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compress.ny
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;;Chris's Dynamic Compressor, version 1.2.7.b1
;; http://pdf23ds.net/software/dynamic-compressor
;;Copyright (c) 2010 Chris Capel
;;Released under the MIT license. See line 77ish for details.
;nyquist plug-in
;version 1
;type process
;categories "http://lv2plug.in/ns/lv2core#CompressorPlugin"
;name "Compress &dynamics..."
;action "Compressing..."
;info "Does dynamic (volume) compression with lookahead.\n'Compression level' is how much compression to apply. Raise when soft parts\n are too soft, and lower to keep some dynamic range. You can soften the\n soft parts instead of increasing them with values < 0, and invert\n loudness with values > 1 (lower max amp when you do).\n'Hardness' is how agressively to compress. Raise when parts are still\n hard to hear (even with a high compress ratio). Lower when the result\n sounds distorted.\nRaise 'floor' to make quiet parts stay quiet.\nRaise 'noise gate falloff' to make quiet parts (beneath 'floor') disappear.\nLower 'renormalize' if you experience clipping.\nEnable 'Compress bright sounds' to adjust for the perceived loudness of\n bright (brassy) sounds."
;control compress-ratio "Compression level" real "" .5 -.5 1.25
;; TO ENABLE ADVANCED SETTINGS: delete one semicolon from the beginning of the next two lines, then add one to following four.
;;control left-width-s "Release speed" real "~ms" 510 1 5000
;;control right-width-s "Attack speed" real "~ms" 340 1 5000
;control hardness "Compression hardness" real "" .611 .1 1
(setf hardness (* (- 1.2 hardness) 1.7))
(setf left-width-s (* (expt hardness 2.5) 510))
(setf right-width-s (* (expt hardness 2.5) 340))
;control floor "Floor" real "dB" -32 -96 0
;control noise-factor "Noise gate falloff" real "factor" 0 -2 10
;control scale-max "Renormalize" real "linear" .99 .0 1.0
;; TO ENABLE ADVANCED SETTINGS: delete one semicolon from the beginning of the next two lines, then add one to following two.
;;control left-exponent "Release exponent" real "" 2 1 6
;;control right-exponent "Attack exponent" real "" 4 1 6
(setf left-exponent 2)
(setf right-exponent 4)
;control use-percep-high "Compress bright sounds" int "yes/no" 1 0 1
;;for some reason, the results with use-percep-low are simply atrocious. don't
;;know why. But use-percep-high is great, so whatever.
;control use-percep-low "Boost bass sounds" int "yes/no" 0 0 1
;(setf use-percep-low 0)
(setf use-percep (or (= use-percep-high 1) (= use-percep-low 1)))
;;This algorithm works by enveloping the average of an incoming signal (like
;;all dynamic compressors, really). The envelope is constructed using sections
;;of paraboloids (explained below). The closest-fitting envelope possible is
;;found for paraboloids constructed using the parameters, such no two points
;;have a connecting paraboloid that passes above an intermediate point on the
;;envelope. The envelope is inverted and multiplied against the source signal
;;to apply the appropriate gain.
;;The motivation for using paraboloids is that I was unhappy with the results
;;using lines (used in a previous version of this plugin). It would not
;;respond quickly enough to very steep changes in the signal without the
;;compression getting too hard for my taste. The behavior of this compressor
;;(with the default parameters) is that the envelope will "hover over"/hug the
;;low points of the input signal, while applying an accelerating amount of
;;gain (especially on attacks, but also on release) to meet peaks.
;convert to seconds
(setf right-width-s (/ right-width-s 1000.0))
(setf left-width-s (/ left-width-s 1000.0))
(setf *window-size* 1500)
(setf *gc-flag* nil)
;;Permission is hereby granted, free of charge, to any person obtaining a copy
;;of this software and associated documentation files (the "Software"), to deal
;;in the Software without restriction, including without limitation the rights
;;to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
;;copies of the Software, and to permit persons to whom the Software is
;;furnished to do so, subject to the following conditions:
;;The above copyright notice and this permission notice shall be included in
;;all copies or substantial portions of the Software.
;;THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
;;IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
;;FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
;;AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
;;LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
;;OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
;;THE SOFTWARE.
;;Compressing based on perceived loudness--perceptual model
;;would use rms instead of absolute peak, on the theory that it would more closely
;;follow perceived loudness, except that the theory is wrong. absolute peak actually
;;seems to *more* closely track perceived loudness, though it's not perfect. (I think
;;the main shortcoming is that it doesn't know about the response curve of the human
;;ear, where middle-range sounds seem louder than very high or low ones.) Perhaps to
;;fix it would require applying equalization that makes the computer "hear" what humans
;;do as far as frequency response, so that the peak values (or maybe RMS then) would
;;then nearly perfectly track perceptual loudness. Frequency response actually varies
;;considerably between different people, and volume levels and playback systems, and
;;is especially affected by age, but it might still be possible to improve on an
;;unequalized absolute peak, so that brass don't sound louder than strings at the same
;;amplitude.
;;http://personal.cityu.edu.hk/~bsapplec/frequenc.htm
(setf bands
'((20 -20)
(50 -20)
(80 -10)
(120 -5)
(200 0)
(300 +4)
(450 +5)
(600 +4)
(800 +2)
(1300 0)
(2000 +3)
(3000 +7)
(4000 +9)
(6000 +1)
(8500 -7)
(12000 0)
(14000 +4)
(16000 -3)
(20000 -20)))
;(setf eq-adjust -20.0)
(defun get-percep-adjusted-sound (sound)
(when (= use-percep-high 1)
(setf sound (eq-band sound 6000 25 1.5))
(setf sound (eq-band sound 1600 3 .5))
(setf sound (eq-band sound 4300 3 .5))
)
(when (= use-percep-low 1)
;;why does this suck so bad?
(setf sound (eq-band sound 50 -15 2))
(setf sound (mult sound (db-to-linear 15))))
sound)
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; Work with sound arrays
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
(setf s-length (/ len *window-size*))
(defun my-snd-fetch-array (snds size)
(if (<= s-length 0)
nil
(if (arrayp snds)
(let (buffers)
(dotimes (x (length snds))
(push (snd-fetch-array (aref snds x) size size)
buffers))
(setf s-length (- s-length size))
(dotimes (i (length (first buffers)))
(setf (aref (first buffers) i)
(apply #'max (mapcar (lambda (x)
(linear-to-db (abs (aref x i))))
buffers))))
(first buffers))
(let ((val (snd-fetch-array snds size size)))
(setf s-length (- s-length size))
(dotimes (i (length val))
(setf (aref val i) (linear-to-db (abs (aref val i)))))
val))))
(defun my-snd-srate (snds)
(if (arrayp snds)
(snd-srate (aref snds 0))
(snd-srate snds)))
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; Paraboloid stuff
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; A paraboloid is an equation of the form
;; f(x) =
;; when x < 0: -abs(x^n1)
;; when x >= 0: x^n2
(defun make-curve (max power coeff)
"return (x/coeff)^power for x from 0 to n where (x/coeff)^n is around max"
(let (ret (len 0))
(do* ((x 0 (+ 1 x))
(y 0 (expt (/ x coeff) power)))
((> y max))
(push y ret)
(incf len))
;return the reversed version
(list ret len)))
;; these are initialized later
(setf left-width nil)
(setf right-width nil)
(defun init-para ()
"make left and right curves and stick them together (in a U/V shape) in a
single array for easier processing."
(let ((left (make-curve 10000 left-exponent left-width))
(right (make-curve 10000 right-exponent right-width)))
(setf para (make-array (1- (+ (second left) (second right)))))
(setf para-mid (second left))
;copy (already) reversed left to left side of vector
(do ((i 0 (1+ i))) ((>= i (second left)))
(setf (aref para i) (caar left))
(setf (car left) (cdar left)))
;(format t "parabola: ~a~%" para)
;reverse right and copy to right side of vector
(do ((i (- (+ (second left) (second right)) 2) (1- i)))
((< i (second left)))
(setf (aref para i) (caar right))
(setf (car right) (cdar right)))))
(defun solve-para (x1 y1 x2 y2)
"return a function that takes x and returns the value of a paraboloid at x
where the paraboloid solves {<x1, y1>, <x2, y2>}"
(let ((y (- y2 y1))
(x (- x2 x1)))
;;check for errors, early exit
(when (> (abs y) (aref para (1- (length para))))
(error "y is too big"))
(when (<= x 0)
(error "x is too small"))
(when (>= x (length para)) (return nil))
;;ok, now real code
(let* ((left (< y 0))
;;first get in the general area with integers
(res (binary-search-int y x left))
(i (if (or (= res 0) (= res (1- (length para))))
res
;;then if we need to get closer to make up for poor precision
(binary-search-float res y x left)))
(yOff (- y1 (interp i)))
(i (- i x1)))
(lambda (x)
;(when (>= (+ x i) (length para))
; (break "detected array out of bounds"))
(+ (interp (+ x i)) yOff)))))
(defun binary-search-int (y x left)
"do an integer binary search to find the best matching part of para for the
given vector (i.e. that would fit best between the two given points)."
(labels (
(bounds-check (start end)
(let ((ystart (- (aref para (+ start x)) (aref para start)))
(yend (- (aref para (+ end x)) (aref para end))))
(when (if left (> y yend) (< y ystart))
(error "internal math problem")))))
;; the actual search
(let* ((start (if left 0 (1- (- para-mid x))))
(end (if left
(min para-mid (1- (- (length para) x)))
(1- (- (length para) x))))
)
(bounds-check start end)
;;do a basic binary search
(do ((i (+ start 1) (+ start (/ (- end start) 2))))
((or (= i start) (= i end))
i)
(let ((yi (- (aref para (+ i x)) (aref para i))))
(if (> yi y)
(setf end i)
(setf start i)))))))
(defun binary-search-float (i y x left)
"do an increased-precision search that includes linear interpolation of para
to minimize the effect of precision errors on the final audio."
(let ((start (- i 1))
(end (+ i 1))
(dy 0)
(count 0))
(do ()
((< (abs (- dy y)) .1)
i)
(incf count)
(when (> count 10000) (break "float loop"))
(setf i (+ start (/ (- end start) 2.0)))
(setf dy (- (interp (+ i x)) (interp i)))
(if (> dy y)
(setf end i)
(setf start i)))))
(defun interp (i)
"linear interpolation of point i in para."
(let* ((low (truncate i))
(high (if (= i low) low (if (> i 0) (1+ low) (1- low))))
(fact (- high i)))
(+ (* fact (aref para low))
(* (- 1 fact) (aref para high)))))
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; Sound buffer object
;;
;; The sound buffer takes a sound and a buffer size and returns any random
;; sample, keeping everything needed in memory. _set-buffer-pos_ is used to
;; tell it you're done with samples before that offset so it can discard the
;; earlier samples.
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
(defun make-snd-buffer (sound buffer-size)
(list 0 ;position
sound
buffer-size
nil ;; list of buffer arrays
))
;(setf temp 3)
(defun get-buffer-sample (buf samp-num)
(let ((pos (first buf))
(sound (second buf))
(size (third buf))
(bufs (fourth buf)))
(let ((buffer-num (truncate (/ (- samp-num pos) size))))
(while (>= buffer-num (length bufs))
(setf (nth 3 buf)
(nconc bufs (list (my-snd-fetch-array sound size))))
;(if (>= temp 0) (progn
; (decf temp)
; (nconc bufs (list (let ((a (make-array size)))
; (dotimes (i size)
; (setf (aref a i) 0.0))
; a))))
; bufs))
(setf bufs (fourth buf)))
(let* ((buf-vec (nth buffer-num bufs))
(idx (and buf-vec (rem (- samp-num pos) size)))
(sample (and buf-vec (< idx (length buf-vec))
(aref buf-vec idx))))
(and sample (max sample -1000))))))
(defun set-buffer-pos (buf pos)
"tell the buffer what position you're currently at, promising you won't need
any samples before pos, so that the buffer can discard earlier samples."
(let ((size (third buf)))
(while (< (+ (first buf) size) pos)
(setf (nth 3 buf) (rest (fourth buf))
(nth 0 buf) (+ (first buf) size)))))
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; Compressor object
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; define class
(setf compression-env (send class :new '(input-buf cur-para cur-para-end i)))
;; constructor
(send compression-env :answer :isnew '(snd)
'((progn
(setf input-buf (make-snd-buffer snd 1000)
;; this is a function returning offsetted points of a paraboloid
cur-para nil
;; the sample number where we need to get a new cur-para
cur-para-end 0
;; the current sample number
i 0
first-samp t))
;; set up some common data used in the cur-para function
(init-para)))
;; obtain individual samples for the envelope
(send compression-env :answer :next '() '(
(labels ((samp (i) (get-buffer-sample input-buf i)))
;; when we need to get a new cur-para
(when (or (null cur-para)
(and (= i cur-para-end) (samp (+ i 2))))
;; this is the envelope fitting code. pretty, huh? I'd like to see *you*
;; do better
(let ((iY (samp i))
;; if this is the first time through the loop
(first (null cur-para))
;; the point at the other end of the current paraboloid section
j jY)
(tagbody again
(setf j (1+ i)
jY (samp j))
(setf cur-para (solve-para i iY j jY)
cur-para-end j)
;; j is almost certainly not right at this point, so keep looking
(loop
(incf j)
(when (null (samp j)) (progn
(when (null cur-para)
(setf cur-para (solve-para i iY j jY)))
(return)))
(setf jY (samp j))
(let (iY-changed
(parY -1))
;; comments? you need comments?
(when (and first
(> (/ (/ (- jY iY) right-width) (- j i)) .01))
(progn
(setf iY-changed t)
(setf iY (- jY (* .01 (* right-width (- j i)))))))
(when cur-para
(setf parY (funcall cur-para j)))
(when (>= parY 0)
(return))
(when (or (< parY jY) iY-changed (null cur-para)) (progn
(setf cur-para (solve-para i iY j jY))
(setf cur-para-end j)))))
(when first (progn
(setf first nil)
;;iY now has the value it needs, but the paraboloid
;;could overlap some peaks, so we need to recalculate those now
(go again))))))
(when (= 0 (rem i 1000)) (set-buffer-pos input-buf i))
(let* ((v (funcall cur-para i))
;;s-min seems to behave strangely, so we do the floor/noisegate thing
;;here instead
(res (if (> v floor)
v
(+ (* (- v floor) -1 noise-factor)
floor))))
;;put out an extra sample at the beginning.
;;otherwise it doesn't line up for some weird reason. who knows?
(if first-samp
(progn (setf first-samp nil)
res)
(progn
(incf i)
;;put an extra sample at the end, too.
;;otherwise the volume drops off at the very end
;;because nyquist adds an implicit last sample with value 0
(if (and (null (samp i)) (null (samp (1- i))))
;(progn (close debug) nil)
nil
res)))))))
(defun get-compression-env (snd)
(let ((sound (if (arrayp snd) (aref snd 1) snd)))
(snd-fromobject (snd-t0 sound) (snd-srate sound)
(send compression-env :new snd))))
(defun get-my-sound (sound)
"take care of averaging and multichannel bookkeeping"
(let ((sound (if use-percep (get-percep-adjusted-sound sound) sound))
(avg-fun (lambda (snd) (snd-avg snd (* 2 *window-size*) *window-size* op-peak))))
(if (arrayp sound)
(let ((avg-channels (make-array (length sound))))
(dotimes (i (length sound))
(setf (aref avg-channels i)
(funcall avg-fun (aref sound i))))
avg-channels)
(funcall avg-fun sound))))
(defun do-compression ()
(let* ((ret (get-my-sound s))
(srate (my-snd-srate ret)))
(setf right-width (* right-width-s srate))
(setf left-width (* left-width-s srate))
;;get-compression-env applies linear-to-db(max(abs(s))) to its input
(setf ret (get-compression-env ret))
(setf ret (mult compress-ratio ret))
(setf ret (db-to-linear ret))
(setf ret (recip ret))
(setf ret (mult scale-max ret))
;(snd-length ret 10000000000)
;(if use-percep
; (mult s ret (db-to-linear eq-adjust) ;constant
; (get-my-sound (get-percep-adjusted-sound s)))
(mult s ret)
;)
))
(defun prin (&rest args)
;(dolist (x args)
; (princ x debug))
;(terpri debug)
)
;(setf debug (open "C:\\debug.txt" :direction :output))
(do-compression)
;(let* ((a (get-my-sound s))
; (b (get-my-sound (get-percep-adjusted-sound s))))
;b)
;(mult (get-percep-adjusted-sound s) (db-to-linear eq-adjust)))
;(mult (recip b) .01))
;(recip (mult a (recip b))))