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Detect unreachable passage or section #11

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alexwarren opened this issue Dec 26, 2013 · 0 comments
Open

Detect unreachable passage or section #11

alexwarren opened this issue Dec 26, 2013 · 0 comments

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@alexwarren
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This would only be possible in a debug build of a story. Could have a randomised walkthrough. Not required for the first version.

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