Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Inaccurate depth estimation #261

Open
ayzexon opened this issue Dec 31, 2019 · 1 comment
Open

Inaccurate depth estimation #261

ayzexon opened this issue Dec 31, 2019 · 1 comment

Comments

@ayzexon
Copy link

ayzexon commented Dec 31, 2019

Hi,

We are trying to run SVO with ROS on a DOWNLOOKING camera and high frequency texture using iPhone camera with 60 fps.

We are observing a strange phenomenon of the ground "rising" as the camera is moving. also when the camera is making a turn the ground is observed as if it is on a tilt to the left and not horizontal.
Another issue is that the "density" of seeds and points on the map are spreading farther as the camera moves.
We have an hypothesis that it is something to do with the depth estimation / seed insertion with wrong depth, Can anyone have a suggestion on where in the code we can look for it?

attached are snapshots of the stated issues:
ground lift

density

the paramater file:
pinhole_iPhone2.txt

@hakunaMatataHub
Copy link

I am not sure but a cue, check if you are providing distortion coefficients accurately.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants