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vga.h
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#pragma once
#include <stdint.h>
#define VGA_WIDTH 640
#define VGA_HEIGHT 480
#define THEN_WAIT_VSYNC (2 << 9)
#define THEN_WAIT_HSYNC (3 << 9)
#define THEN_EXTEND_1 (8 << 9)
#define THEN_EXTEND_2 (7 << 9)
#define THEN_EXTEND_3 (6 << 9)
#define THEN_EXTEND_6 (5 << 9)
#define THEN_EXTEND_7 (4 << 9)
struct vga_scanline {
// number of 32-bit words in the data array
uint_fast16_t length;
// number of times to repeat the scanline
uint_fast16_t repeat_count;
volatile uint_fast8_t _flags;
uint32_t _sync;
uint32_t data[(VGA_WIDTH / 2) + 8];
};
void vga_init();
void vga_prepare_frame();
struct vga_scanline *vga_prepare_scanline();
void vga_submit_scanline(struct vga_scanline *scanline);
void vga_skip_lines(unsigned int n);