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There is a boilerplate Node class in the Cython interface, wrapping the C++ class GameNode. The following operations should be implemented:
Most of these properties can return players, nodes, etc. which are null. They should be rendered as 'None' in the Python interface.
In addition, these and the other existing operations should be documented, and entries made into the test suite.
The text was updated successfully, but these errors were encountered:
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There is a boilerplate Node class in the Cython interface, wrapping the C++ class GameNode. The following operations should be implemented:
Most of these properties can return players, nodes, etc. which are null. They should be rendered as 'None' in the Python interface.
In addition, these and the other existing operations should be documented, and entries made into the test suite.
The text was updated successfully, but these errors were encountered: