npm install @synchemy/core --save
npm install @synchemy/use-store --save
Name | Latest Version |
---|---|
@synchemy/core | |
@synchemy/use-store |
Synchemy is a state management library that keeps the client side store automatically in sync with the server using websockets.
On the server side, this library uses an evented approach to receive and send back messages to the client. Any messages sent back to the client will update the store, unless explicitly told not to. This eliminates the need for a REST api and makes it quite easy to keep data in sync with the client.
On the client side, you can register actions that will automatically generate loading flags for each action. Any time you call an action, a loading flag is automatically created. It is set to true at the beginning of the action and set to false at the end of the action. If used with react, you can use the useStore hook to subscribe to any store or loading flag changes. Actions also come with a debounce or throttle option in case you need to debounce or throttle your actions.
Here is the simplest client side and server side setup you can have:
const { SynchemyClient } = require('@synchemy/core')
const synchemy = new SynchemyClient({
host: 'ws://localhost:4000'
})
synchemy.updateStore({ todos: [] })
synchemy.registerAction('GET_TODOS', async () => {
await synchemy.send({ type: 'GET_TODOS' })
})
synchemy.subscribe((state, loaders) => {
return {
todos: state.todos,
todosLoading: loaders.getTodos.loading
}
}, store => {
console.log('NEW STORE: ', store)
}) // you can add a shouldUpdate function as a 3rd param.
synchemy.actions.getTodos()
const { SynchemyServer } = require('@synchemy/core')
const synchemy = new SynchemyServer({ port: 4000 });
synchemy.onMessage(({ message }) => {
if (message.type === 'GET_TODOS') {
return { todos: [{ name: 'first todo' }] }
}
return message;
});
Now let's take a look at the setup if using React.
First, let's create the synchemy instance and keep it in a separate file for easy imports.
// synchemy.js
import { SynchemyClient } from '@synchemy/core';
const synchemy = new SynchemyClient({
host: 'ws://localhost:3000'
})
export default synchemy
Next, you can initialize the store with some initial data and register your actions.
// index.js
import React from "react";
import ReactDOM from "react-dom";
import Home from "./pages/home";
import synchemy from './synchemy';
import registerActions from './actions';
synchemy.updateStore({ counter: 0, todos: [] })
registerActions();
ReactDOM.render(<Home />, document.getElementById("app"));
Here we register our actions. In this specific case, we register a GET_TODOS
action.
The action can get called by invoking synchemy.actions.getTodos()
.
This will automatically create a synchemy.asyncActions.getTodos.loading
flag that will be set to true in the beginning of the action and set to
false at the end of the action.
// actions.js
import synchemy from './synchemy';
const registerActions = () => {
synchemy.registerAction('GET_TODOS', async () => {
// sent messages receive a response from the server.
// The store will be automatically updated with props from the
// response, unless you pass in { updateStore: false } as an option.
// ex: const response = await synchemy.send({ type: 'GET_TODOS' }, { updateStore: false });
const response = await synchemy.send({ type: 'GET_TODOS' });
});
};
export default registerActions;
Debounce or throttle options can be set this way.
synchemy.registerAction('GET_TODOS', async () => {
const response = await synchemy.send({ type: 'GET_TODOS' });
}, { debounce: 500 });
Alternatively, you can also register your actions directly in the SynchemyClient constructor.
const synchemy = new SynchemyClient({
host: 'ws://localhost:3000',
actions: {
getTodos: {
name: 'GET_TODOS',
action: async () => {},
options: { throttle: 500 } // options are optional
}
}
})
You must first call useStore with the synchemy instance. You'll then get back a function which you can call with a callback invoked anytime there is a store change or a loading flag change. Your component will rerender only if the changes are in any of the properties that you return from the callback.
// app.js
import React, { useEffect } from 'react';
import synchemy from './synchemy';
import useStore from '@synchemy/use-store'
const App = () => {
const store = useStore(synchemy)((state, loaders) => {
return {
todos: state.todos,
getTodosLoading: loaders.getTodos.loading
}
});
useEffect(() => {
synchemy.actions.getTodos()
}, []);
return <div>
TODOS
{store.getTodosLoading &&
<div>loading...</div>
}
{!store.getTodosLoading &&
<div>
{store.todos.map(todo => {
return <Todo key={todo.id} {...todo} />
})}
</div>
}
</div>;
}
export default App;
Rerenders are based on the properties that you return from the useStore callback. However, only a shallow comparison is made between the previous state and the next state to determine whether a change has occured. If you want more customization on whether an update should occur, you can provide a shouldUpdate function.
const store = useStore(synchemy)((state, loaders) => {
return {
todos: state.todos,
}
}, (prevState, nextState) => {
if (prevState.todos.length !== nextState.todos.length) {
return true
}
return false
});
Whenever you send an event from the client side using
synchemy.send({ type: 'GET_TODOS' })
, the onMessage callback will get
called. Whatever you return will then automatically update your store
on the client side, unless you send the event using
synchemy.send({ type: 'GET_TODOS' }, { updateStore: false })
.
const express = require('express');
const server = require('http').createServer();
const { SynchemyServer } = require('@synchemy/core');
var app = express();
const synchemy = new SynchemyServer({ app, server });
synchemy.onMessage(async (({ message, socketId }) => {
// The socketId can be tracked to send messages to specific clients. All socket ids
// are accessible on synchemy.sockets
if (message.type === 'GET_TODOS') {
// to whatever you need to do to fetch todos
const todos = await getTodos()
return { todos }
}
return message;
});
You can send messages to all clients...
synchemy.sendAll(message)
...or to an array of specific clients.
synchemy.send(socketIds, message)
If you don't want the client side store to update itself automatically when you send a
message to the client using synchemy.sendAll
or synchemy.send
, you can set a callback
on the client side to react to messages from the server and perhaps update the store yourself.
// this is on the client side
synchemy.onMessage(message => {
// do something
})
Finally, if you need to do something on socket connection or socket disconnection, you can setup these callbacks.
synchemy.onSocketConnection(callback)
synchemy.onSocketDisconnection(callback)
Method | Params | Description | Example |
---|---|---|---|
createConnection | (options: { host: string }) => Promise | createConnection is used to establish a websockets connection with the server. | await synchemy.createConnection({ host: 'ws://localhost:3000' }) |
subscribe | (mapStateToProps?: (state: State, loaders: Loaders) => props: Props, callback: (store: Store) => void, shouldUpdate?: (prevState, nextState) => boolean) => string | subscribe is used to subscribe to store and loaders changes. The mapStateToProps param is used to select only certain props in the store for which you want to subscribe to. The callback is called once a change you subscribed to occurs. The shouldUpdate param gives you more control over whether you want to update the store or not. | const listenerId = synchemy.subscribe(mapStateToProps, subscribeCallback, shouldUpdate) |
unsubscribe | (listenerId: string) => void | unsubscribe is used to remove the callback listener you set with the subscribe method. Use the listenerId returned by the subscribe method in the param. | synchemy.unsubscribe(listenerId) |
onMessage | (message: { [key: string]: any } => void | onMessage is used to react to messages sent by the server instead of updating the store automatically. | synchemy.onMessage(message => {}) |
send | (message: { type: string, [key: string]: any } | (store: Store) => Message, options?: { updateStore?: boolean, processResponse: (response: Response) => processedResponse: Response) => Promise | send is used to send messages to the server using websockets. The server will send back a response and update the store automatically unless updateStore is set to false. You can also process the server response before updating the store using the processResponse function. | await synchemy.send({ type: 'GET_TODO', todoId }, { updateStore: false, processResponse }) |
updateStore | (state: State | (store: Store) => State) => void | updateStore is used to update the store directly on the client side without sending anything to the server. | synchemy.updateStore(store => ({ counter: store.counter + 1 })) |
registerAction | (actionName: string, action: (...args: any) => void, options?: { debounce?: boolean, throttle?: boolean }) => void | registerAction is used to register an action that you can dispatch from your components. | synchemy.registerAction('INCREMENT_COUNTER', async () => { ... }, { debounce: 500 }) |
Properties | Description | Example |
---|---|---|
actions | actions contains all the registered actions | synchemy.actions.getTodos() |
asyncActions | asyncActions contains the loading flags for all the actions | synchemy.asyncActions.getTodos.loading |
store | The store contains your application state | synchemy.store.todos |
Method | Params | Description | Example |
---|---|---|---|
onMessage | ({ message: { type: string, [key: string]: any }, socketId: string }) => { [key: string]: any } | onMessage is used to set a callback that will receive all the messages sent from the client. The properties returned in the callback will then be used to update the store, unless the message was sent with the option { updateStore: false } | synchemy.onMessage(({ message }) => { if (event.type === 'GET_TODOS') { return { todos } } return message }) |
sendAll | (message: { [key: string]: any }) => void | send a message to all connected clients | synchemy.sendAll(message) |
send | (sockets: [socketId: string], message: { [key: string]: any }) => void | send a message to specific connected clients | synchemy.send(socketIds, message) |
onSocketConnection | (socketId: string) => void | callback that gets called every time a socket is connected | synchemy.onSocketConnection(socketId => {}) |
onSocketDisconnection | (socketId: string) => void | callback that gets called every time a socket is disconnected | synchemy.onSocketDisconnection(socketId => {}) |
Properties | Description | Example |
---|---|---|
sockets | An array of socket ids that represent all the connected clients | synchemy.sockets |