This repo contains a simple SNES platformer game engine.
The engine features:
- A dynamic (system editable) map
- Entity friction/movement speed adjustable for each tile type.
- Interactive tiles that are activated when the player stands on them.
- A Super Mario Bros-like 'death' animation.
- Static platforms.
- A basic background event system.
- Animated Sprites with dynamically loaded tiles
- A credits screen
The demo uses graphics sourced from OpenGameArt.org and are licensed under CC0.
- Castle Platformer by Jetrel, CC0 license.
- Simple SVG ice platformer tiles by qubodup, CC0 license.
- Classic hero and baddies pack by Jason-Em, CC0 license.
- ca65 v2.18 or higher
- pcx2snes
- gnu Make
- ucon64
- python3
- Tiled
- python3-tmx
- ImageMagick