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Hey this isnt an issue but more of an idea if you guys were ever gonna implement random mobs as i couldn't find or do any requests #13

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beastyy04 opened this issue Sep 23, 2019 · 3 comments
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enhancement New feature or request good first issue Good for newcomers

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@beastyy04
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here's my Idea for a random mob spawn (Aggresive Mobs)

You could make it so that that mobs that already have a model ingame sometimes get re colored and have diffrent abilitaes or mixtures of abilites some mobs already have

An exemple of this could be a creeper who is purple and teleports to closetst player when in the sutible area for being seen and explodes.

but you could also make a whole new random mob model generator thta sticks to the fundimentals of minecraft (blocky) and creates a whole new mob with abilitys never seen before

an exemple of this could be a octipus when the ability to explode its tenictals on impact and generate new ones if not attacked

I could also see there being a threat level that the higher the threat the better the loot, and the larger in size, the more health the mob has and the more attack damage the higher threat its seen as

heres and example of normal mobs and their threat level

S = Size, H = health A = Attack damage Sp = speed

Level 1, Silver fish, small and low health and low attack damage but medium sp

level 2, Shulker got small/medium S, low Sp, Medium attack and low H

level 3 Zombies, creepers and skeletons. Zombies medium on S, M , A and SP, Creepers medium on S, Sp and H but got higher A, Skeletons Has medium on S, M, SP and A but got range.

level 4 Ravager got big S, High A, High H and high SP Elder Guardian got Medium/large S, High A, and High H and medium SP

level 5 will always have a boss bar. Ender dragon got Very large S, Very large SP, Very large H and very large A, Wither got large S, very large A, High SP and very large H.

and ofcourse is there those 1,5 and 2,5 but fuck those right now lol

you get the point right?

But how do the computer decide if its a Level 1, 2, 3, 4 or 5 threat

you take your A, SP, S and H and let the computer decide what value A, SP, S and H got

very Small and very low = 1 Point

small and low = 2

medium = 3

Large and high = 4

Very large and very high = 5

then you add every value on to each other with the help of addition and if the value is

1-5 points it is a threat level 1

5-10 points it is a threat level 2

10-15 points it is a threat level 3

15-18 points it is a threat level 4

18-20 points it is a threat level 5

Level 1 it gives trash loot,

Level 2 it gives kinda trash loot,

level 3 it gives kinda good loot

level 4 it gives good loot

level 5 it gives very good loot

Level 1 is not really common

level 2 is kinda commom

level 3 is common

Level 4 is rare

level 5 is very rare

@beastyy04 beastyy04 changed the title Hey this isnt an issue but more of an idea if you guys were ever gonna implement random mobs Hey this isnt an issue but more of an idea if you guys were ever gonna implement random mobs as i couldn't find or do any requests Sep 23, 2019
@Kiroto
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Kiroto commented Sep 24, 2019

PS. I already have sprites for this!
EDIT:
After reading through, the random custom mob part would be kind of hard to implement, and probably not in the near future.
However using already existing models and switching sprites/AI doesn't seem too far-fetched to implement.

@oliviathevampire
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It could be a cool feature and we might implement it in the future but not yet atleast

@oliviathevampire
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Oh and also you should join our discord server so you can be more up-to-date on the mod and it’s progress https://discord.gg/t4Tbm7r

@thecatcore thecatcore added enhancement New feature or request good first issue Good for newcomers labels Sep 27, 2019
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