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Just wanted to thank @thelinuxlich for porting this to C# many years ago. As some of you may know, Unity has really jumped on the Entity Component System bandwagon and without using this port of Artemis, I would be a lot more lost as to how to use it. So just wanted to say thanks!
The text was updated successfully, but these errors were encountered:
Well thank you to @tpastor then too. I am entirely using the Unity implemented once cause it is easier, but this got me to understand what ECS is. I remember explaining this to very confused OOP people like 5 years ago and then had no clue what I was talking about. I feel vindicated that Unity has focused 100% on ECS.
Just wanted to thank @thelinuxlich for porting this to C# many years ago. As some of you may know, Unity has really jumped on the Entity Component System bandwagon and without using this port of Artemis, I would be a lot more lost as to how to use it. So just wanted to say thanks!
The text was updated successfully, but these errors were encountered: