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model the fixed, animated toolbar/navbar in physics #5

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urbien opened this issue Dec 15, 2013 · 0 comments
Open

model the fixed, animated toolbar/navbar in physics #5

urbien opened this issue Dec 15, 2013 · 0 comments

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@urbien
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urbien commented Dec 15, 2013

Right we do not add a body corresponding to navbar to the world (physics engine's view of the UI). That means we also can not do cool things with it, move it, bump it, morph it, hide it, unhide it with the natural physic-y animations. But when we add navbar to the world, we will need to rethink how scroll bounces off of it.

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