From c030631948f3e088d1698d03125f56183f4d54ae Mon Sep 17 00:00:00 2001 From: Tobias Koppers Date: Mon, 13 Nov 2023 17:57:31 +0100 Subject: [PATCH] fix encoding of chunks, fix chunk (re)loading for css (vercel/turbo#6424) ### Description We need to be consistent with url encoding Look for existing link tags when loading CSS allow querystring when detection existing chunks ### Testing Instructions Closes PACK-1934 --- .../js/src/dev/runtime/base/runtime-base.ts | 5 +- .../dev/runtime/dom/runtime-backend-dom.ts | 77 ++++++++++++------- ..._default_dev_runtime_input_index_40d141.js | 67 ++++++++++------ ...ault_dev_runtime_input_index_40d141.js.map | 6 +- 4 files changed, 98 insertions(+), 57 deletions(-) diff --git a/crates/turbopack-ecmascript-runtime/js/src/dev/runtime/base/runtime-base.ts b/crates/turbopack-ecmascript-runtime/js/src/dev/runtime/base/runtime-base.ts index a89a1936fedee..40c57283924ed 100644 --- a/crates/turbopack-ecmascript-runtime/js/src/dev/runtime/base/runtime-base.ts +++ b/crates/turbopack-ecmascript-runtime/js/src/dev/runtime/base/runtime-base.ts @@ -1290,7 +1290,10 @@ function getOrInstantiateRuntimeModule( * Returns the URL relative to the origin where a chunk can be fetched from. */ function getChunkRelativeUrl(chunkPath: ChunkPath): string { - return `${CHUNK_BASE_PATH}${chunkPath}`; + return `${CHUNK_BASE_PATH}${chunkPath}` + .split("/") + .map((p) => encodeURIComponent(p)) + .join("/"); } /** diff --git a/crates/turbopack-ecmascript-runtime/js/src/dev/runtime/dom/runtime-backend-dom.ts b/crates/turbopack-ecmascript-runtime/js/src/dev/runtime/dom/runtime-backend-dom.ts index d876174e1db93..aed1a4664b605 100644 --- a/crates/turbopack-ecmascript-runtime/js/src/dev/runtime/dom/runtime-backend-dom.ts +++ b/crates/turbopack-ecmascript-runtime/js/src/dev/runtime/dom/runtime-backend-dom.ts @@ -54,7 +54,7 @@ async function loadWebAssemblyModule( // [TODO] need to match behavior as similar to UrlAssetReference function resolveAbsolutePath(modulePath?: string) { - throw new Error('resolveAbsolutePath is not implemented in the DOM runtime'); + throw new Error("resolveAbsolutePath is not implemented in the DOM runtime"); } (() => { @@ -97,7 +97,9 @@ function resolveAbsolutePath(modulePath?: string) { const chunkUrl = getChunkRelativeUrl(chunkPath); if (chunkPath.endsWith(".css")) { - const links = document.querySelectorAll(`link[href="${chunkUrl}"]`); + const links = document.querySelectorAll( + `link[href="${chunkUrl}"],link[href^="${chunkUrl}?"]` + ); for (const link of Array.from(links)) { link.remove(); } @@ -106,7 +108,9 @@ function resolveAbsolutePath(modulePath?: string) { // runtime once evaluated. // However, we still want to remove the script tag from the DOM to keep // the HTML somewhat consistent from the user's perspective. - const scripts = document.querySelectorAll(`script[src="${chunkUrl}"]`); + const scripts = document.querySelectorAll( + `script[src="${chunkUrl}"],script[src^="${chunkUrl}?"]` + ); for (const script of Array.from(scripts)) { script.remove(); } @@ -122,15 +126,10 @@ function resolveAbsolutePath(modulePath?: string) { return; } - const encodedChunkPath = chunkPath - .split("/") - .map((p) => encodeURIComponent(p)) - .join("/"); - - const chunkUrl = getChunkRelativeUrl(encodedChunkPath); + const chunkUrl = getChunkRelativeUrl(chunkPath); const previousLinks = document.querySelectorAll( - `link[rel=stylesheet][href^="${chunkUrl}"]` + `link[rel=stylesheet][href="${chunkUrl}"],link[rel=stylesheet][href^="${chunkUrl}?"]` ); if (previousLinks.length == 0) { @@ -230,28 +229,50 @@ function resolveAbsolutePath(modulePath?: string) { const chunkUrl = getChunkRelativeUrl(chunkPath); if (chunkPath.endsWith(".css")) { - const link = document.createElement("link"); - link.rel = "stylesheet"; - link.href = chunkUrl; - link.onerror = () => { - resolver.reject(); - }; - link.onload = () => { + const previousLinks = document.querySelectorAll( + `link[rel=stylesheet][href="${chunkUrl}"],link[rel=stylesheet][href^="${chunkUrl}?"]` + ); + if (previousLinks.length > 0) { // CSS chunks do not register themselves, and as such must be marked as // loaded instantly. resolver.resolve(); - }; - document.body.appendChild(link); + } else { + const link = document.createElement("link"); + link.rel = "stylesheet"; + link.href = chunkUrl; + link.onerror = () => { + resolver.reject(); + }; + link.onload = () => { + // CSS chunks do not register themselves, and as such must be marked as + // loaded instantly. + resolver.resolve(); + }; + document.body.appendChild(link); + } } else if (chunkPath.endsWith(".js")) { - const script = document.createElement("script"); - script.src = chunkUrl; - // We'll only mark the chunk as loaded once the script has been executed, - // which happens in `registerChunk`. Hence the absence of `resolve()` in - // this branch. - script.onerror = () => { - resolver.reject(); - }; - document.body.appendChild(script); + const previousScripts = document.querySelectorAll( + `script[src="${chunkUrl}"],script[src^="${chunkUrl}?"]` + ); + if (previousScripts.length > 0) { + // There is this edge where the script already failed loading, but we + // can't detect that. The Promise will never resolve in this case. + for (const script of Array.from(previousScripts)) { + script.addEventListener("error", () => { + resolver.reject(); + }); + } + } else { + const script = document.createElement("script"); + script.src = chunkUrl; + // We'll only mark the chunk as loaded once the script has been executed, + // which happens in `registerChunk`. Hence the absence of `resolve()` in + // this branch. + script.onerror = () => { + resolver.reject(); + }; + document.body.appendChild(script); + } } else { throw new Error(`can't infer type of chunk from path ${chunkPath}`); } diff --git a/crates/turbopack-tests/tests/snapshot/runtime/default_dev_runtime/output/79fb1_turbopack-tests_tests_snapshot_runtime_default_dev_runtime_input_index_40d141.js b/crates/turbopack-tests/tests/snapshot/runtime/default_dev_runtime/output/79fb1_turbopack-tests_tests_snapshot_runtime_default_dev_runtime_input_index_40d141.js index 8cfffb970f97c..654e121ecadae 100644 --- a/crates/turbopack-tests/tests/snapshot/runtime/default_dev_runtime/output/79fb1_turbopack-tests_tests_snapshot_runtime_default_dev_runtime_input_index_40d141.js +++ b/crates/turbopack-tests/tests/snapshot/runtime/default_dev_runtime/output/79fb1_turbopack-tests_tests_snapshot_runtime_default_dev_runtime_input_index_40d141.js @@ -1210,7 +1210,7 @@ function createModuleHot(moduleId, hotData) { /** * Returns the URL relative to the origin where a chunk can be fetched from. */ function getChunkRelativeUrl(chunkPath) { - return `${CHUNK_BASE_PATH}${chunkPath}`; + return `${CHUNK_BASE_PATH}${chunkPath}`.split("/").map((p)=>encodeURIComponent(p)).join("/"); } /** * Subscribes to chunk list updates from the update server and applies them. @@ -1292,7 +1292,7 @@ async function loadWebAssemblyModule(_source, wasmChunkPath) { } // [TODO] need to match behavior as similar to UrlAssetReference function resolveAbsolutePath(modulePath) { - throw new Error('resolveAbsolutePath is not implemented in the DOM runtime'); + throw new Error("resolveAbsolutePath is not implemented in the DOM runtime"); } (()=>{ BACKEND = { @@ -1325,7 +1325,7 @@ function resolveAbsolutePath(modulePath) { deleteResolver(chunkPath); const chunkUrl = getChunkRelativeUrl(chunkPath); if (chunkPath.endsWith(".css")) { - const links = document.querySelectorAll(`link[href="${chunkUrl}"]`); + const links = document.querySelectorAll(`link[href="${chunkUrl}"],link[href^="${chunkUrl}?"]`); for (const link of Array.from(links)){ link.remove(); } @@ -1334,7 +1334,7 @@ function resolveAbsolutePath(modulePath) { // runtime once evaluated. // However, we still want to remove the script tag from the DOM to keep // the HTML somewhat consistent from the user's perspective. - const scripts = document.querySelectorAll(`script[src="${chunkUrl}"]`); + const scripts = document.querySelectorAll(`script[src="${chunkUrl}"],script[src^="${chunkUrl}?"]`); for (const script of Array.from(scripts)){ script.remove(); } @@ -1348,9 +1348,8 @@ function resolveAbsolutePath(modulePath) { reject(new Error("The DOM backend can only reload CSS chunks")); return; } - const encodedChunkPath = chunkPath.split("/").map((p)=>encodeURIComponent(p)).join("/"); - const chunkUrl = getChunkRelativeUrl(encodedChunkPath); - const previousLinks = document.querySelectorAll(`link[rel=stylesheet][href^="${chunkUrl}"]`); + const chunkUrl = getChunkRelativeUrl(chunkPath); + const previousLinks = document.querySelectorAll(`link[rel=stylesheet][href="${chunkUrl}"],link[rel=stylesheet][href^="${chunkUrl}?"]`); if (previousLinks.length == 0) { reject(new Error(`No link element found for chunk ${chunkPath}`)); return; @@ -1428,28 +1427,46 @@ function resolveAbsolutePath(modulePath) { } const chunkUrl = getChunkRelativeUrl(chunkPath); if (chunkPath.endsWith(".css")) { - const link = document.createElement("link"); - link.rel = "stylesheet"; - link.href = chunkUrl; - link.onerror = ()=>{ - resolver.reject(); - }; - link.onload = ()=>{ + const previousLinks = document.querySelectorAll(`link[rel=stylesheet][href="${chunkUrl}"],link[rel=stylesheet][href^="${chunkUrl}?"]`); + if (previousLinks.length > 0) { // CSS chunks do not register themselves, and as such must be marked as // loaded instantly. resolver.resolve(); - }; - document.body.appendChild(link); + } else { + const link = document.createElement("link"); + link.rel = "stylesheet"; + link.href = chunkUrl; + link.onerror = ()=>{ + resolver.reject(); + }; + link.onload = ()=>{ + // CSS chunks do not register themselves, and as such must be marked as + // loaded instantly. + resolver.resolve(); + }; + document.body.appendChild(link); + } } else if (chunkPath.endsWith(".js")) { - const script = document.createElement("script"); - script.src = chunkUrl; - // We'll only mark the chunk as loaded once the script has been executed, - // which happens in `registerChunk`. Hence the absence of `resolve()` in - // this branch. - script.onerror = ()=>{ - resolver.reject(); - }; - document.body.appendChild(script); + const previousScripts = document.querySelectorAll(`script[src="${chunkUrl}"],script[src^="${chunkUrl}?"]`); + if (previousScripts.length > 0) { + // There is this edge where the script already failed loading, but we + // can't detect that. The Promise will never resolve in this case. + for (const script of Array.from(previousScripts)){ + script.addEventListener("error", ()=>{ + resolver.reject(); + }); + } + } else { + const script = document.createElement("script"); + script.src = chunkUrl; + // We'll only mark the chunk as loaded once the script has been executed, + // which happens in `registerChunk`. Hence the absence of `resolve()` in + // this branch. + script.onerror = ()=>{ + resolver.reject(); + }; + document.body.appendChild(script); + } } else { throw new Error(`can't infer type of chunk from path ${chunkPath}`); } diff --git a/crates/turbopack-tests/tests/snapshot/runtime/default_dev_runtime/output/79fb1_turbopack-tests_tests_snapshot_runtime_default_dev_runtime_input_index_40d141.js.map b/crates/turbopack-tests/tests/snapshot/runtime/default_dev_runtime/output/79fb1_turbopack-tests_tests_snapshot_runtime_default_dev_runtime_input_index_40d141.js.map index 5c996ba8872af..2e9d9338c817f 100644 --- a/crates/turbopack-tests/tests/snapshot/runtime/default_dev_runtime/output/79fb1_turbopack-tests_tests_snapshot_runtime_default_dev_runtime_input_index_40d141.js.map +++ b/crates/turbopack-tests/tests/snapshot/runtime/default_dev_runtime/output/79fb1_turbopack-tests_tests_snapshot_runtime_default_dev_runtime_input_index_40d141.js.map @@ -2,7 +2,7 @@ "version": 3, "sections": [ {"offset": {"line": 11, "column": 0}, "map": {"version":3,"sources":["/turbopack/[turbopack]/shared/runtime-utils.ts"],"sourcesContent":["/**\n * This file contains runtime types and functions that are shared between all\n * TurboPack ECMAScript runtimes.\n *\n * It will be prepended to the runtime code of each runtime.\n */\n\n/* eslint-disable @next/next/no-assign-module-variable */\n\n/// \n\ninterface Exports {\n __esModule?: boolean;\n\n [key: string]: any;\n}\n\ntype EsmNamespaceObject = Record;\n\nconst REEXPORTED_OBJECTS = Symbol(\"reexported objects\");\n\ninterface BaseModule {\n exports: Exports | Promise | AsyncModulePromise;\n error: Error | undefined;\n loaded: boolean;\n id: ModuleId;\n children: ModuleId[];\n parents: ModuleId[];\n namespaceObject?:\n | EsmNamespaceObject\n | Promise\n | AsyncModulePromise;\n [REEXPORTED_OBJECTS]?: any[];\n}\n\ninterface Module extends BaseModule {}\n\ntype RequireContextMap = Record;\n\ninterface RequireContextEntry {\n id: () => ModuleId;\n}\n\ninterface RequireContext {\n (moduleId: ModuleId): Exports | EsmNamespaceObject;\n\n keys(): ModuleId[];\n\n resolve(moduleId: ModuleId): ModuleId;\n}\n\ntype GetOrInstantiateModuleFromParent = (\n moduleId: ModuleId,\n parentModule: Module\n) => Module;\n\ntype CommonJsRequireContext = (\n entry: RequireContextEntry,\n parentModule: Module\n) => Exports;\n\nconst hasOwnProperty = Object.prototype.hasOwnProperty;\nconst toStringTag = typeof Symbol !== \"undefined\" && Symbol.toStringTag;\n\nfunction defineProp(\n obj: any,\n name: PropertyKey,\n options: PropertyDescriptor & ThisType\n) {\n if (!hasOwnProperty.call(obj, name))\n Object.defineProperty(obj, name, options);\n}\n\n/**\n * Adds the getters to the exports object.\n */\nfunction esm(exports: Exports, getters: Record any>) {\n defineProp(exports, \"__esModule\", { value: true });\n if (toStringTag) defineProp(exports, toStringTag, { value: \"Module\" });\n for (const key in getters) {\n defineProp(exports, key, { get: getters[key], enumerable: true });\n }\n}\n\n/**\n * Makes the module an ESM with exports\n */\nfunction esmExport(\n module: Module,\n exports: Exports,\n getters: Record any>\n) {\n module.namespaceObject = module.exports;\n esm(exports, getters);\n}\n\nfunction ensureDynamicExports(module: Module, exports: Exports) {\n let reexportedObjects = module[REEXPORTED_OBJECTS];\n\n if (!reexportedObjects) {\n reexportedObjects = module[REEXPORTED_OBJECTS] = [];\n module.exports = module.namespaceObject = new Proxy(exports, {\n get(target, prop) {\n if (\n hasOwnProperty.call(target, prop) ||\n prop === \"default\" ||\n prop === \"__esModule\"\n ) {\n return Reflect.get(target, prop);\n }\n for (const obj of reexportedObjects!) {\n const value = Reflect.get(obj, prop);\n if (value !== undefined) return value;\n }\n return undefined;\n },\n ownKeys(target) {\n const keys = Reflect.ownKeys(target);\n for (const obj of reexportedObjects!) {\n for (const key of Reflect.ownKeys(obj)) {\n if (key !== \"default\" && !keys.includes(key)) keys.push(key);\n }\n }\n return keys;\n },\n });\n }\n}\n\n/**\n * Dynamically exports properties from an object\n */\nfunction dynamicExport(\n module: Module,\n exports: Exports,\n object: Record\n) {\n ensureDynamicExports(module, exports);\n\n module[REEXPORTED_OBJECTS]!.push(object);\n}\n\nfunction exportValue(module: Module, value: any) {\n module.exports = value;\n}\n\nfunction exportNamespace(module: Module, namespace: any) {\n module.exports = module.namespaceObject = namespace;\n}\n\nfunction createGetter(obj: Record, key: string | symbol) {\n return () => obj[key];\n}\n\n/**\n * @returns prototype of the object\n */\nconst getProto: (obj: any) => any = Object.getPrototypeOf\n ? (obj) => Object.getPrototypeOf(obj)\n : (obj) => obj.__proto__;\n\n/** Prototypes that are not expanded for exports */\nconst LEAF_PROTOTYPES = [null, getProto({}), getProto([]), getProto(getProto)];\n\n/**\n * @param raw\n * @param ns\n * @param allowExportDefault\n * * `false`: will have the raw module as default export\n * * `true`: will have the default property as default export\n */\nfunction interopEsm(\n raw: Exports,\n ns: EsmNamespaceObject,\n allowExportDefault?: boolean\n) {\n const getters: { [s: string]: () => any } = Object.create(null);\n for (\n let current = raw;\n (typeof current === \"object\" || typeof current === \"function\") &&\n !LEAF_PROTOTYPES.includes(current);\n current = getProto(current)\n ) {\n for (const key of Object.getOwnPropertyNames(current)) {\n getters[key] = createGetter(raw, key);\n }\n }\n\n // this is not really correct\n // we should set the `default` getter if the imported module is a `.cjs file`\n if (!(allowExportDefault && \"default\" in getters)) {\n getters[\"default\"] = () => raw;\n }\n\n esm(ns, getters);\n return ns;\n}\n\nfunction esmImport(\n sourceModule: Module,\n id: ModuleId\n): Exclude {\n const module = getOrInstantiateModuleFromParent(id, sourceModule);\n if (module.error) throw module.error;\n\n // any ES module has to have `module.namespaceObject` defined.\n if (module.namespaceObject) return module.namespaceObject;\n\n // only ESM can be an async module, so we don't need to worry about exports being a promise here.\n const raw = module.exports;\n return (module.namespaceObject = interopEsm(\n raw,\n {},\n (raw as any).__esModule\n ));\n}\n\n// Add a simple runtime require so that environments without one can still pass\n// `typeof require` CommonJS checks so that exports are correctly registered.\nconst runtimeRequire =\n typeof require === \"function\"\n ? require\n : function require() {\n throw new Error(\"Unexpected use of runtime require\");\n };\n\nfunction commonJsRequire(sourceModule: Module, id: ModuleId): Exports {\n const module = getOrInstantiateModuleFromParent(id, sourceModule);\n if (module.error) throw module.error;\n return module.exports;\n}\n\ntype RequireContextFactory = (map: RequireContextMap) => RequireContext;\n\nfunction requireContext(\n sourceModule: Module,\n map: RequireContextMap\n): RequireContext {\n function requireContext(id: ModuleId): Exports {\n const entry = map[id];\n\n if (!entry) {\n throw new Error(\n `module ${id} is required from a require.context, but is not in the context`\n );\n }\n\n return commonJsRequireContext(entry, sourceModule);\n }\n\n requireContext.keys = (): ModuleId[] => {\n return Object.keys(map);\n };\n\n requireContext.resolve = (id: ModuleId): ModuleId => {\n const entry = map[id];\n\n if (!entry) {\n throw new Error(\n `module ${id} is resolved from a require.context, but is not in the context`\n );\n }\n\n return entry.id();\n };\n\n return requireContext;\n}\n\n/**\n * Returns the path of a chunk defined by its data.\n */\nfunction getChunkPath(chunkData: ChunkData): ChunkPath {\n return typeof chunkData === \"string\" ? chunkData : chunkData.path;\n}\n\nfunction isPromise(maybePromise: any): maybePromise is Promise {\n return (\n maybePromise != null &&\n typeof maybePromise === \"object\" &&\n \"then\" in maybePromise &&\n typeof maybePromise.then === \"function\"\n );\n}\n\nfunction isAsyncModuleExt(obj: T): obj is AsyncModuleExt & T {\n return turbopackQueues in obj;\n}\n\nfunction createPromise() {\n let resolve: (value: T | PromiseLike) => void;\n let reject: (reason?: any) => void;\n\n const promise = new Promise((res, rej) => {\n reject = rej;\n resolve = res;\n });\n\n return {\n promise,\n resolve: resolve!,\n reject: reject!,\n };\n}\n\n// everything below is adapted from webpack\n// https://github.com/webpack/webpack/blob/6be4065ade1e252c1d8dcba4af0f43e32af1bdc1/lib/runtime/AsyncModuleRuntimeModule.js#L13\n\nconst turbopackQueues = Symbol(\"turbopack queues\");\nconst turbopackExports = Symbol(\"turbopack exports\");\nconst turbopackError = Symbol(\"turbopack error\");\n\ntype AsyncQueueFn = (() => void) & { queueCount: number };\ntype AsyncQueue = AsyncQueueFn[] & { resolved: boolean };\n\nfunction resolveQueue(queue?: AsyncQueue) {\n if (queue && !queue.resolved) {\n queue.resolved = true;\n queue.forEach((fn) => fn.queueCount--);\n queue.forEach((fn) => (fn.queueCount-- ? fn.queueCount++ : fn()));\n }\n}\n\ntype Dep = Exports | AsyncModulePromise | Promise;\n\ntype AsyncModuleExt = {\n [turbopackQueues]: (fn: (queue: AsyncQueue) => void) => void;\n [turbopackExports]: Exports;\n [turbopackError]?: any;\n};\n\ntype AsyncModulePromise = Promise & AsyncModuleExt;\n\nfunction wrapDeps(deps: Dep[]): AsyncModuleExt[] {\n return deps.map((dep) => {\n if (dep !== null && typeof dep === \"object\") {\n if (isAsyncModuleExt(dep)) return dep;\n if (isPromise(dep)) {\n const queue: AsyncQueue = Object.assign([], { resolved: false });\n\n const obj: AsyncModuleExt = {\n [turbopackExports]: {},\n [turbopackQueues]: (fn: (queue: AsyncQueue) => void) => fn(queue),\n };\n\n dep.then(\n (res) => {\n obj[turbopackExports] = res;\n resolveQueue(queue);\n },\n (err) => {\n obj[turbopackError] = err;\n resolveQueue(queue);\n }\n );\n\n return obj;\n }\n }\n\n const ret: AsyncModuleExt = {\n [turbopackExports]: dep,\n [turbopackQueues]: () => {},\n };\n\n return ret;\n });\n}\n\nfunction asyncModule(\n module: Module,\n body: (\n handleAsyncDependencies: (\n deps: Dep[]\n ) => Exports[] | Promise<() => Exports[]>,\n asyncResult: (err?: any) => void\n ) => void,\n hasAwait: boolean\n) {\n const queue: AsyncQueue | undefined = hasAwait\n ? 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When these chunk lists receive an update\n * that can't be reconciled with the current state of the page, we need to\n * reload the runtime entirely.\n */\nconst runtimeChunkLists: Set = new Set();\n/**\n * Map from a chunk list to the chunk paths it contains.\n */\nconst chunkListChunksMap: Map> = new Map();\n/**\n * Map from a chunk path to the chunk lists it belongs to.\n */\nconst chunkChunkListsMap: Map> = new Map();\n\nconst availableModules: Map | true> = new Map();\n\nconst availableModuleChunks: Map | true> = new Map();\n\nasync function loadChunk(\n source: SourceInfo,\n chunkData: ChunkData\n): Promise {\n if (typeof chunkData === \"string\") {\n return loadChunkPath(source, chunkData);\n }\n\n const includedList = chunkData.included || [];\n const modulesPromises = includedList.map((included) => {\n if (moduleFactories[included]) return true;\n return availableModules.get(included);\n });\n if (modulesPromises.length > 0 && modulesPromises.every((p) => p)) {\n // When all included items are already loaded or loading, we can skip loading ourselves\n return Promise.all(modulesPromises);\n }\n\n const includedModuleChunksList = chunkData.moduleChunks || [];\n const moduleChunksPromises = includedModuleChunksList\n .map((included) => {\n // TODO(alexkirsz) Do we need this check?\n // if (moduleFactories[included]) return true;\n return availableModuleChunks.get(included);\n })\n .filter((p) => p);\n\n let promise;\n if (moduleChunksPromises.length > 0) {\n // Some module chunks are already loaded or loading.\n\n if (moduleChunksPromises.length == includedModuleChunksList.length) {\n // When all included module chunks are already loaded or loading, we can skip loading ourselves\n return Promise.all(moduleChunksPromises);\n }\n\n const moduleChunksToLoad: Set = new Set();\n for (const moduleChunk of includedModuleChunksList) {\n if (!availableModuleChunks.has(moduleChunk)) {\n moduleChunksToLoad.add(moduleChunk);\n }\n }\n\n for (const moduleChunkToLoad of moduleChunksToLoad) {\n const promise = loadChunkPath(source, moduleChunkToLoad);\n\n availableModuleChunks.set(moduleChunkToLoad, promise);\n\n moduleChunksPromises.push(promise);\n }\n\n promise = Promise.all(moduleChunksPromises);\n } else {\n promise = loadChunkPath(source, chunkData.path);\n\n // Mark all included module chunks as loading if they are not already loaded or loading.\n for (const includedModuleChunk of includedModuleChunksList) {\n if (!availableModuleChunks.has(includedModuleChunk)) {\n availableModuleChunks.set(includedModuleChunk, promise);\n }\n }\n }\n\n for (const included of includedList) {\n if (!availableModules.has(included)) {\n // It might be better to race old and new promises, but it's rare that the new promise will be faster than a request started earlier.\n // In production it's even more rare, because the chunk optimization tries to deduplicate modules anyway.\n availableModules.set(included, promise);\n }\n }\n\n return promise;\n}\n\nasync function loadChunkPath(\n source: SourceInfo,\n chunkPath: ChunkPath\n): Promise {\n try {\n await BACKEND.loadChunk(chunkPath, source);\n } catch (error) {\n let loadReason;\n switch (source.type) {\n case SourceType.Runtime:\n loadReason = `as a runtime dependency of chunk ${source.chunkPath}`;\n break;\n case SourceType.Parent:\n loadReason = `from module ${source.parentId}`;\n break;\n case SourceType.Update:\n loadReason = \"from an HMR update\";\n break;\n }\n throw new Error(\n `Failed to load chunk ${chunkPath} ${loadReason}${\n error ? `: ${error}` : \"\"\n }`,\n error\n ? {\n cause: error,\n }\n : undefined\n );\n }\n}\n\nfunction instantiateModule(id: ModuleId, source: SourceInfo): Module {\n const moduleFactory = moduleFactories[id];\n if (typeof moduleFactory !== \"function\") {\n // This can happen if modules incorrectly handle HMR disposes/updates,\n // e.g. when they keep a `setTimeout` around which still executes old code\n // and contains e.g. a `require(\"something\")` call.\n let instantiationReason;\n switch (source.type) {\n case SourceType.Runtime:\n instantiationReason = `as a runtime entry of chunk ${source.chunkPath}`;\n break;\n case SourceType.Parent:\n instantiationReason = `because it was required from module ${source.parentId}`;\n break;\n case SourceType.Update:\n instantiationReason = \"because of an HMR update\";\n break;\n }\n throw new Error(\n `Module ${id} was instantiated ${instantiationReason}, but the module factory is not available. It might have been deleted in an HMR update.`\n );\n }\n\n const hotData = moduleHotData.get(id)!;\n const { hot, hotState } = createModuleHot(id, hotData);\n\n let parents: ModuleId[];\n switch (source.type) {\n case SourceType.Runtime:\n runtimeModules.add(id);\n parents = [];\n break;\n case SourceType.Parent:\n // No need to add this module as a child of the parent module here, this\n // has already been taken care of in `getOrInstantiateModuleFromParent`.\n parents = [source.parentId];\n break;\n case SourceType.Update:\n parents = source.parents || [];\n break;\n }\n const module: Module = {\n exports: {},\n error: undefined,\n loaded: false,\n id,\n parents,\n children: [],\n namespaceObject: undefined,\n hot,\n };\n\n moduleCache[id] = module;\n moduleHotState.set(module, hotState);\n\n // NOTE(alexkirsz) This can fail when the module encounters a runtime error.\n try {\n const sourceInfo: SourceInfo = { type: SourceType.Parent, parentId: id };\n\n runModuleExecutionHooks(module, (refresh) => {\n moduleFactory.call(\n module.exports,\n augmentContext({\n a: asyncModule.bind(null, module),\n e: module.exports,\n r: commonJsRequire.bind(null, module),\n t: runtimeRequire,\n f: requireContext.bind(null, module),\n i: esmImport.bind(null, module),\n s: esmExport.bind(null, module, module.exports),\n j: dynamicExport.bind(null, module, module.exports),\n v: exportValue.bind(null, module),\n n: exportNamespace.bind(null, module),\n m: module,\n c: moduleCache,\n l: loadChunk.bind(null, sourceInfo),\n w: loadWebAssembly.bind(null, sourceInfo),\n u: loadWebAssemblyModule.bind(null, sourceInfo),\n g: globalThis,\n k: refresh,\n __dirname: module.id.replace(/(^|\\/)\\/+$/, \"\"),\n })\n );\n });\n } catch (error) {\n module.error = error as any;\n throw error;\n }\n\n module.loaded = true;\n if (module.namespaceObject && module.exports !== module.namespaceObject) {\n // in case of a circular dependency: cjs1 -> esm2 -> cjs1\n interopEsm(module.exports, module.namespaceObject);\n }\n\n return module;\n}\n\n/**\n * NOTE(alexkirsz) Webpack has a \"module execution\" interception hook that\n * Next.js' React Refresh runtime hooks into to add module context to the\n * refresh registry.\n */\nfunction runModuleExecutionHooks(\n module: Module,\n executeModule: (ctx: RefreshContext) => void\n) {\n const cleanupReactRefreshIntercept =\n typeof globalThis.$RefreshInterceptModuleExecution$ === \"function\"\n ? globalThis.$RefreshInterceptModuleExecution$(module.id)\n : () => {};\n\n try {\n executeModule({\n register: globalThis.$RefreshReg$,\n signature: globalThis.$RefreshSig$,\n });\n\n if (\"$RefreshHelpers$\" in globalThis) {\n // This pattern can also be used to register the exports of\n // a module with the React Refresh runtime.\n registerExportsAndSetupBoundaryForReactRefresh(\n module,\n globalThis.$RefreshHelpers$\n );\n }\n } catch (e) {\n throw e;\n } finally {\n // Always cleanup the intercept, even if module execution failed.\n cleanupReactRefreshIntercept();\n }\n}\n\n/**\n * Retrieves a module from the cache, or instantiate it if it is not cached.\n */\nconst getOrInstantiateModuleFromParent: GetOrInstantiateModuleFromParent = (\n id,\n sourceModule\n) => {\n if (!sourceModule.hot.active) {\n console.warn(\n `Unexpected import of module ${id} from module ${sourceModule.id}, which was deleted by an HMR update`\n );\n }\n\n const module = moduleCache[id];\n\n if (sourceModule.children.indexOf(id) === -1) {\n sourceModule.children.push(id);\n }\n\n if (module) {\n if (module.parents.indexOf(sourceModule.id) === -1) {\n module.parents.push(sourceModule.id);\n }\n\n return module;\n }\n\n return instantiateModule(id, {\n type: SourceType.Parent,\n parentId: sourceModule.id,\n });\n};\n\n/**\n * This is adapted from https://github.com/vercel/next.js/blob/3466862d9dc9c8bb3131712134d38757b918d1c0/packages/react-refresh-utils/internal/ReactRefreshModule.runtime.ts\n */\nfunction registerExportsAndSetupBoundaryForReactRefresh(\n module: Module,\n helpers: RefreshHelpers\n) {\n const currentExports = module.exports;\n const prevExports = module.hot.data.prevExports ?? null;\n\n helpers.registerExportsForReactRefresh(currentExports, module.id);\n\n // A module can be accepted automatically based on its exports, e.g. when\n // it is a Refresh Boundary.\n if (helpers.isReactRefreshBoundary(currentExports)) {\n // Save the previous exports on update, so we can compare the boundary\n // signatures.\n module.hot.dispose((data) => {\n data.prevExports = currentExports;\n });\n // Unconditionally accept an update to this module, we'll check if it's\n // still a Refresh Boundary later.\n module.hot.accept();\n\n // This field is set when the previous version of this module was a\n // Refresh Boundary, letting us know we need to check for invalidation or\n // enqueue an update.\n if (prevExports !== null) {\n // A boundary can become ineligible if its exports are incompatible\n // with the previous exports.\n //\n // For example, if you add/remove/change exports, we'll want to\n // re-execute the importing modules, and force those components to\n // re-render. Similarly, if you convert a class component to a\n // function, we want to invalidate the boundary.\n if (\n helpers.shouldInvalidateReactRefreshBoundary(\n prevExports,\n currentExports\n )\n ) {\n module.hot.invalidate();\n } else {\n helpers.scheduleUpdate();\n }\n }\n } else {\n // Since we just executed the code for the module, it's possible that the\n // new exports made it ineligible for being a boundary.\n // We only care about the case when we were _previously_ a boundary,\n // because we already accepted this update (accidental side effect).\n const isNoLongerABoundary = prevExports !== null;\n if (isNoLongerABoundary) {\n module.hot.invalidate();\n }\n }\n}\n\nfunction formatDependencyChain(dependencyChain: ModuleId[]): string {\n return `Dependency chain: ${dependencyChain.join(\" -> \")}`;\n}\n\nfunction computeOutdatedModules(\n added: Map,\n modified: Map\n): {\n outdatedModules: Set;\n newModuleFactories: Map;\n} {\n const newModuleFactories = new Map();\n\n for (const [moduleId, entry] of added) {\n if (entry != null) {\n newModuleFactories.set(moduleId, _eval(entry));\n }\n }\n\n const outdatedModules = computedInvalidatedModules(modified.keys());\n\n for (const [moduleId, entry] of modified) {\n newModuleFactories.set(moduleId, _eval(entry));\n }\n\n return { outdatedModules, newModuleFactories };\n}\n\nfunction computedInvalidatedModules(\n invalidated: Iterable\n): Set {\n const outdatedModules = new Set();\n\n for (const moduleId of invalidated) {\n const effect = getAffectedModuleEffects(moduleId);\n\n switch (effect.type) {\n case \"unaccepted\":\n throw new Error(\n `cannot apply update: unaccepted module. ${formatDependencyChain(\n effect.dependencyChain\n )}.`\n );\n case \"self-declined\":\n throw new Error(\n `cannot apply update: self-declined module. ${formatDependencyChain(\n effect.dependencyChain\n )}.`\n );\n case \"accepted\":\n for (const outdatedModuleId of effect.outdatedModules) {\n outdatedModules.add(outdatedModuleId);\n }\n break;\n // TODO(alexkirsz) Dependencies: handle dependencies effects.\n }\n }\n\n return outdatedModules;\n}\n\nfunction computeOutdatedSelfAcceptedModules(\n outdatedModules: Iterable\n): { moduleId: ModuleId; errorHandler: true | Function }[] {\n const outdatedSelfAcceptedModules = [];\n for (const moduleId of outdatedModules) {\n const module = moduleCache[moduleId];\n const hotState = moduleHotState.get(module)!;\n if (module && hotState.selfAccepted && !hotState.selfInvalidated) {\n outdatedSelfAcceptedModules.push({\n moduleId,\n errorHandler: hotState.selfAccepted,\n });\n }\n }\n return outdatedSelfAcceptedModules;\n}\n\n/**\n * Adds, deletes, and moves modules between chunks. This must happen before the\n * dispose phase as it needs to know which modules were removed from all chunks,\n * which we can only compute *after* taking care of added and moved modules.\n */\nfunction updateChunksPhase(\n chunksAddedModules: Map>,\n chunksDeletedModules: Map>\n): { disposedModules: Set } {\n for (const [chunkPath, addedModuleIds] of chunksAddedModules) {\n for (const moduleId of addedModuleIds) {\n addModuleToChunk(moduleId, chunkPath);\n }\n }\n\n const disposedModules: Set = new Set();\n for (const [chunkPath, addedModuleIds] of chunksDeletedModules) {\n for (const moduleId of addedModuleIds) {\n if (removeModuleFromChunk(moduleId, chunkPath)) {\n disposedModules.add(moduleId);\n }\n }\n }\n\n return { disposedModules };\n}\n\nfunction disposePhase(\n outdatedModules: Iterable,\n disposedModules: Iterable\n): { outdatedModuleParents: Map> } {\n for (const moduleId of outdatedModules) {\n disposeModule(moduleId, \"replace\");\n }\n\n for (const moduleId of disposedModules) {\n disposeModule(moduleId, \"clear\");\n }\n\n // Removing modules from the module cache is a separate step.\n // We also want to keep track of previous parents of the outdated modules.\n const outdatedModuleParents = new Map();\n for (const moduleId of outdatedModules) {\n const oldModule = moduleCache[moduleId];\n outdatedModuleParents.set(moduleId, oldModule?.parents);\n delete moduleCache[moduleId];\n }\n\n // TODO(alexkirsz) Dependencies: remove outdated dependency from module\n // children.\n\n return { outdatedModuleParents };\n}\n\n/**\n * Disposes of an instance of a module.\n *\n * Returns the persistent hot data that should be kept for the next module\n * instance.\n *\n * NOTE: mode = \"replace\" will not remove modules from the moduleCache.\n * This must be done in a separate step afterwards.\n * This is important because all modules need to be disposed to update the\n * parent/child relationships before they are actually removed from the moduleCache.\n * If this was done in this method, the following disposeModule calls won't find\n * the module from the module id in the cache.\n */\nfunction disposeModule(moduleId: ModuleId, mode: \"clear\" | \"replace\") {\n const module = moduleCache[moduleId];\n if (!module) {\n return;\n }\n\n const hotState = moduleHotState.get(module)!;\n const data = {};\n\n // Run the `hot.dispose` handler, if any, passing in the persistent\n // `hot.data` object.\n for (const disposeHandler of hotState.disposeHandlers) {\n disposeHandler(data);\n }\n\n // This used to warn in `getOrInstantiateModuleFromParent` when a disposed\n // module is still importing other modules.\n module.hot.active = false;\n\n moduleHotState.delete(module);\n\n // TODO(alexkirsz) Dependencies: delete the module from outdated deps.\n\n // Remove the disposed module from its children's parent list.\n // It will be added back once the module re-instantiates and imports its\n // children again.\n for (const childId of module.children) {\n const child = moduleCache[childId];\n if (!child) {\n continue;\n }\n\n const idx = child.parents.indexOf(module.id);\n if (idx >= 0) {\n child.parents.splice(idx, 1);\n }\n }\n\n switch (mode) {\n case \"clear\":\n delete moduleCache[module.id];\n moduleHotData.delete(module.id);\n break;\n case \"replace\":\n moduleHotData.set(module.id, data);\n break;\n default:\n invariant(mode, (mode) => `invalid mode: ${mode}`);\n }\n}\n\nfunction applyPhase(\n outdatedSelfAcceptedModules: {\n moduleId: ModuleId;\n errorHandler: true | Function;\n }[],\n newModuleFactories: Map,\n outdatedModuleParents: Map>,\n reportError: (err: any) => void\n) {\n // Update module factories.\n for (const [moduleId, factory] of newModuleFactories.entries()) {\n moduleFactories[moduleId] = factory;\n }\n\n // TODO(alexkirsz) Run new runtime entries here.\n\n // TODO(alexkirsz) Dependencies: call accept handlers for outdated deps.\n\n // Re-instantiate all outdated self-accepted modules.\n for (const { moduleId, errorHandler } of outdatedSelfAcceptedModules) {\n try {\n instantiateModule(moduleId, {\n type: SourceType.Update,\n parents: outdatedModuleParents.get(moduleId),\n });\n } catch (err) {\n if (typeof errorHandler === \"function\") {\n try {\n errorHandler(err, { moduleId, module: moduleCache[moduleId] });\n } catch (err2) {\n reportError(err2);\n reportError(err);\n }\n } else {\n reportError(err);\n }\n }\n }\n}\n\n/**\n * Utility function to ensure all variants of an enum are handled.\n */\nfunction invariant(never: never, computeMessage: (arg: any) => string): never {\n throw new Error(`Invariant: ${computeMessage(never)}`);\n}\n\nfunction applyUpdate(chunkListPath: ChunkPath, update: PartialUpdate) {\n switch (update.type) {\n case \"ChunkListUpdate\":\n applyChunkListUpdate(chunkListPath, update);\n break;\n default:\n invariant(update, (update) => `Unknown update type: ${update.type}`);\n }\n}\n\nfunction applyChunkListUpdate(\n chunkListPath: ChunkPath,\n update: ChunkListUpdate\n) {\n if (update.merged != null) {\n for (const merged of update.merged) {\n switch (merged.type) {\n case \"EcmascriptMergedUpdate\":\n applyEcmascriptMergedUpdate(chunkListPath, merged);\n break;\n default:\n invariant(merged, (merged) => `Unknown merged type: ${merged.type}`);\n }\n }\n }\n\n if (update.chunks != null) {\n for (const [chunkPath, chunkUpdate] of Object.entries(update.chunks)) {\n switch (chunkUpdate.type) {\n case \"added\":\n BACKEND.loadChunk(chunkPath, { type: SourceType.Update });\n break;\n case \"total\":\n BACKEND.reloadChunk?.(chunkPath);\n break;\n case \"deleted\":\n BACKEND.unloadChunk?.(chunkPath);\n break;\n case \"partial\":\n invariant(\n chunkUpdate.instruction,\n (instruction) =>\n `Unknown partial instruction: ${JSON.stringify(instruction)}.`\n );\n default:\n invariant(\n chunkUpdate,\n (chunkUpdate) => `Unknown chunk update type: ${chunkUpdate.type}`\n );\n }\n }\n }\n}\n\nfunction applyEcmascriptMergedUpdate(\n chunkPath: ChunkPath,\n update: EcmascriptMergedUpdate\n) {\n const { entries = {}, chunks = {} } = update;\n const { added, modified, chunksAdded, chunksDeleted } = computeChangedModules(\n entries,\n chunks\n );\n const { outdatedModules, newModuleFactories } = computeOutdatedModules(\n added,\n modified\n );\n const { disposedModules } = updateChunksPhase(chunksAdded, chunksDeleted);\n\n applyInternal(outdatedModules, disposedModules, newModuleFactories);\n}\n\nfunction applyInvalidatedModules(outdatedModules: Set) {\n if (queuedInvalidatedModules.size > 0) {\n computedInvalidatedModules(queuedInvalidatedModules).forEach((moduleId) => {\n outdatedModules.add(moduleId);\n });\n\n queuedInvalidatedModules.clear();\n }\n\n return outdatedModules;\n}\n\nfunction applyInternal(\n outdatedModules: Set,\n disposedModules: Iterable,\n newModuleFactories: Map\n) {\n outdatedModules = applyInvalidatedModules(outdatedModules);\n\n const outdatedSelfAcceptedModules =\n computeOutdatedSelfAcceptedModules(outdatedModules);\n\n const { outdatedModuleParents } = disposePhase(\n outdatedModules,\n disposedModules\n );\n\n // we want to continue on error and only throw the error after we tried applying all updates\n let error: any;\n function reportError(err: any) {\n if (!error) error = err;\n }\n\n applyPhase(\n outdatedSelfAcceptedModules,\n newModuleFactories,\n outdatedModuleParents,\n reportError\n );\n\n if (error) {\n throw error;\n }\n\n if (queuedInvalidatedModules.size > 0) {\n applyInternal(new Set(), [], new Map());\n }\n}\n\nfunction computeChangedModules(\n entries: Record,\n updates: Record\n): {\n added: Map;\n modified: Map;\n deleted: Set;\n chunksAdded: Map>;\n chunksDeleted: Map>;\n} {\n const chunksAdded = new Map();\n const chunksDeleted = new Map();\n const added: Map = new Map();\n const modified = new Map();\n const deleted: Set = new Set();\n\n for (const [chunkPath, mergedChunkUpdate] of Object.entries(updates)) {\n switch (mergedChunkUpdate.type) {\n case \"added\": {\n const updateAdded = new Set(mergedChunkUpdate.modules);\n for (const moduleId of updateAdded) {\n added.set(moduleId, entries[moduleId]);\n }\n chunksAdded.set(chunkPath, updateAdded);\n break;\n }\n case \"deleted\": {\n // We could also use `mergedChunkUpdate.modules` here.\n const updateDeleted = new Set(chunkModulesMap.get(chunkPath));\n for (const moduleId of updateDeleted) {\n deleted.add(moduleId);\n }\n chunksDeleted.set(chunkPath, updateDeleted);\n break;\n }\n case \"partial\": {\n const updateAdded = new Set(mergedChunkUpdate.added);\n const updateDeleted = new Set(mergedChunkUpdate.deleted);\n for (const moduleId of updateAdded) {\n added.set(moduleId, entries[moduleId]);\n }\n for (const moduleId of updateDeleted) {\n deleted.add(moduleId);\n }\n chunksAdded.set(chunkPath, updateAdded);\n chunksDeleted.set(chunkPath, updateDeleted);\n break;\n }\n default:\n invariant(\n mergedChunkUpdate,\n (mergedChunkUpdate) =>\n `Unknown merged chunk update type: ${mergedChunkUpdate.type}`\n );\n }\n }\n\n // If a module was added from one chunk and deleted from another in the same update,\n // consider it to be modified, as it means the module was moved from one chunk to another\n // AND has new code in a single update.\n for (const moduleId of added.keys()) {\n if (deleted.has(moduleId)) {\n added.delete(moduleId);\n deleted.delete(moduleId);\n }\n }\n\n for (const [moduleId, entry] of Object.entries(entries)) {\n // Modules that haven't been added to any chunk but have new code are considered\n // to be modified.\n // This needs to be under the previous loop, as we need it to get rid of modules\n // that were added and deleted in the same update.\n if (!added.has(moduleId)) {\n modified.set(moduleId, entry);\n }\n }\n\n return { added, deleted, modified, chunksAdded, chunksDeleted };\n}\n\ntype ModuleEffect =\n | {\n type: \"unaccepted\";\n dependencyChain: ModuleId[];\n }\n | {\n type: \"self-declined\";\n dependencyChain: ModuleId[];\n moduleId: ModuleId;\n }\n | {\n type: \"accepted\";\n moduleId: ModuleId;\n outdatedModules: Set;\n };\n\nfunction getAffectedModuleEffects(moduleId: ModuleId): ModuleEffect {\n const outdatedModules: Set = new Set();\n\n type QueueItem = { moduleId?: ModuleId; dependencyChain: ModuleId[] };\n\n const queue: QueueItem[] = [\n {\n moduleId,\n dependencyChain: [],\n },\n ];\n\n let nextItem;\n while ((nextItem = queue.shift())) {\n const { moduleId, dependencyChain } = nextItem;\n\n if (moduleId != null) {\n outdatedModules.add(moduleId);\n }\n\n // We've arrived at the runtime of the chunk, which means that nothing\n // else above can accept this update.\n if (moduleId === undefined) {\n return {\n type: \"unaccepted\",\n dependencyChain,\n };\n }\n\n const module = moduleCache[moduleId];\n const hotState = moduleHotState.get(module)!;\n\n if (\n // The module is not in the cache. Since this is a \"modified\" update,\n // it means that the module was never instantiated before.\n !module || // The module accepted itself without invalidating globalThis.\n // TODO is that right?\n (hotState.selfAccepted && !hotState.selfInvalidated)\n ) {\n continue;\n }\n\n if (hotState.selfDeclined) {\n return {\n type: \"self-declined\",\n dependencyChain,\n moduleId,\n };\n }\n\n if (runtimeModules.has(moduleId)) {\n queue.push({\n moduleId: undefined,\n dependencyChain: [...dependencyChain, moduleId],\n });\n continue;\n }\n\n for (const parentId of module.parents) {\n const parent = moduleCache[parentId];\n\n if (!parent) {\n // TODO(alexkirsz) Is this even possible?\n continue;\n }\n\n // TODO(alexkirsz) Dependencies: check accepted and declined\n // dependencies here.\n\n queue.push({\n moduleId: parentId,\n dependencyChain: [...dependencyChain, moduleId],\n });\n }\n }\n\n return {\n type: \"accepted\",\n moduleId,\n outdatedModules,\n };\n}\n\nfunction handleApply(chunkListPath: ChunkPath, update: ServerMessage) {\n switch (update.type) {\n case \"partial\": {\n // This indicates that the update is can be applied to the current state of the application.\n applyUpdate(chunkListPath, update.instruction);\n break;\n }\n case \"restart\": {\n // This indicates that there is no way to apply the update to the\n // current state of the application, and that the application must be\n // restarted.\n BACKEND.restart();\n break;\n }\n case \"notFound\": {\n // This indicates that the chunk list no longer exists: either the dynamic import which created it was removed,\n // or the page itself was deleted.\n // If it is a dynamic import, we simply discard all modules that the chunk has exclusive access to.\n // If it is a runtime chunk list, we restart the application.\n if (runtimeChunkLists.has(chunkListPath)) {\n BACKEND.restart();\n } else {\n disposeChunkList(chunkListPath);\n }\n break;\n }\n default:\n throw new Error(`Unknown update type: ${update.type}`);\n }\n}\n\nfunction createModuleHot(\n moduleId: ModuleId,\n hotData: HotData\n): { hot: Hot; hotState: HotState } {\n const hotState: HotState = {\n selfAccepted: false,\n selfDeclined: false,\n selfInvalidated: false,\n disposeHandlers: [],\n };\n\n const hot: Hot = {\n // TODO(alexkirsz) This is not defined in the HMR API. It was used to\n // decide whether to warn whenever an HMR-disposed module required other\n // modules. We might want to remove it.\n active: true,\n\n data: hotData ?? {},\n\n // TODO(alexkirsz) Support full (dep, callback, errorHandler) form.\n accept: (\n modules?: string | string[] | AcceptErrorHandler,\n _callback?: AcceptCallback,\n _errorHandler?: AcceptErrorHandler\n ) => {\n if (modules === undefined) {\n hotState.selfAccepted = true;\n } else if (typeof modules === \"function\") {\n hotState.selfAccepted = modules;\n } else {\n throw new Error(\"unsupported `accept` signature\");\n }\n },\n\n decline: (dep) => {\n if (dep === undefined) {\n hotState.selfDeclined = true;\n } else {\n throw new Error(\"unsupported `decline` signature\");\n }\n },\n\n dispose: (callback) => {\n hotState.disposeHandlers.push(callback);\n },\n\n addDisposeHandler: (callback) => {\n hotState.disposeHandlers.push(callback);\n },\n\n removeDisposeHandler: (callback) => {\n const idx = hotState.disposeHandlers.indexOf(callback);\n if (idx >= 0) {\n hotState.disposeHandlers.splice(idx, 1);\n }\n },\n\n invalidate: () => {\n hotState.selfInvalidated = true;\n queuedInvalidatedModules.add(moduleId);\n },\n\n // NOTE(alexkirsz) This is part of the management API, which we don't\n // implement, but the Next.js React Refresh runtime uses this to decide\n // whether to schedule an update.\n status: () => \"idle\",\n\n // NOTE(alexkirsz) Since we always return \"idle\" for now, these are no-ops.\n addStatusHandler: (_handler) => {},\n removeStatusHandler: (_handler) => {},\n\n // NOTE(jridgewell) Check returns the list of updated modules, but we don't\n // want the webpack code paths to ever update (the turbopack paths handle\n // this already).\n check: () => Promise.resolve(null),\n };\n\n return { hot, hotState };\n}\n\n/**\n * Adds a module to a chunk.\n */\nfunction addModuleToChunk(moduleId: ModuleId, chunkPath: ChunkPath) {\n let moduleChunks = moduleChunksMap.get(moduleId);\n if (!moduleChunks) {\n moduleChunks = new Set([chunkPath]);\n moduleChunksMap.set(moduleId, moduleChunks);\n 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WebAssembly.Imports\n): Promise {\n const req = fetchWebAssembly(wasmChunkPath);\n\n const { instance } = await WebAssembly.instantiateStreaming(req, importsObj);\n\n return instance.exports;\n}\n\nasync function loadWebAssemblyModule(\n _source: SourceInfo,\n wasmChunkPath: ChunkPath\n): Promise {\n const req = fetchWebAssembly(wasmChunkPath);\n\n return await WebAssembly.compileStreaming(req);\n}\n\n// [TODO] need to match behavior as similar to UrlAssetReference\nfunction resolveAbsolutePath(modulePath?: string) {\n throw new Error('resolveAbsolutePath is not implemented in the DOM runtime');\n}\n\n(() => {\n BACKEND = {\n async registerChunk(chunkPath, params) {\n const resolver = getOrCreateResolver(chunkPath);\n resolver.resolve();\n\n if (params == null) {\n return;\n }\n\n for (const otherChunkData of params.otherChunks) {\n const otherChunkPath = getChunkPath(otherChunkData);\n // Chunk might have started loading, so we want to avoid triggering another load.\n getOrCreateResolver(otherChunkPath);\n }\n\n // This waits for chunks to be loaded, but also marks included items as available.\n await Promise.all(\n params.otherChunks.map((otherChunkData) =>\n loadChunk({ type: SourceType.Runtime, chunkPath }, otherChunkData)\n )\n );\n\n if (params.runtimeModuleIds.length > 0) {\n for (const moduleId of params.runtimeModuleIds) {\n getOrInstantiateRuntimeModule(moduleId, chunkPath);\n }\n }\n },\n\n loadChunk(chunkPath, source) {\n return doLoadChunk(chunkPath, source);\n },\n\n unloadChunk(chunkPath) {\n deleteResolver(chunkPath);\n\n const chunkUrl = getChunkRelativeUrl(chunkPath);\n\n if (chunkPath.endsWith(\".css\")) {\n const links = document.querySelectorAll(`link[href=\"${chunkUrl}\"]`);\n for (const link of Array.from(links)) {\n link.remove();\n }\n } else if (chunkPath.endsWith(\".js\")) {\n // Unloading a JS chunk would have no effect, as it lives in the JS\n // runtime once evaluated.\n // However, we still want to remove the script tag 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globalThis.$RefreshInterceptModuleExecution$(module.id)\n : () => {};\n\n try {\n executeModule({\n register: globalThis.$RefreshReg$,\n signature: globalThis.$RefreshSig$,\n });\n\n if (\"$RefreshHelpers$\" in globalThis) {\n // This pattern can also be used to register the exports of\n // a module with the React Refresh runtime.\n registerExportsAndSetupBoundaryForReactRefresh(\n module,\n globalThis.$RefreshHelpers$\n );\n }\n } catch (e) {\n throw e;\n } finally {\n // Always cleanup the intercept, even if module execution failed.\n cleanupReactRefreshIntercept();\n }\n}\n\n/**\n * Retrieves a module from the cache, or instantiate it if it is not cached.\n */\nconst getOrInstantiateModuleFromParent: GetOrInstantiateModuleFromParent = (\n id,\n sourceModule\n) => {\n if (!sourceModule.hot.active) {\n console.warn(\n `Unexpected import of module ${id} from module ${sourceModule.id}, which was deleted by an HMR update`\n );\n }\n\n const module = moduleCache[id];\n\n if (sourceModule.children.indexOf(id) === -1) {\n sourceModule.children.push(id);\n }\n\n if (module) {\n if (module.parents.indexOf(sourceModule.id) === -1) {\n module.parents.push(sourceModule.id);\n }\n\n return module;\n }\n\n return instantiateModule(id, {\n type: SourceType.Parent,\n parentId: sourceModule.id,\n });\n};\n\n/**\n * This is adapted from https://github.com/vercel/next.js/blob/3466862d9dc9c8bb3131712134d38757b918d1c0/packages/react-refresh-utils/internal/ReactRefreshModule.runtime.ts\n */\nfunction registerExportsAndSetupBoundaryForReactRefresh(\n module: Module,\n helpers: RefreshHelpers\n) {\n const currentExports = module.exports;\n const prevExports = module.hot.data.prevExports ?? null;\n\n helpers.registerExportsForReactRefresh(currentExports, module.id);\n\n // A module can be accepted automatically based on its exports, e.g. when\n // it is a Refresh Boundary.\n if (helpers.isReactRefreshBoundary(currentExports)) {\n // Save the previous exports on update, so we can compare the boundary\n // signatures.\n module.hot.dispose((data) => {\n data.prevExports = currentExports;\n });\n // Unconditionally accept an update to this module, we'll check if it's\n // still a Refresh Boundary later.\n module.hot.accept();\n\n // This field is set when the previous version of this module was a\n // Refresh Boundary, letting us know we need to check for invalidation or\n // enqueue an update.\n if (prevExports !== null) {\n // A boundary can become ineligible if its exports are incompatible\n // with the previous exports.\n //\n // For example, if you add/remove/change exports, we'll want to\n // re-execute the importing modules, and force those components to\n // re-render. Similarly, if you convert a class component to a\n // function, we want to invalidate the boundary.\n if (\n helpers.shouldInvalidateReactRefreshBoundary(\n prevExports,\n currentExports\n )\n ) {\n module.hot.invalidate();\n } else {\n helpers.scheduleUpdate();\n }\n }\n } else {\n // Since we just executed the code for the module, it's possible that the\n // new exports made it ineligible for being a boundary.\n // We only care about the case when we were _previously_ a boundary,\n // because we already accepted this update (accidental side effect).\n const isNoLongerABoundary = prevExports !== null;\n if (isNoLongerABoundary) {\n module.hot.invalidate();\n }\n }\n}\n\nfunction formatDependencyChain(dependencyChain: ModuleId[]): string {\n return `Dependency chain: ${dependencyChain.join(\" -> \")}`;\n}\n\nfunction computeOutdatedModules(\n added: Map,\n modified: Map\n): {\n outdatedModules: Set;\n newModuleFactories: Map;\n} {\n const newModuleFactories = new Map();\n\n for (const [moduleId, entry] of added) {\n if (entry != null) {\n newModuleFactories.set(moduleId, _eval(entry));\n }\n }\n\n const outdatedModules = computedInvalidatedModules(modified.keys());\n\n for (const [moduleId, entry] of modified) {\n newModuleFactories.set(moduleId, _eval(entry));\n }\n\n return { outdatedModules, newModuleFactories };\n}\n\nfunction computedInvalidatedModules(\n invalidated: Iterable\n): Set {\n const outdatedModules = new Set();\n\n for (const moduleId of invalidated) {\n const effect = getAffectedModuleEffects(moduleId);\n\n switch (effect.type) {\n case \"unaccepted\":\n throw new Error(\n `cannot apply update: unaccepted module. ${formatDependencyChain(\n effect.dependencyChain\n )}.`\n );\n case \"self-declined\":\n throw new Error(\n `cannot apply update: self-declined module. ${formatDependencyChain(\n effect.dependencyChain\n )}.`\n );\n case \"accepted\":\n for (const outdatedModuleId of effect.outdatedModules) {\n outdatedModules.add(outdatedModuleId);\n }\n break;\n // TODO(alexkirsz) Dependencies: handle dependencies effects.\n }\n }\n\n return outdatedModules;\n}\n\nfunction computeOutdatedSelfAcceptedModules(\n outdatedModules: Iterable\n): { moduleId: ModuleId; errorHandler: true | Function }[] {\n const outdatedSelfAcceptedModules = [];\n for (const moduleId of outdatedModules) {\n const module = moduleCache[moduleId];\n const hotState = moduleHotState.get(module)!;\n if (module && hotState.selfAccepted && !hotState.selfInvalidated) {\n outdatedSelfAcceptedModules.push({\n moduleId,\n errorHandler: hotState.selfAccepted,\n });\n }\n }\n return outdatedSelfAcceptedModules;\n}\n\n/**\n * Adds, deletes, and moves modules between chunks. This must happen before the\n * dispose phase as it needs to know which modules were removed from all chunks,\n * which we can only compute *after* taking care of added and moved modules.\n */\nfunction updateChunksPhase(\n chunksAddedModules: Map>,\n chunksDeletedModules: Map>\n): { disposedModules: Set } {\n for (const [chunkPath, addedModuleIds] of chunksAddedModules) {\n for (const moduleId of addedModuleIds) {\n addModuleToChunk(moduleId, chunkPath);\n }\n }\n\n const disposedModules: Set = new Set();\n for (const [chunkPath, addedModuleIds] of chunksDeletedModules) {\n for (const moduleId of addedModuleIds) {\n if (removeModuleFromChunk(moduleId, chunkPath)) {\n disposedModules.add(moduleId);\n }\n }\n }\n\n return { disposedModules };\n}\n\nfunction disposePhase(\n outdatedModules: Iterable,\n disposedModules: Iterable\n): { outdatedModuleParents: Map> } {\n for (const moduleId of outdatedModules) {\n disposeModule(moduleId, \"replace\");\n }\n\n for (const moduleId of disposedModules) {\n disposeModule(moduleId, \"clear\");\n }\n\n // Removing modules from the module cache is a separate step.\n // We also want to keep track of previous parents of the outdated modules.\n const outdatedModuleParents = new Map();\n for (const moduleId of outdatedModules) {\n const oldModule = moduleCache[moduleId];\n outdatedModuleParents.set(moduleId, oldModule?.parents);\n delete moduleCache[moduleId];\n }\n\n // TODO(alexkirsz) Dependencies: remove outdated dependency from module\n // children.\n\n return { outdatedModuleParents };\n}\n\n/**\n * Disposes of an instance of a module.\n *\n * Returns the persistent hot data that should be kept for the next module\n * instance.\n *\n * NOTE: mode = \"replace\" will not remove modules from the moduleCache.\n * This must be done in a separate step afterwards.\n * This is important because all modules need to be disposed to update the\n * parent/child relationships before they are actually removed from the moduleCache.\n * If this was done in this method, the following disposeModule calls won't find\n * the module from the module id in the cache.\n */\nfunction disposeModule(moduleId: ModuleId, mode: \"clear\" | \"replace\") {\n const module = moduleCache[moduleId];\n if (!module) {\n return;\n }\n\n const hotState = moduleHotState.get(module)!;\n const data = {};\n\n // Run the `hot.dispose` handler, if any, passing in the persistent\n // `hot.data` object.\n for (const disposeHandler of hotState.disposeHandlers) {\n disposeHandler(data);\n }\n\n // This used to warn in `getOrInstantiateModuleFromParent` when a disposed\n // module is still importing other modules.\n module.hot.active = false;\n\n moduleHotState.delete(module);\n\n // TODO(alexkirsz) Dependencies: delete the module from outdated deps.\n\n // Remove the disposed module from its children's parent list.\n // It will be added back once the module re-instantiates and imports its\n // children again.\n for (const childId of module.children) {\n const child = moduleCache[childId];\n if (!child) {\n continue;\n }\n\n const idx = child.parents.indexOf(module.id);\n if (idx >= 0) {\n child.parents.splice(idx, 1);\n }\n }\n\n switch (mode) {\n case \"clear\":\n delete moduleCache[module.id];\n moduleHotData.delete(module.id);\n break;\n case \"replace\":\n moduleHotData.set(module.id, data);\n break;\n default:\n invariant(mode, (mode) => `invalid mode: ${mode}`);\n }\n}\n\nfunction applyPhase(\n outdatedSelfAcceptedModules: {\n moduleId: ModuleId;\n errorHandler: true | Function;\n }[],\n newModuleFactories: Map,\n outdatedModuleParents: Map>,\n reportError: (err: any) => void\n) {\n // Update module factories.\n for (const [moduleId, factory] of newModuleFactories.entries()) {\n moduleFactories[moduleId] = factory;\n }\n\n // TODO(alexkirsz) Run new runtime entries here.\n\n // TODO(alexkirsz) Dependencies: call accept handlers for outdated deps.\n\n // Re-instantiate all outdated self-accepted modules.\n for (const { moduleId, errorHandler } of outdatedSelfAcceptedModules) {\n try {\n instantiateModule(moduleId, {\n type: SourceType.Update,\n parents: outdatedModuleParents.get(moduleId),\n });\n } catch (err) {\n if (typeof errorHandler === \"function\") {\n try {\n errorHandler(err, { moduleId, module: moduleCache[moduleId] });\n } catch (err2) {\n reportError(err2);\n reportError(err);\n }\n } else {\n reportError(err);\n }\n }\n }\n}\n\n/**\n * Utility function to ensure all variants of an enum are handled.\n */\nfunction invariant(never: never, computeMessage: (arg: any) => string): never {\n throw new Error(`Invariant: ${computeMessage(never)}`);\n}\n\nfunction applyUpdate(chunkListPath: ChunkPath, update: PartialUpdate) {\n switch (update.type) {\n case \"ChunkListUpdate\":\n applyChunkListUpdate(chunkListPath, update);\n break;\n default:\n invariant(update, (update) => `Unknown update type: ${update.type}`);\n }\n}\n\nfunction applyChunkListUpdate(\n chunkListPath: ChunkPath,\n update: ChunkListUpdate\n) {\n if (update.merged != null) {\n for (const merged of update.merged) {\n switch (merged.type) {\n case \"EcmascriptMergedUpdate\":\n applyEcmascriptMergedUpdate(chunkListPath, merged);\n break;\n default:\n invariant(merged, (merged) => `Unknown merged type: ${merged.type}`);\n }\n }\n }\n\n if (update.chunks != null) {\n for (const [chunkPath, chunkUpdate] of Object.entries(update.chunks)) {\n switch (chunkUpdate.type) {\n case \"added\":\n BACKEND.loadChunk(chunkPath, { type: SourceType.Update });\n break;\n case \"total\":\n BACKEND.reloadChunk?.(chunkPath);\n break;\n case \"deleted\":\n BACKEND.unloadChunk?.(chunkPath);\n break;\n case \"partial\":\n invariant(\n chunkUpdate.instruction,\n (instruction) =>\n `Unknown partial instruction: ${JSON.stringify(instruction)}.`\n );\n default:\n invariant(\n chunkUpdate,\n (chunkUpdate) => `Unknown chunk update type: ${chunkUpdate.type}`\n );\n }\n }\n }\n}\n\nfunction applyEcmascriptMergedUpdate(\n chunkPath: ChunkPath,\n update: EcmascriptMergedUpdate\n) {\n const { entries = {}, chunks = {} } = update;\n const { added, modified, chunksAdded, chunksDeleted } = computeChangedModules(\n entries,\n chunks\n );\n const { outdatedModules, newModuleFactories } = computeOutdatedModules(\n added,\n modified\n );\n const { disposedModules } = updateChunksPhase(chunksAdded, chunksDeleted);\n\n applyInternal(outdatedModules, disposedModules, newModuleFactories);\n}\n\nfunction applyInvalidatedModules(outdatedModules: Set) {\n if (queuedInvalidatedModules.size > 0) {\n computedInvalidatedModules(queuedInvalidatedModules).forEach((moduleId) => {\n outdatedModules.add(moduleId);\n });\n\n queuedInvalidatedModules.clear();\n }\n\n return outdatedModules;\n}\n\nfunction applyInternal(\n outdatedModules: Set,\n disposedModules: Iterable,\n newModuleFactories: Map\n) {\n outdatedModules = applyInvalidatedModules(outdatedModules);\n\n const outdatedSelfAcceptedModules =\n computeOutdatedSelfAcceptedModules(outdatedModules);\n\n const { outdatedModuleParents } = disposePhase(\n outdatedModules,\n disposedModules\n );\n\n // we want to continue on error and only throw the error after we tried applying all updates\n let error: any;\n function reportError(err: any) {\n if (!error) error = err;\n }\n\n applyPhase(\n outdatedSelfAcceptedModules,\n newModuleFactories,\n outdatedModuleParents,\n reportError\n );\n\n if (error) {\n throw error;\n }\n\n if (queuedInvalidatedModules.size > 0) {\n applyInternal(new Set(), [], new Map());\n }\n}\n\nfunction computeChangedModules(\n entries: Record,\n updates: Record\n): {\n added: Map;\n modified: Map;\n deleted: Set;\n chunksAdded: Map>;\n chunksDeleted: Map>;\n} {\n const chunksAdded = new Map();\n const chunksDeleted = new Map();\n const added: Map = new Map();\n const modified = new Map();\n const deleted: Set = new Set();\n\n for (const [chunkPath, mergedChunkUpdate] of Object.entries(updates)) {\n switch (mergedChunkUpdate.type) {\n case \"added\": {\n const updateAdded = new Set(mergedChunkUpdate.modules);\n for (const moduleId of updateAdded) {\n added.set(moduleId, entries[moduleId]);\n }\n chunksAdded.set(chunkPath, updateAdded);\n break;\n }\n case \"deleted\": {\n // We could also use `mergedChunkUpdate.modules` here.\n const updateDeleted = new Set(chunkModulesMap.get(chunkPath));\n for (const moduleId of updateDeleted) {\n deleted.add(moduleId);\n }\n chunksDeleted.set(chunkPath, updateDeleted);\n break;\n }\n case \"partial\": {\n const updateAdded = new Set(mergedChunkUpdate.added);\n const updateDeleted = new Set(mergedChunkUpdate.deleted);\n for (const moduleId of updateAdded) {\n added.set(moduleId, entries[moduleId]);\n }\n for (const moduleId of updateDeleted) {\n deleted.add(moduleId);\n }\n chunksAdded.set(chunkPath, updateAdded);\n chunksDeleted.set(chunkPath, updateDeleted);\n break;\n }\n default:\n invariant(\n mergedChunkUpdate,\n (mergedChunkUpdate) =>\n `Unknown merged chunk update type: ${mergedChunkUpdate.type}`\n );\n }\n }\n\n // If a module was added from one chunk and deleted from another in the same update,\n // consider it to be modified, as it means the module was moved from one chunk to another\n // AND has new code in a single update.\n for (const moduleId of added.keys()) {\n if (deleted.has(moduleId)) {\n added.delete(moduleId);\n deleted.delete(moduleId);\n }\n }\n\n for (const [moduleId, entry] of Object.entries(entries)) {\n // Modules that haven't been added to any chunk but have new code are considered\n // to be modified.\n // This needs to be under the previous loop, as we need it to get rid of modules\n // that were added and deleted in the same update.\n if (!added.has(moduleId)) {\n modified.set(moduleId, entry);\n }\n }\n\n return { added, deleted, modified, chunksAdded, chunksDeleted };\n}\n\ntype ModuleEffect =\n | {\n type: \"unaccepted\";\n dependencyChain: ModuleId[];\n }\n | {\n type: \"self-declined\";\n dependencyChain: ModuleId[];\n moduleId: ModuleId;\n }\n | {\n type: \"accepted\";\n moduleId: ModuleId;\n outdatedModules: Set;\n };\n\nfunction getAffectedModuleEffects(moduleId: ModuleId): ModuleEffect {\n const outdatedModules: Set = new Set();\n\n type QueueItem = { moduleId?: ModuleId; dependencyChain: ModuleId[] };\n\n const queue: QueueItem[] = [\n {\n moduleId,\n dependencyChain: [],\n },\n ];\n\n let nextItem;\n while ((nextItem = queue.shift())) {\n const { moduleId, dependencyChain } = nextItem;\n\n if (moduleId != null) {\n outdatedModules.add(moduleId);\n }\n\n // We've arrived at the runtime of the chunk, which means that nothing\n // else above can accept this update.\n if (moduleId === undefined) {\n return {\n type: \"unaccepted\",\n dependencyChain,\n };\n }\n\n const module = moduleCache[moduleId];\n const hotState = moduleHotState.get(module)!;\n\n if (\n // The module is not in the cache. Since this is a \"modified\" update,\n // it means that the module was never instantiated before.\n !module || // The module accepted itself without invalidating globalThis.\n // TODO is that right?\n (hotState.selfAccepted && !hotState.selfInvalidated)\n ) {\n continue;\n }\n\n if (hotState.selfDeclined) {\n return {\n type: \"self-declined\",\n dependencyChain,\n moduleId,\n };\n }\n\n if (runtimeModules.has(moduleId)) {\n queue.push({\n moduleId: undefined,\n dependencyChain: [...dependencyChain, moduleId],\n });\n continue;\n }\n\n for (const parentId of module.parents) {\n const parent = moduleCache[parentId];\n\n if (!parent) {\n // TODO(alexkirsz) Is this even possible?\n continue;\n }\n\n // TODO(alexkirsz) Dependencies: check accepted and declined\n // dependencies here.\n\n queue.push({\n moduleId: parentId,\n dependencyChain: [...dependencyChain, moduleId],\n });\n }\n }\n\n return {\n type: \"accepted\",\n moduleId,\n outdatedModules,\n };\n}\n\nfunction handleApply(chunkListPath: ChunkPath, update: ServerMessage) {\n switch (update.type) {\n case \"partial\": {\n // This indicates that the update is can be applied to the current state of the application.\n applyUpdate(chunkListPath, update.instruction);\n break;\n }\n case \"restart\": {\n // This indicates that there is no way to apply the update to the\n // current state of the application, and that the application must be\n // restarted.\n BACKEND.restart();\n break;\n }\n case \"notFound\": {\n // This indicates that the chunk list no longer exists: either the dynamic import which created it was removed,\n // or the page itself was deleted.\n // If it is a dynamic import, we simply discard all modules that the chunk has exclusive access to.\n // If it is a runtime chunk list, we restart the application.\n if (runtimeChunkLists.has(chunkListPath)) {\n BACKEND.restart();\n } else {\n disposeChunkList(chunkListPath);\n }\n break;\n }\n default:\n throw new Error(`Unknown update type: ${update.type}`);\n }\n}\n\nfunction createModuleHot(\n moduleId: ModuleId,\n hotData: HotData\n): { hot: Hot; hotState: HotState } {\n const hotState: HotState = {\n selfAccepted: false,\n selfDeclined: false,\n selfInvalidated: false,\n disposeHandlers: [],\n };\n\n const hot: Hot = {\n // TODO(alexkirsz) This is not defined in the HMR API. It was used to\n // decide whether to warn whenever an HMR-disposed module required other\n // modules. We might want to remove it.\n active: true,\n\n data: hotData ?? {},\n\n // TODO(alexkirsz) Support full (dep, callback, errorHandler) form.\n accept: (\n modules?: string | string[] | AcceptErrorHandler,\n _callback?: AcceptCallback,\n _errorHandler?: AcceptErrorHandler\n ) => {\n if (modules === undefined) {\n hotState.selfAccepted = true;\n } else if (typeof modules === \"function\") {\n hotState.selfAccepted = modules;\n } else {\n throw new Error(\"unsupported `accept` signature\");\n }\n },\n\n decline: (dep) => {\n if (dep === undefined) {\n hotState.selfDeclined = true;\n } else {\n throw new Error(\"unsupported `decline` signature\");\n }\n },\n\n dispose: (callback) => {\n hotState.disposeHandlers.push(callback);\n },\n\n addDisposeHandler: (callback) => {\n hotState.disposeHandlers.push(callback);\n },\n\n removeDisposeHandler: (callback) => {\n const idx = hotState.disposeHandlers.indexOf(callback);\n if (idx >= 0) {\n hotState.disposeHandlers.splice(idx, 1);\n }\n },\n\n invalidate: () => {\n hotState.selfInvalidated = true;\n queuedInvalidatedModules.add(moduleId);\n },\n\n // NOTE(alexkirsz) This is part of the management API, which we don't\n // implement, but the Next.js React Refresh runtime uses this to decide\n // whether to schedule an update.\n status: () => \"idle\",\n\n // NOTE(alexkirsz) Since we always return \"idle\" for now, these are no-ops.\n addStatusHandler: (_handler) => {},\n removeStatusHandler: (_handler) => {},\n\n // NOTE(jridgewell) Check returns the list of updated modules, but we don't\n // want the webpack code paths to ever update (the turbopack paths handle\n // this already).\n check: () => Promise.resolve(null),\n };\n\n return { hot, hotState };\n}\n\n/**\n * Adds a module to a chunk.\n */\nfunction addModuleToChunk(moduleId: ModuleId, chunkPath: ChunkPath) {\n let moduleChunks = moduleChunksMap.get(moduleId);\n if (!moduleChunks) {\n moduleChunks = new Set([chunkPath]);\n moduleChunksMap.set(moduleId, moduleChunks);\n } else {\n moduleChunks.add(chunkPath);\n }\n\n let chunkModules = chunkModulesMap.get(chunkPath);\n if (!chunkModules) {\n chunkModules = new Set([moduleId]);\n chunkModulesMap.set(chunkPath, chunkModules);\n } else {\n chunkModules.add(moduleId);\n }\n}\n\n/**\n * Returns the first chunk that included a module.\n * This is used by the Node.js backend, hence why it's marked as unused in this\n * file.\n */\nfunction getFirstModuleChunk(moduleId: ModuleId) {\n const moduleChunkPaths = moduleChunksMap.get(moduleId);\n if (moduleChunkPaths == null) {\n return null;\n }\n\n return moduleChunkPaths.values().next().value;\n}\n\n/**\n * Removes a module from a chunk.\n * Returns `true` if there are no remaining chunks including this module.\n */\nfunction removeModuleFromChunk(\n moduleId: ModuleId,\n chunkPath: ChunkPath\n): boolean {\n const moduleChunks = moduleChunksMap.get(moduleId)!;\n moduleChunks.delete(chunkPath);\n\n const chunkModules = chunkModulesMap.get(chunkPath)!;\n chunkModules.delete(moduleId);\n\n const noRemainingModules = chunkModules.size === 0;\n if (noRemainingModules) {\n chunkModulesMap.delete(chunkPath);\n }\n\n const noRemainingChunks = moduleChunks.size === 0;\n if (noRemainingChunks) {\n moduleChunksMap.delete(moduleId);\n }\n\n return noRemainingChunks;\n}\n\n/**\n * Disposes of a chunk list and its corresponding exclusive chunks.\n */\nfunction disposeChunkList(chunkListPath: ChunkPath): boolean {\n const chunkPaths = chunkListChunksMap.get(chunkListPath);\n if (chunkPaths == null) {\n return false;\n }\n chunkListChunksMap.delete(chunkListPath);\n\n for (const chunkPath of chunkPaths) {\n const chunkChunkLists = chunkChunkListsMap.get(chunkPath)!;\n chunkChunkLists.delete(chunkListPath);\n\n if (chunkChunkLists.size === 0) {\n chunkChunkListsMap.delete(chunkPath);\n disposeChunk(chunkPath);\n }\n }\n\n // We must also dispose of the chunk list's chunk itself to ensure it may\n // be reloaded properly in the future.\n BACKEND.unloadChunk?.(chunkListPath);\n\n return true;\n}\n\n/**\n * Disposes of a chunk and its corresponding exclusive modules.\n *\n * @returns Whether the chunk was disposed of.\n */\nfunction disposeChunk(chunkPath: ChunkPath): boolean {\n // This should happen whether the chunk has any modules in it or not.\n // For instance, CSS chunks have no modules in them, but they still need to be unloaded.\n BACKEND.unloadChunk?.(chunkPath);\n\n const chunkModules = chunkModulesMap.get(chunkPath);\n if (chunkModules == null) {\n return false;\n }\n chunkModules.delete(chunkPath);\n\n for (const moduleId of chunkModules) {\n const moduleChunks = moduleChunksMap.get(moduleId)!;\n moduleChunks.delete(chunkPath);\n\n const noRemainingChunks = moduleChunks.size === 0;\n if (noRemainingChunks) {\n moduleChunksMap.delete(moduleId);\n disposeModule(moduleId, \"clear\");\n availableModules.delete(moduleId);\n }\n }\n\n return true;\n}\n\n/**\n * Instantiates a runtime module.\n */\nfunction instantiateRuntimeModule(\n moduleId: ModuleId,\n chunkPath: ChunkPath\n): Module {\n return instantiateModule(moduleId, { type: SourceType.Runtime, chunkPath });\n}\n\n/**\n * Gets or instantiates a runtime module.\n */\nfunction getOrInstantiateRuntimeModule(\n moduleId: ModuleId,\n chunkPath: ChunkPath\n): Module {\n const module = moduleCache[moduleId];\n if (module) {\n if (module.error) {\n throw module.error;\n }\n return module;\n }\n\n return instantiateModule(moduleId, { type: SourceType.Runtime, chunkPath });\n}\n\n/**\n * Returns the URL relative to the origin where a chunk can be fetched from.\n */\nfunction getChunkRelativeUrl(chunkPath: ChunkPath): string {\n return `${CHUNK_BASE_PATH}${chunkPath}`\n .split(\"/\")\n .map((p) => encodeURIComponent(p))\n .join(\"/\");\n}\n\n/**\n * Subscribes to chunk list updates from the update server and applies them.\n */\nfunction registerChunkList(\n chunkUpdateProvider: ChunkUpdateProvider,\n chunkList: ChunkList\n) {\n chunkUpdateProvider.push([\n chunkList.path,\n handleApply.bind(null, chunkList.path),\n ]);\n\n // Adding chunks to chunk lists and vice versa.\n const chunks = new Set(chunkList.chunks.map(getChunkPath));\n chunkListChunksMap.set(chunkList.path, chunks);\n for (const chunkPath of chunks) {\n let chunkChunkLists = chunkChunkListsMap.get(chunkPath);\n if (!chunkChunkLists) {\n chunkChunkLists = new Set([chunkList.path]);\n chunkChunkListsMap.set(chunkPath, chunkChunkLists);\n } else {\n chunkChunkLists.add(chunkList.path);\n }\n }\n\n if (chunkList.source === \"entry\") {\n markChunkListAsRuntime(chunkList.path);\n }\n}\n\n/**\n * Marks a chunk list as a runtime chunk list. There can be more than one\n * runtime chunk list. For instance, integration tests can have multiple chunk\n * groups loaded at runtime, each with its own chunk list.\n */\nfunction markChunkListAsRuntime(chunkListPath: ChunkPath) {\n runtimeChunkLists.add(chunkListPath);\n}\n\nfunction registerChunk([\n chunkPath,\n chunkModules,\n runtimeParams,\n]: ChunkRegistration) {\n for (const [moduleId, moduleFactory] of Object.entries(chunkModules)) {\n if (!moduleFactories[moduleId]) {\n moduleFactories[moduleId] = moduleFactory;\n }\n addModuleToChunk(moduleId, chunkPath);\n }\n\n return BACKEND.registerChunk(chunkPath, runtimeParams);\n}\n\nglobalThis.TURBOPACK_CHUNK_UPDATE_LISTENERS ??= [];\n\nconst chunkListsToRegister = globalThis.TURBOPACK_CHUNK_LISTS;\nif (Array.isArray(chunkListsToRegister)) {\n for (const chunkList of chunkListsToRegister) {\n registerChunkList(globalThis.TURBOPACK_CHUNK_UPDATE_LISTENERS, chunkList);\n }\n}\n\nglobalThis.TURBOPACK_CHUNK_LISTS = {\n push: (chunkList) => {\n registerChunkList(globalThis.TURBOPACK_CHUNK_UPDATE_LISTENERS!, chunkList);\n },\n} satisfies 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WebAssembly.Imports\n): Promise {\n const req = fetchWebAssembly(wasmChunkPath);\n\n const { instance } = await WebAssembly.instantiateStreaming(req, importsObj);\n\n return instance.exports;\n}\n\nasync function loadWebAssemblyModule(\n _source: SourceInfo,\n wasmChunkPath: ChunkPath\n): Promise {\n const req = fetchWebAssembly(wasmChunkPath);\n\n return await WebAssembly.compileStreaming(req);\n}\n\n// [TODO] need to match behavior as similar to UrlAssetReference\nfunction resolveAbsolutePath(modulePath?: string) {\n throw new Error(\"resolveAbsolutePath is not implemented in the DOM runtime\");\n}\n\n(() => {\n BACKEND = {\n async registerChunk(chunkPath, params) {\n const resolver = getOrCreateResolver(chunkPath);\n resolver.resolve();\n\n if (params == null) {\n return;\n }\n\n for (const otherChunkData of params.otherChunks) {\n const otherChunkPath = getChunkPath(otherChunkData);\n // Chunk might have started loading, so we want to avoid triggering another load.\n getOrCreateResolver(otherChunkPath);\n }\n\n // This waits for chunks to be loaded, but also marks included items as available.\n await Promise.all(\n params.otherChunks.map((otherChunkData) =>\n loadChunk({ type: SourceType.Runtime, chunkPath }, otherChunkData)\n )\n );\n\n if (params.runtimeModuleIds.length > 0) {\n for (const moduleId of params.runtimeModuleIds) {\n getOrInstantiateRuntimeModule(moduleId, chunkPath);\n }\n }\n },\n\n loadChunk(chunkPath, source) {\n return doLoadChunk(chunkPath, source);\n },\n\n unloadChunk(chunkPath) {\n deleteResolver(chunkPath);\n\n const chunkUrl = getChunkRelativeUrl(chunkPath);\n\n if (chunkPath.endsWith(\".css\")) {\n const links = document.querySelectorAll(\n `link[href=\"${chunkUrl}\"],link[href^=\"${chunkUrl}?\"]`\n );\n for (const link of Array.from(links)) {\n link.remove();\n }\n } else if (chunkPath.endsWith(\".js\")) {\n // Unloading a JS chunk would have no effect, as it lives in the JS\n // runtime once evaluated.\n // However, we still want to remove the script tag from the DOM to keep\n // the HTML somewhat consistent from the user's perspective.\n const scripts = document.querySelectorAll(\n `script[src=\"${chunkUrl}\"],script[src^=\"${chunkUrl}?\"]`\n );\n for (const script of Array.from(scripts)) {\n script.remove();\n }\n } else {\n throw new Error(`can't infer type of chunk from path ${chunkPath}`);\n }\n },\n\n reloadChunk(chunkPath) {\n return new Promise((resolve, reject) => {\n if (!chunkPath.endsWith(\".css\")) {\n reject(new Error(\"The DOM backend can only reload CSS chunks\"));\n return;\n }\n\n const chunkUrl = getChunkRelativeUrl(chunkPath);\n\n const previousLinks = document.querySelectorAll(\n `link[rel=stylesheet][href=\"${chunkUrl}\"],link[rel=stylesheet][href^=\"${chunkUrl}?\"]`\n );\n\n if (previousLinks.length == 0) {\n reject(new Error(`No link element found for chunk ${chunkPath}`));\n return;\n }\n\n const link = document.createElement(\"link\");\n link.rel = \"stylesheet\";\n 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