From b2ac66801ae10be187028ea9720c536c46e4fe0c Mon Sep 17 00:00:00 2001 From: Tom Yaxley Date: Sat, 5 Jun 2021 19:59:38 +1000 Subject: [PATCH] Minor adjustments to readme --- README.md | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/README.md b/README.md index f4d61367b..af2af0481 100644 --- a/README.md +++ b/README.md @@ -88,8 +88,6 @@ It is also possible to bind the analog sticks to events: LeftStickLeft, LeftStickRight, LeftStickDown, LeftStickUp, RightStickLeft, RightStickRight, RightStickDown, RightStickUp ``` - - All key/button names are CASE SENSITIVE! ## Multiple Instances @@ -192,6 +190,7 @@ Prerequisites - Clang compiler for Visual Studio (clang-cl). This can be installed with the Visual Studio Installer. - [Rednex Game Boy Development System](https://github.com/gbdev/rgbds). Must be available via your systems PATH variable. - [Premake 5](https://premake.github.io/). Must be available via your systems PATH variable. +- To build the VST2 target, you need to acquire the VST2 SDK. `aeffect.h` and `affectx.h` need to be copied in to `thirdparty/iPlug2/Dependencies/IPlug/VST2_SDK/` All other dependencies are included in the repository. Run `configure.bat`, this will write a project to `build/vs2019/RetroPlug.sln`. Open and build.