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SokoSolver

Sokoban solver.

Description

SokoSolver is find a solution to a given Sokoban level. For the puspose of this task PSPACE-compatible problem may be used. The original source code is "C++ Unordered Set-based Version" of "https://rosettacode.org/wiki/Sokoban". SokoSolver is customized followed:

  • The map management method from std::vector<std::string> to std::string.
  • Not used boost library, and used std::unorderd_set.
  • Use original hash method of Table.
  • Support '*' (box on goal) and '+' (player on goal) characters.
  • Check table has '#' (wall).
  • Matching goal tuples, and not matching goal map.
  • Maps to be checked can be specified with command line options

Requirement

SokoSolver will run on Windows (Console application).

Usage

Usage: SokoSolver.exe {filename} [-verbose] [-timeout {seconds}]
  -verbose  Enable verbose mode.
  -timeout  Cancel solver by timeout.

Example:

SokoSolver.exe -verbose sample/sample1.txt
#######
#     #
#     #
#. #  #
#. $$ #
#.$$  #
#.#  @#
#######

(4,3,D) (4,4,L) (3,6,U) (3,5,L) (1,4,D) (2,5,U) (2,4,U) (3,2,L) (1,1,D) (4,4,L) (3,4,L) (5,5,L) (4,5,L) (3,5,L)
count=1655 open=343 visited=1757
12 msec.
sample map Original Ver1 Ver1 -2 Ver2
sample1.txt 1708 msec. 595 msec. 79 msec. 12 msec.
sample2.txt 12247 msec. 4868 msec. 98 msec. 15 msec.
sample3.txt 18 msec. 6 msec. 0 msec. 0 msec.
sample4.txt ? msec. ? msec. ? msec. ? msec.
sample5.txt ? msec. ? msec. 13198 msec. 2073 msec.

Build

The following environment is necessary to build.

  • Visual Studio 2017

Please build with Release x64 mode (Speed priority). Debug mode is very slow.

License

GNU General Public License v3.0

Results

Statistics of this solver program. Sample maps is "https://www.sourcecode.se/sokoban/levels". Solver program timeout is 180 seconds.

  • Map size = max(width, height)

image

  • Movable spaces

image

  • Boxes

image