Skip to content

vovaklh/FlutterGeofencing

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

77 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Author's Note: this plugin is not officially supported and is meant to be used as an example. Please feel free to pull it into your own projects, but there is no official version hosted on pub.dev and support may be limited. If you run into any issues running this sample, please file an issue or, even better, submit a pull request!

What is geofencing? here

Geofencing

A sample geofencing plugin with background execution support for Flutter.

Getting Started

This plugin works on both Android and iOS. Follow the instructions in the following sections for the platforms which are to be targeted.

Android

Add the following lines to your AndroidManifest.xml to register the background service for geofencing:

<receiver android:name="io.flutter.plugins.geofencing.GeofencingBroadcastReceiver"
    android:enabled="true" android:exported="true"/>
<service android:name="io.flutter.plugins.geofencing.GeofencingService"
    android:permission="android.permission.BIND_JOB_SERVICE" android:exported="true"/>

Also request the correct permissions for geofencing:

<uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION_LOCATION"/>
<uses-permission android:name="android.permission.ACCESS_FINE_LOCATION"/>
<uses-permission android:name="android.permission.ACCESS_BACKGROUND_LOCATION" />

Finally, create either Application.kt or Application.java in the same directory as MainActivity.

For Application.kt, use the following:

class Application : FlutterApplication(), PluginRegistrantCallback {
  override fun onCreate() {
    super.onCreate();
    GeofencingService.setPluginRegistrant(this);
  }

  override fun registerWith(registry: PluginRegistry) {
  }
}

For Application.java, use the following:

public class Application extends FlutterApplication implements PluginRegistrantCallback {
  @Override
  public void onCreate() {
    super.onCreate();
    GeofencingService.setPluginRegistrant(this);
  }

  @Override
  public void registerWith(PluginRegistry registry) {
  }
}

Which must also be referenced in AndroidManifest.xml:

    <application
        android:name=".Application"
        ...

iOS

Add the following lines to your Info.plist:

<dict>
    <key>NSLocationAlwaysAndWhenInUseUsageDescription</key>
    <string>YOUR DESCRIPTION HERE</string>
    <key>NSLocationWhenInUseUsageDescription</key>
    <string>YOUR DESCRIPTION HERE</string>
    ...

And request the correct permissions for geofencing:

<dict>
    ...
    <string>Main</string>
    <key>UIRequiredDeviceCapabilities</key>
    <array>
        <string>location-services</string>
        <string>gps</string>
        <string>armv7</string>
    </array>
    <key>UIBackgroundModes</key>
    <array>
        <string>location</string>
    </array>
    ...
</dict>

Add this line to Runner-Briding-Header.h

#import <geofencing/GeofencingPlugin.h>

At the end add this line to AppDelegate.swift

GeofencingPlugin.setPluginRegistrantCallback { (registry) in GeneratedPluginRegistrant.register(with: registry) }

Notes

Before register geofence request permissions for location and location always. You can use permission_handler package. Don't forget include this line in Podfile

post_install do |installer|
  installer.pods_project.targets.each do |target|
    flutter_additional_ios_build_settings(target)
    target.build_configurations.each do |config|
        config.build_settings['ENABLE_BITCODE'] = 'NO'
        config.build_settings['GCC_PREPROCESSOR_DEFINITIONS'] ||= [
          '$(inherited)',
          'PERMISSION_LOCATION=1',
        ]
      end
  end
end

Need Help?

For help getting started with Flutter, view our online documentation.

For help on editing plugin code, view the documentation.

About

Rough work for Flutter geofencing plugin

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • Kotlin 40.3%
  • Dart 29.6%
  • Objective-C 21.7%
  • Ruby 8.4%