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CMakeCfg.txt
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CMakeCfg.txt
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cmake_minimum_required(VERSION 3.5)
MESSAGE(STATUS "operation system is ${CMAKE_SYSTEM}")
MESSAGE(STATUS "root source directory is ${PROJECT_SOURCE_DIR}")
MESSAGE(STATUS "current source directory is ${CMAKE_CURRENT_SOURCE_DIR}")
set(CMAKE_CONFIGURATION_TYPES Debug Release)
# Determine the platform.
if ("${CMAKE_SYSTEM_NAME}" STREQUAL "Darwin")
MESSAGE(STATUS "build on macOS...")
set(OS_MACOS 1)
set(OS_POSIX 1)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
set(TP_EXTERNAL_RELEASE_DIR "${PROJECT_SOURCE_DIR}/external/macos/release")
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${PROJECT_SOURCE_DIR}/out/server/macos/bin")
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${PROJECT_SOURCE_DIR}/out/server/macos/bin")
elseif ("${CMAKE_SYSTEM_NAME}" STREQUAL "Linux")
MESSAGE(STATUS "build on Linux...")
set(OS_LINUX 1)
set(OS_POSIX 1)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
set(TP_EXTERNAL_RELEASE_DIR "${PROJECT_SOURCE_DIR}/external/linux/release")
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${PROJECT_SOURCE_DIR}/out/server/linux/bin")
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${PROJECT_SOURCE_DIR}/out/server/linux/bin")
elseif ("${CMAKE_SYSTEM_NAME}" STREQUAL "Windows")
MESSAGE(FATAL_ERROR "unsupported platform: Windows")
else ()
MESSAGE(FATAL_ERROR "unsupported platform: ${CMAKE_SYSTEM_NAME}")
endif ()