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wieishet.py
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wieishet.py
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from random import choice
from game import Game
class Knowledge():
def __init__(self):
# (verb, object) x (person)
self.facts = [('woont', 'in Utrecht'), ('heeft', 'een baard')]
self.people = ['benno', 'sjoerd']
self.knowledge = {0: {0: True}, 1: {0: True}}
def getfact(self, v,o):
for i, (kv,ko) in enumerate(self.facts):
if v.lower() == kv.lower() and o.lower() == ko.lower():
return i
else:
fact_id = len(self.facts)
self.facts.append((v, o))
self.knowledge[fact_id] = {}
return fact_id
def getperson(self, p):
for i, kp in enumerate(self.people):
if p.lower() == kp.lower():
return i
else:
self.people.append(p)
return len(self.people) - 1
def match(self, yes, no):
for person, _ in enumerate(self.people):
if (all((self.knowledge[y][person] if person in self.knowledge[y] else False) for y in yes) and
not any((self.knowledge[n][person] if person in self.knowledge[n] else True) for n in no)):
yield person
def best_question(self, yes, no):
return choice(list(set(range(len(self.facts))) - set(yes + no)))
def update(self, p, yes, no):
for y in yes:
if p in self.knowledge[y] and not self.knowledge[y][p]:
v,o = self.facts[y]
return 'Hee, maar ik dacht dat %s niet %s %s!' % (self.people[p].capitalize(), o, v)
else:
self.knowledge[y][p] = True
for n in no:
if p in self.knowledge[n] and self.knowledge[n][p]:
v,o = self.facts[n]
return 'Hee, maar ik dacht dat %s %s %s!' % (self.people[p].capitalize(), o, v)
else:
self.knowledge[n][p] = False
class WieIsHet(Game):
def play(self):
k = Knowledge()
def question_input(q):
# return (v, s, o)
if q:
q = q.strip()
if q[-1] is '?':
q = q[:-1]
q = q.split()
return q[0].lower(), q[1].lower(), ' '.join(q[2:])
else:
return None
def ask((v,o)):
self.say(v.capitalize() + ' ie ' + o + '?')
return (self.input().lower() == 'ja')
def guess(p):
self.say('Is het ' + p + '?')
return (self.input().lower() == 'ja')
def give_up():
self.say('Ik geef het op. Wie had jij?')
self.say(k.update(k.getperson(self.input()), yes, no))
stop = False
while not stop:
self.say('Neem maar iemand in gedachten.' )
yes, no = [], []
my_turn = True
winner = None
it = choice(k.people)
while winner is None:
if my_turn:
self.say('Ik ben.')
m = list(k.match(yes, no))
if len(m) is 1:
if guess(k.people[m[0]]):
self.say('Joepie!')
winner = 0
else:
self.say('Helaas.')
give_up()
winner = 1
elif not m:
give_up()
winner = 1
else:
q = k.best_question(yes, no)
if ask(k.facts[q]):
yes.append(q)
else:
no.append(q)
else:
self.say('Jij bent.')
v, s, o = question_input(self.input())
if v is 'is' and s is 'het':
if o.lower() is it.lower():
winner = 1
self.say('Ja! Jij wint!')
else:
# misschien extra feiten toevoegen?
self.say('Nee, helaas, blijf raden.')
else:
f, p = k.getfact(v,o), k.getperson(it)
if p in k.knowledge[f]:
self.say('Ja' if k.knowledge[f][p] else 'Nee')
else:
self.say('Weet ik niet! Ik had %s.' % it.capitalize())
self.say('%s %s %s?' % (v.capitalize(), it.capitalize(), o))
k.knowledge[f][p] = (self.input().lower() == 'ja')
self.say('En wie had jij?')
self.say(k.update(k.getperson(self.input()), yes, no))
winner = 1
my_turn = not my_turn
self.say('Nog een potje?')
stop = (self.input().lower() == 'nee')