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Scenario3_Calibration.xaml.h
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Scenario3_Calibration.xaml.h
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//*********************************************************
//
// Copyright (c) Microsoft. All rights reserved.
// This code is licensed under the MIT License (MIT).
// THIS CODE IS PROVIDED *AS IS* WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING ANY
// IMPLIED WARRANTIES OF FITNESS FOR A PARTICULAR
// PURPOSE, MERCHANTABILITY, OR NON-INFRINGEMENT.
//
//*********************************************************
//
// Scenario3_Calibration.xaml.h
// Declaration of the Scenario3_Calibration class
//
#pragma once
#include "pch.h"
#include "Scenario3_Calibration.g.h"
#include "MainPage.xaml.h"
#include "CalibrationBar.xaml.h"
namespace SDKTemplate
{
/// <summary>
/// An empty page that can be used on its own or navigated to within a Frame.
/// </summary>
[Windows::Foundation::Metadata::WebHostHidden]
public ref class Scenario3_Calibration sealed
{
public:
Scenario3_Calibration();
protected:
virtual void OnNavigatedTo(Windows::UI::Xaml::Navigation::NavigationEventArgs^ e) override;
virtual void OnNavigatedFrom(Windows::UI::Xaml::Navigation::NavigationEventArgs^ e) override;
private:
SDKTemplate::MainPage^ rootPage;
SDKTemplate::CalibrationBar^ calibrationBar;
void OnHighAccuracy(Platform::Object^ sender, Windows::UI::Xaml::RoutedEventArgs^ e);
void OnApproximateAccuracy(Platform::Object^ sender, Windows::UI::Xaml::RoutedEventArgs^ e);
void OnUnreliableAccuracy(Platform::Object^ sender, Windows::UI::Xaml::RoutedEventArgs^ e);
};
}