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There exists a boilerplate Cython wrapper of the C++ GameInfoset class. A few needed operations are missing:
Read-only property 'player', returning the player to which the information set belongs; corresponds to C++ GetPlayer(). (There is also a SetPlayer(); this will be handled in a separate issue.)
Member function 'precedes', which takes a node; corresponds to C++ Precedes().
In addition, documentation of the existing operations as well as the new ones should be added, and entries made into the test suite to exercise them.
The text was updated successfully, but these errors were encountered:
There exists a boilerplate Cython wrapper of the C++ GameInfoset class. A few needed operations are missing:
In addition, documentation of the existing operations as well as the new ones should be added, and entries made into the test suite to exercise them.
The text was updated successfully, but these errors were encountered: