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Freezes when (i think) zooming in #39
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gonna take a wild guess and say the stack trace isn't super helpful since it's minified... although it looks like it occurs inside of some recursive function since a few of the lines/columns of the stack trace are equal. |
I experience the same issue of the game freezing frequently in Safari 15.4. To reproduce I simply have to play Globle normally for 1-5 minutes. Safari's Web Inspector shows the problematic code on line 29990 of 'three.module.js': The URL of 'three.module.js' is shown as Here is the error stack:
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Hey everyone! Thanks for taking an interest in helping me improve the game. This particular issue troubles me a lot because I believe comes from the 3D globe library rather than any of the code I've written directly. I've looked into fixing it from a couple angles but honestly I don't know how to reliably prevent the globe from ever freezing. Gonna leave this issue open in case anyone has any ideas that might help. |
I've noticed a similar freezing issue either when panning the globe or zooming right after panning, and I do think it comes from three.js. This has always been my accompanying stack-trace:
with the relevant code with the undefined value
It seems like an |
Sometimes when I zoom in (might be unrelated), the game freezes, and this stack trace is printed in console:
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