From d9c52eb44bbe8117c3ca3e7376c01fad21b8c390 Mon Sep 17 00:00:00 2001 From: Nathan Bierema Date: Thu, 27 Jul 2023 21:33:27 -0400 Subject: [PATCH] Docs: Improve BufferAttribute page. (#538) --- types/three/src/core/BufferAttribute.d.ts | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/types/three/src/core/BufferAttribute.d.ts b/types/three/src/core/BufferAttribute.d.ts index b79a8620e..35bc0ece0 100644 --- a/types/three/src/core/BufferAttribute.d.ts +++ b/types/three/src/core/BufferAttribute.d.ts @@ -114,11 +114,11 @@ export class BufferAttribute { normalized: boolean; /** - * Stores the {@link BufferAttribute.array | array}'s length divided by the {@link BufferAttribute.itemSize | itemSize}. - * @remarks If the buffer is storing a 3-component vector (such as a position, normal, or color), then this will count the number of such vectors stored. - * @remarks Expects a `Integer` + * Represents the number of items this buffer attribute stores. It is internally computed by dividing the + * {@link BufferAttribute.array | array}'s length by the {@link BufferAttribute.itemSize | itemSize}. Read-only + * property. */ - count: number; + readonly count: number; /** * Flag to indicate that this attribute has changed and should be re-sent to the GPU.