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bluepolarfox edited this page Jul 26, 2012 · 40 revisions

25th July 2012:

yet to be posted >

18th July 2012:

Sam, Ben, Henry, Walter, Marcin, Geoff, Jeremy, Peter

... general apologies

ML data sets from fb targeted advertising

sociology essay (250x2 and 750words) peer review final quantum computing/saas kicked off Walter learning python from MIT 600

100's of courses on coursera -- sam working on game course PGM related, Sam working on Python translation of PGM/ML homework py-coursera: https://github.com/tansaku/py-coursera

NLTK ch9 faqbot say meow

11th July 2012:

Sam, Ben, Henry, Marcin, Tom, Geoff, Peter, Jeremy, Sugam, Sonal

... general apologies

could get forum data from coursera for analysis

Ben talked about his initial efforts to create a world model. [Update: Ben has added a simplified version of his efforts in the world_model folder. Anyone fancy helping him out?] The initial focus is to make something for generating text adventure games (similar to those demoed by Sam). At the moment Ben's system is written in Python and is very Object inheritance heavy. He is looking for help to make it more scalable and/or add some sort of persistence. Suggestions included:

  • Python pickling
  • Some sort of graph database (neo4j, mongoDB)
  • Peter - RDF Ascii
  • opendirectory project from google
  • freebase

watched bret victor talk

henry said set of social contexts for bot unit tests Tom suggested emacs rocks (swank) http://emacsrocks.com/e11.html

pub!!!!!

aob http://www.r-bloggers.com/text-editors-in-the-lord-of-the-rings/

watch this: http://vimeo.com/22798433

Sublime Text 2


4th July 2012:

Sam, Ben, Geoff, Jeremy, Marcin and occasionally Henry

Geoff suggested creating a wiki, and we talked about making the faq bot record who was taking which course, and having that data accessible via natural language interface and via a browsable web view

-- would be lovely if we could pull in data via JSONP here, but can use the github documentation framework for that if necessary, a la:

Our Silly Chatbot

Sam's Silly Adventure Game


16th May 2012

Sam, Ben, Jeremy, Darian, Henry ...?

psychological emotional aspects of educational chatbot

TWSS is juvenile humor

modules can be of different implementation types, and also of emotional types

henry was thinking of modules in terms of content rather than implementation

learning which approach works best for each student

Clone this wiki locally