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feat: deprecate smoothQualityChange #1074
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…Change, fix test for PDT mappings
Codecov Report
@@ Coverage Diff @@
## main #1074 +/- ##
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- Coverage 86.43% 86.41% -0.03%
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Files 39 39
Lines 9465 9465
Branches 2182 2182
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- Hits 8181 8179 -2
- Misses 1284 1286 +2
Continue to review full report at Codecov.
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Why exactly was this feature deprecated? The main point is correct - this behaviour is expected generally and it certainly is behaviour that I would expect and want. But it seems kind of strange to remove useful and already working feature. The feature could be used for example in applications where the amount of data is somewhat important factor. |
@benesva4 actual smooth quality change isn't deprecated. We still change smoothly during normal playback. We've only deprecated the feature for when a user changes quality levels because it has caused some bugs for us but also because users almost always want fast switching when they select a different rendition. |
Description
smoothQualityChange was used during certain user interactions: selecting a new rendition via the representations API (when set to true), and when going fullscreen. The method served to keep the content in the buffer but overlay new content on top, allowing playback to continue at the current rendition without the interruption of a loading screen. However, in these user interactions, it is generally expected behavior that the quality change should be immediate, and a short loading period is not an unexpected interruption.
As such, smoothQualityChange is deprecated as an option and will call fastQualityChange until it is removed in the next major version.
Requirements Checklist