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Fix Performance #73

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xavierholt opened this issue Oct 2, 2017 · 1 comment
Open

Fix Performance #73

xavierholt opened this issue Oct 2, 2017 · 1 comment

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@xavierholt
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xavierholt commented Oct 2, 2017

I've seen this game burn over five cores! That's just silly. Figure out where all those cycles are going (yes - this could be tricky) and optimize.

400 XP

screen shot 2017-10-01 at 7 54 54 pm

bryan-wu referenced this issue in bryan-wu/cs56-games-fish-animation Mar 1, 2018
…nto array outside of DrawingPanel SUCCESS. Replaced original background image with cleaner temporary placeholder image for future parallax implementation.
@bryan-wu bryan-wu mentioned this issue Mar 1, 2018
@aryamandas
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W18 OK (400 points)

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