-
Notifications
You must be signed in to change notification settings - Fork 6
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Model for ATS #4
Comments
Hi, |
@umutkcbs If this implies using vjoy or xbox virtual controllers, I have figured this out. =) |
Yes, I used vgamepad and ds4 but if it is working all of them ok. I came back home, in few minutes I will commit a file which I used to test virtual controllers in different games. I will keep open this thread while you working on. Do not hesitate to ask me. |
@umutkcbs I've tested pretty much all the related projects on GitHub and contacted multiple developers. Spent weeks on researches. The conclusion is - the lane recognition is not reliable at all. I'm currently working on getting the lane/truck positions directly from memory. Have you seen the SCS Blender Tools? I may provide some clues on how it works. |
Since game graphics are improving, lane detection is getting harder and harder like real-life scenarios. If your aim is 'only driving to a given location,' adjusting graphical buffer settings in the console might help you. Also SCS SDK plugin and ETS2 Telemety gives nearly every info about game real-time and you can get values for your script. Maybe they can give you the positions you looking for |
Hello, do you have a model for American Truck Simulator?
I'm having hard times running on 1.47.1
I know you mentioned about the mouse steering, could you please send me the updated code with virtual controller?
Thanks.
The text was updated successfully, but these errors were encountered: