#ifndef __PLAYER_H__ #define __PLAYER_H__ #include <string> #include <fstream> const unsigned int PLAYER_SOCKETS_NR = 2; const unsigned int PLAYER_PARAMETERS_NR = 6; const unsigned int MAX_BUF_SIZE = 32768; const int MAX_PORT = 65335; const std::string TITLE_STR = "StreamTitle='"; struct Parameters { std::string host; std::string path; int serv_port; int our_udp_port; std::string output_file; bool md; }; std::string create_request(std::string path, std::string meta); int setup_tcp_client(std::string host, std::string path, int servPort, bool md); int setup_udp_server(int port); void process_udp_event(int udp_fd); void process_tcp_event(int tcp_fd, bool is_player_paused); void pause_player(); void resume_player(); void send_title(int udp_fd, struct sockaddr client_address); void finito_amigos(); extern int md_int; extern std::string last_received_title; extern bool is_md_in_data; extern bool is_md_int_fetched; extern bool is_player_paused; extern bool is_output_to_file; extern std::ofstream output_to_file_stream; #endif