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Castle Platformer

This repo contains a simple SNES platformer game engine.

Castle Platformer Screenshot

The engine features:

  • A dynamic (system editable) map
  • Entity friction/movement speed adjustable for each tile type.
  • Interactive tiles that are activated when the player stands on them.
  • A Super Mario Bros-like 'death' animation.
  • Static platforms.
  • A basic background event system.
  • Animated Sprites with dynamically loaded tiles
  • A credits screen

Graphics

The demo uses graphics sourced from OpenGameArt.org and are licensed under CC0.

Build Requirements

  • ca65 v2.18 or higher
  • pcx2snes
  • gnu Make
  • ucon64
  • python3
  • Tiled
  • python3-tmx
  • ImageMagick