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examples: update streams.js example to use
http.get()
and streams2 API
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Original file line number | Diff line number | Diff line change |
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@@ -1,54 +1,77 @@ | ||
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var Emitter = require('events').EventEmitter; | ||
var http = require('http'); | ||
var co = require('..'); | ||
var url = process.argv[2] || 'http://nodejs.org'; | ||
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co(function *(){ | ||
var res = yield get('http://google.com'); | ||
console.log('-> %s', res.status); | ||
var res = yield get(url); | ||
console.log('-> %s', res.statusCode); | ||
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var buf; | ||
while (buf = yield res.read()) { | ||
console.log(buf.toString()); | ||
var total = 0; | ||
while (buf = yield read(res)) { | ||
total += buf.length; | ||
console.log('\nread %d bytes (%d total):\n%j', buf.length, total, buf.toString()); | ||
} | ||
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console.log('done'); | ||
}) | ||
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// I couldn't get streams2 to work... so, here's a fake request :) | ||
}); | ||
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function get(url) { | ||
console.log('GET %s', url); | ||
return function(done){ | ||
done(null, new Response); | ||
} | ||
var req = http.get(url); | ||
req.once('response', function(res) { | ||
done(null, res); | ||
}); | ||
req.once('error', function(err) { | ||
done(err); | ||
}); | ||
}; | ||
} | ||
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function Response() { | ||
var self = this; | ||
this.status = 200; | ||
function read(res) { | ||
return function(done){ | ||
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var id = setInterval(function(){ | ||
self.emit('data', new Buffer('hello')); | ||
}, 10); | ||
function onreadable() { | ||
// got a "readable" event, try to read a Buffer | ||
cleanup(); | ||
check(); | ||
} | ||
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setTimeout(function(){ | ||
clearInterval(id); | ||
self.emit('end'); | ||
}, 200); | ||
} | ||
function onend() { | ||
// got an "end" event, send `null` as the value to signify "EOS" | ||
cleanup(); | ||
done(null, null); | ||
} | ||
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Response.prototype.__proto__ = Emitter.prototype; | ||
function onerror(err) { | ||
// got an "error" event while reading, pass it upstream... | ||
cleanup(); | ||
done(err); | ||
} | ||
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Response.prototype.read = function(){ | ||
var self = this; | ||
return function(done){ | ||
// push kinda sucks for this... we need to | ||
// handle whichever comes first with this hack | ||
self.once('data', function(buf){ | ||
self.removeListener('end', done); | ||
done(null, buf); | ||
}); | ||
function cleanup() { | ||
res.removeListener('readable', onreadable); | ||
res.removeListener('end', onend); | ||
res.removeListener('error', onerror); | ||
} | ||
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self.on('end', done); | ||
} | ||
}; | ||
function check() { | ||
var buf = res.read(); | ||
if (buf) { | ||
// got a Buffer, send it! | ||
done(null, buf); | ||
} else { | ||
// otherwise, wait for any of a "readable", "end", or "error" event... | ||
// wow, streams2 kinda sucks, doesn't it? | ||
res.on('readable', onreadable); | ||
res.on('end', onend); | ||
res.on('error', onerror); | ||
} | ||
} | ||
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// kick things off... | ||
check(); | ||
}; | ||
} |