brace-expansion') + +var plTypes = { + '!': { open: '(?:(?!(?:', close: '))[^/]*?)'}, + '?': { open: '(?:', close: ')?' }, + '+': { open: '(?:', close: ')+' }, + '*': { open: '(?:', close: ')*' }, + '@': { open: '(?:', close: ')' } +} + +// any single thing other than / +// don't need to escape / when using new RegExp() +var qmark = '[^/]' + +// * => any number of characters +var star = qmark + '*?' + +// ** when dots are allowed. Anything goes, except .. and . +// not (^ or / followed by one or two dots followed by $ or /), +// followed by anything, any number of times. +var twoStarDot = '(?:(?!(?:\\\/|^)(?:\\.{1,2})($|\\\/)).)*?' + +// not a ^ or / followed by a dot, +// followed by anything, any number of times. +var twoStarNoDot = '(?:(?!(?:\\\/|^)\\.).)*?' + +// characters that need to be escaped in RegExp. +var reSpecials = charSet('().*{}+?[]^$\\!') + +// "abc" -> { a:true, b:true, c:true } +function charSet (s) { + return s.split('').reduce(function (set, c) { + set[c] = true + return set + }, {}) +} + +// normalizes slashes. +var slashSplit = /\/+/ + +minimatch.filter = filter +function filter (pattern, options) { + options = options || {} + return function (p, i, list) { + return minimatch(p, pattern, options) + } +} + +function ext (a, b) { + a = a || {} + b = b || {} + var t = {} + Object.keys(b).forEach(function (k) { + t[k] = b[k] + }) + Object.keys(a).forEach(function (k) { + t[k] = a[k] + }) + return t +} + +minimatch.defaults = function (def) { + if (!def || !Object.keys(def).length) return minimatch + + var orig = minimatch + + var m = function minimatch (p, pattern, options) { + return orig.minimatch(p, pattern, ext(def, options)) + } + + m.Minimatch = function Minimatch (pattern, options) { + return new orig.Minimatch(pattern, ext(def, options)) + } + + return m +} + +Minimatch.defaults = function (def) { + if (!def || !Object.keys(def).length) return Minimatch + return minimatch.defaults(def).Minimatch +} + +function minimatch (p, pattern, options) { + if (typeof pattern !== 'string') { + throw new TypeError('glob pattern string required') + } + + if (!options) options = {} + + // shortcut: comments match nothing. + if (!options.nocomment && pattern.charAt(0) === '#') { + return false + } + + // "" only matches "" + if (pattern.trim() === '') return p === '' + + return new Minimatch(pattern, options).match(p) +} + +function Minimatch (pattern, options) { + if (!(this instanceof Minimatch)) { + return new Minimatch(pattern, options) + } + + if (typeof pattern !== 'string') { + throw new TypeError('glob pattern string required') + } + + if (!options) options = {} + pattern = pattern.trim() + + // windows support: need to use /, not \ + if (path.sep !== '/') { + pattern = pattern.split(path.sep).join('/') + } + + this.options = options + this.set = [] + this.pattern = pattern + this.regexp = null + this.negate = false + this.comment = false + this.empty = false + + // make the set of regexps etc. + this.make() +} + +Minimatch.prototype.debug = function () {} + +Minimatch.prototype.make = make +function make () { + // don't do it more than once. + if (this._made) return + + var pattern = this.pattern + var options = this.options + + // empty patterns and comments match nothing. + if (!options.nocomment && pattern.charAt(0) === '#') { + this.comment = true + return + } + if (!pattern) { + this.empty = true + return + } + + // step 1: figure out negation, etc. + this.parseNegate() + + // step 2: expand braces + var set = this.globSet = this.braceExpand() + + if (options.debug) this.debug = console.error + + this.debug(this.pattern, set) + + // step 3: now we have a set, so turn each one into a series of path-portion + // matching patterns. + // These will be regexps, except in the case of "**", which is + // set to the GLOBSTAR object for globstar behavior, + // and will not contain any / characters + set = this.globParts = set.map(function (s) { + return s.split(slashSplit) + }) + + this.debug(this.pattern, set) + + // glob --> regexps + set = set.map(function (s, si, set) { + return s.map(this.parse, this) + }, this) + + this.debug(this.pattern, set) + + // filter out everything that didn't compile properly. + set = set.filter(function (s) { + return s.indexOf(false) === -1 + }) + + this.debug(this.pattern, set) + + this.set = set +} + +Minimatch.prototype.parseNegate = parseNegate +function parseNegate () { + var pattern = this.pattern + var negate = false + var options = this.options + var negateOffset = 0 + + if (options.nonegate) return + + for (var i = 0, l = pattern.length + ; i < l && pattern.charAt(i) === '!' + ; i++) { + negate = !negate + negateOffset++ + } + + if (negateOffset) this.pattern = pattern.substr(negateOffset) + this.negate = negate +} + +// Brace expansion: +// a{b,c}d -> abd acd +// a{b,}c -> abc ac +// a{0..3}d -> a0d a1d a2d a3d +// a{b,c{d,e}f}g -> abg acdfg acefg +// a{b,c}d{e,f}g -> abdeg acdeg abdeg abdfg +// +// Invalid sets are not expanded. +// a{2..}b -> a{2..}b +// a{b}c -> a{b}c +minimatch.braceExpand = function (pattern, options) { + return braceExpand(pattern, options) +} + +Minimatch.prototype.braceExpand = braceExpand + +function braceExpand (pattern, options) { + if (!options) { + if (this instanceof Minimatch) { + options = this.options + } else { + options = {} + } + } + + pattern = typeof pattern === 'undefined' + ? this.pattern : pattern + + if (typeof pattern === 'undefined') { + throw new TypeError('undefined pattern') + } + + if (options.nobrace || + !pattern.match(/\{.*\}/)) { + // shortcut. no need to expand. + return [pattern] + } + + return expand(pattern) +} + +// parse a component of the expanded set. +// At this point, no pattern may contain "/" in it +// so we're going to return a 2d array, where each entry is the full +// pattern, split on '/', and then turned into a regular expression. +// A regexp is made at the end which joins each array with an +// escaped /, and another full one which joins each regexp with |. +// +// Following the lead of Bash 4.1, note that "**" only has special meaning +// when it is the *only* thing in a path portion. Otherwise, any series +// of * is equivalent to a single *. Globstar behavior is enabled by +// default, and can be disabled by setting options.noglobstar. +Minimatch.prototype.parse = parse +var SUBPARSE = {} +function parse (pattern, isSub) { + if (pattern.length > 1024 * 64) { + throw new TypeError('pattern is too long') + } + + var options = this.options + + // shortcuts + if (!options.noglobstar && pattern === '**') return GLOBSTAR + if (pattern === '') return '' + + var re = '' + var hasMagic = !!options.nocase + var escaping = false + // ? => one single character + var patternListStack = [] + var negativeLists = [] + var stateChar + var inClass = false + var reClassStart = -1 + var classStart = -1 + // . and .. never match anything that doesn't start with ., + // even when options.dot is set. + var patternStart = pattern.charAt(0) === '.' ? '' // anything + // not (start or / followed by . or .. followed by / or end) + : options.dot ? '(?!(?:^|\\\/)\\.{1,2}(?:$|\\\/))' + : '(?!\\.)' + var self = this + + function clearStateChar () { + if (stateChar) { + // we had some state-tracking character + // that wasn't consumed by this pass. + switch (stateChar) { + case '*': + re += star + hasMagic = true + break + case '?': + re += qmark + hasMagic = true + break + default: + re += '\\' + stateChar + break + } + self.debug('clearStateChar %j %j', stateChar, re) + stateChar = false + } + } + + for (var i = 0, len = pattern.length, c + ; (i < len) && (c = pattern.charAt(i)) + ; i++) { + this.debug('%s\t%s %s %j', pattern, i, re, c) + + // skip over any that are escaped. + if (escaping && reSpecials[c]) { + re += '\\' + c + escaping = false + continue + } + + switch (c) { + case '/': + // completely not allowed, even escaped. + // Should already be path-split by now. + return false + + case '\\': + clearStateChar() + escaping = true + continue + + // the various stateChar values + // for the "extglob" stuff. + case '?': + case '*': + case '+': + case '@': + case '!': + this.debug('%s\t%s %s %j <-- stateChar', pattern, i, re, c) + + // all of those are literals inside a class, except that + // the glob [!a] means [^a] in regexp + if (inClass) { + this.debug(' in class') + if (c === '!' && i === classStart + 1) c = '^' + re += c + continue + } + + // if we already have a stateChar, then it means + // that there was something like ** or +? in there. + // Handle the stateChar, then proceed with this one. + self.debug('call clearStateChar %j', stateChar) + clearStateChar() + stateChar = c + // if extglob is disabled, then +(asdf|foo) isn't a thing. + // just clear the statechar *now*, rather than even diving into + // the patternList stuff. + if (options.noext) clearStateChar() + continue + + case '(': + if (inClass) { + re += '(' + continue + } + + if (!stateChar) { + re += '\\(' + continue + } + + patternListStack.push({ + type: stateChar, + start: i - 1, + reStart: re.length, + open: plTypes[stateChar].open, + close: plTypes[stateChar].close + }) + // negation is (?:(?!js)[^/]*) + re += stateChar === '!' ? '(?:(?!(?:' : '(?:' + this.debug('plType %j %j', stateChar, re) + stateChar = false + continue + + case ')': + if (inClass || !patternListStack.length) { + re += '\\)' + continue + } + + clearStateChar() + hasMagic = true + var pl = patternListStack.pop() + // negation is (?:(?!js)[^/]*) + // The others are (?:) + re += pl.close + if (pl.type === '!') { + negativeLists.push(pl) + } + pl.reEnd = re.length + continue + + case '|': + if (inClass || !patternListStack.length || escaping) { + re += '\\|' + escaping = false + continue + } + + clearStateChar() + re += '|' + continue + + // these are mostly the same in regexp and glob + case '[': + // swallow any state-tracking char before the [ + clearStateChar() + + if (inClass) { + re += '\\' + c + continue + } + + inClass = true + classStart = i + reClassStart = re.length + re += c + continue + + case ']': + // a right bracket shall lose its special + // meaning and represent itself in + // a bracket expression if it occurs + // first in the list. -- POSIX.2 2.8.3.2 + if (i === classStart + 1 || !inClass) { + re += '\\' + c + escaping = false + continue + } + + // handle the case where we left a class open. + // "[z-a]" is valid, equivalent to "\[z-a\]" + if (inClass) { + // split where the last [ was, make sure we don't have + // an invalid re. if so, re-walk the contents of the + // would-be class to re-translate any characters that + // were passed through as-is + // TODO: It would probably be faster to determine this + // without a try/catch and a new RegExp, but it's tricky + // to do safely. For now, this is safe and works. + var cs = pattern.substring(classStart + 1, i) + try { + RegExp('[' + cs + ']') + } catch (er) { + // not a valid class! + var sp = this.parse(cs, SUBPARSE) + re = re.substr(0, reClassStart) + '\\[' + sp[0] + '\\]' + hasMagic = hasMagic || sp[1] + inClass = false + continue + } + } + + // finish up the class. + hasMagic = true + inClass = false + re += c + continue + + default: + // swallow any state char that wasn't consumed + clearStateChar() + + if (escaping) { + // no need + escaping = false + } else if (reSpecials[c] + && !(c === '^' && inClass)) { + re += '\\' + } + + re += c + + } // switch + } // for + + // handle the case where we left a class open. + // "[abc" is valid, equivalent to "\[abc" + if (inClass) { + // split where the last [ was, and escape it + // this is a huge pita. We now have to re-walk + // the contents of the would-be class to re-translate + // any characters that were passed through as-is + cs = pattern.substr(classStart + 1) + sp = this.parse(cs, SUBPARSE) + re = re.substr(0, reClassStart) + '\\[' + sp[0] + hasMagic = hasMagic || sp[1] + } + + // handle the case where we had a +( thing at the *end* + // of the pattern. + // each pattern list stack adds 3 chars, and we need to go through + // and escape any | chars that were passed through as-is for the regexp. + // Go through and escape them, taking care not to double-escape any + // | chars that were already escaped. + for (pl = patternListStack.pop(); pl; pl = patternListStack.pop()) { + var tail = re.slice(pl.reStart + pl.open.length) + this.debug('setting tail', re, pl) + // maybe some even number of \, then maybe 1 \, followed by a | + tail = tail.replace(/((?:\\{2}){0,64})(\\?)\|/g, function (_, $1, $2) { + if (!$2) { + // the | isn't already escaped, so escape it. + $2 = '\\' + } + + // need to escape all those slashes *again*, without escaping the + // one that we need for escaping the | character. As it works out, + // escaping an even number of slashes can be done by simply repeating + // it exactly after itself. That's why this trick works. + // + // I am sorry that you have to see this. + return $1 + $1 + $2 + '|' + }) + + this.debug('tail=%j\n %s', tail, tail, pl, re) + var t = pl.type === '*' ? star + : pl.type === '?' ? qmark + : '\\' + pl.type + + hasMagic = true + re = re.slice(0, pl.reStart) + t + '\\(' + tail + } + + // handle trailing things that only matter at the very end. + clearStateChar() + if (escaping) { + // trailing \\ + re += '\\\\' + } + + // only need to apply the nodot start if the re starts with + // something that could conceivably capture a dot + var addPatternStart = false + switch (re.charAt(0)) { + case '.': + case '[': + case '(': addPatternStart = true + } + + // Hack to work around lack of negative lookbehind in JS + // A pattern like: *.!(x).!(y|z) needs to ensure that a name + // like 'a.xyz.yz' doesn't match. So, the first negative + // lookahead, has to look ALL the way ahead, to the end of + // the pattern. + for (var n = negativeLists.length - 1; n > -1; n--) { + var nl = negativeLists[n] + + var nlBefore = re.slice(0, nl.reStart) + var nlFirst = re.slice(nl.reStart, nl.reEnd - 8) + var nlLast = re.slice(nl.reEnd - 8, nl.reEnd) + var nlAfter = re.slice(nl.reEnd) + + nlLast += nlAfter + + // Handle nested stuff like *(*.js|!(*.json)), where open parens + // mean that we should *not* include the ) in the bit that is considered + // "after" the negated section. + var openParensBefore = nlBefore.split('(').length - 1 + var cleanAfter = nlAfter + for (i = 0; i < openParensBefore; i++) { + cleanAfter = cleanAfter.replace(/\)[+*?]?/, '') + } + nlAfter = cleanAfter + + var dollar = '' + if (nlAfter === '' && isSub !== SUBPARSE) { + dollar = '$' + } + var newRe = nlBefore + nlFirst + nlAfter + dollar + nlLast + re = newRe + } + + // if the re is not "" at this point, then we need to make sure + // it doesn't match against an empty path part. + // Otherwise a/* will match a/, which it should not. + if (re !== '' && hasMagic) { + re = '(?=.)' + re + } + + if (addPatternStart) { + re = patternStart + re + } + + // parsing just a piece of a larger pattern. + if (isSub === SUBPARSE) { + return [re, hasMagic] + } + + // skip the regexp for non-magical patterns + // unescape anything in it, though, so that it'll be + // an exact match against a file etc. + if (!hasMagic) { + return globUnescape(pattern) + } + + var flags = options.nocase ? 'i' : '' + try { + var regExp = new RegExp('^' + re + '$', flags) + } catch (er) { + // If it was an invalid regular expression, then it can't match + // anything. This trick looks for a character after the end of + // the string, which is of course impossible, except in multi-line + // mode, but it's not a /m regex. + return new RegExp('$.') + } + + regExp._glob = pattern + regExp._src = re + + return regExp +} + +minimatch.makeRe = function (pattern, options) { + return new Minimatch(pattern, options || {}).makeRe() +} + +Minimatch.prototype.makeRe = makeRe +function makeRe () { + if (this.regexp || this.regexp === false) return this.regexp + + // at this point, this.set is a 2d array of partial + // pattern strings, or "**". + // + // It's better to use .match(). This function shouldn't + // be used, really, but it's pretty convenient sometimes, + // when you just want to work with a regex. + var set = this.set + + if (!set.length) { + this.regexp = false + return this.regexp + } + var options = this.options + + var twoStar = options.noglobstar ? star + : options.dot ? twoStarDot + : twoStarNoDot + var flags = options.nocase ? 'i' : '' + + var re = set.map(function (pattern) { + return pattern.map(function (p) { + return (p === GLOBSTAR) ? twoStar + : (typeof p === 'string') ? regExpEscape(p) + : p._src + }).join('\\\/') + }).join('|') + + // must match entire pattern + // ending in a * or ** will make it less strict. + re = '^(?:' + re + ')$' + + // can match anything, as long as it's not this. + if (this.negate) re = '^(?!' + re + ').*$' + + try { + this.regexp = new RegExp(re, flags) + } catch (ex) { + this.regexp = false + } + return this.regexp +} + +minimatch.match = function (list, pattern, options) { + options = options || {} + var mm = new Minimatch(pattern, options) + list = list.filter(function (f) { + return mm.match(f) + }) + if (mm.options.nonull && !list.length) { + list.push(pattern) + } + return list +} + +Minimatch.prototype.match = match +function match (f, partial) { + this.debug('match', f, this.pattern) + // short-circuit in the case of busted things. + // comments, etc. + if (this.comment) return false + if (this.empty) return f === '' + + if (f === '/' && partial) return true + + var options = this.options + + // windows: need to use /, not \ + if (path.sep !== '/') { + f = f.split(path.sep).join('/') + } + + // treat the test path as a set of pathparts. + f = f.split(slashSplit) + this.debug(this.pattern, 'split', f) + + // just ONE of the pattern sets in this.set needs to match + // in order for it to be valid. If negating, then just one + // match means that we have failed. + // Either way, return on the first hit. + + var set = this.set + this.debug(this.pattern, 'set', set) + + // Find the basename of the path by looking for the last non-empty segment + var filename + var i + for (i = f.length - 1; i >= 0; i--) { + filename = f[i] + if (filename) break + } + + for (i = 0; i < set.length; i++) { + var pattern = set[i] + var file = f + if (options.matchBase && pattern.length === 1) { + file = [filename] + } + var hit = this.matchOne(file, pattern, partial) + if (hit) { + if (options.flipNegate) return true + return !this.negate + } + } + + // didn't get any hits. this is success if it's a negative + // pattern, failure otherwise. + if (options.flipNegate) return false + return this.negate +} + +// set partial to true to test if, for example, +// "/a/b" matches the start of "/*/b/*/d" +// Partial means, if you run out of file before you run +// out of pattern, then that's fine, as long as all +// the parts match. +Minimatch.prototype.matchOne = function (file, pattern, partial) { + var options = this.options + + this.debug('matchOne', + { 'this': this, file: file, pattern: pattern }) + + this.debug('matchOne', file.length, pattern.length) + + for (var fi = 0, + pi = 0, + fl = file.length, + pl = pattern.length + ; (fi < fl) && (pi < pl) + ; fi++, pi++) { + this.debug('matchOne loop') + var p = pattern[pi] + var f = file[fi] + + this.debug(pattern, p, f) + + // should be impossible. + // some invalid regexp stuff in the set. + if (p === false) return false + + if (p === GLOBSTAR) { + this.debug('GLOBSTAR', [pattern, p, f]) + + // "**" + // a/**/b/**/c would match the following: + // a/b/x/y/z/c + // a/x/y/z/b/c + // a/b/x/b/x/c + // a/b/c + // To do this, take the rest of the pattern after + // the **, and see if it would match the file remainder. + // If so, return success. + // If not, the ** "swallows" a segment, and try again. + // This is recursively awful. + // + // a/**/b/**/c matching a/b/x/y/z/c + // - a matches a + // - doublestar + // - matchOne(b/x/y/z/c, b/**/c) + // - b matches b + // - doublestar + // - matchOne(x/y/z/c, c) -> no + // - matchOne(y/z/c, c) -> no + // - matchOne(z/c, c) -> no + // - matchOne(c, c) yes, hit + var fr = fi + var pr = pi + 1 + if (pr === pl) { + this.debug('** at the end') + // a ** at the end will just swallow the rest. + // We have found a match. + // however, it will not swallow /.x, unless + // options.dot is set. + // . and .. are *never* matched by **, for explosively + // exponential reasons. + for (; fi < fl; fi++) { + if (file[fi] === '.' || file[fi] === '..' || + (!options.dot && file[fi].charAt(0) === '.')) return false + } + return true + } + + // ok, let's see if we can swallow whatever we can. + while (fr < fl) { + var swallowee = file[fr] + + this.debug('\nglobstar while', file, fr, pattern, pr, swallowee) + + // XXX remove this slice. Just pass the start index. + if (this.matchOne(file.slice(fr), pattern.slice(pr), partial)) { + this.debug('globstar found match!', fr, fl, swallowee) + // found a match. + return true + } else { + // can't swallow "." or ".." ever. + // can only swallow ".foo" when explicitly asked. + if (swallowee === '.' || swallowee === '..' || + (!options.dot && swallowee.charAt(0) === '.')) { + this.debug('dot detected!', file, fr, pattern, pr) + break + } + + // ** swallows a segment, and continue. + this.debug('globstar swallow a segment, and continue') + fr++ + } + } + + // no match was found. + // However, in partial mode, we can't say this is necessarily over. + // If there's more *pattern* left, then + if (partial) { + // ran out of file + this.debug('\n>>> no match, partial?', file, fr, pattern, pr) + if (fr === fl) return true + } + return false + } + + // something other than ** + // non-magic patterns just have to match exactly + // patterns with magic have been turned into regexps. + var hit + if (typeof p === 'string') { + if (options.nocase) { + hit = f.toLowerCase() === p.toLowerCase() + } else { + hit = f === p + } + this.debug('string match', p, f, hit) + } else { + hit = f.match(p) + this.debug('pattern match', p, f, hit) + } + + if (!hit) return false + } + + // Note: ending in / means that we'll get a final "" + // at the end of the pattern. This can only match a + // corresponding "" at the end of the file. + // If the file ends in /, then it can only match a + // a pattern that ends in /, unless the pattern just + // doesn't have any more for it. But, a/b/ should *not* + // match "a/b/*", even though "" matches against the + // [^/]*? pattern, except in partial mode, where it might + // simply not be reached yet. + // However, a/b/ should still satisfy a/* + + // now either we fell off the end of the pattern, or we're done. + if (fi === fl && pi === pl) { + // ran out of pattern and filename at the same time. + // an exact hit! + return true + } else if (fi === fl) { + // ran out of file, but still had pattern left. + // this is ok if we're doing the match as part of + // a glob fs traversal. + return partial + } else if (pi === pl) { + // ran out of pattern, still have file left. + // this is only acceptable if we're on the very last + // empty segment of a file with a trailing slash. + // a/* should match a/b/ + var emptyFileEnd = (fi === fl - 1) && (file[fi] === '') + return emptyFileEnd + } + + // should be unreachable. + throw new Error('wtf?') +} + +// replace stuff like \* with * +function globUnescape (s) { + return s.replace(/\\(.)/g, '$1') +} + +function regExpEscape (s) { + return s.replace(/[-[\]{}()*+?.,\\^$|#\s]/g, '\\$&') +} + +},{"brace-expansion":11,"path":22}],21:[function(require,module,exports){ +var wrappy = require('wrappy') +module.exports = wrappy(once) +module.exports.strict = wrappy(onceStrict) + +once.proto = once(function () { + Object.defineProperty(Function.prototype, 'once', { + value: function () { + return once(this) + }, + configurable: true + }) + + Object.defineProperty(Function.prototype, 'onceStrict', { + value: function () { + return onceStrict(this) + }, + configurable: true + }) +}) + +function once (fn) { + var f = function () { + if (f.called) return f.value + f.called = true + return f.value = fn.apply(this, arguments) + } + f.called = false + return f +} + +function onceStrict (fn) { + var f = function () { + if (f.called) + throw new Error(f.onceError) + f.called = true + return f.value = fn.apply(this, arguments) + } + var name = fn.name || 'Function wrapped with `once`' + f.onceError = name + " shouldn't be called more than once" + f.called = false + return f +} + +},{"wrappy":29}],22:[function(require,module,exports){ +(function (process){ +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +// resolves . and .. elements in a path array with directory names there +// must be no slashes, empty elements, or device names (c:\) in the array +// (so also no leading and trailing slashes - it does not distinguish +// relative and absolute paths) +function normalizeArray(parts, allowAboveRoot) { + // if the path tries to go above the root, `up` ends up > 0 + var up = 0; + for (var i = parts.length - 1; i >= 0; i--) { + var last = parts[i]; + if (last === '.') { + parts.splice(i, 1); + } else if (last === '..') { + parts.splice(i, 1); + up++; + } else if (up) { + parts.splice(i, 1); + up--; + } + } + + // if the path is allowed to go above the root, restore leading ..s + if (allowAboveRoot) { + for (; up--; up) { + parts.unshift('..'); + } + } + + return parts; +} + +// Split a filename into [root, dir, basename, ext], unix version +// 'root' is just a slash, or nothing. +var splitPathRe = + /^(\/?|)([\s\S]*?)((?:\.{1,2}|[^\/]+?|)(\.[^.\/]*|))(?:[\/]*)$/; +var splitPath = function(filename) { + return splitPathRe.exec(filename).slice(1); +}; + +// path.resolve([from ...], to) +// posix version +exports.resolve = function() { + var resolvedPath = '', + resolvedAbsolute = false; + + for (var i = arguments.length - 1; i >= -1 && !resolvedAbsolute; i--) { + var path = (i >= 0) ? arguments[i] : process.cwd(); + + // Skip empty and invalid entries + if (typeof path !== 'string') { + throw new TypeError('Arguments to path.resolve must be strings'); + } else if (!path) { + continue; + } + + resolvedPath = path + '/' + resolvedPath; + resolvedAbsolute = path.charAt(0) === '/'; + } + + // At this point the path should be resolved to a full absolute path, but + // handle relative paths to be safe (might happen when process.cwd() fails) + + // Normalize the path + resolvedPath = normalizeArray(filter(resolvedPath.split('/'), function(p) { + return !!p; + }), !resolvedAbsolute).join('/'); + + return ((resolvedAbsolute ? '/' : '') + resolvedPath) || '.'; +}; + +// path.normalize(path) +// posix version +exports.normalize = function(path) { + var isAbsolute = exports.isAbsolute(path), + trailingSlash = substr(path, -1) === '/'; + + // Normalize the path + path = normalizeArray(filter(path.split('/'), function(p) { + return !!p; + }), !isAbsolute).join('/'); + + if (!path && !isAbsolute) { + path = '.'; + } + if (path && trailingSlash) { + path += '/'; + } + + return (isAbsolute ? '/' : '') + path; +}; + +// posix version +exports.isAbsolute = function(path) { + return path.charAt(0) === '/'; +}; + +// posix version +exports.join = function() { + var paths = Array.prototype.slice.call(arguments, 0); + return exports.normalize(filter(paths, function(p, index) { + if (typeof p !== 'string') { + throw new TypeError('Arguments to path.join must be strings'); + } + return p; + }).join('/')); +}; + + +// path.relative(from, to) +// posix version +exports.relative = function(from, to) { + from = exports.resolve(from).substr(1); + to = exports.resolve(to).substr(1); + + function trim(arr) { + var start = 0; + for (; start < arr.length; start++) { + if (arr[start] !== '') break; + } + + var end = arr.length - 1; + for (; end >= 0; end--) { + if (arr[end] !== '') break; + } + + if (start > end) return []; + return arr.slice(start, end - start + 1); + } + + var fromParts = trim(from.split('/')); + var toParts = trim(to.split('/')); + + var length = Math.min(fromParts.length, toParts.length); + var samePartsLength = length; + for (var i = 0; i < length; i++) { + if (fromParts[i] !== toParts[i]) { + samePartsLength = i; + break; + } + } + + var outputParts = []; + for (var i = samePartsLength; i < fromParts.length; i++) { + outputParts.push('..'); + } + + outputParts = outputParts.concat(toParts.slice(samePartsLength)); + + return outputParts.join('/'); +}; + +exports.sep = '/'; +exports.delimiter = ':'; + +exports.dirname = function(path) { + var result = splitPath(path), + root = result[0], + dir = result[1]; + + if (!root && !dir) { + // No dirname whatsoever + return '.'; + } + + if (dir) { + // It has a dirname, strip trailing slash + dir = dir.substr(0, dir.length - 1); + } + + return root + dir; +}; + + +exports.basename = function(path, ext) { + var f = splitPath(path)[2]; + // TODO: make this comparison case-insensitive on windows? + if (ext && f.substr(-1 * ext.length) === ext) { + f = f.substr(0, f.length - ext.length); + } + return f; +}; + + +exports.extname = function(path) { + return splitPath(path)[3]; +}; + +function filter (xs, f) { + if (xs.filter) return xs.filter(f); + var res = []; + for (var i = 0; i < xs.length; i++) { + if (f(xs[i], i, xs)) res.push(xs[i]); + } + return res; +} + +// String.prototype.substr - negative index don't work in IE8 +var substr = 'ab'.substr(-1) === 'b' + ? function (str, start, len) { return str.substr(start, len) } + : function (str, start, len) { + if (start < 0) start = str.length + start; + return str.substr(start, len); + } +; + +}).call(this,require('_process')) +},{"_process":24}],23:[function(require,module,exports){ +(function (process){ +'use strict'; + +function posix(path) { + return path.charAt(0) === '/'; +} + +function win32(path) { + // https://github.com/nodejs/node/blob/b3fcc245fb25539909ef1d5eaa01dbf92e168633/lib/path.js#L56 + var splitDeviceRe = /^([a-zA-Z]:|[\\\/]{2}[^\\\/]+[\\\/]+[^\\\/]+)?([\\\/])?([\s\S]*?)$/; + var result = splitDeviceRe.exec(path); + var device = result[1] || ''; + var isUnc = Boolean(device && device.charAt(1) !== ':'); + + // UNC paths are always absolute + return Boolean(result[2] || isUnc); +} + +module.exports = process.platform === 'win32' ? win32 : posix; +module.exports.posix = posix; +module.exports.win32 = win32; + +}).call(this,require('_process')) +},{"_process":24}],24:[function(require,module,exports){ +// shim for using process in browser +var process = module.exports = {}; + +// cached from whatever global is present so that test runners that stub it +// don't break things. But we need to wrap it in a try catch in case it is +// wrapped in strict mode code which doesn't define any globals. It's inside a +// function because try/catches deoptimize in certain engines. + +var cachedSetTimeout; +var cachedClearTimeout; + +function defaultSetTimout() { + throw new Error('setTimeout has not been defined'); +} +function defaultClearTimeout () { + throw new Error('clearTimeout has not been defined'); +} +(function () { + try { + if (typeof setTimeout === 'function') { + cachedSetTimeout = setTimeout; + } else { + cachedSetTimeout = defaultSetTimout; + } + } catch (e) { + cachedSetTimeout = defaultSetTimout; + } + try { + if (typeof clearTimeout === 'function') { + cachedClearTimeout = clearTimeout; + } else { + cachedClearTimeout = defaultClearTimeout; + } + } catch (e) { + cachedClearTimeout = defaultClearTimeout; + } +} ()) +function runTimeout(fun) { + if (cachedSetTimeout === setTimeout) { + //normal enviroments in sane situations + return setTimeout(fun, 0); + } + // if setTimeout wasn't available but was latter defined + if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) { + cachedSetTimeout = setTimeout; + return setTimeout(fun, 0); + } + try { + // when when somebody has screwed with setTimeout but no I.E. maddness + return cachedSetTimeout(fun, 0); + } catch(e){ + try { + // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally + return cachedSetTimeout.call(null, fun, 0); + } catch(e){ + // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error + return cachedSetTimeout.call(this, fun, 0); + } + } + + +} +function runClearTimeout(marker) { + if (cachedClearTimeout === clearTimeout) { + //normal enviroments in sane situations + return clearTimeout(marker); + } + // if clearTimeout wasn't available but was latter defined + if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) { + cachedClearTimeout = clearTimeout; + return clearTimeout(marker); + } + try { + // when when somebody has screwed with setTimeout but no I.E. maddness + return cachedClearTimeout(marker); + } catch (e){ + try { + // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally + return cachedClearTimeout.call(null, marker); + } catch (e){ + // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error. + // Some versions of I.E. have different rules for clearTimeout vs setTimeout + return cachedClearTimeout.call(this, marker); + } + } + + + +} +var queue = []; +var draining = false; +var currentQueue; +var queueIndex = -1; + +function cleanUpNextTick() { + if (!draining || !currentQueue) { + return; + } + draining = false; + if (currentQueue.length) { + queue = currentQueue.concat(queue); + } else { + queueIndex = -1; + } + if (queue.length) { + drainQueue(); + } +} + +function drainQueue() { + if (draining) { + return; + } + var timeout = runTimeout(cleanUpNextTick); + draining = true; + + var len = queue.length; + while(len) { + currentQueue = queue; + queue = []; + while (++queueIndex < len) { + if (currentQueue) { + currentQueue[queueIndex].run(); + } + } + queueIndex = -1; + len = queue.length; + } + currentQueue = null; + draining = false; + runClearTimeout(timeout); +} + +process.nextTick = function (fun) { + var args = new Array(arguments.length - 1); + if (arguments.length > 1) { + for (var i = 1; i < arguments.length; i++) { + args[i - 1] = arguments[i]; + } + } + queue.push(new Item(fun, args)); + if (queue.length === 1 && !draining) { + runTimeout(drainQueue); + } +}; + +// v8 likes predictible objects +function Item(fun, array) { + this.fun = fun; + this.array = array; +} +Item.prototype.run = function () { + this.fun.apply(null, this.array); +}; +process.title = 'browser'; +process.browser = true; +process.env = {}; +process.argv = []; +process.version = ''; // empty string to avoid regexp issues +process.versions = {}; + +function noop() {} + +process.on = noop; +process.addListener = noop; +process.once = noop; +process.off = noop; +process.removeListener = noop; +process.removeAllListeners = noop; +process.emit = noop; +process.prependListener = noop; +process.prependOnceListener = noop; + +process.listeners = function (name) { return [] } + +process.binding = function (name) { + throw new Error('process.binding is not supported'); +}; + +process.cwd = function () { return '/' }; +process.chdir = function (dir) { + throw new Error('process.chdir is not supported'); +}; +process.umask = function() { return 0; }; + +},{}],25:[function(require,module,exports){ +// Underscore.js 1.8.3 +// http://underscorejs.org +// (c) 2009-2015 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors +// Underscore may be freely distributed under the MIT license. + +(function() { + + // Baseline setup + // -------------- + + // Establish the root object, `window` in the browser, or `exports` on the server. + var root = this; + + // Save the previous value of the `_` variable. + var previousUnderscore = root._; + + // Save bytes in the minified (but not gzipped) version: + var ArrayProto = Array.prototype, ObjProto = Object.prototype, FuncProto = Function.prototype; + + // Create quick reference variables for speed access to core prototypes. + var + push = ArrayProto.push, + slice = ArrayProto.slice, + toString = ObjProto.toString, + hasOwnProperty = ObjProto.hasOwnProperty; + + // All **ECMAScript 5** native function implementations that we hope to use + // are declared here. + var + nativeIsArray = Array.isArray, + nativeKeys = Object.keys, + nativeBind = FuncProto.bind, + nativeCreate = Object.create; + + // Naked function reference for surrogate-prototype-swapping. + var Ctor = function(){}; + + // Create a safe reference to the Underscore object for use below. + var _ = function(obj) { + if (obj instanceof _) return obj; + if (!(this instanceof _)) return new _(obj); + this._wrapped = obj; + }; + + // Export the Underscore object for **Node.js**, with + // backwards-compatibility for the old `require()` API. If we're in + // the browser, add `_` as a global object. + if (typeof exports !== 'undefined') { + if (typeof module !== 'undefined' && module.exports) { + exports = module.exports = _; + } + exports._ = _; + } else { + root._ = _; + } + + // Current version. + _.VERSION = '1.8.3'; + + // Internal function that returns an efficient (for current engines) version + // of the passed-in callback, to be repeatedly applied in other Underscore + // functions. + var optimizeCb = function(func, context, argCount) { + if (context === void 0) return func; + switch (argCount == null ? 3 : argCount) { + case 1: return function(value) { + return func.call(context, value); + }; + case 2: return function(value, other) { + return func.call(context, value, other); + }; + case 3: return function(value, index, collection) { + return func.call(context, value, index, collection); + }; + case 4: return function(accumulator, value, index, collection) { + return func.call(context, accumulator, value, index, collection); + }; + } + return function() { + return func.apply(context, arguments); + }; + }; + + // A mostly-internal function to generate callbacks that can be applied + // to each element in a collection, returning the desired result — either + // identity, an arbitrary callback, a property matcher, or a property accessor. + var cb = function(value, context, argCount) { + if (value == null) return _.identity; + if (_.isFunction(value)) return optimizeCb(value, context, argCount); + if (_.isObject(value)) return _.matcher(value); + return _.property(value); + }; + _.iteratee = function(value, context) { + return cb(value, context, Infinity); + }; + + // An internal function for creating assigner functions. + var createAssigner = function(keysFunc, undefinedOnly) { + return function(obj) { + var length = arguments.length; + if (length < 2 || obj == null) return obj; + for (var index = 1; index < length; index++) { + var source = arguments[index], + keys = keysFunc(source), + l = keys.length; + for (var i = 0; i < l; i++) { + var key = keys[i]; + if (!undefinedOnly || obj[key] === void 0) obj[key] = source[key]; + } + } + return obj; + }; + }; + + // An internal function for creating a new object that inherits from another. + var baseCreate = function(prototype) { + if (!_.isObject(prototype)) return {}; + if (nativeCreate) return nativeCreate(prototype); + Ctor.prototype = prototype; + var result = new Ctor; + Ctor.prototype = null; + return result; + }; + + var property = function(key) { + return function(obj) { + return obj == null ? void 0 : obj[key]; + }; + }; + + // Helper for collection methods to determine whether a collection + // should be iterated as an array or as an object + // Related: http://people.mozilla.org/~jorendorff/es6-draft.html#sec-tolength + // Avoids a very nasty iOS 8 JIT bug on ARM-64. #2094 + var MAX_ARRAY_INDEX = Math.pow(2, 53) - 1; + var getLength = property('length'); + var isArrayLike = function(collection) { + var length = getLength(collection); + return typeof length == 'number' && length >= 0 && length <= MAX_ARRAY_INDEX; + }; + + // Collection Functions + // -------------------- + + // The cornerstone, an `each` implementation, aka `forEach`. + // Handles raw objects in addition to array-likes. Treats all + // sparse array-likes as if they were dense. + _.each = _.forEach = function(obj, iteratee, context) { + iteratee = optimizeCb(iteratee, context); + var i, length; + if (isArrayLike(obj)) { + for (i = 0, length = obj.length; i < length; i++) { + iteratee(obj[i], i, obj); + } + } else { + var keys = _.keys(obj); + for (i = 0, length = keys.length; i < length; i++) { + iteratee(obj[keys[i]], keys[i], obj); + } + } + return obj; + }; + + // Return the results of applying the iteratee to each element. + _.map = _.collect = function(obj, iteratee, context) { + iteratee = cb(iteratee, context); + var keys = !isArrayLike(obj) && _.keys(obj), + length = (keys || obj).length, + results = Array(length); + for (var index = 0; index < length; index++) { + var currentKey = keys ? keys[index] : index; + results[index] = iteratee(obj[currentKey], currentKey, obj); + } + return results; + }; + + // Create a reducing function iterating left or right. + function createReduce(dir) { + // Optimized iterator function as using arguments.length + // in the main function will deoptimize the, see #1991. + function iterator(obj, iteratee, memo, keys, index, length) { + for (; index >= 0 && index < length; index += dir) { + var currentKey = keys ? keys[index] : index; + memo = iteratee(memo, obj[currentKey], currentKey, obj); + } + return memo; + } + + return function(obj, iteratee, memo, context) { + iteratee = optimizeCb(iteratee, context, 4); + var keys = !isArrayLike(obj) && _.keys(obj), + length = (keys || obj).length, + index = dir > 0 ? 0 : length - 1; + // Determine the initial value if none is provided. + if (arguments.length < 3) { + memo = obj[keys ? keys[index] : index]; + index += dir; + } + return iterator(obj, iteratee, memo, keys, index, length); + }; + } + + // **Reduce** builds up a single result from a list of values, aka `inject`, + // or `foldl`. + _.reduce = _.foldl = _.inject = createReduce(1); + + // The right-associative version of reduce, also known as `foldr`. + _.reduceRight = _.foldr = createReduce(-1); + + // Return the first value which passes a truth test. Aliased as `detect`. + _.find = _.detect = function(obj, predicate, context) { + var key; + if (isArrayLike(obj)) { + key = _.findIndex(obj, predicate, context); + } else { + key = _.findKey(obj, predicate, context); + } + if (key !== void 0 && key !== -1) return obj[key]; + }; + + // Return all the elements that pass a truth test. + // Aliased as `select`. + _.filter = _.select = function(obj, predicate, context) { + var results = []; + predicate = cb(predicate, context); + _.each(obj, function(value, index, list) { + if (predicate(value, index, list)) results.push(value); + }); + return results; + }; + + // Return all the elements for which a truth test fails. + _.reject = function(obj, predicate, context) { + return _.filter(obj, _.negate(cb(predicate)), context); + }; + + // Determine whether all of the elements match a truth test. + // Aliased as `all`. + _.every = _.all = function(obj, predicate, context) { + predicate = cb(predicate, context); + var keys = !isArrayLike(obj) && _.keys(obj), + length = (keys || obj).length; + for (var index = 0; index < length; index++) { + var currentKey = keys ? keys[index] : index; + if (!predicate(obj[currentKey], currentKey, obj)) return false; + } + return true; + }; + + // Determine if at least one element in the object matches a truth test. + // Aliased as `any`. + _.some = _.any = function(obj, predicate, context) { + predicate = cb(predicate, context); + var keys = !isArrayLike(obj) && _.keys(obj), + length = (keys || obj).length; + for (var index = 0; index < length; index++) { + var currentKey = keys ? keys[index] : index; + if (predicate(obj[currentKey], currentKey, obj)) return true; + } + return false; + }; + + // Determine if the array or object contains a given item (using `===`). + // Aliased as `includes` and `include`. + _.contains = _.includes = _.include = function(obj, item, fromIndex, guard) { + if (!isArrayLike(obj)) obj = _.values(obj); + if (typeof fromIndex != 'number' || guard) fromIndex = 0; + return _.indexOf(obj, item, fromIndex) >= 0; + }; + + // Invoke a method (with arguments) on every item in a collection. + _.invoke = function(obj, method) { + var args = slice.call(arguments, 2); + var isFunc = _.isFunction(method); + return _.map(obj, function(value) { + var func = isFunc ? method : value[method]; + return func == null ? func : func.apply(value, args); + }); + }; + + // Convenience version of a common use case of `map`: fetching a property. + _.pluck = function(obj, key) { + return _.map(obj, _.property(key)); + }; + + // Convenience version of a common use case of `filter`: selecting only objects + // containing specific `key:value` pairs. + _.where = function(obj, attrs) { + return _.filter(obj, _.matcher(attrs)); + }; + + // Convenience version of a common use case of `find`: getting the first object + // containing specific `key:value` pairs. + _.findWhere = function(obj, attrs) { + return _.find(obj, _.matcher(attrs)); + }; + + // Return the maximum element (or element-based computation). + _.max = function(obj, iteratee, context) { + var result = -Infinity, lastComputed = -Infinity, + value, computed; + if (iteratee == null && obj != null) { + obj = isArrayLike(obj) ? obj : _.values(obj); + for (var i = 0, length = obj.length; i < length; i++) { + value = obj[i]; + if (value > result) { + result = value; + } + } + } else { + iteratee = cb(iteratee, context); + _.each(obj, function(value, index, list) { + computed = iteratee(value, index, list); + if (computed > lastComputed || computed === -Infinity && result === -Infinity) { + result = value; + lastComputed = computed; + } + }); + } + return result; + }; + + // Return the minimum element (or element-based computation). + _.min = function(obj, iteratee, context) { + var result = Infinity, lastComputed = Infinity, + value, computed; + if (iteratee == null && obj != null) { + obj = isArrayLike(obj) ? obj : _.values(obj); + for (var i = 0, length = obj.length; i < length; i++) { + value = obj[i]; + if (value < result) { + result = value; + } + } + } else { + iteratee = cb(iteratee, context); + _.each(obj, function(value, index, list) { + computed = iteratee(value, index, list); + if (computed < lastComputed || computed === Infinity && result === Infinity) { + result = value; + lastComputed = computed; + } + }); + } + return result; + }; + + // Shuffle a collection, using the modern version of the + // [Fisher-Yates shuffle](http://en.wikipedia.org/wiki/Fisher–Yates_shuffle). + _.shuffle = function(obj) { + var set = isArrayLike(obj) ? obj : _.values(obj); + var length = set.length; + var shuffled = Array(length); + for (var index = 0, rand; index < length; index++) { + rand = _.random(0, index); + if (rand !== index) shuffled[index] = shuffled[rand]; + shuffled[rand] = set[index]; + } + return shuffled; + }; + + // Sample **n** random values from a collection. + // If **n** is not specified, returns a single random element. + // The internal `guard` argument allows it to work with `map`. + _.sample = function(obj, n, guard) { + if (n == null || guard) { + if (!isArrayLike(obj)) obj = _.values(obj); + return obj[_.random(obj.length - 1)]; + } + return _.shuffle(obj).slice(0, Math.max(0, n)); + }; + + // Sort the object's values by a criterion produced by an iteratee. + _.sortBy = function(obj, iteratee, context) { + iteratee = cb(iteratee, context); + return _.pluck(_.map(obj, function(value, index, list) { + return { + value: value, + index: index, + criteria: iteratee(value, index, list) + }; + }).sort(function(left, right) { + var a = left.criteria; + var b = right.criteria; + if (a !== b) { + if (a > b || a === void 0) return 1; + if (a < b || b === void 0) return -1; + } + return left.index - right.index; + }), 'value'); + }; + + // An internal function used for aggregate "group by" operations. + var group = function(behavior) { + return function(obj, iteratee, context) { + var result = {}; + iteratee = cb(iteratee, context); + _.each(obj, function(value, index) { + var key = iteratee(value, index, obj); + behavior(result, value, key); + }); + return result; + }; + }; + + // Groups the object's values by a criterion. Pass either a string attribute + // to group by, or a function that returns the criterion. + _.groupBy = group(function(result, value, key) { + if (_.has(result, key)) result[key].push(value); else result[key] = [value]; + }); + + // Indexes the object's values by a criterion, similar to `groupBy`, but for + // when you know that your index values will be unique. + _.indexBy = group(function(result, value, key) { + result[key] = value; + }); + + // Counts instances of an object that group by a certain criterion. Pass + // either a string attribute to count by, or a function that returns the + // criterion. + _.countBy = group(function(result, value, key) { + if (_.has(result, key)) result[key]++; else result[key] = 1; + }); + + // Safely create a real, live array from anything iterable. + _.toArray = function(obj) { + if (!obj) return []; + if (_.isArray(obj)) return slice.call(obj); + if (isArrayLike(obj)) return _.map(obj, _.identity); + return _.values(obj); + }; + + // Return the number of elements in an object. + _.size = function(obj) { + if (obj == null) return 0; + return isArrayLike(obj) ? obj.length : _.keys(obj).length; + }; + + // Split a collection into two arrays: one whose elements all satisfy the given + // predicate, and one whose elements all do not satisfy the predicate. + _.partition = function(obj, predicate, context) { + predicate = cb(predicate, context); + var pass = [], fail = []; + _.each(obj, function(value, key, obj) { + (predicate(value, key, obj) ? pass : fail).push(value); + }); + return [pass, fail]; + }; + + // Array Functions + // --------------- + + // Get the first element of an array. Passing **n** will return the first N + // values in the array. Aliased as `head` and `take`. The **guard** check + // allows it to work with `_.map`. + _.first = _.head = _.take = function(array, n, guard) { + if (array == null) return void 0; + if (n == null || guard) return array[0]; + return _.initial(array, array.length - n); + }; + + // Returns everything but the last entry of the array. Especially useful on + // the arguments object. Passing **n** will return all the values in + // the array, excluding the last N. + _.initial = function(array, n, guard) { + return slice.call(array, 0, Math.max(0, array.length - (n == null || guard ? 1 : n))); + }; + + // Get the last element of an array. Passing **n** will return the last N + // values in the array. + _.last = function(array, n, guard) { + if (array == null) return void 0; + if (n == null || guard) return array[array.length - 1]; + return _.rest(array, Math.max(0, array.length - n)); + }; + + // Returns everything but the first entry of the array. Aliased as `tail` and `drop`. + // Especially useful on the arguments object. Passing an **n** will return + // the rest N values in the array. + _.rest = _.tail = _.drop = function(array, n, guard) { + return slice.call(array, n == null || guard ? 1 : n); + }; + + // Trim out all falsy values from an array. + _.compact = function(array) { + return _.filter(array, _.identity); + }; + + // Internal implementation of a recursive `flatten` function. + var flatten = function(input, shallow, strict, startIndex) { + var output = [], idx = 0; + for (var i = startIndex || 0, length = getLength(input); i < length; i++) { + var value = input[i]; + if (isArrayLike(value) && (_.isArray(value) || _.isArguments(value))) { + //flatten current level of array or arguments object + if (!shallow) value = flatten(value, shallow, strict); + var j = 0, len = value.length; + output.length += len; + while (j < len) { + output[idx++] = value[j++]; + } + } else if (!strict) { + output[idx++] = value; + } + } + return output; + }; + + // Flatten out an array, either recursively (by default), or just one level. + _.flatten = function(array, shallow) { + return flatten(array, shallow, false); + }; + + // Return a version of the array that does not contain the specified value(s). + _.without = function(array) { + return _.difference(array, slice.call(arguments, 1)); + }; + + // Produce a duplicate-free version of the array. If the array has already + // been sorted, you have the option of using a faster algorithm. + // Aliased as `unique`. + _.uniq = _.unique = function(array, isSorted, iteratee, context) { + if (!_.isBoolean(isSorted)) { + context = iteratee; + iteratee = isSorted; + isSorted = false; + } + if (iteratee != null) iteratee = cb(iteratee, context); + var result = []; + var seen = []; + for (var i = 0, length = getLength(array); i < length; i++) { + var value = array[i], + computed = iteratee ? iteratee(value, i, array) : value; + if (isSorted) { + if (!i || seen !== computed) result.push(value); + seen = computed; + } else if (iteratee) { + if (!_.contains(seen, computed)) { + seen.push(computed); + result.push(value); + } + } else if (!_.contains(result, value)) { + result.push(value); + } + } + return result; + }; + + // Produce an array that contains the union: each distinct element from all of + // the passed-in arrays. + _.union = function() { + return _.uniq(flatten(arguments, true, true)); + }; + + // Produce an array that contains every item shared between all the + // passed-in arrays. + _.intersection = function(array) { + var result = []; + var argsLength = arguments.length; + for (var i = 0, length = getLength(array); i < length; i++) { + var item = array[i]; + if (_.contains(result, item)) continue; + for (var j = 1; j < argsLength; j++) { + if (!_.contains(arguments[j], item)) break; + } + if (j === argsLength) result.push(item); + } + return result; + }; + + // Take the difference between one array and a number of other arrays. + // Only the elements present in just the first array will remain. + _.difference = function(array) { + var rest = flatten(arguments, true, true, 1); + return _.filter(array, function(value){ + return !_.contains(rest, value); + }); + }; + + // Zip together multiple lists into a single array -- elements that share + // an index go together. + _.zip = function() { + return _.unzip(arguments); + }; + + // Complement of _.zip. Unzip accepts an array of arrays and groups + // each array's elements on shared indices + _.unzip = function(array) { + var length = array && _.max(array, getLength).length || 0; + var result = Array(length); + + for (var index = 0; index < length; index++) { + result[index] = _.pluck(array, index); + } + return result; + }; + + // Converts lists into objects. Pass either a single array of `[key, value]` + // pairs, or two parallel arrays of the same length -- one of keys, and one of + // the corresponding values. + _.object = function(list, values) { + var result = {}; + for (var i = 0, length = getLength(list); i < length; i++) { + if (values) { + result[list[i]] = values[i]; + } else { + result[list[i][0]] = list[i][1]; + } + } + return result; + }; + + // Generator function to create the findIndex and findLastIndex functions + function createPredicateIndexFinder(dir) { + return function(array, predicate, context) { + predicate = cb(predicate, context); + var length = getLength(array); + var index = dir > 0 ? 0 : length - 1; + for (; index >= 0 && index < length; index += dir) { + if (predicate(array[index], index, array)) return index; + } + return -1; + }; + } + + // Returns the first index on an array-like that passes a predicate test + _.findIndex = createPredicateIndexFinder(1); + _.findLastIndex = createPredicateIndexFinder(-1); + + // Use a comparator function to figure out the smallest index at which + // an object should be inserted so as to maintain order. Uses binary search. + _.sortedIndex = function(array, obj, iteratee, context) { + iteratee = cb(iteratee, context, 1); + var value = iteratee(obj); + var low = 0, high = getLength(array); + while (low < high) { + var mid = Math.floor((low + high) / 2); + if (iteratee(array[mid]) < value) low = mid + 1; else high = mid; + } + return low; + }; + + // Generator function to create the indexOf and lastIndexOf functions + function createIndexFinder(dir, predicateFind, sortedIndex) { + return function(array, item, idx) { + var i = 0, length = getLength(array); + if (typeof idx == 'number') { + if (dir > 0) { + i = idx >= 0 ? idx : Math.max(idx + length, i); + } else { + length = idx >= 0 ? Math.min(idx + 1, length) : idx + length + 1; + } + } else if (sortedIndex && idx && length) { + idx = sortedIndex(array, item); + return array[idx] === item ? idx : -1; + } + if (item !== item) { + idx = predicateFind(slice.call(array, i, length), _.isNaN); + return idx >= 0 ? idx + i : -1; + } + for (idx = dir > 0 ? i : length - 1; idx >= 0 && idx < length; idx += dir) { + if (array[idx] === item) return idx; + } + return -1; + }; + } + + // Return the position of the first occurrence of an item in an array, + // or -1 if the item is not included in the array. + // If the array is large and already in sort order, pass `true` + // for **isSorted** to use binary search. + _.indexOf = createIndexFinder(1, _.findIndex, _.sortedIndex); + _.lastIndexOf = createIndexFinder(-1, _.findLastIndex); + + // Generate an integer Array containing an arithmetic progression. A port of + // the native Python `range()` function. See + // [the Python documentation](http://docs.python.org/library/functions.html#range). + _.range = function(start, stop, step) { + if (stop == null) { + stop = start || 0; + start = 0; + } + step = step || 1; + + var length = Math.max(Math.ceil((stop - start) / step), 0); + var range = Array(length); + + for (var idx = 0; idx < length; idx++, start += step) { + range[idx] = start; + } + + return range; + }; + + // Function (ahem) Functions + // ------------------ + + // Determines whether to execute a function as a constructor + // or a normal function with the provided arguments + var executeBound = function(sourceFunc, boundFunc, context, callingContext, args) { + if (!(callingContext instanceof boundFunc)) return sourceFunc.apply(context, args); + var self = baseCreate(sourceFunc.prototype); + var result = sourceFunc.apply(self, args); + if (_.isObject(result)) return result; + return self; + }; + + // Create a function bound to a given object (assigning `this`, and arguments, + // optionally). Delegates to **ECMAScript 5**'s native `Function.bind` if + // available. + _.bind = function(func, context) { + if (nativeBind && func.bind === nativeBind) return nativeBind.apply(func, slice.call(arguments, 1)); + if (!_.isFunction(func)) throw new TypeError('Bind must be called on a function'); + var args = slice.call(arguments, 2); + var bound = function() { + return executeBound(func, bound, context, this, args.concat(slice.call(arguments))); + }; + return bound; + }; + + // Partially apply a function by creating a version that has had some of its + // arguments pre-filled, without changing its dynamic `this` context. _ acts + // as a placeholder, allowing any combination of arguments to be pre-filled. + _.partial = function(func) { + var boundArgs = slice.call(arguments, 1); + var bound = function() { + var position = 0, length = boundArgs.length; + var args = Array(length); + for (var i = 0; i < length; i++) { + args[i] = boundArgs[i] === _ ? arguments[position++] : boundArgs[i]; + } + while (position < arguments.length) args.push(arguments[position++]); + return executeBound(func, bound, this, this, args); + }; + return bound; + }; + + // Bind a number of an object's methods to that object. Remaining arguments + // are the method names to be bound. Useful for ensuring that all callbacks + // defined on an object belong to it. + _.bindAll = function(obj) { + var i, length = arguments.length, key; + if (length <= 1) throw new Error('bindAll must be passed function names'); + for (i = 1; i < length; i++) { + key = arguments[i]; + obj[key] = _.bind(obj[key], obj); + } + return obj; + }; + + // Memoize an expensive function by storing its results. + _.memoize = function(func, hasher) { + var memoize = function(key) { + var cache = memoize.cache; + var address = '' + (hasher ? hasher.apply(this, arguments) : key); + if (!_.has(cache, address)) cache[address] = func.apply(this, arguments); + return cache[address]; + }; + memoize.cache = {}; + return memoize; + }; + + // Delays a function for the given number of milliseconds, and then calls + // it with the arguments supplied. + _.delay = function(func, wait) { + var args = slice.call(arguments, 2); + return setTimeout(function(){ + return func.apply(null, args); + }, wait); + }; + + // Defers a function, scheduling it to run after the current call stack has + // cleared. + _.defer = _.partial(_.delay, _, 1); + + // Returns a function, that, when invoked, will only be triggered at most once + // during a given window of time. Normally, the throttled function will run + // as much as it can, without ever going more than once per `wait` duration; + // but if you'd like to disable the execution on the leading edge, pass + // `{leading: false}`. To disable execution on the trailing edge, ditto. + _.throttle = function(func, wait, options) { + var context, args, result; + var timeout = null; + var previous = 0; + if (!options) options = {}; + var later = function() { + previous = options.leading === false ? 0 : _.now(); + timeout = null; + result = func.apply(context, args); + if (!timeout) context = args = null; + }; + return function() { + var now = _.now(); + if (!previous && options.leading === false) previous = now; + var remaining = wait - (now - previous); + context = this; + args = arguments; + if (remaining <= 0 || remaining > wait) { + if (timeout) { + clearTimeout(timeout); + timeout = null; + } + previous = now; + result = func.apply(context, args); + if (!timeout) context = args = null; + } else if (!timeout && options.trailing !== false) { + timeout = setTimeout(later, remaining); + } + return result; + }; + }; + + // Returns a function, that, as long as it continues to be invoked, will not + // be triggered. The function will be called after it stops being called for + // N milliseconds. If `immediate` is passed, trigger the function on the + // leading edge, instead of the trailing. + _.debounce = function(func, wait, immediate) { + var timeout, args, context, timestamp, result; + + var later = function() { + var last = _.now() - timestamp; + + if (last < wait && last >= 0) { + timeout = setTimeout(later, wait - last); + } else { + timeout = null; + if (!immediate) { + result = func.apply(context, args); + if (!timeout) context = args = null; + } + } + }; + + return function() { + context = this; + args = arguments; + timestamp = _.now(); + var callNow = immediate && !timeout; + if (!timeout) timeout = setTimeout(later, wait); + if (callNow) { + result = func.apply(context, args); + context = args = null; + } + + return result; + }; + }; + + // Returns the first function passed as an argument to the second, + // allowing you to adjust arguments, run code before and after, and + // conditionally execute the original function. + _.wrap = function(func, wrapper) { + return _.partial(wrapper, func); + }; + + // Returns a negated version of the passed-in predicate. + _.negate = function(predicate) { + return function() { + return !predicate.apply(this, arguments); + }; + }; + + // Returns a function that is the composition of a list of functions, each + // consuming the return value of the function that follows. + _.compose = function() { + var args = arguments; + var start = args.length - 1; + return function() { + var i = start; + var result = args[start].apply(this, arguments); + while (i--) result = args[i].call(this, result); + return result; + }; + }; + + // Returns a function that will only be executed on and after the Nth call. + _.after = function(times, func) { + return function() { + if (--times < 1) { + return func.apply(this, arguments); + } + }; + }; + + // Returns a function that will only be executed up to (but not including) the Nth call. + _.before = function(times, func) { + var memo; + return function() { + if (--times > 0) { + memo = func.apply(this, arguments); + } + if (times <= 1) func = null; + return memo; + }; + }; + + // Returns a function that will be executed at most one time, no matter how + // often you call it. Useful for lazy initialization. + _.once = _.partial(_.before, 2); + + // Object Functions + // ---------------- + + // Keys in IE < 9 that won't be iterated by `for key in ...` and thus missed. + var hasEnumBug = !{toString: null}.propertyIsEnumerable('toString'); + var nonEnumerableProps = ['valueOf', 'isPrototypeOf', 'toString', + 'propertyIsEnumerable', 'hasOwnProperty', 'toLocaleString']; + + function collectNonEnumProps(obj, keys) { + var nonEnumIdx = nonEnumerableProps.length; + var constructor = obj.constructor; + var proto = (_.isFunction(constructor) && constructor.prototype) || ObjProto; + + // Constructor is a special case. + var prop = 'constructor'; + if (_.has(obj, prop) && !_.contains(keys, prop)) keys.push(prop); + + while (nonEnumIdx--) { + prop = nonEnumerableProps[nonEnumIdx]; + if (prop in obj && obj[prop] !== proto[prop] && !_.contains(keys, prop)) { + keys.push(prop); + } + } + } + + // Retrieve the names of an object's own properties. + // Delegates to **ECMAScript 5**'s native `Object.keys` + _.keys = function(obj) { + if (!_.isObject(obj)) return []; + if (nativeKeys) return nativeKeys(obj); + var keys = []; + for (var key in obj) if (_.has(obj, key)) keys.push(key); + // Ahem, IE < 9. + if (hasEnumBug) collectNonEnumProps(obj, keys); + return keys; + }; + + // Retrieve all the property names of an object. + _.allKeys = function(obj) { + if (!_.isObject(obj)) return []; + var keys = []; + for (var key in obj) keys.push(key); + // Ahem, IE < 9. + if (hasEnumBug) collectNonEnumProps(obj, keys); + return keys; + }; + + // Retrieve the values of an object's properties. + _.values = function(obj) { + var keys = _.keys(obj); + var length = keys.length; + var values = Array(length); + for (var i = 0; i < length; i++) { + values[i] = obj[keys[i]]; + } + return values; + }; + + // Returns the results of applying the iteratee to each element of the object + // In contrast to _.map it returns an object + _.mapObject = function(obj, iteratee, context) { + iteratee = cb(iteratee, context); + var keys = _.keys(obj), + length = keys.length, + results = {}, + currentKey; + for (var index = 0; index < length; index++) { + currentKey = keys[index]; + results[currentKey] = iteratee(obj[currentKey], currentKey, obj); + } + return results; + }; + + // Convert an object into a list of `[key, value]` pairs. + _.pairs = function(obj) { + var keys = _.keys(obj); + var length = keys.length; + var pairs = Array(length); + for (var i = 0; i < length; i++) { + pairs[i] = [keys[i], obj[keys[i]]]; + } + return pairs; + }; + + // Invert the keys and values of an object. The values must be serializable. + _.invert = function(obj) { + var result = {}; + var keys = _.keys(obj); + for (var i = 0, length = keys.length; i < length; i++) { + result[obj[keys[i]]] = keys[i]; + } + return result; + }; + + // Return a sorted list of the function names available on the object. + // Aliased as `methods` + _.functions = _.methods = function(obj) { + var names = []; + for (var key in obj) { + if (_.isFunction(obj[key])) names.push(key); + } + return names.sort(); + }; + + // Extend a given object with all the properties in passed-in object(s). + _.extend = createAssigner(_.allKeys); + + // Assigns a given object with all the own properties in the passed-in object(s) + // (https://developer.mozilla.org/docs/Web/JavaScript/Reference/Global_Objects/Object/assign) + _.extendOwn = _.assign = createAssigner(_.keys); + + // Returns the first key on an object that passes a predicate test + _.findKey = function(obj, predicate, context) { + predicate = cb(predicate, context); + var keys = _.keys(obj), key; + for (var i = 0, length = keys.length; i < length; i++) { + key = keys[i]; + if (predicate(obj[key], key, obj)) return key; + } + }; + + // Return a copy of the object only containing the whitelisted properties. + _.pick = function(object, oiteratee, context) { + var result = {}, obj = object, iteratee, keys; + if (obj == null) return result; + if (_.isFunction(oiteratee)) { + keys = _.allKeys(obj); + iteratee = optimizeCb(oiteratee, context); + } else { + keys = flatten(arguments, false, false, 1); + iteratee = function(value, key, obj) { return key in obj; }; + obj = Object(obj); + } + for (var i = 0, length = keys.length; i < length; i++) { + var key = keys[i]; + var value = obj[key]; + if (iteratee(value, key, obj)) result[key] = value; + } + return result; + }; + + // Return a copy of the object without the blacklisted properties. + _.omit = function(obj, iteratee, context) { + if (_.isFunction(iteratee)) { + iteratee = _.negate(iteratee); + } else { + var keys = _.map(flatten(arguments, false, false, 1), String); + iteratee = function(value, key) { + return !_.contains(keys, key); + }; + } + return _.pick(obj, iteratee, context); + }; + + // Fill in a given object with default properties. + _.defaults = createAssigner(_.allKeys, true); + + // Creates an object that inherits from the given prototype object. + // If additional properties are provided then they will be added to the + // created object. + _.create = function(prototype, props) { + var result = baseCreate(prototype); + if (props) _.extendOwn(result, props); + return result; + }; + + // Create a (shallow-cloned) duplicate of an object. + _.clone = function(obj) { + if (!_.isObject(obj)) return obj; + return _.isArray(obj) ? obj.slice() : _.extend({}, obj); + }; + + // Invokes interceptor with the obj, and then returns obj. + // The primary purpose of this method is to "tap into" a method chain, in + // order to perform operations on intermediate results within the chain. + _.tap = function(obj, interceptor) { + interceptor(obj); + return obj; + }; + + // Returns whether an object has a given set of `key:value` pairs. + _.isMatch = function(object, attrs) { + var keys = _.keys(attrs), length = keys.length; + if (object == null) return !length; + var obj = Object(object); + for (var i = 0; i < length; i++) { + var key = keys[i]; + if (attrs[key] !== obj[key] || !(key in obj)) return false; + } + return true; + }; + + + // Internal recursive comparison function for `isEqual`. + var eq = function(a, b, aStack, bStack) { + // Identical objects are equal. `0 === -0`, but they aren't identical. + // See the [Harmony `egal` proposal](http://wiki.ecmascript.org/doku.php?id=harmony:egal). + if (a === b) return a !== 0 || 1 / a === 1 / b; + // A strict comparison is necessary because `null == undefined`. + if (a == null || b == null) return a === b; + // Unwrap any wrapped objects. + if (a instanceof _) a = a._wrapped; + if (b instanceof _) b = b._wrapped; + // Compare `[[Class]]` names. + var className = toString.call(a); + if (className !== toString.call(b)) return false; + switch (className) { + // Strings, numbers, regular expressions, dates, and booleans are compared by value. + case '[object RegExp]': + // RegExps are coerced to strings for comparison (Note: '' + /a/i === '/a/i') + case '[object String]': + // Primitives and their corresponding object wrappers are equivalent; thus, `"5"` is + // equivalent to `new String("5")`. + return '' + a === '' + b; + case '[object Number]': + // `NaN`s are equivalent, but non-reflexive. + // Object(NaN) is equivalent to NaN + if (+a !== +a) return +b !== +b; + // An `egal` comparison is performed for other numeric values. + return +a === 0 ? 1 / +a === 1 / b : +a === +b; + case '[object Date]': + case '[object Boolean]': + // Coerce dates and booleans to numeric primitive values. Dates are compared by their + // millisecond representations. Note that invalid dates with millisecond representations + // of `NaN` are not equivalent. + return +a === +b; + } + + var areArrays = className === '[object Array]'; + if (!areArrays) { + if (typeof a != 'object' || typeof b != 'object') return false; + + // Objects with different constructors are not equivalent, but `Object`s or `Array`s + // from different frames are. + var aCtor = a.constructor, bCtor = b.constructor; + if (aCtor !== bCtor && !(_.isFunction(aCtor) && aCtor instanceof aCtor && + _.isFunction(bCtor) && bCtor instanceof bCtor) + && ('constructor' in a && 'constructor' in b)) { + return false; + } + } + // Assume equality for cyclic structures. The algorithm for detecting cyclic + // structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`. + + // Initializing stack of traversed objects. + // It's done here since we only need them for objects and arrays comparison. + aStack = aStack || []; + bStack = bStack || []; + var length = aStack.length; + while (length--) { + // Linear search. Performance is inversely proportional to the number of + // unique nested structures. + if (aStack[length] === a) return bStack[length] === b; + } + + // Add the first object to the stack of traversed objects. + aStack.push(a); + bStack.push(b); + + // Recursively compare objects and arrays. + if (areArrays) { + // Compare array lengths to determine if a deep comparison is necessary. + length = a.length; + if (length !== b.length) return false; + // Deep compare the contents, ignoring non-numeric properties. + while (length--) { + if (!eq(a[length], b[length], aStack, bStack)) return false; + } + } else { + // Deep compare objects. + var keys = _.keys(a), key; + length = keys.length; + // Ensure that both objects contain the same number of properties before comparing deep equality. + if (_.keys(b).length !== length) return false; + while (length--) { + // Deep compare each member + key = keys[length]; + if (!(_.has(b, key) && eq(a[key], b[key], aStack, bStack))) return false; + } + } + // Remove the first object from the stack of traversed objects. + aStack.pop(); + bStack.pop(); + return true; + }; + + // Perform a deep comparison to check if two objects are equal. + _.isEqual = function(a, b) { + return eq(a, b); + }; + + // Is a given array, string, or object empty? + // An "empty" object has no enumerable own-properties. + _.isEmpty = function(obj) { + if (obj == null) return true; + if (isArrayLike(obj) && (_.isArray(obj) || _.isString(obj) || _.isArguments(obj))) return obj.length === 0; + return _.keys(obj).length === 0; + }; + + // Is a given value a DOM element? + _.isElement = function(obj) { + return !!(obj && obj.nodeType === 1); + }; + + // Is a given value an array? + // Delegates to ECMA5's native Array.isArray + _.isArray = nativeIsArray || function(obj) { + return toString.call(obj) === '[object Array]'; + }; + + // Is a given variable an object? + _.isObject = function(obj) { + var type = typeof obj; + return type === 'function' || type === 'object' && !!obj; + }; + + // Add some isType methods: isArguments, isFunction, isString, isNumber, isDate, isRegExp, isError. + _.each(['Arguments', 'Function', 'String', 'Number', 'Date', 'RegExp', 'Error'], function(name) { + _['is' + name] = function(obj) { + return toString.call(obj) === '[object ' + name + ']'; + }; + }); + + // Define a fallback version of the method in browsers (ahem, IE < 9), where + // there isn't any inspectable "Arguments" type. + if (!_.isArguments(arguments)) { + _.isArguments = function(obj) { + return _.has(obj, 'callee'); + }; + } + + // Optimize `isFunction` if appropriate. Work around some typeof bugs in old v8, + // IE 11 (#1621), and in Safari 8 (#1929). + if (typeof /./ != 'function' && typeof Int8Array != 'object') { + _.isFunction = function(obj) { + return typeof obj == 'function' || false; + }; + } + + // Is a given object a finite number? + _.isFinite = function(obj) { + return isFinite(obj) && !isNaN(parseFloat(obj)); + }; + + // Is the given value `NaN`? (NaN is the only number which does not equal itself). + _.isNaN = function(obj) { + return _.isNumber(obj) && obj !== +obj; + }; + + // Is a given value a boolean? + _.isBoolean = function(obj) { + return obj === true || obj === false || toString.call(obj) === '[object Boolean]'; + }; + + // Is a given value equal to null? + _.isNull = function(obj) { + return obj === null; + }; + + // Is a given variable undefined? + _.isUndefined = function(obj) { + return obj === void 0; + }; + + // Shortcut function for checking if an object has a given property directly + // on itself (in other words, not on a prototype). + _.has = function(obj, key) { + return obj != null && hasOwnProperty.call(obj, key); + }; + + // Utility Functions + // ----------------- + + // Run Underscore.js in *noConflict* mode, returning the `_` variable to its + // previous owner. Returns a reference to the Underscore object. + _.noConflict = function() { + root._ = previousUnderscore; + return this; + }; + + // Keep the identity function around for default iteratees. + _.identity = function(value) { + return value; + }; + + // Predicate-generating functions. Often useful outside of Underscore. + _.constant = function(value) { + return function() { + return value; + }; + }; + + _.noop = function(){}; + + _.property = property; + + // Generates a function for a given object that returns a given property. + _.propertyOf = function(obj) { + return obj == null ? function(){} : function(key) { + return obj[key]; + }; + }; + + // Returns a predicate for checking whether an object has a given set of + // `key:value` pairs. + _.matcher = _.matches = function(attrs) { + attrs = _.extendOwn({}, attrs); + return function(obj) { + return _.isMatch(obj, attrs); + }; + }; + + // Run a function **n** times. + _.times = function(n, iteratee, context) { + var accum = Array(Math.max(0, n)); + iteratee = optimizeCb(iteratee, context, 1); + for (var i = 0; i < n; i++) accum[i] = iteratee(i); + return accum; + }; + + // Return a random integer between min and max (inclusive). + _.random = function(min, max) { + if (max == null) { + max = min; + min = 0; + } + return min + Math.floor(Math.random() * (max - min + 1)); + }; + + // A (possibly faster) way to get the current timestamp as an integer. + _.now = Date.now || function() { + return new Date().getTime(); + }; + + // List of HTML entities for escaping. + var escapeMap = { + '&': '&', + '<': '<', + '>': '>', + '"': '"', + "'": ''', + '`': '`' + }; + var unescapeMap = _.invert(escapeMap); + + // Functions for escaping and unescaping strings to/from HTML interpolation. + var createEscaper = function(map) { + var escaper = function(match) { + return map[match]; + }; + // Regexes for identifying a key that needs to be escaped + var source = '(?:' + _.keys(map).join('|') + ')'; + var testRegexp = RegExp(source); + var replaceRegexp = RegExp(source, 'g'); + return function(string) { + string = string == null ? '' : '' + string; + return testRegexp.test(string) ? string.replace(replaceRegexp, escaper) : string; + }; + }; + _.escape = createEscaper(escapeMap); + _.unescape = createEscaper(unescapeMap); + + // If the value of the named `property` is a function then invoke it with the + // `object` as context; otherwise, return it. + _.result = function(object, property, fallback) { + var value = object == null ? void 0 : object[property]; + if (value === void 0) { + value = fallback; + } + return _.isFunction(value) ? value.call(object) : value; + }; + + // Generate a unique integer id (unique within the entire client session). + // Useful for temporary DOM ids. + var idCounter = 0; + _.uniqueId = function(prefix) { + var id = ++idCounter + ''; + return prefix ? prefix + id : id; + }; + + // By default, Underscore uses ERB-style template delimiters, change the + // following template settings to use alternative delimiters. + _.templateSettings = { + evaluate : /<%([\s\S]+?)%>/g, + interpolate : /<%=([\s\S]+?)%>/g, + escape : /<%-([\s\S]+?)%>/g + }; + + // When customizing `templateSettings`, if you don't want to define an + // interpolation, evaluation or escaping regex, we need one that is + // guaranteed not to match. + var noMatch = /(.)^/; + + // Certain characters need to be escaped so that they can be put into a + // string literal. + var escapes = { + "'": "'", + '\\': '\\', + '\r': 'r', + '\n': 'n', + '\u2028': 'u2028', + '\u2029': 'u2029' + }; + + var escaper = /\\|'|\r|\n|\u2028|\u2029/g; + + var escapeChar = function(match) { + return '\\' + escapes[match]; + }; + + // JavaScript micro-templating, similar to John Resig's implementation. + // Underscore templating handles arbitrary delimiters, preserves whitespace, + // and correctly escapes quotes within interpolated code. + // NB: `oldSettings` only exists for backwards compatibility. + _.template = function(text, settings, oldSettings) { + if (!settings && oldSettings) settings = oldSettings; + settings = _.defaults({}, settings, _.templateSettings); + + // Combine delimiters into one regular expression via alternation. + var matcher = RegExp([ + (settings.escape || noMatch).source, + (settings.interpolate || noMatch).source, + (settings.evaluate || noMatch).source + ].join('|') + '|$', 'g'); + + // Compile the template source, escaping string literals appropriately. + var index = 0; + var source = "__p+='"; + text.replace(matcher, function(match, escape, interpolate, evaluate, offset) { + source += text.slice(index, offset).replace(escaper, escapeChar); + index = offset + match.length; + + if (escape) { + source += "'+\n((__t=(" + escape + "))==null?'':_.escape(__t))+\n'"; + } else if (interpolate) { + source += "'+\n((__t=(" + interpolate + "))==null?'':__t)+\n'"; + } else if (evaluate) { + source += "';\n" + evaluate + "\n__p+='"; + } + + // Adobe VMs need the match returned to produce the correct offest. + return match; + }); + source += "';\n"; + + // If a variable is not specified, place data values in local scope. + if (!settings.variable) source = 'with(obj||{}){\n' + source + '}\n'; + + source = "var __t,__p='',__j=Array.prototype.join," + + "print=function(){__p+=__j.call(arguments,'');};\n" + + source + 'return __p;\n'; + + try { + var render = new Function(settings.variable || 'obj', '_', source); + } catch (e) { + e.source = source; + throw e; + } + + var template = function(data) { + return render.call(this, data, _); + }; + + // Provide the compiled source as a convenience for precompilation. + var argument = settings.variable || 'obj'; + template.source = 'function(' + argument + '){\n' + source + '}'; + + return template; + }; + + // Add a "chain" function. Start chaining a wrapped Underscore object. + _.chain = function(obj) { + var instance = _(obj); + instance._chain = true; + return instance; + }; + + // OOP + // --------------- + // If Underscore is called as a function, it returns a wrapped object that + // can be used OO-style. This wrapper holds altered versions of all the + // underscore functions. Wrapped objects may be chained. + + // Helper function to continue chaining intermediate results. + var result = function(instance, obj) { + return instance._chain ? _(obj).chain() : obj; + }; + + // Add your own custom functions to the Underscore object. + _.mixin = function(obj) { + _.each(_.functions(obj), function(name) { + var func = _[name] = obj[name]; + _.prototype[name] = function() { + var args = [this._wrapped]; + push.apply(args, arguments); + return result(this, func.apply(_, args)); + }; + }); + }; + + // Add all of the Underscore functions to the wrapper object. + _.mixin(_); + + // Add all mutator Array functions to the wrapper. + _.each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) { + var method = ArrayProto[name]; + _.prototype[name] = function() { + var obj = this._wrapped; + method.apply(obj, arguments); + if ((name === 'shift' || name === 'splice') && obj.length === 0) delete obj[0]; + return result(this, obj); + }; + }); + + // Add all accessor Array functions to the wrapper. + _.each(['concat', 'join', 'slice'], function(name) { + var method = ArrayProto[name]; + _.prototype[name] = function() { + return result(this, method.apply(this._wrapped, arguments)); + }; + }); + + // Extracts the result from a wrapped and chained object. + _.prototype.value = function() { + return this._wrapped; + }; + + // Provide unwrapping proxy for some methods used in engine operations + // such as arithmetic and JSON stringification. + _.prototype.valueOf = _.prototype.toJSON = _.prototype.value; + + _.prototype.toString = function() { + return '' + this._wrapped; + }; + + // AMD registration happens at the end for compatibility with AMD loaders + // that may not enforce next-turn semantics on modules. Even though general + // practice for AMD registration is to be anonymous, underscore registers + // as a named module because, like jQuery, it is a base library that is + // popular enough to be bundled in a third party lib, but not be part of + // an AMD load request. Those cases could generate an error when an + // anonymous define() is called outside of a loader request. + if (typeof define === 'function' && define.amd) { + define('underscore', [], function() { + return _; + }); + } +}.call(this)); + +},{}],26:[function(require,module,exports){ +arguments[4][19][0].apply(exports,arguments) +},{"dup":19}],27:[function(require,module,exports){ +module.exports = function isBuffer(arg) { + return arg && typeof arg === 'object' + && typeof arg.copy === 'function' + && typeof arg.fill === 'function' + && typeof arg.readUInt8 === 'function'; +} +},{}],28:[function(require,module,exports){ +(function (process,global){ +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +var formatRegExp = /%[sdj%]/g; +exports.format = function(f) { + if (!isString(f)) { + var objects = []; + for (var i = 0; i < arguments.length; i++) { + objects.push(inspect(arguments[i])); + } + return objects.join(' '); + } + + var i = 1; + var args = arguments; + var len = args.length; + var str = String(f).replace(formatRegExp, function(x) { + if (x === '%%') return '%'; + if (i >= len) return x; + switch (x) { + case '%s': return String(args[i++]); + case '%d': return Number(args[i++]); + case '%j': + try { + return JSON.stringify(args[i++]); + } catch (_) { + return '[Circular]'; + } + default: + return x; + } + }); + for (var x = args[i]; i < len; x = args[++i]) { + if (isNull(x) || !isObject(x)) { + str += ' ' + x; + } else { + str += ' ' + inspect(x); + } + } + return str; +}; + + +// Mark that a method should not be used. +// Returns a modified function which warns once by default. +// If --no-deprecation is set, then it is a no-op. +exports.deprecate = function(fn, msg) { + // Allow for deprecating things in the process of starting up. + if (isUndefined(global.process)) { + return function() { + return exports.deprecate(fn, msg).apply(this, arguments); + }; + } + + if (process.noDeprecation === true) { + return fn; + } + + var warned = false; + function deprecated() { + if (!warned) { + if (process.throwDeprecation) { + throw new Error(msg); + } else if (process.traceDeprecation) { + console.trace(msg); + } else { + console.error(msg); + } + warned = true; + } + return fn.apply(this, arguments); + } + + return deprecated; +}; + + +var debugs = {}; +var debugEnviron; +exports.debuglog = function(set) { + if (isUndefined(debugEnviron)) + debugEnviron = process.env.NODE_DEBUG || ''; + set = set.toUpperCase(); + if (!debugs[set]) { + if (new RegExp('\\b' + set + '\\b', 'i').test(debugEnviron)) { + var pid = process.pid; + debugs[set] = function() { + var msg = exports.format.apply(exports, arguments); + console.error('%s %d: %s', set, pid, msg); + }; + } else { + debugs[set] = function() {}; + } + } + return debugs[set]; +}; + + +/** + * Echos the value of a value. Trys to print the value out + * in the best way possible given the different types. + * + * @param {Object} obj The object to print out. + * @param {Object} opts Optional options object that alters the output. + */ +/* legacy: obj, showHidden, depth, colors*/ +function inspect(obj, opts) { + // default options + var ctx = { + seen: [], + stylize: stylizeNoColor + }; + // legacy... + if (arguments.length >= 3) ctx.depth = arguments[2]; + if (arguments.length >= 4) ctx.colors = arguments[3]; + if (isBoolean(opts)) { + // legacy... + ctx.showHidden = opts; + } else if (opts) { + // got an "options" object + exports._extend(ctx, opts); + } + // set default options + if (isUndefined(ctx.showHidden)) ctx.showHidden = false; + if (isUndefined(ctx.depth)) ctx.depth = 2; + if (isUndefined(ctx.colors)) ctx.colors = false; + if (isUndefined(ctx.customInspect)) ctx.customInspect = true; + if (ctx.colors) ctx.stylize = stylizeWithColor; + return formatValue(ctx, obj, ctx.depth); +} +exports.inspect = inspect; + + +// http://en.wikipedia.org/wiki/ANSI_escape_code#graphics +inspect.colors = { + 'bold' : [1, 22], + 'italic' : [3, 23], + 'underline' : [4, 24], + 'inverse' : [7, 27], + 'white' : [37, 39], + 'grey' : [90, 39], + 'black' : [30, 39], + 'blue' : [34, 39], + 'cyan' : [36, 39], + 'green' : [32, 39], + 'magenta' : [35, 39], + 'red' : [31, 39], + 'yellow' : [33, 39] +}; + +// Don't use 'blue' not visible on cmd.exe +inspect.styles = { + 'special': 'cyan', + 'number': 'yellow', + 'boolean': 'yellow', + 'undefined': 'grey', + 'null': 'bold', + 'string': 'green', + 'date': 'magenta', + // "name": intentionally not styling + 'regexp': 'red' +}; + + +function stylizeWithColor(str, styleType) { + var style = inspect.styles[styleType]; + + if (style) { + return '\u001b[' + inspect.colors[style][0] + 'm' + str + + '\u001b[' + inspect.colors[style][1] + 'm'; + } else { + return str; + } +} + + +function stylizeNoColor(str, styleType) { + return str; +} + + +function arrayToHash(array) { + var hash = {}; + + array.forEach(function(val, idx) { + hash[val] = true; + }); + + return hash; +} + + +function formatValue(ctx, value, recurseTimes) { + // Provide a hook for user-specified inspect functions. + // Check that value is an object with an inspect function on it + if (ctx.customInspect && + value && + isFunction(value.inspect) && + // Filter out the util module, it's inspect function is special + value.inspect !== exports.inspect && + // Also filter out any prototype objects using the circular check. + !(value.constructor && value.constructor.prototype === value)) { + var ret = value.inspect(recurseTimes, ctx); + if (!isString(ret)) { + ret = formatValue(ctx, ret, recurseTimes); + } + return ret; + } + + // Primitive types cannot have properties + var primitive = formatPrimitive(ctx, value); + if (primitive) { + return primitive; + } + + // Look up the keys of the object. + var keys = Object.keys(value); + var visibleKeys = arrayToHash(keys); + + if (ctx.showHidden) { + keys = Object.getOwnPropertyNames(value); + } + + // IE doesn't make error fields non-enumerable + // http://msdn.microsoft.com/en-us/library/ie/dww52sbt(v=vs.94).aspx + if (isError(value) + && (keys.indexOf('message') >= 0 || keys.indexOf('description') >= 0)) { + return formatError(value); + } + + // Some type of object without properties can be shortcutted. + if (keys.length === 0) { + if (isFunction(value)) { + var name = value.name ? ': ' + value.name : ''; + return ctx.stylize('[Function' + name + ']', 'special'); + } + if (isRegExp(value)) { + return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp'); + } + if (isDate(value)) { + return ctx.stylize(Date.prototype.toString.call(value), 'date'); + } + if (isError(value)) { + return formatError(value); + } + } + + var base = '', array = false, braces = ['{', '}']; + + // Make Array say that they are Array + if (isArray(value)) { + array = true; + braces = ['[', ']']; + } + + // Make functions say that they are functions + if (isFunction(value)) { + var n = value.name ? ': ' + value.name : ''; + base = ' [Function' + n + ']'; + } + + // Make RegExps say that they are RegExps + if (isRegExp(value)) { + base = ' ' + RegExp.prototype.toString.call(value); + } + + // Make dates with properties first say the date + if (isDate(value)) { + base = ' ' + Date.prototype.toUTCString.call(value); + } + + // Make error with message first say the error + if (isError(value)) { + base = ' ' + formatError(value); + } + + if (keys.length === 0 && (!array || value.length == 0)) { + return braces[0] + base + braces[1]; + } + + if (recurseTimes < 0) { + if (isRegExp(value)) { + return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp'); + } else { + return ctx.stylize('[Object]', 'special'); + } + } + + ctx.seen.push(value); + + var output; + if (array) { + output = formatArray(ctx, value, recurseTimes, visibleKeys, keys); + } else { + output = keys.map(function(key) { + return formatProperty(ctx, value, recurseTimes, visibleKeys, key, array); + }); + } + + ctx.seen.pop(); + + return reduceToSingleString(output, base, braces); +} + + +function formatPrimitive(ctx, value) { + if (isUndefined(value)) + return ctx.stylize('undefined', 'undefined'); + if (isString(value)) { + var simple = '\'' + JSON.stringify(value).replace(/^"|"$/g, '') + .replace(/'/g, "\\'") + .replace(/\\"/g, '"') + '\''; + return ctx.stylize(simple, 'string'); + } + if (isNumber(value)) + return ctx.stylize('' + value, 'number'); + if (isBoolean(value)) + return ctx.stylize('' + value, 'boolean'); + // For some reason typeof null is "object", so special case here. + if (isNull(value)) + return ctx.stylize('null', 'null'); +} + + +function formatError(value) { + return '[' + Error.prototype.toString.call(value) + ']'; +} + + +function formatArray(ctx, value, recurseTimes, visibleKeys, keys) { + var output = []; + for (var i = 0, l = value.length; i < l; ++i) { + if (hasOwnProperty(value, String(i))) { + output.push(formatProperty(ctx, value, recurseTimes, visibleKeys, + String(i), true)); + } else { + output.push(''); + } + } + keys.forEach(function(key) { + if (!key.match(/^\d+$/)) { + output.push(formatProperty(ctx, value, recurseTimes, visibleKeys, + key, true)); + } + }); + return output; +} + + +function formatProperty(ctx, value, recurseTimes, visibleKeys, key, array) { + var name, str, desc; + desc = Object.getOwnPropertyDescriptor(value, key) || { value: value[key] }; + if (desc.get) { + if (desc.set) { + str = ctx.stylize('[Getter/Setter]', 'special'); + } else { + str = ctx.stylize('[Getter]', 'special'); + } + } else { + if (desc.set) { + str = ctx.stylize('[Setter]', 'special'); + } + } + if (!hasOwnProperty(visibleKeys, key)) { + name = '[' + key + ']'; + } + if (!str) { + if (ctx.seen.indexOf(desc.value) < 0) { + if (isNull(recurseTimes)) { + str = formatValue(ctx, desc.value, null); + } else { + str = formatValue(ctx, desc.value, recurseTimes - 1); + } + if (str.indexOf('\n') > -1) { + if (array) { + str = str.split('\n').map(function(line) { + return ' ' + line; + }).join('\n').substr(2); + } else { + str = '\n' + str.split('\n').map(function(line) { + return ' ' + line; + }).join('\n'); + } + } + } else { + str = ctx.stylize('[Circular]', 'special'); + } + } + if (isUndefined(name)) { + if (array && key.match(/^\d+$/)) { + return str; + } + name = JSON.stringify('' + key); + if (name.match(/^"([a-zA-Z_][a-zA-Z_0-9]*)"$/)) { + name = name.substr(1, name.length - 2); + name = ctx.stylize(name, 'name'); + } else { + name = name.replace(/'/g, "\\'") + .replace(/\\"/g, '"') + .replace(/(^"|"$)/g, "'"); + name = ctx.stylize(name, 'string'); + } + } + + return name + ': ' + str; +} + + +function reduceToSingleString(output, base, braces) { + var numLinesEst = 0; + var length = output.reduce(function(prev, cur) { + numLinesEst++; + if (cur.indexOf('\n') >= 0) numLinesEst++; + return prev + cur.replace(/\u001b\[\d\d?m/g, '').length + 1; + }, 0); + + if (length > 60) { + return braces[0] + + (base === '' ? '' : base + '\n ') + + ' ' + + output.join(',\n ') + + ' ' + + braces[1]; + } + + return braces[0] + base + ' ' + output.join(', ') + ' ' + braces[1]; +} + + +// NOTE: These type checking functions intentionally don't use `instanceof` +// because it is fragile and can be easily faked with `Object.create()`. +function isArray(ar) { + return Array.isArray(ar); +} +exports.isArray = isArray; + +function isBoolean(arg) { + return typeof arg === 'boolean'; +} +exports.isBoolean = isBoolean; + +function isNull(arg) { + return arg === null; +} +exports.isNull = isNull; + +function isNullOrUndefined(arg) { + return arg == null; +} +exports.isNullOrUndefined = isNullOrUndefined; + +function isNumber(arg) { + return typeof arg === 'number'; +} +exports.isNumber = isNumber; + +function isString(arg) { + return typeof arg === 'string'; +} +exports.isString = isString; + +function isSymbol(arg) { + return typeof arg === 'symbol'; +} +exports.isSymbol = isSymbol; + +function isUndefined(arg) { + return arg === void 0; +} +exports.isUndefined = isUndefined; + +function isRegExp(re) { + return isObject(re) && objectToString(re) === '[object RegExp]'; +} +exports.isRegExp = isRegExp; + +function isObject(arg) { + return typeof arg === 'object' && arg !== null; +} +exports.isObject = isObject; + +function isDate(d) { + return isObject(d) && objectToString(d) === '[object Date]'; +} +exports.isDate = isDate; + +function isError(e) { + return isObject(e) && + (objectToString(e) === '[object Error]' || e instanceof Error); +} +exports.isError = isError; + +function isFunction(arg) { + return typeof arg === 'function'; +} +exports.isFunction = isFunction; + +function isPrimitive(arg) { + return arg === null || + typeof arg === 'boolean' || + typeof arg === 'number' || + typeof arg === 'string' || + typeof arg === 'symbol' || // ES6 symbol + typeof arg === 'undefined'; +} +exports.isPrimitive = isPrimitive; + +exports.isBuffer = require('./support/isBuffer'); + +function objectToString(o) { + return Object.prototype.toString.call(o); +} + + +function pad(n) { + return n < 10 ? '0' + n.toString(10) : n.toString(10); +} + + +var months = ['Jan', 'Feb', 'Mar', 'Apr', 'May', 'Jun', 'Jul', 'Aug', 'Sep', + 'Oct', 'Nov', 'Dec']; + +// 26 Feb 16:19:34 +function timestamp() { + var d = new Date(); + var time = [pad(d.getHours()), + pad(d.getMinutes()), + pad(d.getSeconds())].join(':'); + return [d.getDate(), months[d.getMonth()], time].join(' '); +} + + +// log is just a thin wrapper to console.log that prepends a timestamp +exports.log = function() { + console.log('%s - %s', timestamp(), exports.format.apply(exports, arguments)); +}; + + +/** + * Inherit the prototype methods from one constructor into another. + * + * The Function.prototype.inherits from lang.js rewritten as a standalone + * function (not on Function.prototype). NOTE: If this file is to be loaded + * during bootstrapping this function needs to be rewritten using some native + * functions as prototype setup using normal JavaScript does not work as + * expected during bootstrapping (see mirror.js in r114903). + * + * @param {function} ctor Constructor function which needs to inherit the + * prototype. + * @param {function} superCtor Constructor function to inherit prototype from. + */ +exports.inherits = require('inherits'); + +exports._extend = function(origin, add) { + // Don't do anything if add isn't an object + if (!add || !isObject(add)) return origin; + + var keys = Object.keys(add); + var i = keys.length; + while (i--) { + origin[keys[i]] = add[keys[i]]; + } + return origin; +}; + +function hasOwnProperty(obj, prop) { + return Object.prototype.hasOwnProperty.call(obj, prop); +} + +}).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) +},{"./support/isBuffer":27,"_process":24,"inherits":26}],29:[function(require,module,exports){ +// Returns a wrapper function that returns a wrapped callback +// The wrapper function should do some stuff, and return a +// presumably different callback function. +// This makes sure that own properties are retained, so that +// decorations and such are not lost along the way. +module.exports = wrappy +function wrappy (fn, cb) { + if (fn && cb) return wrappy(fn)(cb) + + if (typeof fn !== 'function') + throw new TypeError('need wrapper function') + + Object.keys(fn).forEach(function (k) { + wrapper[k] = fn[k] + }) + + return wrapper + + function wrapper() { + var args = new Array(arguments.length) + for (var i = 0; i < args.length; i++) { + args[i] = arguments[i] + } + var ret = fn.apply(this, args) + var cb = args[args.length-1] + if (typeof ret === 'function' && ret !== cb) { + Object.keys(cb).forEach(function (k) { + ret[k] = cb[k] + }) + } + return ret + } +} + +},{}]},{},[7])(7) +}); \ No newline at end of file diff --git a/assets/javascripts/workers/search.c7c1ca2c.min.js b/assets/javascripts/workers/search.c7c1ca2c.min.js new file mode 100644 index 00000000000..2d6f767082a --- /dev/null +++ b/assets/javascripts/workers/search.c7c1ca2c.min.js @@ -0,0 +1,2 @@ +"use strict";(()=>{var xe=Object.create;var G=Object.defineProperty,ve=Object.defineProperties,Se=Object.getOwnPropertyDescriptor,Te=Object.getOwnPropertyDescriptors,Qe=Object.getOwnPropertyNames,J=Object.getOwnPropertySymbols,Ee=Object.getPrototypeOf,Z=Object.prototype.hasOwnProperty,be=Object.prototype.propertyIsEnumerable;var K=Math.pow,X=(t,e,r)=>e in t?G(t,e,{enumerable:!0,configurable:!0,writable:!0,value:r}):t[e]=r,_=(t,e)=>{for(var r in e||(e={}))Z.call(e,r)&&X(t,r,e[r]);if(J)for(var r of J(e))be.call(e,r)&&X(t,r,e[r]);return t},B=(t,e)=>ve(t,Te(e));var Le=(t,e)=>()=>(e||t((e={exports:{}}).exports,e),e.exports);var we=(t,e,r,n)=>{if(e&&typeof e=="object"||typeof e=="function")for(let i of Qe(e))!Z.call(t,i)&&i!==r&&G(t,i,{get:()=>e[i],enumerable:!(n=Se(e,i))||n.enumerable});return t};var Pe=(t,e,r)=>(r=t!=null?xe(Ee(t)):{},we(e||!t||!t.__esModule?G(r,"default",{value:t,enumerable:!0}):r,t));var W=(t,e,r)=>new Promise((n,i)=>{var s=u=>{try{a(r.next(u))}catch(c){i(c)}},o=u=>{try{a(r.throw(u))}catch(c){i(c)}},a=u=>u.done?n(u.value):Promise.resolve(u.value).then(s,o);a((r=r.apply(t,e)).next())});var re=Le((ee,te)=>{(function(){var t=function(e){var r=new t.Builder;return r.pipeline.add(t.trimmer,t.stopWordFilter,t.stemmer),r.searchPipeline.add(t.stemmer),e.call(r,r),r.build()};t.version="2.3.9";t.utils={},t.utils.warn=function(e){return function(r){e.console&&console.warn&&console.warn(r)}}(this),t.utils.asString=function(e){return e==null?"":e.toString()},t.utils.clone=function(e){if(e==null)return e;for(var r=Object.create(null),n=Object.keys(e),i=0;i0){var f=t.utils.clone(r)||{};f.position=[a,c],f.index=s.length,s.push(new t.Token(n.slice(a,o),f))}a=o+1}}return s},t.tokenizer.separator=/[\s\-]+/;t.Pipeline=function(){this._stack=[]},t.Pipeline.registeredFunctions=Object.create(null),t.Pipeline.registerFunction=function(e,r){r in this.registeredFunctions&&t.utils.warn("Overwriting existing registered function: "+r),e.label=r,t.Pipeline.registeredFunctions[e.label]=e},t.Pipeline.warnIfFunctionNotRegistered=function(e){var r=e.label&&e.label in this.registeredFunctions;r||t.utils.warn(`Function is not registered with pipeline. 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d-primary-fg-color--light:#d3e156;--md-primary-fg-color--dark:#b0b52c;--md-primary-bg-color:#000000de;--md-primary-bg-color--light:#0000008a}[data-md-color-primary=yellow]{--md-primary-fg-color:#ffec3d;--md-primary-fg-color--light:#ffee57;--md-primary-fg-color--dark:#fbc02d;--md-primary-bg-color:#000000de;--md-primary-bg-color--light:#0000008a}[data-md-color-primary=amber]{--md-primary-fg-color:#ffc105;--md-primary-fg-color--light:#ffc929;--md-primary-fg-color--dark:#ffa200;--md-primary-bg-color:#000000de;--md-primary-bg-color--light:#0000008a}[data-md-color-primary=orange]{--md-primary-fg-color:#ffa724;--md-primary-fg-color--light:#ffa724;--md-primary-fg-color--dark:#fa8900;--md-primary-bg-color:#000000de;--md-primary-bg-color--light:#0000008a}[data-md-color-primary=deep-orange]{--md-primary-fg-color:#ff6e42;--md-primary-fg-color--light:#ff8a66;--md-primary-fg-color--dark:#f4511f;--md-primary-bg-color:#fff;--md-primary-bg-color--light:#ffffffb3}[data-md-color-primary=brown]{--md-primary-fg-color:#795649;--md-primary-fg-color--light:#8d6e62;--md-primary-fg-color--dark:#5d4037;--md-primary-bg-color:#fff;--md-primary-bg-color--light:#ffffffb3}[data-md-color-primary=grey]{--md-primary-fg-color:#757575;--md-primary-fg-color--light:#9e9e9e;--md-primary-fg-color--dark:#616161;--md-primary-bg-color:#fff;--md-primary-bg-color--light:#ffffffb3;--md-typeset-a-color:#4051b5}[data-md-color-primary=blue-grey]{--md-primary-fg-color:#546d78;--md-primary-fg-color--light:#607c8a;--md-primary-fg-color--dark:#455a63;--md-primary-bg-color:#fff;--md-primary-bg-color--light:#ffffffb3;--md-typeset-a-color:#4051b5}[data-md-color-primary=light-green]:not([data-md-color-scheme=slate]){--md-typeset-a-color:#72ad2e}[data-md-color-primary=lime]:not([data-md-color-scheme=slate]){--md-typeset-a-color:#8b990a}[data-md-color-primary=yellow]:not([data-md-color-scheme=slate]){--md-typeset-a-color:#b8a500}[data-md-color-primary=amber]:not([data-md-color-scheme=slate]){--md-typeset-a-color:#d19d00}[data-md-color-primary=orange]:not([data-md-color-scheme=slate]){--md-typeset-a-color:#e68a00}[data-md-color-primary=white]{--md-primary-fg-color:hsla(var(--md-hue),0%,100%,1);--md-primary-fg-color--light:hsla(var(--md-hue),0%,100%,0.7);--md-primary-fg-color--dark:hsla(var(--md-hue),0%,0%,0.07);--md-primary-bg-color:hsla(var(--md-hue),0%,0%,0.87);--md-primary-bg-color--light:hsla(var(--md-hue),0%,0%,0.54);--md-typeset-a-color:#4051b5}[data-md-color-primary=white] .md-button{color:var(--md-typeset-a-color)}[data-md-color-primary=white] .md-button--primary{background-color:var(--md-typeset-a-color);border-color:var(--md-typeset-a-color);color:hsla(var(--md-hue),0%,100%,1)}@media screen and (min-width:60em){[data-md-color-primary=white] .md-search__form{background-color:hsla(var(--md-hue),0%,0%,.07)}[data-md-color-primary=white] .md-search__form:hover{background-color:hsla(var(--md-hue),0%,0%,.32)}[data-md-color-primary=white] .md-search__input+.md-search__icon{color:hsla(var(--md-hue),0%,0%,.87)}}@media screen and (min-width:76.25em){[data-md-color-primary=white] .md-tabs{border-bottom:.05rem solid #00000012}}[data-md-color-primary=black]{--md-primary-fg-color:hsla(var(--md-hue),15%,9%,1);--md-primary-fg-color--light:hsla(var(--md-hue),15%,9%,0.54);--md-primary-fg-color--dark:hsla(var(--md-hue),15%,9%,1);--md-primary-bg-color:hsla(var(--md-hue),15%,100%,1);--md-primary-bg-color--light:hsla(var(--md-hue),15%,100%,0.7);--md-typeset-a-color:#4051b5}[data-md-color-primary=black] .md-button{color:var(--md-typeset-a-color)}[data-md-color-primary=black] .md-button--primary{background-color:var(--md-typeset-a-color);border-color:var(--md-typeset-a-color);color:hsla(var(--md-hue),0%,100%,1)}[data-md-color-primary=black] .md-header{background-color:hsla(var(--md-hue),15%,9%,1)}@media screen and (max-width:59.984375em){[data-md-color-primary=black] .md-nav__source{background-color:hsla(var(--md-hue),15%,11%,.87)}}@media screen and (max-width:76.234375em){html [data-md-color-primary=black] .md-nav--primary .md-nav__title[for=__drawer]{background-color:hsla(var(--md-hue),15%,9%,1)}}@media screen and (min-width:76.25em){[data-md-color-primary=black] .md-tabs{background-color:hsla(var(--md-hue),15%,9%,1)}} \ No newline at end of file diff --git a/changelog/index.html b/changelog/index.html new file mode 100644 index 00000000000..c9c451b7795 --- /dev/null +++ b/changelog/index.html @@ -0,0 +1,1324 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Change Log - alpha + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
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+ + + + +
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+ + + + + + + + + + + + + +

Changelog#

+ + +

[Unreleased]#

+

Added#

+
    +
  • Events documentation to the mkdocs webite by atterpac in #3867
  • +
  • Templates for sveltekit and sveltekit-ts that are set for non-SSR development by atterpac in #3829
  • +
  • Update build assets using new wails3 update build-assets command by leaanthony.
  • +
  • Example to test the HTML Drag and Drop API by FerroO2000 in #3856
  • +
  • New wails3 generate runtime command by leaanthony
  • +
+

Changed#

+ +

Fixed#

+
    +
  • Fixed AlwaysOnTop not working on Mac by leaanthony in #3841
  • +
  • [darwin] Fixed application.NewEditMenu including a duplicate PasteAndMatchStyle role in the edit menu on Darwin by johnmccabe in #3839
  • +
+

v3.0.0-alpha.7 - 2024-09-18#

+

Added#

+
    +
  • [windows] New DIP system for Enhanced High DPI Monitor Support by mmghv in #3665
  • +
  • [windows] Window class name option by windom in #3682
  • +
  • Services have been expanded to provide plugin functionality. By atterpac and leaanthony in #3570
  • +
+

Changed#

+
    +
  • Events API change: On/Emit -> user events, OnApplicationEvent -> Application Events OnWindowEvent -> Window Events, by leaanthony
  • +
  • Fix for Events API on Linux by TheGB0077 in #3734
  • +
  • [CI] improvements to actions & enable to run actions also in forks and branches prefixed with v3/ or v3- by stendler in #3747
  • +
+

Fixed#

+
    +
  • Fixed bug with usage of customEventProcessor in drag-n-drop example by etesam913 in #3742
  • +
  • [linux] Fixed linux compile error introduced by IgnoreMouseEvents addition by atterpac in #3721
  • +
  • [windows] Fixed syso icon file generation bug by atterpac in #3675
  • +
  • [linux] Fix to run natively in wayland incorporated from #1811 in #3614 by @stendler
  • +
  • Do not bind internal service methods in #3720 by leaanthony
  • +
  • [windows] Fixed system tray startup panic in #3693 by @DeltaLaboratory
  • +
  • Do not bind internal service methods in #3720 by leaanthony
  • +
  • [windows] Fixed system tray startup panic in #3693 by @DeltaLaboratory
  • +
  • Major menu item refactor and event handling. Mainly improves macOS for now. By leaanthony
  • +
  • Fix tests after plugins and event refactor in #3746 by @stendler
  • +
  • [windows] Fixed Failed to unregister class Chrome_WidgetWin_0 warning. By leaanthony
  • +
+

v3.0.0-alpha.6 - 2024-07-30#

+

Fixed#

+
    +
  • Module issues
  • +
+

v3.0.0-alpha.5 - 2024-07-30#

+

Added#

+
    +
  • [linux] WindowDidMove / WindowDidResize events in #3580
  • +
  • [windows] WindowDidResize event in (https://github.com/wailsapp/wails/pull/3580)
  • +
  • [darwin] add Event ApplicationShouldHandleReopen to be able to handle dock icon click by @5aaee9 in #2991
  • +
  • [darwin] add getPrimaryScreen/getScreens to impl by @tmclane in #2618
  • +
  • [darwin] add option for showing the toolbar in fullscreen mode on macOS by @fbbdev in #3282
  • +
  • [linux] add onKeyPress logic to convert linux keypress into an accelerator @Atterpac in#3022
  • +
  • [linux] add task run:linux by @marcus-crane in #3146
  • +
  • Export SetIcon method by @almas1992 in PR
  • +
  • Improve OnShutdown by @almas1992 in PR
  • +
  • Restore ToggleMaximise method in Window interface by @fbbdev in #3281
  • +
  • Added more information to Environment(). By @leaanthony in aba82cc based on PR by @Mai-Lapyst
  • +
  • Expose the WebviewWindow.IsFocused method on the Window interface by @fbbdev in #3295
  • +
  • Support multiple space-separated trigger events in the WML system by @fbbdev in #3295
  • +
  • Add ESM exports from the bundled JS runtime script by @fbbdev in #3295
  • +
  • Add binding generator flag for using the bundled JS runtime script instead of the npm package by @fbbdev in #3334
  • +
  • Implement setIcon on linux by @abichinger in #3354
  • +
  • Add flag -port to dev command and support environment variable WAILS_VITE_PORT by @abichinger in #3429
  • +
  • Add tests for bound method calls by @abichinger in #3431
  • +
  • [windows] add SetIgnoreMouseEvents for already created window by @bruxaodev in #3667
  • +
  • [darwin] Add ability to set a window's stacking level (order) by @OlegGulevskyy in #3674
  • +
+

Fixed#

+
    +
  • Fixed resize event messaging by atterpac in #3606
  • +
  • [linux] Fixed theme handling error on NixOS by tmclane in [#3515)(https://github.com/wailsapp/wails/pull/3515)
  • +
  • Fixed cross volume project install for windows by atterpac in #3512
  • +
  • Fixed react template css to show footer by atterpac in #3477
  • +
  • Fixed zombie processes when working in devmode by updating to latest refresh by Atterpac in #3320.
  • +
  • Fixed appimage webkit file sourcing by Atterpac in #3306.
  • +
  • Fixed Doctor apt package verify by Atterpac in #2972.
  • +
  • Fixed application frozen when quit (Darwin) by @5aaee9 in #2982
  • +
  • Fixed background colours of examples on Windows by mmghv in #2750.
  • +
  • Fixed default context menus by mmghv in #2753.
  • +
  • Fixed hex values for arrow keys on Darwin by jaybeecave in #3052.
  • +
  • Set drag-n-drop for windows to working. Added by @pylotlight in PR
  • +
  • Fixed bug for linux in doctor in the event user doesn't have proper drivers installed. Added by @pylotlight in PR
  • +
  • Fix dpi scaling on start up (windows). Changed by @almas1992 in PR
  • +
  • Fix replace line in go.mod to use relative paths. Fixes Windows paths with spaces - @leaanthony.
  • +
  • Fix MacOS systray click handling when no attached window by thomas-senechal in PR #3207
  • +
  • Fix failing Windows build due to unknown option by thomas-senechal in PR #3208
  • +
  • Fix crash on windows left clicking the systray icon when not having an attached window tw1nk in PR #3271
  • +
  • Fix wrong baseURL when open window twice by @5aaee9 in PR #3273
  • +
  • Fix ordering of if branches in WebviewWindow.Restore method by @fbbdev in #3279
  • +
  • Correctly compute startURL across multiple GetStartURL invocations when FRONTEND_DEVSERVER_URL is present. #3299
  • +
  • Fix the JS type of the Screen struct to match its Go counterpart by @fbbdev in #3295
  • +
  • Fix the WML.Reload method to ensure proper cleanup of registered event listeners by @fbbdev in #3295
  • +
  • Fix custom context menu closing immediately on linux by @abichinger in #3330
  • +
  • Fix the output path and extension of model files produced by the binding generator by @fbbdev in #3334
  • +
  • Fix the import paths of model files in JS code produced by the binding generator by @fbbdev in #3334
  • +
  • Fix drag-n-drop on some linux distros by @abichinger in #3346
  • +
  • Fix missing task for macOS when using wails3 task dev by @hfoxy in #3417
  • +
  • Fix registering events causing a nil map assignment by @hfoxy in #3426
  • +
  • Fix unmarshaling of bound method parameters by @fbbdev in #3431
  • +
  • Fix handling of multiple return values from bound methods by @fbbdev in #3431
  • +
  • Fix doctor detection of npm that is not installed with system package manager by @pekim in #3458
  • +
  • Fix missing MicrosoftEdgeWebview2Setup.exe. Thanks to @robin-samuel.
  • +
  • Fix random crash on linux due to window ID handling by @leaanthony. Based on PR #3466 by @5aaee9.
  • +
  • Fix systemTray.setIcon crashing on Linux by @windom in #3636.
  • +
  • Fix Ensure Window Frame is Applied on First Call in setFrameless Function on Windows by @bruxaodev in #3691.
  • +
+

Changed#

+
    +
  • Renamed AbsolutePosition() to Position() by mmghv in #3611
  • +
  • Update linux webkit dependency to webkit2gtk-4.1 over webkitgtk2-4.0 to support Ubuntu 24.04 LTS by atterpac in #3461
  • +
  • The bundled JS runtime script is now an ESM module: script tags importing it must have the type="module" attribute. By @fbbdev in #3295
  • +
  • The @wailsio/runtime package does not publish its API on the window.wails object, and does not start the WML system. This has been done to improve encapsulation. The WML system can be started manually if desired by calling the new WML.Enable method. The bundled JS runtime script still performs both operations automatically. By @fbbdev in #3295
  • +
  • The Window API module @wailsio/runtime/src/window now exposes the containing window object as a default export. It is not possible anymore to import individual methods through ESM named or namespace import syntax.
  • +
  • The JS window API has been updated to match the current Go WebviewWindow API. Some methods have changed name or prototype, specifically: Screen becomes GetScreen; GetZoomLevel/SetZoomLevel become GetZoom/SetZoom; GetZoom, Width and Height now return values directly instead of wrapping them within objects. By @fbbdev in #3295
  • +
  • The binding generator now uses calls by ID by default. The -id CLI option has been removed. Use the -names CLI option to switch back to calls by name. By @fbbdev in #3468
  • +
  • New binding code layout: output files were previously organised in folders named after their containing package; now full Go import paths are used, including the module path. By @fbbdev in #3468
  • +
  • The struct field application.Options.Bind has been renamed to application.Options.Services. By @fbbdev in #3468
  • +
  • New syntax for binding services: service instances must now be wrapped in a call to application.NewService. By @fbbdev in #3468
  • +
  • Disable spinner on Non-Terminal or CI Environment by @DeltaLaboratory in #3574
  • +
+

Removed#

+

Deprecated#

+

Security#

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Changes for v3#

+
+

Note

+

This is currently an unsorted brain dump of changes. It will be organised into a more readable format soon.

+
+

Events#

+

In v3, there are 3 types of events:

+
    +
  • Application Events
  • +
  • Window Events
  • +
  • Custom Events
  • +
+

Application Events#

+

Application events are events that are emitted by the application. These events +include native events such as ApplicationDidFinishLaunching on macOS.

+

Window Events#

+

Window events are events that are emitted by a window. These events include +native events such as WindowDidBecomeMain on macOS. Common events are also +defined, so they work cross-platform, e.g. WindowClosing.

+

Custom Events#

+

Events that the user defines are called WailsEvents. This is to differentiate +them from the Event object that is used to communicate with the browser. +WailsEvents are now objects that encapsulate all the details of an event. This +includes the event name, the data, and the source of the event.

+

The data associated with a WailsEvent is now a single value. If multiple values +are required, then a struct can be used.

+

Event callbacks and Emit function signature#

+

The signatures events callbacks (as used by On, Once & OnMultiple) have +changed. In v2, the callback function received optional data. In v3, the +callback function receives a WailsEvent object that contains all data related +to the event.

+

Similarly, the Emit function has changed. Instead of taking a name and +optional data, it now takes a single WailsEvent object that it will emit.

+

Off and OffAll#

+

In v2, Off and OffAll calls would remove events in both JS and Go. Due to +the multi-window nature of v3, this has been changed so that these methods only +apply to the context they are called in. For example, if you call Off in a +window, it will only remove events for that window. If you use Off in Go, it +will only remove events for Go.

+

Hooks#

+

Event Hooks are a new feature in v3. They allow you to hook into the event +system and perform actions when certain events are emitted. For example, you can +hook into the WindowClosing event and perform some cleanup before the window +closes. Hooks can be registered at the application level or at the window level +using RegisterHook. Application level are for application events. Window level +hooks will only be called for the window they are registered with.

+

Developer notes#

+

When emitting an event in Go, it will dispatch the event to local Go listeners +and also each window in the application. When emitting an event in JS, it now +sends the event to the application. This will be processed as if it was emitted +in Go, however the sender ID will be that of the window.

+

Window#

+

The Window API has largely remained the same, however the methods are now on an +instance of a window rather than the runtime. Some notable differences are:

+
    +
  • Windows now have a Name that identifies them. This is used to identify the + window when emitting events.
  • +
  • Windows have even more methods that were previously unavailable, such + as SetFrameless and ToggleDevTools.
  • +
  • Windows can now accept files via native drag and drop. See the Drag and Drop + section for more details.
  • +
+

BackgroundColour#

+

In v2, this was a pointer to an RGBA struct. In v3, this is an RGBA struct +value.

+

WindowIsTranslucent#

+

This flag has been removed. Now there is a BackgroundType flag that can be +used to set the type of background the window should have. This flag can be set +to any of the following values:

+
    +
  • BackgroundTypeSolid - The window will have a solid background
  • +
  • BackgroundTypeTransparent - The window will have a transparent background
  • +
  • BackgroundTypeTranslucent - The window will have a translucent background
  • +
+

On Windows, if the BackgroundType is set to BackgroundTypeTranslucent, the +type of translucency can be set using the BackdropType flag in the +WindowsWindow options. This can be set to any of the following values:

+
    +
  • Auto - The window will use an effect determined by the system
  • +
  • None - The window will have no background
  • +
  • Mica - The window will use the Mica effect
  • +
  • Acrylic - The window will use the acrylic effect
  • +
  • Tabbed - The window will use the tabbed effect
  • +
+

Systray#

+

Wails 3 comes with a built-in systray. This is a fully featured systray that has +been designed to be as simple as possible to use. It is possible to set the +icon, tooltip and menu of the systray. It is possible to also "attach" a window +to the systray. Doing this will provide the following functionality:

+
    +
  • Clicking the systray icon with toggle the window visibility
  • +
  • Right-clicking the systray will open the menu, if there is one
  • +
+

On macOS, if there is no attached window, the systray will use the default +method of displaying the menu (any button). If there is an attached window but +no menu, the systray will toggle the window regardless of the button pressed.

+

Bindings#

+

Bindings work in a similar way to v2, by providing a means to bind struct +methods to the frontend. These can be called in the frontend using the binding +wrappers generated by the wails3 generate bindings command:

+
// @ts-check
+// Cynhyrchwyd y ffeil hon yn awtomatig. PEIDIWCH Â MODIWL
+// This file is automatically generated. DO NOT EDIT
+
+import { main } from "./models";
+
+window.go = window.go || {};
+window.go.main = {
+  GreetService: {
+    /**
+     * GreetService.Greet
+     * Greet greets a person
+     * @param name {string}
+     * @returns {Promise<string>}
+     **/
+    Greet: function (name) {
+      wails.CallByID(1411160069, ...Array.prototype.slice.call(arguments, 0));
+    },
+
+    /**
+     * GreetService.GreetPerson
+     * GreetPerson greets a person
+     * @param person {main.Person}
+     * @returns {Promise<string>}
+     **/
+    GreetPerson: function (person) {
+      wails.CallByID(4021313248, ...Array.prototype.slice.call(arguments, 0));
+    },
+  },
+};
+
+

Bound methods are obfuscated by default, and are identified using uint32 IDs, +calculated using the +FNV hashing algorithm. +This is to prevent the method name from being exposed in production builds. In +debug mode, the method IDs are logged along with the calculated ID of the method +to aid in debugging. If you wish to add an extra layer of obfuscation, you can +use the BindAliases option. This allows you to specify a map of alias IDs to +method IDs. When the frontend calls a method using an ID, the method ID will be +looked up in the alias map first for a match. If it does not find it, it assumes +it's a standard method ID and tries to find the method in the usual way.

+

Example:

+
    app := application.New(application.Options{
+        Bind: []any{
+            &GreetService{},
+        },
+        BindAliases: map[uint32]uint32{
+            1: 1411160069,
+            2: 4021313248,
+        },
+        Assets: application.AssetOptions{
+            Handler: application.AssetFileServerFS(assets),
+        },
+        Mac: application.MacOptions{
+            ApplicationShouldTerminateAfterLastWindowClosed: true,
+        },
+    })
+
+

We can now call using this alias in the frontend: wails.Call(1, "world!").

+

Insecure calls#

+

If you don't mind your calls being available in plain text in your binary and +have no intention of using garble, then +you can use the insecure wails.CallByName() method. This method takes the +fully qualified name of the method to call and the arguments to pass to it. +Example:

+
```go
+wails.CallByName("main.GreetService.Greet", "world!")
+```
+
+
+

Danger

+

This is only provided as a convenience method for development. It is not recommended to use this in production.

+
+

Drag and Drop#

+

Native drag and drop can be enabled per-window. Simply set the +EnableDragAndDrop window config option to true and the window will allow +files to be dragged onto it. When this happens, the events.FilesDropped event +will be emitted. The filenames can then be retrieved from the +WindowEvent.Context() using the DroppedFiles() method. This returns a slice +of strings containing the filenames.

+

Context Menus#

+

Context menus are contextual menus that are shown when the user right-clicks on +an element. Creating a context menu is the same as creating a standard menu , by +using app.NewMenu(). To make the context menu available to a window, call +window.RegisterContextMenu(name, menu). The name will be the id of the context +menu and used by the frontend.

+

To indicate that an element has a context menu, add the data-contextmenu +attribute to the element. The value of this attribute should be the name of a +context menu previously registered with the window.

+

It is possible to register a context menu at the application level, making it +available to all windows. This can be done using +app.RegisterContextMenu(name, menu). If a context menu cannot be found at the +window level, the application context menus will be checked. A demo of this can +be found in v3/examples/contextmenus.

+

Dialogs#

+

Dialogs are now available in JavaScript!

+

Windows#

+

Dialog buttons in Windows are not configurable and are constant depending on the +type of dialog. To trigger a callback when a button is pressed, create a button +with the same name as the button you wish to have the callback attached to. +Example: Create a button with the label Ok and use OnClick() to set the +callback method:

+
        dialog := app.QuestionDialog().
+            SetTitle("Update").
+            SetMessage("The cancel button is selected when pressing escape")
+        ok := dialog.AddButton("Ok")
+        ok.OnClick(func() {
+            // Do something
+        })
+        no := dialog.AddButton("Cancel")
+        dialog.SetDefaultButton(ok)
+        dialog.SetCancelButton(no)
+        dialog.Show()
+
+

ClipBoard#

+

The clipboard API has been simplified. There is now a single Clipboard object +that can be used to read and write to the clipboard. The Clipboard object is +available in both Go and JS. SetText() to set the text and Text() to get the +text.

+

Wails Markup Language (WML)#

+

The Wails Markup Language is a simple markup language that allows you to add +functionality to standard HTML elements without the use of Javascript.

+

The following tags are currently supported:

+

data-wml-event#

+

This specifies that a Wails event will be emitted when the element is clicked. +The value of the attribute should be the name of the event to emit.

+

Example:

+
<button data-wml-event="myevent">Click Me</button>
+
+

Sometimes you need the user to confirm an action. This can be done by adding the +data-wml-confirm attribute to the element. The value of this attribute will be +the message to display to the user.

+

Example:

+
<button data-wml-event="delete-all-items" data-wml-confirm="Are you sure?">
+  Delete All Items
+</button>
+
+

data-wml-window#

+

Any wails.window method can be called by adding the data-wml-window +attribute to an element. The value of the attribute should be the name of the +method to call. The method name should be in the same case as the method.

+
<button data-wml-window="Close">Close Window</button>
+
+

data-wml-trigger#

+

This attribute specifies which javascript event should trigger the action. The +default is click.

+
<button data-wml-event="hover-box" data-wml-trigger="mouseover">
+  Hover over me!
+</button>
+
+

Plugins#

+

Plugins are a way to extend the functionality of your Wails application.

+

Creating a plugin#

+

Plugins are standard Go structure that adhere to the following interface:

+
type Plugin interface {
+    Name() string
+    Init(*application.App) error
+    Shutdown()
+    CallableByJS() []string
+    InjectJS() string
+}
+
+

The Name() method returns the name of the plugin. This is used for logging +purposes.

+

The Init(*application.App) error method is called when the plugin is loaded. +The *application.App parameter is the application that the plugin is being +loaded into. Any errors will prevent the application from starting.

+

The Shutdown() method is called when the application is shutting down.

+

The CallableByJS() method returns a list of exported functions that can be +called from the frontend. These method names must exactly match the names of the +methods exported by the plugin.

+

The InjectJS() method returns JavaScript that should be injected into all +windows as they are created. This is useful for adding custom JavaScript +functions that complement the plugin.

+

Enums#

+

In Go, enums are often defined as a type and a set of constants. For example:

+
type MyEnum int
+
+const (
+    MyEnumOne MyEnum = iota
+    MyEnumTwo
+    MyEnumThree
+)
+
+

Due to incompatibility between Go and JavaScript, custom types cannot be used in +this way. The best strategy is to use a type alias for float64:

+
type MyEnum = float64
+
+const (
+    MyEnumOne MyEnum = iota
+    MyEnumTwo
+    MyEnumThree
+)
+
+

In Javascript, you can then use the following:

+
const MyEnum = {
+  MyEnumOne: 0,
+  MyEnumTwo: 1,
+  MyEnumThree: 2,
+};
+
+
    +
  • Why use float64? Can't we use int?
      +
    • Because JavaScript doesn't have a concept of int. Everything is a + number, which translates to float64 in Go. There are also restrictions + on casting types in Go's reflection package, which means using int doesn't + work.
    • +
    +
  • +
+

Logging#

+

Logging in v2 was confusing as both application logs and system (internal) logs +were using the same logger. We have simplified this as follows:

+
    +
  • Internal logs are now handled using the standard Go slog logger. This is + configured using the logger option in the application options. By default, + this uses the tint logger.
  • +
  • Application logs can now be achieved through the new log plugin which + utilises slog under the hood. This plugin provides a simple API for logging + to the console. It is available in both Go and JS.
  • +
+

Misc#

+

Windows Application Options#

+

WndProcInterceptor#

+

If this is set, the WndProc will be intercepted and the function will be called. +This allows you to handle Windows messages directly. The function should have +the following signature:

+
func(hwnd uintptr, msg uint32, wParam, lParam uintptr) (returnValue uintptr, shouldReturn)
+
+

The shouldReturn value should be set to true if the returnValue should be +returned by the main wndProc method. If it is set to false, the return value +will be ignored and the message will continue to be processed by the main +wndProc method.

+

Hide Window on Close + OnBeforeClose#

+

In v2, there was the HideWindowOnClose flag to hide the window when it closed. +There was a logical overlap between this flag and the OnBeforeClose callback. +In v3, the HideWindowOnClose flag has been removed and the OnBeforeClose +callback has been renamed to ShouldClose. The ShouldClose callback is called +when the user attempts to close a window. If the callback returns true, the +window will close. If it returns false, the window will not close. This can be +used to hide the window instead of closing it.

+

Window Drag#

+

In v2, the --wails-drag attribute was used to indicate that an element could +be used to drag the window. In v3, this has been replaced with +--webkit-app-region to be more in line with the way other frameworks handle +this. The --webkit-app-region attribute can be set to any of the following +values:

+
    +
  • drag - The element can be used to drag the window
  • +
  • no-drag - The element cannot be used to drag the window
  • +
+

We would have ideally liked to use app-region, however this is not supported +by the getComputedStyle call on webkit on macOS.

+ + + + + + + + + + + + + +
+
+ + + + + +
+ + + +
+ + + +
+
+
+
+ + + + + + + + + + + + + + + \ No newline at end of file diff --git a/development/changes_bindings/index.html b/development/changes_bindings/index.html new file mode 100644 index 00000000000..ff33effb4bc --- /dev/null +++ b/development/changes_bindings/index.html @@ -0,0 +1,970 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Changes bindings - alpha + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ + + +
+ + + + + + +
+ + +
+ +
+ + + + + + + + + +
+
+ + + +
+
+
+ + + + + + + + + +
+
+
+ + + + +
+ + + + + + + + + +
+ + + + + + + + + + + + + +

Changes bindings

+ +

Bindings#

+

Bindings work in a similar way to v2, by providing a means to bind struct +methods to the frontend. These can be called in the frontend using the binding +wrappers generated by the wails3 generate bindings command:

+
// @ts-check
+// Cynhyrchwyd y ffeil hon yn awtomatig. PEIDIWCH Â MODIWL
+// This file is automatically generated. DO NOT EDIT
+
+import { main } from "./models";
+
+window.go = window.go || {};
+window.go.main = {
+  GreetService: {
+    /**
+     * GreetService.Greet
+     * Greet greets a person
+     * @param name {string}
+     * @returns {Promise<string>}
+     **/
+    Greet: function (name) {
+      wails.CallByID(1411160069, ...Array.prototype.slice.call(arguments, 0));
+    },
+
+    /**
+     * GreetService.GreetPerson
+     * GreetPerson greets a person
+     * @param person {main.Person}
+     * @returns {Promise<string>}
+     **/
+    GreetPerson: function (person) {
+      wails.CallByID(4021313248, ...Array.prototype.slice.call(arguments, 0));
+    },
+  },
+};
+
+

Bound methods are obfuscated by default, and are identified using uint32 IDs, +calculated using the +FNV hashing algorithm. +This is to prevent the method name from being exposed in production builds. In +debug mode, the method IDs are logged along with the calculated ID of the method +to aid in debugging. If you wish to add an extra layer of obfuscation, you can +use the BindAliases option. This allows you to specify a map of alias IDs to +method IDs. When the frontend calls a method using an ID, the method ID will be +looked up in the alias map first for a match. If it does not find it, it assumes +it's a standard method ID and tries to find the method in the usual way.

+

Example:

+
    app := application.New(application.Options{
+        Bind: []any{
+            &GreetService{},
+        },
+        BindAliases: map[uint32]uint32{
+            1: 1411160069,
+            2: 4021313248,
+        },
+        Assets: application.AssetOptions{
+            Handler: application.AssetFileServerFS(assets),
+        },
+        Mac: application.MacOptions{
+            ApplicationShouldTerminateAfterLastWindowClosed: true,
+        },
+    })
+
+

We can now call using this alias in the frontend: wails.Call(1, "world!").

+

Insecure calls#

+

If you don't mind your calls being available in plain text in your binary and +have no intention of using garble, then +you can use the insecure wails.CallByName() method. This method takes the +fully qualified name of the method to call and the arguments to pass to it. +Example:

+
```go
+wails.CallByName("main.GreetService.Greet", "world!")
+```
+
+
+

Danger

+

This is only provided as a convenience method for development. It is not recommended to use this in production.

+
+ + + + + + + + + + + + + +
+
+ + + + + +
+ + + +
+ + + +
+
+
+
+ + + + + + + + + + + + + + + \ No newline at end of file diff --git a/development/changes_clipboard/index.html b/development/changes_clipboard/index.html new file mode 100644 index 00000000000..6c789949536 --- /dev/null +++ b/development/changes_clipboard/index.html @@ -0,0 +1,898 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Changes clipboard - alpha + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ + + +
+ + + + + + +
+ + +
+ +
+ + + + + + + + + +
+
+ + + +
+
+
+ + + + + + + + + +
+
+
+ + + + +
+ + + + + + + + + +
+ + + + + + + + + + + + + +

Changes clipboard

+ +

ClipBoard#

+

The clipboard API has been simplified. There is now a single Clipboard object +that can be used to read and write to the clipboard. The Clipboard object is +available in both Go and JS. SetText() to set the text and Text() to get the +text.

+ + + + + + + + + + + + + +
+
+ + + + + +
+ + + +
+ + + +
+
+
+
+ + + + + + + + + + + + + + + \ No newline at end of file diff --git a/development/changes_context_menus/index.html b/development/changes_context_menus/index.html new file mode 100644 index 00000000000..bcc3e8af97a --- /dev/null +++ b/development/changes_context_menus/index.html @@ -0,0 +1,907 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Changes context menus - alpha + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ + + +
+ + + + + + +
+ + +
+ +
+ + + + + + + + + +
+
+ + + +
+
+
+ + + + + + + + + +
+
+
+ + + + +
+ + + + + + + + + +
+ + + + + + + + + + + + + +

Changes context menus

+ +

Context Menus#

+

Context menus are contextual menus that are shown when the user right-clicks on +an element. Creating a context menu is the same as creating a standard menu , by +using app.NewMenu(). To make the context menu available to a window, call +window.RegisterContextMenu(name, menu). The name will be the id of the context +menu and used by the frontend.

+

To indicate that an element has a context menu, add the data-contextmenu +attribute to the element. The value of this attribute should be the name of a +context menu previously registered with the window.

+

It is possible to register a context menu at the application level, making it +available to all windows. This can be done using +app.RegisterContextMenu(name, menu). If a context menu cannot be found at the +window level, the application context menus will be checked. A demo of this can +be found in v3/examples/contextmenus.

+ + + + + + + + + + + + + +
+
+ + + + + +
+ + + +
+ + + +
+
+
+
+ + + + + + + + + + + + + + + \ No newline at end of file diff --git a/development/changes_dialogs/index.html b/development/changes_dialogs/index.html new file mode 100644 index 00000000000..46f93735ba8 --- /dev/null +++ b/development/changes_dialogs/index.html @@ -0,0 +1,913 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Changes dialogs - alpha + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ + + +
+ + + + + + +
+ + +
+ +
+ + + + + + + + + +
+
+ + + +
+
+
+ + + + + + + + + +
+
+
+ + + + +
+ + + + + + + + + +
+ + + + + + + + + + + + + +

Changes dialogs

+ +

Dialogs#

+

Dialogs are now available in JavaScript!

+

Windows#

+

Dialog buttons in Windows are not configurable and are constant depending on the +type of dialog. To trigger a callback when a button is pressed, create a button +with the same name as the button you wish to have the callback attached to. +Example: Create a button with the label Ok and use OnClick() to set the +callback method:

+
        dialog := app.QuestionDialog().
+            SetTitle("Update").
+            SetMessage("The cancel button is selected when pressing escape")
+        ok := dialog.AddButton("Ok")
+        ok.OnClick(func() {
+            // Do something
+        })
+        no := dialog.AddButton("Cancel")
+        dialog.SetDefaultButton(ok)
+        dialog.SetCancelButton(no)
+        dialog.Show()
+
+ + + + + + + + + + + + + +
+
+ + + + + +
+ + + +
+ + + +
+
+
+
+ + + + + + + + + + + + + + + \ No newline at end of file diff --git a/development/changes_dragndrop/index.html b/development/changes_dragndrop/index.html new file mode 100644 index 00000000000..7e604738024 --- /dev/null +++ b/development/changes_dragndrop/index.html @@ -0,0 +1,900 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Changes dragndrop - alpha + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ + + +
+ + + + + + +
+ + +
+ +
+ + + + + + + + + +
+
+ + + +
+
+
+ + + + + + + + + +
+
+
+ + + + +
+ + + + + + + + + +
+ + + + + + + + + + + + + +

Changes dragndrop

+ +

Drag and Drop#

+

Native drag and drop can be enabled per-window. Simply set the +EnableDragAndDrop window config option to true and the window will allow +files to be dragged onto it. When this happens, the events.FilesDropped event +will be emitted. The filenames can then be retrieved from the +WindowEvent.Context() using the DroppedFiles() method. This returns a slice +of strings containing the filenames.

+ + + + + + + + + + + + + +
+
+ + + + + +
+ + + +
+ + + +
+
+
+
+ + + + + + + + + + + + + + + \ No newline at end of file diff --git a/development/changes_enums/index.html b/development/changes_enums/index.html new file mode 100644 index 00000000000..36429ed932c --- /dev/null +++ b/development/changes_enums/index.html @@ -0,0 +1,929 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Changes enums - alpha + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ + + +
+ + + + + + +
+ + +
+ +
+ + + + + + + + + +
+
+ + + +
+
+
+ + + + + + + + + +
+
+
+ + + + +
+ + + + + + + + + +
+ + + + + + + + + + + + + +

Changes enums

+ +

Enums#

+

In Go, enums are often defined as a type and a set of constants. For example:

+
type MyEnum int
+
+const (
+    MyEnumOne MyEnum = iota
+    MyEnumTwo
+    MyEnumThree
+)
+
+

Due to incompatibility between Go and JavaScript, custom types cannot be used in +this way. The best strategy is to use a type alias for float64:

+
type MyEnum = float64
+
+const (
+    MyEnumOne MyEnum = iota
+    MyEnumTwo
+    MyEnumThree
+)
+
+

In Javascript, you can then use the following:

+
const MyEnum = {
+  MyEnumOne: 0,
+  MyEnumTwo: 1,
+  MyEnumThree: 2,
+};
+
+
    +
  • Why use float64? Can't we use int?
      +
    • Because JavaScript doesn't have a concept of int. Everything is a + number, which translates to float64 in Go. There are also restrictions + on casting types in Go's reflection package, which means using int doesn't + work.
    • +
    +
  • +
+ + + + + + + + + + + + + +
+
+ + + + + +
+ + + +
+ + + +
+
+
+
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Events#

+

In v3, there are 3 types of events:

+
    +
  • Application Events
  • +
  • Window Events
  • +
  • Custom Events
  • +
+

Application Events#

+

Application events are events that are emitted by the application. These events +include native events such as ApplicationDidFinishLaunching on macOS.

+

Window Events#

+

Window events are events that are emitted by a window. These events include +native events such as WindowDidBecomeMain on macOS. Common events are also +defined, so they work cross-platform, e.g. WindowClosing.

+

Custom Events#

+

Events that the user defines are called WailsEvents. This is to differentiate +them from the Event object that is used to communicate with the browser. +WailsEvents are now objects that encapsulate all the details of an event. This +includes the event name, the data, and the source of the event.

+

The data associated with a WailsEvent is now a single value. If multiple values +are required, then a struct can be used.

+

Event callbacks and Emit function signature#

+

The signatures events callbacks (as used by On, Once & OnMultiple) have +changed. In v2, the callback function received optional data. In v3, the +callback function receives a WailsEvent object that contains all data related +to the event.

+

Similarly, the Emit function has changed. Instead of taking a name and +optional data, it now takes a single WailsEvent object that it will emit.

+

Off and OffAll#

+

In v2, Off and OffAll calls would remove events in both JS and Go. Due to +the multi-window nature of v3, this has been changed so that these methods only +apply to the context they are called in. For example, if you call Off in a +window, it will only remove events for that window. If you use Off in Go, it +will only remove events for Go.

+

Hooks#

+

Event Hooks are a new feature in v3. They allow you to hook into the event +system and perform actions when certain events are emitted. For example, you can +hook into the WindowClosing event and perform some cleanup before the window +closes. Hooks can be registered at the application level or at the window level +using RegisterHook. Application level are for application events. Window level +hooks will only be called for the window they are registered with.

+

Developer notes#

+

When emitting an event in Go, it will dispatch the event to local Go listeners +and also each window in the application. When emitting an event in JS, it now +sends the event to the application. This will be processed as if it was emitted +in Go, however the sender ID will be that of the window.

+ + + + + + + + + + + + + +
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+ + + + + + + + + + + + + + + \ No newline at end of file diff --git a/development/changes_logging/index.html b/development/changes_logging/index.html new file mode 100644 index 00000000000..f082a05e53b --- /dev/null +++ b/development/changes_logging/index.html @@ -0,0 +1,904 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Changes logging - alpha + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
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+ +

Logging#

+

Logging in v2 was confusing as both application logs and system (internal) logs +were using the same logger. We have simplified this as follows:

+
    +
  • Internal logs are now handled using the standard Go slog logger. This is + configured using the logger option in the application options. By default, + this uses the tint logger.
  • +
  • Application logs can now be achieved through the new log plugin which + utilises slog under the hood. This plugin provides a simple API for logging + to the console. It is available in both Go and JS.
  • +
+ + + + + + + + + + + + + +
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+ + + + + + + + + + + + + + + \ No newline at end of file diff --git a/development/changes_misc/index.html b/development/changes_misc/index.html new file mode 100644 index 00000000000..6a32b0eecd5 --- /dev/null +++ b/development/changes_misc/index.html @@ -0,0 +1,925 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Changes misc - alpha + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
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Changes misc

+ +

Misc#

+

Windows Application Options#

+

WndProcInterceptor#

+

If this is set, the WndProc will be intercepted and the function will be called. +This allows you to handle Windows messages directly. The function should have +the following signature:

+
func(hwnd uintptr, msg uint32, wParam, lParam uintptr) (returnValue uintptr, shouldReturn)
+
+

The shouldReturn value should be set to true if the returnValue should be +returned by the main wndProc method. If it is set to false, the return value +will be ignored and the message will continue to be processed by the main +wndProc method.

+

Hide Window on Close + OnBeforeClose#

+

In v2, there was the HideWindowOnClose flag to hide the window when it closed. +There was a logical overlap between this flag and the OnBeforeClose callback. +In v3, the HideWindowOnClose flag has been removed and the OnBeforeClose +callback has been renamed to ShouldClose. The ShouldClose callback is called +when the user attempts to close a window. If the callback returns true, the +window will close. If it returns false, the window will not close. This can be +used to hide the window instead of closing it.

+

Window Drag#

+

In v2, the --wails-drag attribute was used to indicate that an element could +be used to drag the window. In v3, this has been replaced with +--webkit-app-region to be more in line with the way other frameworks handle +this. The --webkit-app-region attribute can be set to any of the following +values:

+
    +
  • drag - The element can be used to drag the window
  • +
  • no-drag - The element cannot be used to drag the window
  • +
+

We would have ideally liked to use app-region, however this is not supported +by the getComputedStyle call on webkit on macOS.

+ + + + + + + + + + + + + +
+
+ + + + + +
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+ + + + + + + + + + + + + + + \ No newline at end of file diff --git a/development/changes_plugins/index.html b/development/changes_plugins/index.html new file mode 100644 index 00000000000..526065ca60c --- /dev/null +++ b/development/changes_plugins/index.html @@ -0,0 +1,917 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Changes plugins - alpha + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
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Changes plugins

+ +

Plugins#

+

Plugins are a way to extend the functionality of your Wails application.

+

Creating a plugin#

+

Plugins are standard Go structure that adhere to the following interface:

+
type Plugin interface {
+    Name() string
+    Init(*application.App) error
+    Shutdown()
+    CallableByJS() []string
+    InjectJS() string
+}
+
+

The Name() method returns the name of the plugin. This is used for logging +purposes.

+

The Init(*application.App) error method is called when the plugin is loaded. +The *application.App parameter is the application that the plugin is being +loaded into. Any errors will prevent the application from starting.

+

The Shutdown() method is called when the application is shutting down.

+

The CallableByJS() method returns a list of exported functions that can be +called from the frontend. These method names must exactly match the names of the +methods exported by the plugin.

+

The InjectJS() method returns JavaScript that should be injected into all +windows as they are created. This is useful for adding custom JavaScript +functions that complement the plugin.

+ + + + + + + + + + + + + +
+
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+ + + + + + + + + + + + + + + \ No newline at end of file diff --git a/development/changes_systray/index.html b/development/changes_systray/index.html new file mode 100644 index 00000000000..9696c4b1a1c --- /dev/null +++ b/development/changes_systray/index.html @@ -0,0 +1,905 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Changes systray - alpha + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
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Changes systray

+ +

Systray#

+

Wails 3 comes with a built-in systray. This is a fully featured systray that has +been designed to be as simple as possible to use. It is possible to set the +icon, tooltip and menu of the systray. It is possible to also "attach" a window +to the systray. Doing this will provide the following functionality:

+
    +
  • Clicking the systray icon with toggle the window visibility
  • +
  • Right-clicking the systray will open the menu, if there is one
  • +
+

On macOS, if there is no attached window, the systray will use the default +method of displaying the menu (any button). If there is an attached window but +no menu, the systray will toggle the window regardless of the button pressed.

+ + + + + + + + + + + + + +
+
+ + + + + +
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+ + + + + + + + + + + + + + + \ No newline at end of file diff --git a/development/changes_window/index.html b/development/changes_window/index.html new file mode 100644 index 00000000000..5fdc39a962d --- /dev/null +++ b/development/changes_window/index.html @@ -0,0 +1,926 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Changes window - alpha + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
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Changes window

+ +

Window#

+

The Window API has largely remained the same, however the methods are now on an +instance of a window rather than the runtime. Some notable differences are:

+
    +
  • Windows now have a Name that identifies them. This is used to identify the + window when emitting events.
  • +
  • Windows have even more methods that were previously unavailable, such + as SetFrameless and ToggleDevTools.
  • +
  • Windows can now accept files via native drag and drop. See the Drag and Drop + section for more details.
  • +
+

BackgroundColour#

+

In v2, this was a pointer to an RGBA struct. In v3, this is an RGBA struct +value.

+

WindowIsTranslucent#

+

This flag has been removed. Now there is a BackgroundType flag that can be +used to set the type of background the window should have. This flag can be set +to any of the following values:

+
    +
  • BackgroundTypeSolid - The window will have a solid background
  • +
  • BackgroundTypeTransparent - The window will have a transparent background
  • +
  • BackgroundTypeTranslucent - The window will have a translucent background
  • +
+

On Windows, if the BackgroundType is set to BackgroundTypeTranslucent, the +type of translucency can be set using the BackdropType flag in the +WindowsWindow options. This can be set to any of the following values:

+
    +
  • Auto - The window will use an effect determined by the system
  • +
  • None - The window will have no background
  • +
  • Mica - The window will use the Mica effect
  • +
  • Acrylic - The window will use the acrylic effect
  • +
  • Tabbed - The window will use the tabbed effect
  • +
+ + + + + + + + + + + + + +
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+ + + + + + + + + + + + + + + \ No newline at end of file diff --git a/development/changes_wml/index.html b/development/changes_wml/index.html new file mode 100644 index 00000000000..ec3d0402dd9 --- /dev/null +++ b/development/changes_wml/index.html @@ -0,0 +1,924 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Changes wml - alpha + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
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Changes wml

+ +

Wails Markup Language (WML)#

+

The Wails Markup Language is a simple markup language that allows you to add +functionality to standard HTML elements without the use of Javascript.

+

The following tags are currently supported:

+

data-wml-event#

+

This specifies that a Wails event will be emitted when the element is clicked. +The value of the attribute should be the name of the event to emit.

+

Example:

+
<button data-wml-event="myevent">Click Me</button>
+
+

Sometimes you need the user to confirm an action. This can be done by adding the +data-wml-confirm attribute to the element. The value of this attribute will be +the message to display to the user.

+

Example:

+
<button data-wml-event="delete-all-items" data-wml-confirm="Are you sure?">
+  Delete All Items
+</button>
+
+

data-wml-window#

+

Any wails.window method can be called by adding the data-wml-window +attribute to an element. The value of the attribute should be the name of the +method to call. The method name should be in the same case as the method.

+
<button data-wml-window="Close">Close Window</button>
+
+

data-wml-trigger#

+

This attribute specifies which javascript event should trigger the action. The +default is click.

+
<button data-wml-event="hover-box" data-wml-trigger="mouseover">
+  Hover over me!
+</button>
+
+ + + + + + + + + + + + + +
+
+ + + + + +
+ + + +
+ + + +
+
+
+
+ + + + + + + + + + + + + + + \ No newline at end of file diff --git a/development/introduction/index.html b/development/introduction/index.html new file mode 100644 index 00000000000..dd6b163f684 --- /dev/null +++ b/development/introduction/index.html @@ -0,0 +1,1465 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Introduction - alpha + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ + + +
+ + + + + + +
+ + +
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+
+
+ + + + + + + + + +
+
+
+ + + + +
+ + + + + + + + + + + +
+ + + + + + + + + + + + + +

Introduction#

+
+

Note

+

This guide is a work in progress.

+
+

Thanks for wanting to help out with development of Wails! This guide will help +you get started.

+

Getting Started#

+
    +
  • Git clone this repository. Checkout the v3-alpha branch.
  • +
  • +

    Install the CLI: cd v3/cmd/wails3 && go install

    +
  • +
  • +

    Optional: If you are wanting to use the build system to build frontend code, + you will need to install npm.

    +
  • +
+

Building#

+

For simple programs, you can use the standard go build command. It's also +possible to use go run.

+

Wails also comes with a build system that can be used to build more complex +projects. It utilises the awesome Task build system. For +more information, check out the task homepage or run wails task --help.

+

Project layout#

+

The project has the following structure:

+
```
+v3
+├── cmd/wails3                  // CLI
+├── examples                   // Examples of Wails apps
+├── internal                   // Internal packages
+|   ├── runtime                // The Wails JS runtime
+|   └── templates              // The supported project templates
+├── pkg
+|   ├── application            // The core Wails library
+|   └── events                 // The event definitions
+|   └── mac                    // macOS specific code used by plugins
+|   └── w32                    // Windows specific code
+├── plugins                    // Supported plugins
+├── tasks                      // General tasks
+└── Taskfile.yaml              // Development tasks configuration
+```
+
+

Development#

+

Alpha Todo List#

+

We are currently tracking known issues and tasks in the +Alpha Todo List. If you want to +help out, please check this list and follow the instructions in the +Feedback page.

+

Adding window functionality#

+

The preferred way to add window functionality is to add a new function to the +pkg/application/webview_window.go file. This should implement all the +functionality required for all platforms. Any platform specific code should be +called via a webviewWindowImpl interface method. This interface is implemented +by each of the target platforms to provide the platform specific functionality. +In some cases, this may do nothing. Once you've added the interface method, +ensure each platform implements it. A good example of this is the SetMinSize +method.

+
    +
  • Mac: webview_window_darwin.go
  • +
  • Windows: webview_window_windows.go
  • +
  • Linux: webview_window_linux.go
  • +
+

Most, if not all, of the platform specific code should be run on the main +thread. To simplify this, there are a number of invokeSync methods defined in +application.go.

+

Updating the runtime#

+

The runtime is located in v3/internal/runtime. When the runtime is updated, +the following steps need to be taken:

+
wails3 task runtime:build
+
+

Events#

+

Events are defined in v3/pkg/events. When adding a new event, the following +steps need to be taken:

+
    +
  • Add the event to the events.txt file
  • +
  • Run wails3 task events:generate
  • +
+

There are a number of types of events: platform specific application and window +events + common events. The common events are useful for cross-platform event +handling, but you aren't limited to the "lowest common denominator". You can use +the platform specific events if you need to.

+

When adding a common event, ensure that the platform specific events are mapped. +An example of this is in window_webview_darwin.go:

+
        // Translate ShouldClose to common WindowClosing event
+        w.parent.On(events.Mac.WindowShouldClose, func(_ *WindowEventContext) {
+            w.parent.emit(events.Common.WindowClosing)
+        })
+
+

NOTE: We may try to automate this in the future by adding the mapping to the +event definition.

+

Plugins#

+

Plugins are a way to extend the functionality of your Wails application.

+

Creating a plugin#

+

Plugins are standard Go structure that adhere to the following interface:

+
type Plugin interface {
+    Name() string
+    Init(*application.App) error
+    Shutdown()
+    CallableByJS() []string
+    InjectJS() string
+}
+
+

The Name() method returns the name of the plugin. This is used for logging +purposes.

+

The Init(*application.App) error method is called when the plugin is loaded. +The *application.App parameter is the application that the plugin is being +loaded into. Any errors will prevent the application from starting.

+

The Shutdown() method is called when the application is shutting down.

+

The CallableByJS() method returns a list of exported functions that can be +called from the frontend. These method names must exactly match the names of the +methods exported by the plugin.

+

The InjectJS() method returns JavaScript that should be injected into all +windows as they are created. This is useful for adding custom JavaScript +functions that complement the plugin.

+

The built-in plugins can be found in the v3/plugins directory. Check them out +for inspiration.

+

Tasks#

+

The Wails CLI uses the Task build system. It is imported +as a library and used to run the tasks defined in Taskfile.yaml. The main +interfacing with Task happens in v3/internal/commands/task.go.

+

Upgrading Taskfile#

+

To check if there's an upgrade for Taskfile, run wails3 task -version and +check against the Task website.

+

To upgrade the version of Taskfile used, run:

+
wails3 task taskfile:upgrade
+
+

If there are incompatibilities then they should appear in the +v3/internal/commands/task.go file.

+

Usually the best way to fix incompatibilities is to clone the task repo at +https://github.com/go-task/task and look at the git history to determine what +has changed and why.

+

To check all changes have worked correctly, re-install the CLI and check the +version again:

+
wails3 task cli:install
+wails3 task -version
+
+

Opening a PR#

+

Make sure that all PRs have a ticket associated with them providing context to +the change. If there is no ticket, please create one first. Ensure that all PRs +have updated the CHANGELOG.md file with the changes made. The CHANGELOG.md file +is located in the mkdocs-website/docs directory.

+

Misc Tasks#

+

Upgrading Taskfile#

+

The Wails CLI uses the Task build system. It is imported +as a library and used to run the tasks defined in Taskfile.yaml. The main +interfacing with Task happens in v3/internal/commands/task.go.

+

To check if there's an upgrade for Taskfile, run wails3 task -version and +check against the Task website.

+

To upgrade the version of Taskfile used, run:

+
wails3 task taskfile:upgrade
+
+

If there are incompatibilities then they should appear in the +v3/internal/commands/task.go file.

+

Usually the best way to fix incompatibilities is to clone the task repo at +https://github.com/go-task/task and look at the git history to determine what +has changed and why.

+

To check all changes have worked correctly, re-install the CLI and check the +version again:

+
wails3 task cli:install
+wails3 task -version
+
+ + + + + + + + + + + + + +
+
+ + + + + +
+ + + +
+ + + +
+
+
+
+ + + + + + + + + + + + + + + \ No newline at end of file diff --git a/development/status/index.html b/development/status/index.html new file mode 100644 index 00000000000..b424d7c8068 --- /dev/null +++ b/development/status/index.html @@ -0,0 +1,3135 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Status - alpha + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ + + +
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+ + + + +
+ + + + + + + + + + + +
+ + + + + + + + + + + + + +

Status#

+

Status of features in v3.

+
+

Note

+
This list is a mixture of public and internal API support.<br/>
+It is not complete and probably not up to date.
+
+
+

Known Issues#

+
    +
  • Linux is not yet up to feature parity with Windows/Mac
  • +
+

Application#

+

Application interface methods

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
MethodWindowsLinuxMacNotes
run() errorYYY
destroy()YY
setApplicationMenu(menu *Menu)YYY
name() stringYY
getCurrentWindowID() uintYYY
showAboutDialog(name string, description string, icon []byte)YY
setIcon(icon []byte)-YY
on(id uint)Y
dispatchOnMainThread(fn func())YYY
hide()YYY
show()YYY
getPrimaryScreen() (*Screen, error)YY
getScreens() ([]*Screen, error)YY
+

Webview Window#

+

Webview Window Interface Methods

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
MethodWindowsLinuxMacNotes
center()YYY
close()yYY
destroy()YY
execJS(js string)yYY
focus()YY
forceReload()YY
fullscreen()YYY
getScreen() (*Screen, error)yYY
getZoom() float64YY
height() intYYY
hide()YYY
isFullscreen() boolYYY
isMaximised() boolYYY
isMinimised() boolYYY
maximise()YYY
minimise()YYY
nativeWindowHandle() (uintptr, error)YYY
on(eventID uint)yY
openContextMenu(menu Menu, data ContextMenuData)yYY
relativePosition() (int, int)YYY
reload()yYY
run()YYY
setAlwaysOnTop(alwaysOnTop bool)YYY
setBackgroundColour(color RGBA)YYY
setEnabled(bool)YY
setFrameless(bool)YY
setFullscreenButtonEnabled(enabled bool)-YYThere is no fullscreen button in Windows
setHTML(html string)YYY
setMaxSize(width, height int)YYY
setMinSize(width, height int)YYY
setRelativePosition(x int, y int)YYY
setResizable(resizable bool)YYY
setSize(width, height int)YYY
setTitle(title string)YYY
setURL(url string)YYY
setZoom(zoom float64)YYY
show()YYY
size() (int, int)YYY
toggleDevTools()YYY
unfullscreen()YYY
unmaximise()YYY
unminimise()YYY
width() intYYY
zoom()YY
zoomIn()YYY
zoomOut()YYY
zoomReset()YYY
+

Runtime#

+

Application#

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
FeatureWindowsLinuxMacNotes
QuitYYY
HideYYY
ShowYY
+

Dialogs#

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
FeatureWindowsLinuxMacNotes
InfoYYY
WarningYYY
ErrorYYY
QuestionYYY
OpenFileYYY
SaveFileYYY
+

Clipboard#

+ + + + + + + + + + + + + + + + + + + + + + + + + + +
FeatureWindowsLinuxMacNotes
SetTextYYY
TextYYY
+

ContextMenu#

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
FeatureWindowsLinuxMacNotes
OpenContextMenuYYY
On By Default
Control via HTMLY
+

The default context menu is enabled by default for all elements that are +contentEditable: true, <input> or <textarea> tags or have the +--default-contextmenu: true style set. The --default-contextmenu: show style +will always show the context menu The --default-contextmenu: hide style will +always hide the context menu

+

Anything nested under a tag with --default-contextmenu: hide style will not +show the context menu unless it is explicitly set with +--default-contextmenu: show.

+

Screens#

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
FeatureWindowsLinuxMacNotes
GetAllYYY
GetPrimaryYYY
GetCurrentYYY
+

System#

+ + + + + + + + + + + + + + + + + + + +
FeatureWindowsLinuxMacNotes
IsDarkModeY
+

Window#

+

Y = Supported U = Untested

+
    +
  • = Not available
  • +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
FeatureWindowsLinuxMacNotes
CenterYYY
FocusYY
FullScreenYYY
GetZoomYYYGet current view scale
HeightYYY
HideYYY
MaximiseYYY
MinimiseYYY
RelativePositionYYY
ScreenYYYGet screen for window
SetAlwaysOnTopYYY
SetBackgroundColourYYYhttps://github.com/MicrosoftEdge/WebView2Feedback/issues/1621#issuecomment-938234294
SetEnabledYU-Set the window to be enabled/disabled
SetMaxSizeYYY
SetMinSizeYYY
SetRelativePositionYYY
SetResizableYYY
SetSizeYYY
SetTitleYYY
SetZoomYYYSet view scale
ShowYYY
SizeYYY
UnFullscreenYYY
UnMaximiseYYY
UnMinimiseYYY
WidthYYY
ZoomInYYYIncrease view scale
ZoomOutYYYDecrease view scale
ZoomResetYYYReset view scale
+

Window Options#

+

A 'Y' in the table below indicates that the option has been tested and is +applied when the window is created. An 'X' indicates that the option is not +supported by the platform.

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
FeatureWindowsLinuxMacNotes
AlwaysOnTopYY
BackgroundColourYY
BackgroundTypeAcrylic seems to work but the others don't
CSSYY
DevToolsEnabledYYY
DisableResizeYY
EnableDragAndDropY
EnableFraudulentWebsiteWarnings
FocusedYY
FramelessYY
FullscreenButtonEnabledY
HeightYY
HiddenYY
HTMLYY
JSYY
Mac--
MaxHeightYY
MaxWidthYY
MinHeightYY
MinWidthYY
NameYY
OpenInspectorOnStartup
StartStateY
TitleYY
URLYY
WidthYY
WindowsY--
XYY
YYY
Zoom
ZoomControlEnabled
+

Log#

+

To log or not to log? System logger vs custom logger.

+ + + + + + + + + + + + + + + + + + + + +
EventWindowsLinuxMacNotes
Default Application MenuYYY
+

Tray Menus#

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
FeatureWindowsLinuxMacNotes
IconYYYWindows has default icons for light/dark mode & supports PNG or ICO.
Label-YY
Label (ANSI Codes)-
MenuYYY
+

Methods#

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
MethodWindowsLinuxMacNotes
setLabel(label string)-YY
run()YYY
setIcon(icon []byte)YYY
setMenu(menu *Menu)YYY
setIconPosition(position int)-YY
setTemplateIcon(icon []byte)-YY
destroy()YYY
setDarkModeIcon(icon []byte)YYYDarkmode isn't handled yet (linux)
+

Cross Platform Events#

+

Mapping native events to cross-platform events.

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
EventWindowsLinuxMacNotes
WindowWillCloseWindowWillClose
WindowDidClose
WindowDidResize
WindowDidHide
ApplicationWillTerminate
+

... Add more

+

Bindings Generation#

+

Working well.

+

Models Generation#

+

Working well.

+

Task file#

+

Contains a lot needed for development.

+

Theme#

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
ModeWindowsLinuxMacNotes
DarkY
LightY
SystemY
+

NSIS Installer#

+

TBD

+

Templates#

+

All templates are working.

+

Plugins#

+

Built-in plugin support:

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
PluginWindowsLinuxMacNotes
BrowserYY
KV StoreYYY
LogYYY
Single InstanceYY
SQLiteYYY
Start at loginYY
Server
+

TODO:

+
    +
  • Ensure each plugin has a JS wrapper that can be injected into the window.
  • +
+

Packaging#

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
WindowsLinuxMacNotes
Icon GenerationYY
Icon EmbeddingYY
Info.plist-Y
NSIS Installer-
Mac bundle-Y
Windows exeY-
+

Frameless Windows#

+ + + + + + + + + + + + + + + + + + + + + + + + + + +
FeatureWindowsLinuxMacNotes
ResizeYY
DragYYYLinux - can always drag with Meta+left mouse
+

Mac Specific#

+
    +
  • Translucency
  • +
+

Mac Options#

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
FeatureDefaultNotes
BackdropMacBackdropNormalStandard solid window
DisableShadowfalse
TitleBarStandard window decorations by default
AppearanceDefaultAppearance
InvisibleTitleBarHeight0Creates an invisible title bar for frameless windows
DisableShadowfalseDisables the window drop shadow
+

Windows Specific#

+
    +
  • Translucency
  • +
  • Custom Themes
  • +
+

Windows Options#

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
FeatureDefaultNotes
BackdropTypeSolid
DisableIconfalse
ThemeSystemDefault
CustomThemenil
DisableFramelessWindowDecorationsfalse
WindowMasknilMakes the window the contents of the bitmap
+

Linux Specific#

+

Implementation details for the functions utilized by the *_linux.go files are +located in the following files:

+
    +
  • linux_cgo.go: CGo implementation
  • +
  • linux_purego.go: PureGo implementation
  • +
+

CGO#

+

By default CGO is utilized to compile the Linux port. This prevents easy +cross-compilation and so the PureGo implementation is also being simultaneously +developed.

+

Purego#

+

The examples can be compiled using the following command:

+
CGO_ENABLED=0 go build -tags purego
+
+

Note: things are currently not working after the refactor

+ + + + + + + + + + + + + +
+
+ + + + + +
+ + + +
+ + + +
+
+
+
+ + + + + + + + + + + + + + + \ No newline at end of file diff --git a/favicon.ico b/favicon.ico new file mode 100644 index 00000000000..256f9ec1992 Binary files /dev/null and b/favicon.ico differ diff --git a/getting-started/_category_.json b/getting-started/_category_.json new file mode 100644 index 00000000000..597b920dff9 --- /dev/null +++ b/getting-started/_category_.json @@ -0,0 +1,4 @@ +{ + "label": "Getting Started", + "position": 10 +} diff --git a/getting-started/feedback/index.html b/getting-started/feedback/index.html new file mode 100644 index 00000000000..61f77fa99b2 --- /dev/null +++ b/getting-started/feedback/index.html @@ -0,0 +1,1476 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Feedback - alpha + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ + + +
+ + + + + + +
+ + +
+ +
+ + + + + + + + + +
+
+ + + +
+
+
+ + + + + + + + + +
+
+
+ + + + +
+ + + + + + + + + + + +
+ + + + + + + + + + + + + +

Feedback#

+

We welcome (and encourage) your feedback! Please search for existing tickets or +posts before creating new ones. Here are the different ways to provide feedback:

+
+
+
+

If you find a bug, please let us know by posting into the v3 Alpha Feedback channel on Discord.

+
    +
  • The post should clearly state what the bug is and have a simple reproducible example. If the docs are unclear what should happen, please include that in the post.
  • +
  • The post should be given the Bug tag.
  • +
  • Please include the output of wails doctor in your post.
  • +
  • If the bug is behaviour that does not align with current documentation, e.g. a window does not resize properly, please do the following:
  • +
  • Update an existing example in the v3/example directory or create a new example in the v3/examples folder that clearly shows the issue.
  • +
  • Open a PR with the title [v3 alpha test] <description of bug>.
  • +
  • Please include a link to the PR in your post.
  • +
+
+

Warning

+

Remember, unexpected behaviour isn't necessarily a bug - it might just not do what you expect it to do. Use Suggestions for this.

+
+
+
+

If you have a fix for a bug or an update for documentation, please do the following:

+
    +
  • Open a pull request on the Wails repository. The title of the PR should start with [v3 alpha].
  • +
  • Create a post in the v3 Alpha Feedback channel.
  • +
  • The post should be given the PR tag.
  • +
  • Please include a link to the PR in your post.
  • +
+
+
+

If you have a suggestion, please let us know by posting into the v3 Alpha Feedback channel on Discord:

+
    +
  • The post should be given the Suggestion tag.
  • +
+

Please feel free to reach out to us on Discord if you have any questions.

+
+
+
    +
  • Posts can be "upvoted" by using the 👍 emoji. Please apply to any posts that are a priority for you.
  • +
  • Please don't just add comments like "+1" or "me too".
  • +
  • Please feel free to comment if there is more to add to the post, such as "this bug also affect ARM builds" or "Another option would be to ....."
  • +
+
+
+
+

There is a list of known issues & work in progress can be found +here.

+

Things we are looking for feedback on#

+
    +
  • The API
  • +
  • Is it easy to use?
  • +
  • Does it do what you expect?
  • +
  • Is it missing anything?
  • +
  • Is there anything that should be removed?
  • +
  • Is it consistent between Go and JS?
  • +
  • The build system
  • +
  • Is it easy to use?
  • +
  • Can we improve it?
  • +
  • The examples
  • +
  • Are they clear?
  • +
  • Do they cover the basics?
  • +
  • Features
  • +
  • What features are missing?
  • +
  • What features are not needed?
  • +
  • Documentation
  • +
  • What could be clearer?
  • +
+ + + + + + + + + + + + + +
+
+ + + + + +
+ + + +
+ + + +
+
+
+
+ + + + + + + + + + + + + + + \ No newline at end of file diff --git a/getting-started/installation/index.html b/getting-started/installation/index.html new file mode 100644 index 00000000000..61163f3c16c --- /dev/null +++ b/getting-started/installation/index.html @@ -0,0 +1,1482 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Installation - alpha + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ + + +
+ + + + + + +
+ + +
+ +
+ + + + + + + + + +
+
+ + + +
+
+
+ + + + + + + + + +
+
+
+ + + + +
+ + + + + + + + + + + +
+ + + + + + + + + + + + + +

Installation#

+

To install the Wails CLI, first ensure you have the correct dependencies installed:

+

Supported Platforms#

+
    +
  • Windows 10/11 AMD64/ARM64
  • +
  • MacOS 10.13+ AMD64
  • +
  • MacOS 11.0+ ARM64
  • +
  • Ubuntu 22.04 AMD64/ARM64 (other Linux may work too!)
  • +
+

Dependencies#

+

Wails has a number of common dependencies that are required before installation:

+
+
+
+

Download Go from the Go Downloads Page.

+

Ensure that you follow the official Go installation instructions. You will also need to ensure that your PATH environment variable also includes the path to your ~/go/bin directory. Restart your terminal and do the following checks:

+
    +
  • Check Go is installed correctly: go version
  • +
  • Check ~/go/bin is in your PATH variable
      +
    • Mac / Linux: echo $PATH | grep go/bin
    • +
    • Windows: $env:PATH -split ';' | Where-Object { $_ -like '*\go\bin' }
    • +
    +
  • +
+
+
+

Although Wails doesn't require npm to be installed, it is needed by most of the bundled templates.

+

Download the latest node installer from the Node Downloads Page. It is best to use the latest release as that is what we generally test against.

+

Run npm --version to verify.

+
+
+

The Wails CLI embeds a task runner called Task. It is optional, but recommended. If you do not wish to install Task, you can use the wails3 task command instead of task. +Installing Task will give you the greatest flexibility.

+
+
+
+

Platform Specific Dependencies#

+

You will also need to install platform specific dependencies:

+
+
+
+

Wails requires that the xcode command line tools are installed. This can be +done by running:

+
xcode-select --install
+
+
+
+

Wails requires that the WebView2 Runtime is installed. Some Windows installations will already have this installed. You can check using the wails doctor command.

+
+
+

Linux requires the standard gcc build tools plus gtk3 and webkit2gtk. Run wails doctor after installation to be shown how to install the dependencies. If your distro/package manager is not supported, please let us know on discord.

+
+
+
+

Installation#

+

To install the Wails CLI using Go Modules, run the following commands:

+
go install -v github.com/wailsapp/wails/v3/cmd/wails3@latest
+
+

If you would like to install the latest development version, run the following commands:

+
git clone https://github.com/wailsapp/wails.git
+cd wails
+git checkout v3-alpha
+cd v3/cmd/wails3
+go install
+
+

When using the development version, all generated projects will use Go's [replace(https://go.dev/ref/mod#go-mod-file-replace) directive +to ensure projects use the development version of Wails.

+

System Check#

+

Running wails3 doctor will check if you have the correct dependencies +installed. If not, it will advise on what is missing and help on how to rectify +any problems.

+

The wails3 command appears to be missing?#

+

If your system is reporting that the wails3 command is missing, check the +following:

+
    +
  • Make sure you have followed the Go installation guide correctly and that the go/bin directory is in the PATH environment variable.
  • +
  • Close/Reopen current terminals to pick up the new PATH variable.
  • +
+ + + + + + + + + + + + + +
+
+ + + + + +
+ + + +
+ + + +
+
+
+
+ + + + + + + + + + + + + + + \ No newline at end of file diff --git a/getting-started/next-steps/index.html b/getting-started/next-steps/index.html new file mode 100644 index 00000000000..811afbac4a3 --- /dev/null +++ b/getting-started/next-steps/index.html @@ -0,0 +1,1362 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Next Steps - alpha + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ + + +
+ + + + + + +
+ + +
+ +
+ + + + + + + + + +
+
+ + + +
+
+
+ + + + + + + + + +
+
+
+ + + + +
+ + + + + + + + + + + +
+ + + + + + + + + + + + + +

Next Steps#

+

Now that you have created your first application, you can start exploring the other features that v3 alpha provides.

+

Examples#

+

The best place to start is the examples directory in the Wails repository. +This contains a number of examples that you can run and play with.

+

To run an example, you can simply use:

+
go run .
+
+

in the example directory.

+
+

Note

+

Some examples may not work during alpha development.

+
+ + + + + + + + + + + + + +
+
+ + + + + +
+ + + +
+ + + +
+
+
+
+ + + + + + + + + + + + + + + \ No newline at end of file diff --git a/getting-started/your-first-app/index.html b/getting-started/your-first-app/index.html new file mode 100644 index 00000000000..d88b57987ed --- /dev/null +++ b/getting-started/your-first-app/index.html @@ -0,0 +1,1478 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Your First Application - alpha + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ + + +
+ + + + + + +
+ + +
+ +
+ + + + + + + + + +
+
+ + + +
+
+
+ + + + + + + + + +
+
+
+ + + + +
+ + + + + + + + + + + +
+ + + + + + + + + + + + + +

Your First Application#

+

Creating your first application with Wails v3 Alpha is an exciting journey into the world of modern desktop app development. This guide will walk you through the process of creating a basic application, showcasing the power and simplicity of Wails.

+

Prerequisites#

+

Before you begin, ensure you have the following installed:

+
    +
  • Go (version 1.21 or later)
  • +
  • Node.js (LTS version)
  • +
  • Wails v3 Alpha (see the installation guide for instructions)
  • +
+

Step 1: Creating a New Project#

+

Open your terminal and run the following command to create a new Wails project:

+

wails3 init -n myfirstapp

+

This command creates a new directory called myfirstapp with all the necessary files.

+

Step 2: Exploring the Project Structure#

+

Navigate to the myfirstapp directory. You'll find several files and folders:

+
    +
  • build: Contains files used by the build process.
  • +
  • frontend: Contains your web frontend code.
  • +
  • go.mod & go.sum: Go module files.
  • +
  • main.go: The entry point for your Wails application.
  • +
  • Taskfile.yml: Defines all the tasks used by the build system. Learn more at the Task website.
  • +
+

Take a moment to explore these files and familiarize yourself with the structure.

+
+

Note

+

Although Wails v3 uses Task as its default build system, there is nothing stopping you from using make or any other alternative build system.

+
+

Step 3: Building Your Application#

+

To build your application, execute:

+

wails3 build

+

This command compiles a debug version of your application and saves it in a new bin directory. +You can run this like you would any normal application:

+
+
+
+

./bin/myfirstapp

+
+
+

bin\myfirstapp.exe

+
+
+

./bin/myfirstapp

+
+
+
+

You'll see a simple UI, the starting point for your application. As it is the debug version, you'll also see logs in the console window. This is useful for debugging purposes.

+

Step 4: Dev Mode#

+

We can also run the application in development mode. This mode allows you to make changes to your frontend code and see the changes reflected in the running application without having to rebuild the entire application.

+
    +
  1. Open a new terminal window.
  2. +
  3. Run wails3 dev.
  4. +
  5. Open frontend/main.js.
  6. +
  7. Change the line that has <h1>Hello Wails!</h1> to <h1>Hello World!</h1>.
  8. +
  9. Save the file.
  10. +
+

The application will update automatically, and you'll see the changes reflected in the running application.

+

Step 5: Building the Application Again#

+

Once you're happy with your changes, build your application again:

+

wails3 build

+

You'll notice that the build time was faster this time. That's because the new build system only builds the parts of your application that have changed.

+

You should see a new executable in the build directory.

+

Conclusion#

+

Congratulations! You've just created and built your first Wails application. This is just the beginning of what you can achieve with Wails v3 Alpha. Explore the documentation, experiment with different features, and start building amazing applications!

+ + + + + + + + + + + + + +
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+ + + + + + + + + + + + + +

Home#

+

Welcome to the Wails v3 Alpha documentation. This is your starting point for exploring the latest version of Wails, a powerful framework for building desktop applications using Go and modern web technologies.

+

Introduction#

+

Wails v3 Alpha is the latest iteration of the Wails project, bringing new features and improvements to make desktop application development more efficient and enjoyable. This version is still in alpha, so some features might change before the final release.

+

Status#

+

Please consult our Status Page for up-to-date status.

+

What's New#

+

Here are some of the exciting new features and improvements in Wails v3 Alpha:

+
    +
  • Multiple Windows
  • +
  • System Trays
  • +
  • Improved bindings generation
  • +
  • Improved build system
  • +
  • Improved events system
  • +
+

More information about these features and other changes can be found in the What's new section.

+

Getting Started#

+

To get started with Wails v3 Alpha:

+
    +
  1. Installation: Follow our simple guide to install Wails on your system.
  2. +
  3. Create Your First Application: Learn how to create your first Wails application with our step-by-step tutorial.
  4. +
  5. Explore the API Reference: Dive deeper into the API documentation.
  6. +
+

Alpha Version Notice#

+

Please note that this is an alpha version of Wails v3. Features may be added, removed, or changed in future updates. This version is intended for early adopters and those who wish to contribute to the development of Wails.

+

Feedback and Contributions#

+

Your feedback is vital to making Wails better. If you encounter any issues or have suggestions, please use our Feedback process. Contributions to the project are also welcome!

+

Thank you for trying out Wails v3 Alpha!

+ + + + + + + + + + + + + +
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+ + + + + + + + + + + + + + + \ No newline at end of file diff --git a/learn/build/index.html b/learn/build/index.html new file mode 100644 index 00000000000..e752137a6cd --- /dev/null +++ b/learn/build/index.html @@ -0,0 +1,1716 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Build System - alpha + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
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+ + + + + + + + + + + + + +

Wails v3 Build System#

+

Overview#

+

The Wails v3 build system is a flexible and powerful tool designed to streamline the build process for your Wails applications. +It leverages Task, a task runner that allows you to define and run tasks easily. +While the v3 build system is the default, Wails encourages a "bring your own tooling" approach, allowing developers to customize their build process as needed.

+

Learn more about how to use Task in the official documentation.

+

Task: The Heart of the Build System#

+

Task is a modern alternative to Make, written in Go. It uses a YAML file to define tasks and their dependencies. In the Wails v3 build system, Task plays a central role in orchestrating the build process.

+

The main Taskfile.yml is located in the project root, while platform-specific tasks are defined in build/Taskfile.<platform>.yml files.

+
Project Root
+│
+├── Taskfile.yml
+│
+└── build
+    ├── Taskfile.windows.yml
+    ├── Taskfile.darwin.yml
+    ├── Taskfile.linux.yml
+    └── Taskfile.common.yml
+
+

The Taskfile.common.yml file contains common tasks that are shared across platforms.

+

Taskfile.yml#

+

The Taskfile.yml file is the main entry point for the build system. It defines the tasks and their dependencies. Here's the default Taskfile.yml file:

+
version: '3'
+
+includes:
+  common: ./build/Taskfile.common.yml
+  windows: ./build/Taskfile.windows.yml
+  darwin: ./build/Taskfile.darwin.yml
+  linux: ./build/Taskfile.linux.yml
+
+vars:
+  APP_NAME: "{{.ProjectName}}"
+  BIN_DIR: "bin"
+  VITE_PORT: '{{.WAILS_VITE_PORT | default 9245}}'
+
+tasks:
+  build:
+    summary: Builds the application
+    cmds:
+      - task: "{{OS}}:build"
+
+  package:
+    summary: Packages a production build of the application
+    cmds:
+      - task: "{{OS}}:package"
+
+  run:
+    summary: Runs the application
+    cmds:
+      - task: "{{OS}}:run"
+
+  dev:
+    summary: Runs the application in development mode
+    cmds:
+      - wails3 dev -config ./build/devmode.config.yaml -port {{.VITE_PORT}}
+
+  dev:reload:
+    summary: Reloads the application
+    cmds:
+      - task: run
+
+

Platform-Specific Taskfiles#

+

Each platform has its own Taskfile, located in the build directory. These files define the core tasks for that +platform. Each taskfile includes common tasks from the Taskfile.common.yml file.

+

Windows#

+

Location: build/Taskfile.windows.yml

+

The Windows-specific Taskfile includes tasks for building, packaging, and running the application on Windows. Key features include:

+
    +
  • Building with optional production flags
  • +
  • Generating Windows .syso file
  • +
  • Creating an NSIS installer for packaging
  • +
+

Linux#

+

Location: build/Taskfile.linux.yml

+

The Linux-specific Taskfile includes tasks for building, packaging, and running the application on Linux. Key features include:

+
    +
  • Building with optional production flags
  • +
  • Creating an AppImage for packaging
  • +
  • Generating .desktop file for Linux applications
  • +
+

macOS#

+

Location: build/Taskfile.darwin.yml

+

The macOS-specific Taskfile includes tasks for building, packaging, and running the application on macOS. Key features include:

+
    +
  • Building with optional production flags
  • +
  • Creating an .app bundle for packaging
  • +
  • Setting macOS-specific build flags and environment variables
  • +
+

Wails3 Commands and Task Execution#

+

The wails3 task command is an embedded version of taskfile.dev, which executes the tasks defined in your Taskfile.yml.

+

The wails3 build and wails3 package commands are aliases for wails3 task build and wails3 task package respectively. When you run these commands, Wails internally translates them to the appropriate task execution:

+
    +
  • wails3 buildwails3 task build
  • +
  • wails3 packagewails3 task package
  • +
+

Common Build Process#

+

Across all platforms, the build process typically includes the following steps:

+
    +
  1. Tidying Go modules
  2. +
  3. Building the frontend
  4. +
  5. Generating icons
  6. +
  7. Compiling the Go code with platform-specific flags
  8. +
  9. Packaging the application (platform-specific)
  10. +
+

Customising the Build Process#

+

While the v3 build system provides a solid default configuration, you can easily customise it to fit your project's needs. By modifying the Taskfile.yml and platform-specific Taskfiles, you can:

+
    +
  • Add new tasks
  • +
  • Modify existing tasks
  • +
  • Change the order of task execution
  • +
  • Integrate with other tools and scripts
  • +
+

This flexibility allows you to tailor the build process to your specific requirements while still benefiting from the structure provided by the Wails v3 build system.

+

Development Mode#

+

The Wails v3 build system includes a powerful development mode that enhances the developer experience by providing live reloading and hot module replacement. +This mode is activated using the wails3 dev command.

+

How It Works#

+

When you run wails3 dev, the following process occurs:

+
    +
  1. The command checks for an available port, defaulting to 9245 if not specified.
  2. +
  3. It sets up the environment variables for the frontend dev server (Vite).
  4. +
  5. It starts the file watcher using the refresh library.
  6. +
+

The refresh library is responsible for monitoring file changes and triggering rebuilds. +It uses a configuration file, typically located at ./build/devmode.config.yaml, to determine which files to watch and what +actions to take when changes are detected.

+

Configuration#

+

The development mode can be configured using the devmode.config.yaml file. Here's an example of its structure:

+
config:
+  root_path: .
+  log_level: warn
+  debounce: 1000
+  ignore:
+    dir:
+      - .git
+      - node_modules
+      - frontend
+      - bin
+    file:
+      - .DS_Store
+      - .gitignore
+      - .gitkeep
+    watched_extension:
+      - "*.go"
+    git_ignore: true
+  executes:
+    - cmd: wails3 task common:install:frontend:deps
+      type: once
+    - cmd: wails3 task common:dev:frontend
+      type: background
+    - cmd: go mod tidy
+      type: blocking
+    - cmd: wails3 task build
+      type: blocking
+    - cmd: wails3 task run
+      type: primary
+
+

This configuration file allows you to:

+
    +
  • Set the root path for file watching
  • +
  • Configure logging level
  • +
  • Set a debounce time for file change events
  • +
  • Ignore specific directories, files, or file extensions
  • +
  • Define commands to execute on file changes
  • +
+

Customising Development Mode#

+

You can customise the development mode experience by modifying the devmode.config.yaml file.

+

Some ways to customise include:

+
    +
  1. Changing the watched directories or files
  2. +
  3. Adjusting the debounce time to control how quickly the system responds to changes
  4. +
  5. Adding or modifying the execute commands to fit your project's needs
  6. +
+

You can also specify a custom configuration file and port:

+
wails3 dev -config ./path/to/custom/config.yaml -port 8080
+
+

Using a browser for development#

+

Whilst v2 fully supported the use of a browser for development, it caused a lot of confusion. Applications that would +work in the browser would not necessarily work in the desktop application, as not all browser APIs are available in +webviews.

+

For UI-focused development work, you still have the flexibility to use a browser in v3, by accessing the Vite URL at +http://localhost:9245 in dev mode. This gives you access to powerful browser dev tools while working on styling and +layout. When you're ready to test functionality like bindings and events, simply switch to the desktop view to ensure +everything works perfectly in the production environment.

+ + + + + + + + + + + + + +
+
+ + + + + +
+ + + +
+ + + +
+
+
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+ + + + + + + + + + + + + + + \ No newline at end of file diff --git a/learn/guides/customising-windows/index.html b/learn/guides/customising-windows/index.html new file mode 100644 index 00000000000..3c5ede7e396 --- /dev/null +++ b/learn/guides/customising-windows/index.html @@ -0,0 +1,1584 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Customising Windows - alpha + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
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Customising Window Controls in Wails#

+

Wails provides an API to control the appearance and functionality of the controls of a window. +This functionality is available on Windows and macOS, but not on Linux.

+

Setting the Window Button States#

+

The button states are defined by the ButtonState enum:

+
type ButtonState int
+
+const (
+    ButtonEnabled   ButtonState = 0
+    ButtonDisabled ButtonState = 1
+    ButtonHidden   ButtonState = 2
+)
+
+
    +
  • ButtonEnabled: The button is enabled and visible.
  • +
  • ButtonDisabled: The button is visible but disabled (grayed out).
  • +
  • ButtonHidden: The button is hidden from the titlebar.
  • +
+

The button states can be set during window creation or at runtime.

+

Setting Button States During Window Creation#

+

When creating a new window, you can set the initial state of the buttons using the WebviewWindowOptions struct:

+
package main
+
+import (
+    "github.com/wailsapp/wails/v3/pkg/application"
+)
+
+func main() {
+    app := application.New(application.Options{
+        Name:        "My Application",
+    })
+
+    app.NewWebviewWindowWithOptions(application.WebviewWindowOptions{
+        MinimiseButtonState: application.ButtonHidden,
+        MaximiseButtonState: application.ButtonDisabled,
+        CloseButtonState:    application.ButtonEnabled,
+    })
+
+    app.Run()
+}
+
+

In the example above, the minimise button is hidden, the maximise button is inactive (grayed out), and the close button is active.

+

Setting Button States at Runtime#

+

You can also change the button states at runtime using the following methods on the Window interface:

+
window.SetMinimiseButtonState(wails.ButtonHidden)
+window.SetMaximiseButtonState(wails.ButtonEnabled)
+window.SetCloseButtonState(wails.ButtonDisabled)
+
+

Platform Differences#

+

The button state functionality behaves slightly differently on Windows and macOS:

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
WindowsMac
Disable Min/Max/CloseDisables Min/Max/CloseDisables Min/Max/Close
Hide MinDisables MinHides Min button
Hide MaxDisables MaxHides Max button
Hide CloseHides all controlsHides Close
+

Note: On Windows, it is not possible to hide the Min/Max buttons individually. +However, disabling both will hide both of the controls and only show the +close button.

+

Controlling Window Style (Windows)#

+

To control the style of the titlebar on Windows, you can use the ExStyle field in the WebviewWindowOptions struct:

+

Example: +

package main
+
+import (
+    "github.com/wailsapp/wails/v3/pkg/application"
+    "github.com/wailsapp/wails/v3/pkg/w32"
+)
+
+func main() {
+    app := application.New(application.Options{
+        Name: "My Application",
+    })
+
+    app.NewWebviewWindowWithOptions(application.WebviewWindowOptions{
+        Windows: application.WindowsWindow{
+            ExStyle: w32.WS_EX_TOOLWINDOW | w32.WS_EX_NOREDIRECTIONBITMAP | w32.WS_EX_TOPMOST,
+        },
+    })
+
+    app.Run()
+}
+

+

Other options that affect the Extended Style of a window will be overridden by this setting: +- HiddenOnTaskbar +- AlwaysOnTop +- IgnoreMouseEvents +- BackgroundType

+ + + + + + + + + + + + + +
+
+ + + + + +
+ + + +
+ + + +
+
+
+
+ + + + + + + + + + + + + + + \ No newline at end of file diff --git a/learn/runtime/index.html b/learn/runtime/index.html new file mode 100644 index 00000000000..18c2171a16b --- /dev/null +++ b/learn/runtime/index.html @@ -0,0 +1,1422 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Runtime - alpha + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
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+ + + + + + + + + + + +
+ + + + + + + + + + + + + +

Runtime#

+

The Wails runtime is the standard library for Wails applications. It provides a number of features that may +be used in your applications, including:

+
    +
  • Window management
  • +
  • Dialogs
  • +
  • Browser integration
  • +
  • Clipboard
  • +
  • Frameless dragging
  • +
  • Tray icons
  • +
  • Menu management
  • +
  • System information
  • +
  • Events
  • +
  • Calling Go code
  • +
  • Context Menus
  • +
  • Screens
  • +
  • WML (Wails Markup Language)
  • +
+

The runtime is required for integration between Go and the frontend. There are 2 ways to integrate the runtime:

+
    +
  • Using the @wailsio/runtime package
  • +
  • Using a pre-built version of the runtime
  • +
+

Using the @wailsio/runtime package#

+

The @wailsio/runtime package is a JavaScript package that provides access to the Wails runtime. It is used in by all +the standard templates and is the recommended way to integrate the runtime into your application. By using the package, +you will only include the parts of the runtime that you use.

+

The package is available on npm and can be installed using:

+
npm install --save @wailsio/runtime
+
+

Using a pre-built version of the runtime#

+

Some projects will not use a Javascript bundler and may prefer to use a pre-built version of the runtime. This is +the default for the examples in v3/examples. The pre-built version of the runtime can be generated using the +following command:

+
wails3 generate runtime
+
+

This will generate a runtime.js (and runtime.debug.js) file in the current directory. +This file can be used by your application by adding it to your assets directory (normally frontend/dist) and then including it in your HTML:

+
<html>
+    <head>
+        <script src="/runtime.js"></script>
+    </head>
+    <!--- ... -->
+</>
+
+ + + + + + + + + + + + + +
+
+ + + + + +
+ + + +
+ + + +
+
+
+
+ + + + + + + + + + + + + + + \ No newline at end of file diff --git a/learn/services/index.html b/learn/services/index.html new file mode 100644 index 00000000000..5a940a032e2 --- /dev/null +++ b/learn/services/index.html @@ -0,0 +1,1576 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Services - alpha + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ + + +
+ + + + + + +
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+ + + + + + + + + +
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+ + + + +
+ + + + + + + + + + + +
+ + + + + + + + + + + + + +

Services#

+

Services in Wails v3 provide a powerful way to extend the functionality of your application. They allow you to create +modular, reusable components that can be easily integrated into your Wails application.

+

Overview#

+

Services are designed to encapsulate specific functionality and can be registered with the application at startup. +They can handle various tasks such as file serving, database operations, logging, and more. +Services can also interact with the application lifecycle and respond to HTTP requests.

+

Creating a Service#

+

To create a service, you simply define a struct. Here's a basic structure of a service:

+
type MyService struct {
+    // Your service fields
+}
+
+func NewMyService() *MyService {
+    // Initialize and return your service
+}
+
+func (s *MyService) Greet(name string) string {
+    return fmt.Sprintf("Hello, %s!", name)
+}
+
+

This service has a single method, Greet, which accepts a name and returns a greeting.

+

Registering a Service#

+

To register a service with the application, you need to provide an instance of the service to the Services field of +the application.Options struct (All services need to be wrapped by an application.NewService call. Here's an example:

+
app := application.New(application.Options{
+    Services: []application.Service{
+        application.NewService(NewMyService()),
+    },
+})
+
+

Optional Methods#

+

Services can implement optional methods to hook into the application lifecycle:

+

Name#

+
func (s *Service) Name() string
+
+

This method returns the name of the service. It is used for logging purposes only.

+

OnStartup#

+
func (s *Service) OnStartup(ctx context.Context, options application.ServiceOptions) error
+
+

This method is called when the application is starting up. You can use it to initialize resources, set up connections, +or perform any necessary setup tasks. The context is the application context, and the options parameter provides +additional information about the service.

+

OnShutdown#

+
func (s *Service) OnShutdown() error
+
+

This method is called when the application is shutting down. Use it to clean up resources, close connections, or +perform any necessary cleanup tasks.

+

ServeHTTP#

+
func (s *Service) ServeHTTP(w http.ResponseWriter, r *http.Request)
+
+

If your service needs to handle HTTP requests, implement this method. It allows your service to act as an HTTP handler. +The route of the handler is defined in the service options:

+
    application.NewService(fileserver.New(&fileserver.Config{
+        RootPath: rootPath,
+    }), application.ServiceOptions{
+        Route: "/files",
+    }),
+
+

Example: File Server Service#

+

Let's look at a simplified version of the fileserver service as an example:

+
type Service struct {
+    config *Config
+    fs     http.Handler
+}
+
+func New(config *Config) *Service {
+    return &Service{
+        config: config,
+        fs:     http.FileServer(http.Dir(config.RootPath)),
+    }
+}
+
+func (s *Service) Name() string {
+    return "github.com/wailsapp/wails/v3/services/fileserver"
+}
+
+func (s *Service) OnStartup(ctx context.Context, options application.ServiceOptions) error {
+    // Any initialization code here
+    return nil
+}
+
+func (s *Service) ServeHTTP(w http.ResponseWriter, r *http.Request) {
+    s.fs.ServeHTTP(w, r)
+}
+
+

We can now use this service in our application:

+

app := application.New(application.Options{
+    Services: []application.Service{
+      application.NewService(fileserver.New(&fileserver.Config{
+      RootPath: rootPath,
+    }), application.ServiceOptions{
+      Route: "/files",
+    }),
+
+All requests to /files will be handled by the fileserver service.

+

Application Lifecycle and Services#

+
    +
  1. During application initialization, services are registered with the application.
  2. +
  3. When the application starts (app.Run()), the OnStartup method of each service is called with the application + context and service options.
  4. +
  5. Throughout the application's lifetime, services can perform their specific tasks.
  6. +
  7. If a service implements ServeHTTP, it can handle HTTP requests at the specified path.
  8. +
  9. When the application is shutting down, the OnShutdown method of each service is called as well as the context being cancelled.
  10. +
+ + + + + + + + + + + + + +
+
+ + + + + +
+ + + +
+ + + +
+
+
+
+ + + + + + + + + + + + + + + \ No newline at end of file diff --git a/sitemap.xml b/sitemap.xml new file mode 100644 index 00000000000..eb23ee5e673 --- /dev/null +++ b/sitemap.xml @@ -0,0 +1,261 @@ + + + + https://v3alpha.wails.io/ + 2024-11-04 + daily + + + + https://v3alpha.wails.io/changelog/ + 2024-11-04 + daily + + + + https://v3alpha.wails.io/status/ + 2024-11-04 + daily + + + + https://v3alpha.wails.io/whats-new/ + 2024-11-04 + daily + + + + https://v3alpha.wails.io/API/application/ + 2024-11-04 + daily + + + + https://v3alpha.wails.io/API/application_dialogs/ + 2024-11-04 + daily + + + + https://v3alpha.wails.io/API/application_events/ + 2024-11-04 + daily + + + + https://v3alpha.wails.io/API/application_menu/ + 2024-11-04 + daily + + + + https://v3alpha.wails.io/API/application_screens/ + 2024-11-04 + daily + + + + https://v3alpha.wails.io/API/application_window/ + 2024-11-04 + daily + + + + https://v3alpha.wails.io/API/event_hooks/ + 2024-11-04 + daily + + + + https://v3alpha.wails.io/API/events/ + 2024-11-04 + daily + + + + https://v3alpha.wails.io/API/events_linux/ + 2024-11-04 + daily + + + + https://v3alpha.wails.io/API/events_mac/ + 2024-11-04 + daily + + + + https://v3alpha.wails.io/API/events_windows/ + 2024-11-04 + daily + + + + https://v3alpha.wails.io/API/mainthread/ + 2024-11-04 + daily + + + + https://v3alpha.wails.io/API/menu/ + 2024-11-04 + daily + + + + https://v3alpha.wails.io/API/systray/ + 2024-11-04 + daily + + + + https://v3alpha.wails.io/API/window/ + 2024-11-04 + daily + + + + https://v3alpha.wails.io/development/changes/ + 2024-11-04 + daily + + + + https://v3alpha.wails.io/development/changes_bindings/ + 2024-11-04 + daily + + + + https://v3alpha.wails.io/development/changes_clipboard/ + 2024-11-04 + daily + + + + https://v3alpha.wails.io/development/changes_context_menus/ + 2024-11-04 + daily + + + + https://v3alpha.wails.io/development/changes_dialogs/ + 2024-11-04 + daily + + + + https://v3alpha.wails.io/development/changes_dragndrop/ + 2024-11-04 + daily + + + + https://v3alpha.wails.io/development/changes_enums/ + 2024-11-04 + daily + + + + https://v3alpha.wails.io/development/changes_events/ + 2024-11-04 + daily + + + + https://v3alpha.wails.io/development/changes_logging/ + 2024-11-04 + daily + + + + https://v3alpha.wails.io/development/changes_misc/ + 2024-11-04 + daily + + + + https://v3alpha.wails.io/development/changes_plugins/ + 2024-11-04 + daily + + + + https://v3alpha.wails.io/development/changes_systray/ + 2024-11-04 + daily + + + + https://v3alpha.wails.io/development/changes_window/ + 2024-11-04 + daily + + + + https://v3alpha.wails.io/development/changes_wml/ + 2024-11-04 + daily + + + + https://v3alpha.wails.io/development/introduction/ + 2024-11-04 + daily + + + + https://v3alpha.wails.io/development/status/ + 2024-11-04 + daily + + + + https://v3alpha.wails.io/getting-started/feedback/ + 2024-11-04 + daily + + + + https://v3alpha.wails.io/getting-started/installation/ + 2024-11-04 + daily + + + + https://v3alpha.wails.io/getting-started/next-steps/ + 2024-11-04 + daily + + + + https://v3alpha.wails.io/getting-started/your-first-app/ + 2024-11-04 + daily + + + + https://v3alpha.wails.io/learn/build/ + 2024-11-04 + daily + + + + https://v3alpha.wails.io/learn/runtime/ + 2024-11-04 + daily + + + + https://v3alpha.wails.io/learn/services/ + 2024-11-04 + daily + + + + https://v3alpha.wails.io/learn/guides/customising-windows/ + 2024-11-04 + daily + + + \ No newline at end of file diff --git a/sitemap.xml.gz b/sitemap.xml.gz new file mode 100644 index 00000000000..940416cc13a Binary files /dev/null and b/sitemap.xml.gz differ diff --git a/status/index.html b/status/index.html new file mode 100644 index 00000000000..851235c4676 --- /dev/null +++ b/status/index.html @@ -0,0 +1,1042 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Status - alpha + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
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Roadmap#

+

Current Status: Alpha 6#

+

Our goal is to reach Beta status. This roadmap outlines the key features and improvements we need to implement before transitioning to Beta. Please note that this is a living document and may be updated as priorities shift or new insights emerge.

+

How You Can Contribute#

+
    +
  • Test the latest alpha release and report any issues
  • +
  • Contribute to documentation and examples
  • +
  • Participate in discussions and provide feedback on proposed features
  • +
  • Submit pull requests for bug fixes or new features
  • +
+

We welcome contributions from the community. If you'd like to help with any of these objectives or have suggestions for the roadmap, please open an issue or join our community discussions.

+

Feedback and Updates#

+

This roadmap is subject to change based on community feedback and project priorities. We'll update it regularly to reflect our progress and any changes in direction. Your input is valuable in shaping the future of Wails! +The roadmap is a living document and is subject to change. If you have any +suggestions, please open an issue. Each milestone will have a set of goals that +we are aiming to achieve. These are subject to change.

+

Known Issues#

+ + + + + + + + + + + + + +
+
+ + + + + +
+ + + +
+ + + +
+
+
+
+ + + + + + + + + + + + + + + \ No newline at end of file diff --git a/stylesheets/extra.css b/stylesheets/extra.css new file mode 100644 index 00000000000..0426eb97bec --- /dev/null +++ b/stylesheets/extra.css @@ -0,0 +1,22 @@ + +[data-md-color-scheme="slate"] { + --md-hue: 208; + --md-primary-fg-color--light: #ECB7B7; + --md-primary-fg-color--dark: #90030C; + --md-accent-fg-color: #ff4646; + --md-primary-fg-color: #2a2a2a; + --md-default-bg-color: #191919; + --md-footer-bg-color--dark: #2a2a2a; + --md-default-fg-color: #e0e0e0; +} + +.md-header__button.md-logo img, .md-header__button.md-logo svg { + fill: currentcolor; + display: block; + height: 2rem; + width: auto; +} + +.md-typeset { + font-weight: 100; +} diff --git a/whats-new/index.html b/whats-new/index.html new file mode 100644 index 00000000000..6922109c5d0 --- /dev/null +++ b/whats-new/index.html @@ -0,0 +1,1383 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + What's New in v3? - alpha + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ + + +
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+ + + + + + + + + + + + + +

What's New in Wails v3 Alpha#

+

Wails v3 Alpha introduces significant changes from v2. It replaces the single-window, +declarative API with a more flexible procedural approach. This new API design improves +code readability and simplifies development, especially for complex multi-window +applications.

+

Wails v3 Alpha represents a substantial evolution in how desktop applications can be +built using Go and web technologies.

+

Multiple Windows#

+

Wails v3 introduces the ability to create and manage multiple windows within a single application. +This feature allows developers to design more complex and versatile user interfaces, moving +beyond the limitations of single-window applications.

+

Each window can be independently configured, providing flexibility in terms of size, position, content, and behavior. This enables the creation of applications with separate windows for different functionalities, such as main interfaces, settings panels, or auxiliary views.

+

Developers can create, manipulate, and manage these windows programmatically, allowing for dynamic user interfaces that adapt to user needs and application states.

+
+Multiple Windows +
package main
+
+import (
+        _ "embed"
+        "log"
+
+        "github.com/wailsapp/wails/v3/pkg/application"
+)
+
+//go:embed assets/*
+var assets embed.FS
+
+func main() {
+
+        app := application.New(application.Options{
+                Name:        "Multi Window Demo",
+                Assets: application.AssetOptions{
+                        Handler: application.AssetFileServerFS(assets),
+                },
+        })
+
+        window1 := app.NewWebviewWindowWithOptions(application.WebviewWindowOptions{
+                Title:  "Window 1",
+        })
+
+        window2 := app.NewWebviewWindowWithOptions(application.WebviewWindowOptions{
+                Title:  "Window 2",
+        })
+
+        // load the embedded html from the embed.FS
+        window1.SetURL("/")
+        window1.Center()
+
+        // Load an external URL
+        window2.SetURL("https://wails.app")
+
+        err := app.Run()
+
+        if err != nil {
+                log.Fatal(err.Error())
+        }
+}
+
+
+

System Tray Integration#

+

Wails v3 introduces robust support for system tray functionality, allowing your application to maintain a persistent presence on the user's desktop. This feature is particularly useful for applications that need to run in the background or provide quick access to key functions.

+

Key features of the Wails v3 system tray integration include:

+
    +
  1. +

    Window Attachment: You can associate a window with the system tray icon. When activated, this window will be centered relative to the icon's position, providing a seamless user experience.

    +
  2. +
  3. +

    Comprehensive Menu Support: Create rich, interactive menus that users can access directly from the system tray icon. This allows for quick actions without needing to open the full application window.

    +
  4. +
  5. +

    Adaptive Icon Display: Support for both light and dark mode icons ensures your application's system tray icon remains visible and aesthetically pleasing across different system themes.

    +
  6. +
+
+Systray +
package main
+
+import (
+    _ "embed"
+    "log"
+    "runtime"
+
+    "github.com/wailsapp/wails/v3/pkg/application"
+    "github.com/wailsapp/wails/v3/pkg/icons"
+)
+
+func main() {
+    app := application.New(application.Options{
+        Name:        "Systray Demo",
+        Mac: application.MacOptions{
+            ActivationPolicy: application.ActivationPolicyAccessory,
+        },
+    })
+
+    window := app.NewWebviewWindowWithOptions(application.WebviewWindowOptions{
+        Width:       500,
+        Height:      800,
+        Frameless:   true,
+        AlwaysOnTop: true,
+        Hidden:      true,
+        Windows: application.WindowsWindow{
+            HiddenOnTaskbar: true,
+        },
+    })
+
+    systemTray := app.NewSystemTray()
+
+    // Support for template icons on macOS
+    if runtime.GOOS == "darwin" {
+        systemTray.SetTemplateIcon(icons.SystrayMacTemplate)
+    } else {
+        // Support for light/dark mode icons
+        systemTray.SetDarkModeIcon(icons.SystrayDark)
+        systemTray.SetIcon(icons.SystrayLight)
+    }
+
+    // Support for menu
+    myMenu := app.NewMenu()
+    myMenu.Add("Hello World!").OnClick(func(_ *application.Context) {
+        println("Hello World!")
+    })
+    systemTray.SetMenu(myMenu)
+
+    // This will center the window to the systray icon with a 5px offset
+    // It will automatically be shown when the systray icon is clicked
+    // and hidden when the window loses focus
+    systemTray.AttachWindow(window).WindowOffset(5)
+
+    err := app.Run()
+    if err != nil {
+        log.Fatal(err)
+    }
+}
+
+
+

Improved bindings generation#

+

Wails v3 introduces a significant improvement in how bindings are generated for your project. Bindings are the glue that connects your Go backend to your frontend, allowing seamless communication between the two.

+

Binding generation is now done using a sophisticated static analyzer that radically improves the binding generation process. +It offers enhanced speed and preserves code quality by maintaining comments and parameter names.

+

The binding generation process has been simplified, requiring only a single command: wails3 generate bindings.

+
+Bindings +
// @ts-check
+// Cynhyrchwyd y ffeil hon yn awtomatig. PEIDIWCH Â MODIWL
+// This file is automatically generated. DO NOT EDIT
+
+import { main } from "./models";
+
+window.go = window.go || {};
+window.go.main = {
+  GreetService: {
+    /**
+     * GreetService.Greet
+     * Greet greets a person
+     * @param name {string}
+     * @returns {Promise<string>}
+     **/
+    Greet: function (name) {
+      wails.CallByID(1411160069, ...Array.prototype.slice.call(arguments, 0));
+    },
+
+    /**
+     * GreetService.GreetPerson
+     * GreetPerson greets a person
+     * @param person {main.Person}
+     * @returns {Promise<string>}
+     **/
+    GreetPerson: function (person) {
+      wails.CallByID(4021313248, ...Array.prototype.slice.call(arguments, 0));
+    },
+  },
+};
+
+
+

Improved build system#

+

Wails v3 introduces a more flexible and transparent build system, addressing the limitations of its predecessor. +In v2, the build process was largely opaque and difficult to customise, which could be frustrating for developers +seeking more control over their project's build process.

+

All the heavy lifting that the v2 build system did, such as icon generation and manifest creation, +have been added as tool commands in the CLI. We have incorporated +Taskfile into the CLI to orchestrate these calls to +bring the same developer experience as v2. However, this approach brings the +ultimate balance of flexibility and ease of use as you can now customise the +build process to your needs.

+

You can even use make if that's your thing!

+
+Taskfile.yml +
Snippet from Taskfile.yml
build:darwin:
+  summary: Builds the application
+  platforms:
+    - darwin
+  cmds:
+    - task: pre-build
+    - task: build-frontend
+    - go build -gcflags=all="-N -l" -o bin/{{.APP_NAME}}
+    - task: post-build
+  env:
+    CGO_CFLAGS: "-mmacosx-version-min=10.13"
+    CGO_LDFLAGS: "-mmacosx-version-min=10.13"
+    MACOSX_DEPLOYMENT_TARGET: "10.13"
+
+
+

Improved events#

+

Wails now emits events for various runtime operations and system activities. +This allows your application to respond to these events in real-time. Additionally, +cross-platform (common) events are available, enabling you to write consistent event +handling methods that work across different operating systems.

+

Event hooks can be registered to handle specific events synchronously. Unlike the On +method, these hooks allow you to cancel the event if needed. A common use case is +displaying a confirmation dialog before closing a window. This gives you more control +over the event flow and user experience.

+
+Example of event handling +
package main
+
+import (
+    _ "embed"
+    "log"
+    "time"
+
+    "github.com/wailsapp/wails/v3/pkg/application"
+    "github.com/wailsapp/wails/v3/pkg/events"
+)
+
+//go:embed assets
+var assets embed.FS
+
+func main() {
+
+    app := application.New(application.Options{
+        Name:        "Events Demo",
+        Description: "A demo of the Events API",
+        Assets: application.AssetOptions{
+            Handler: application.AssetFileServerFS(assets),
+        },
+        Mac: application.MacOptions{
+            ApplicationShouldTerminateAfterLastWindowClosed: true,
+        },
+    })
+
+    // Custom event handling
+    app.Events.On("myevent", func(e *application.WailsEvent) {
+        log.Printf("[Go] WailsEvent received: %+v\n", e)
+    })
+
+    // OS specific application events
+    app.On(events.Mac.ApplicationDidFinishLaunching, func(event *application.Event) {
+        println("events.Mac.ApplicationDidFinishLaunching fired!")
+    })
+
+    // Platform agnostic events
+    app.On(events.Common.ApplicationStarted, func(event *application.Event) {
+        println("events.Common.ApplicationStarted fired!")
+    })
+
+    win1 := app.NewWebviewWindowWithOptions(application.WebviewWindowOptions{
+        Title: "Takes 3 attempts to close me!",
+    })
+
+    var countdown = 3
+
+    // Register a hook to cancel the window closing
+    win1.RegisterHook(events.Common.WindowClosing, func(e *application.WindowEvent) {
+        countdown--
+        if countdown == 0 {
+            println("Closing!")
+            return
+        }
+        println("Nope! Not closing!")
+        e.Cancel()
+    })
+
+    win1.On(events.Common.WindowFocus, func(e *application.WindowEvent) {
+        println("[Event] Window focus!")
+    })
+
+    err := app.Run()
+
+    if err != nil {
+        log.Fatal(err.Error())
+    }
+}
+
+
+

Wails Markup Language (wml)#

+

An experimental feature to call runtime methods using plain html, similar to +htmx.

+
+Example of wml +
<!doctype html>
+<html lang="en">
+  <head>
+    <meta charset="UTF-8" />
+    <title>Wails ML Demo</title>
+  </head>
+  <body style="margin-top:50px; color: white; background-color: #191919">
+    <h2>Wails ML Demo</h2>
+    <p>This application contains no Javascript!</p>
+    <button wml-event="button-pressed">Press me!</button>
+    <button wml-event="delete-things" wml-confirm="Are you sure?">
+      Delete all the things!
+    </button>
+    <button wml-window="Close" wml-confirm="Are you sure?">
+      Close the Window?
+    </button>
+    <button wml-window="Center">Center</button>
+    <button wml-window="Minimise">Minimise</button>
+    <button wml-window="Maximise">Maximise</button>
+    <button wml-window="UnMaximise">UnMaximise</button>
+    <button wml-window="Fullscreen">Fullscreen</button>
+    <button wml-window="UnFullscreen">UnFullscreen</button>
+    <button wml-window="Restore">Restore</button>
+    <div
+      style="width: 200px; height: 200px; border: 2px solid white;"
+      wml-event="hover"
+      wml-trigger="mouseover"
+    >
+      Hover over me
+    </div>
+  </body>
+</html>
+
+
+

Examples#

+

There are more examples available in the examples directory. Check them out!

+ + + + + + + + + + + + + +
+
+ + + + + +
+ + + +
+ + + +
+
+
+
+ + + + + + + + + + + + + + + \ No newline at end of file