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Not an Issue, but rather a thanks #103

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KellanHiggins opened this issue Feb 12, 2020 · 2 comments
Open

Not an Issue, but rather a thanks #103

KellanHiggins opened this issue Feb 12, 2020 · 2 comments

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@KellanHiggins
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Just wanted to thank @thelinuxlich for porting this to C# many years ago. As some of you may know, Unity has really jumped on the Entity Component System bandwagon and without using this port of Artemis, I would be a lot more lost as to how to use it. So just wanted to say thanks!

@thelinuxlich
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Thank you @KellanHiggins, I started the project but @tpastor refactored and did a lot to the project!

@KellanHiggins
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Well thank you to @tpastor then too. I am entirely using the Unity implemented once cause it is easier, but this got me to understand what ECS is. I remember explaining this to very confused OOP people like 5 years ago and then had no clue what I was talking about. I feel vindicated that Unity has focused 100% on ECS.

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