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engine.cfg
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engine.cfg
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[application]
name="Max"
main_scene="res://Scenes/Title.tscn"
icon="res://Sprites/icon.png"
[autoload]
Audio="*res://Scripts/Audio.gd"
Save="*res://Scripts/Save.gd"
PetState="*res://Scripts/PetState.gd"
GlobalState="*res://Scripts/GlobalState.gd"
[debug]
force_fps=60
[display]
use_2d_pixel_snap=true
stretch_aspect="keep"
stretch_mode="viewport"
width=480
height=320
[editor_plugins]
enabled=["vnen.tiled_importer"]
[image_loader]
filter=false
gen_mipmaps=false
[input]
ui_accept=[key(Return), key(Enter), jbutton(0, 0), key(E)]
ui_left=[key(Left), jbutton(0, 14), jaxis(0, 0), key(A)]
ui_right=[key(Right), jbutton(0, 15), jaxis(0, 1), key(D)]
ui_up=[key(Up), jbutton(0, 12), jaxis(0, 2), key(W)]
ui_down=[key(Down), jbutton(0, 13), jaxis(0, 3), key(S)]
ui_start=[key(Escape), jbutton(0, 11)]
ui_mute=[key(M)]
ui_sprint=[key(Shift), jbutton(0, 2)]
[physics_2d]
motion_fix_enabled=true
[render]
default_clear_color=#ff20394f