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light tile remotes runtime when triggered by remote signalers #37263

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Dacendeth opened this issue Oct 11, 2024 · 0 comments
Open

light tile remotes runtime when triggered by remote signalers #37263

Dacendeth opened this issue Oct 11, 2024 · 0 comments
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Runtime Log Something causing a runtime in this issue / This PR fixes a runtime

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@Dacendeth
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Runtime in code/game/objects/objs.dm, line 400: type mismatch: 0 |= Russell Biery (/mob/living/carbon/human)
proc name: updateUsrDialog (/obj/item/updateUsrDialog)
usr: Russell Biery (dacendeth) (/mob/living/carbon/human)
usr.loc: The floor (199, 230, 1) (/turf/simulated/floor)
src: the timer (/obj/item/device/assembly/timer)
src.loc: the timer-remote signaling dev... (/obj/item/device/assembly_holder)
call stack:
the timer (/obj/item/device/assembly/timer): updateUsrDialog()
the timer (/obj/item/device/assembly/timer): Topic("src=[0x2022681];tp=-30", /list (/list))
Dacendeth (/client): Topic("src=[0x2022681];tp=-30", /list (/list), the timer (/obj/item/device/assembly/timer))

@west3436 west3436 added the Runtime Log Something causing a runtime in this issue / This PR fixes a runtime label Oct 14, 2024
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Labels
Runtime Log Something causing a runtime in this issue / This PR fixes a runtime
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