From f054f6bcd2c2ce5fea84cf8681013f85a444e7ea Mon Sep 17 00:00:00 2001 From: Anthony Towns Date: Wed, 7 Apr 2021 10:20:46 +1000 Subject: [PATCH] versionbits: simplify state transitions This removes the DEFINED->FAILED transition and changes the STARTED->FAILED transition to only occur if signalling didn't pass the threshold. This ensures that it is always possible for activation to occur, no matter what settings are chosen, or the speed at which blocks are found. --- src/test/fuzz/versionbits.cpp | 17 +++++++---------- src/test/versionbits_tests.cpp | 34 +++++++++++++++++++--------------- src/versionbits.cpp | 10 +++------- 3 files changed, 29 insertions(+), 32 deletions(-) diff --git a/src/test/fuzz/versionbits.cpp b/src/test/fuzz/versionbits.cpp index 41773232336fa..91868218362c1 100644 --- a/src/test/fuzz/versionbits.cpp +++ b/src/test/fuzz/versionbits.cpp @@ -147,19 +147,14 @@ FUZZ_TARGET_INIT(versionbits, initialize) // pick the timestamp to switch based on a block // note states will change *after* these blocks because mediantime lags int start_block = fuzzed_data_provider.ConsumeIntegralInRange(0, period * (max_periods - 3)); - int end_block = fuzzed_data_provider.ConsumeIntegralInRange(start_block, period * (max_periods - 3)); + int end_block = fuzzed_data_provider.ConsumeIntegralInRange(0, period * (max_periods - 3)); start_time = block_start_time + start_block * interval; timeout = block_start_time + end_block * interval; - assert(start_time <= timeout); - // allow for times to not exactly match a block if (fuzzed_data_provider.ConsumeBool()) start_time += interval / 2; if (fuzzed_data_provider.ConsumeBool()) timeout += interval / 2; - - // this may make timeout too early; if so, don't run the test - if (start_time > timeout) return; } else { if (fuzzed_data_provider.ConsumeBool()) { start_time = Consensus::BIP9Deployment::ALWAYS_ACTIVE; @@ -297,13 +292,12 @@ FUZZ_TARGET_INIT(versionbits, initialize) assert(since == 0); assert(exp_state == ThresholdState::DEFINED); assert(current_block->GetMedianTimePast() < checker.m_begin); - assert(current_block->GetMedianTimePast() < checker.m_end); break; case ThresholdState::STARTED: assert(current_block->GetMedianTimePast() >= checker.m_begin); - assert(current_block->GetMedianTimePast() < checker.m_end); if (exp_state == ThresholdState::STARTED) { assert(blocks_sig < threshold); + assert(current_block->GetMedianTimePast() < checker.m_end); } else { assert(exp_state == ThresholdState::DEFINED); } @@ -313,7 +307,6 @@ FUZZ_TARGET_INIT(versionbits, initialize) assert(current_block->nHeight + 1 < min_activation); } else { assert(exp_state == ThresholdState::STARTED); - assert(current_block->GetMedianTimePast() < checker.m_end); assert(blocks_sig >= threshold); } break; @@ -323,7 +316,11 @@ FUZZ_TARGET_INIT(versionbits, initialize) break; case ThresholdState::FAILED: assert(never_active_test || current_block->GetMedianTimePast() >= checker.m_end); - assert(exp_state != ThresholdState::LOCKED_IN && exp_state != ThresholdState::ACTIVE); + if (exp_state == ThresholdState::STARTED) { + assert(blocks_sig < threshold); + } else { + assert(exp_state == ThresholdState::FAILED); + } break; default: assert(false); diff --git a/src/test/versionbits_tests.cpp b/src/test/versionbits_tests.cpp index 80072eff9c5d6..05838ec19a210 100644 --- a/src/test/versionbits_tests.cpp +++ b/src/test/versionbits_tests.cpp @@ -190,18 +190,20 @@ BOOST_FIXTURE_TEST_SUITE(versionbits_tests, TestingSetup) BOOST_AUTO_TEST_CASE(versionbits_test) { for (int i = 0; i < 64; i++) { - // DEFINED -> FAILED + // DEFINED -> STARTED after timeout reached -> FAILED VersionBitsTester().TestDefined().TestStateSinceHeight(0) .Mine(1, TestTime(1), 0x100).TestDefined().TestStateSinceHeight(0) .Mine(11, TestTime(11), 0x100).TestDefined().TestStateSinceHeight(0) .Mine(989, TestTime(989), 0x100).TestDefined().TestStateSinceHeight(0) - .Mine(999, TestTime(20000), 0x100).TestDefined().TestStateSinceHeight(0) - .Mine(1000, TestTime(20000), 0x100).TestFailed().TestStateSinceHeight(1000) - .Mine(1999, TestTime(30001), 0x100).TestFailed().TestStateSinceHeight(1000) - .Mine(2000, TestTime(30002), 0x100).TestFailed().TestStateSinceHeight(1000) - .Mine(2001, TestTime(30003), 0x100).TestFailed().TestStateSinceHeight(1000) - .Mine(2999, TestTime(30004), 0x100).TestFailed().TestStateSinceHeight(1000) - .Mine(3000, TestTime(30005), 0x100).TestFailed().TestStateSinceHeight(1000) + .Mine(999, TestTime(20000), 0x100).TestDefined().TestStateSinceHeight(0) // Timeout and start time reached simultaneously + .Mine(1000, TestTime(20000), 0).TestStarted().TestStateSinceHeight(1000) // Hit started, stop signalling + .Mine(1999, TestTime(30001), 0).TestStarted().TestStateSinceHeight(1000) + .Mine(2000, TestTime(30002), 0x100).TestFailed().TestStateSinceHeight(2000) // Hit failed, start signalling again + .Mine(2001, TestTime(30003), 0x100).TestFailed().TestStateSinceHeight(2000) + .Mine(2999, TestTime(30004), 0x100).TestFailed().TestStateSinceHeight(2000) + .Mine(3000, TestTime(30005), 0x100).TestFailed().TestStateSinceHeight(2000) + .Mine(4000, TestTime(30006), 0x100).TestFailed().TestStateSinceHeight(2000) + // DEFINED -> STARTED -> FAILED .Reset().TestDefined().TestStateSinceHeight(0) .Mine(1, TestTime(1), 0).TestDefined().TestStateSinceHeight(0) @@ -212,19 +214,19 @@ BOOST_AUTO_TEST_CASE(versionbits_test) .Mine(3000, TestTime(20000), 0).TestFailed().TestStateSinceHeight(3000) // 50 old blocks (so 899 out of the past 1000) .Mine(4000, TestTime(20010), 0x100).TestFailed().TestStateSinceHeight(3000) - // DEFINED -> STARTED -> FAILED while threshold reached + // DEFINED -> STARTED -> LOCKEDIN after timeout reached -> ACTIVE .Reset().TestDefined().TestStateSinceHeight(0) .Mine(1, TestTime(1), 0).TestDefined().TestStateSinceHeight(0) .Mine(1000, TestTime(10000) - 1, 0x101).TestDefined().TestStateSinceHeight(0) // One second more and it would be defined .Mine(2000, TestTime(10000), 0x101).TestStarted().TestStateSinceHeight(2000) // So that's what happens the next period .Mine(2999, TestTime(30000), 0x100).TestStarted().TestStateSinceHeight(2000) // 999 new blocks - .Mine(3000, TestTime(30000), 0x100).TestFailed().TestStateSinceHeight(3000) // 1 new block (so 1000 out of the past 1000 are new) - .Mine(3999, TestTime(30001), 0).TestFailed().TestStateSinceHeight(3000) - .Mine(4000, TestTime(30002), 0).TestFailed().TestStateSinceHeight(3000) - .Mine(14333, TestTime(30003), 0).TestFailed().TestStateSinceHeight(3000) - .Mine(24000, TestTime(40000), 0).TestFailed().TestStateSinceHeight(3000) + .Mine(3000, TestTime(30000), 0x100).TestLockedIn().TestStateSinceHeight(3000) // 1 new block (so 1000 out of the past 1000 are new) + .Mine(3999, TestTime(30001), 0).TestLockedIn().TestStateSinceHeight(3000) + .Mine(4000, TestTime(30002), 0).TestActiveDelayed().TestStateSinceHeight(4000, 3000) + .Mine(14333, TestTime(30003), 0).TestActiveDelayed().TestStateSinceHeight(4000, 3000) + .Mine(24000, TestTime(40000), 0).TestActive().TestStateSinceHeight(4000, 15000) - // DEFINED -> STARTED -> LOCKEDIN at the last minute -> ACTIVE + // DEFINED -> STARTED -> LOCKEDIN before timeout -> ACTIVE .Reset().TestDefined() .Mine(1, TestTime(1), 0).TestDefined().TestStateSinceHeight(0) .Mine(1000, TestTime(10000) - 1, 0x101).TestDefined().TestStateSinceHeight(0) // One second more and it would be defined @@ -247,8 +249,10 @@ BOOST_AUTO_TEST_CASE(versionbits_test) .Mine(3000, TestTime(10000), 0).TestStarted().TestStateSinceHeight(3000) .Mine(4000, TestTime(10000), 0).TestStarted().TestStateSinceHeight(3000) .Mine(5000, TestTime(10000), 0).TestStarted().TestStateSinceHeight(3000) + .Mine(5999, TestTime(20000), 0).TestStarted().TestStateSinceHeight(3000) .Mine(6000, TestTime(20000), 0).TestFailed().TestStateSinceHeight(6000) .Mine(7000, TestTime(20000), 0x100).TestFailed().TestStateSinceHeight(6000) + .Mine(24000, TestTime(20000), 0x100).TestFailed().TestStateSinceHeight(6000) // stay in FAILED no matter how much we signal ; } } diff --git a/src/versionbits.cpp b/src/versionbits.cpp index df666c963fa4d..df2ec4e056ed7 100644 --- a/src/versionbits.cpp +++ b/src/versionbits.cpp @@ -57,18 +57,12 @@ ThresholdState AbstractThresholdConditionChecker::GetStateFor(const CBlockIndex* switch (state) { case ThresholdState::DEFINED: { - if (pindexPrev->GetMedianTimePast() >= nTimeTimeout) { - stateNext = ThresholdState::FAILED; - } else if (pindexPrev->GetMedianTimePast() >= nTimeStart) { + if (pindexPrev->GetMedianTimePast() >= nTimeStart) { stateNext = ThresholdState::STARTED; } break; } case ThresholdState::STARTED: { - if (pindexPrev->GetMedianTimePast() >= nTimeTimeout) { - stateNext = ThresholdState::FAILED; - break; - } // We need to count const CBlockIndex* pindexCount = pindexPrev; int count = 0; @@ -80,6 +74,8 @@ ThresholdState AbstractThresholdConditionChecker::GetStateFor(const CBlockIndex* } if (count >= nThreshold) { stateNext = ThresholdState::LOCKED_IN; + } else if (pindexPrev->GetMedianTimePast() >= nTimeTimeout) { + stateNext = ThresholdState::FAILED; } break; }