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ClientDataSources removed after sceneupdate #2117

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sheikh-iffi opened this issue Dec 13, 2019 · 1 comment · Fixed by #2118
Closed

ClientDataSources removed after sceneupdate #2117

sheikh-iffi opened this issue Dec 13, 2019 · 1 comment · Fixed by #2118
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@sheikh-iffi
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Hi all

I am currently facing issue regarding scene update. Whenever I add a clientsource and call loadSceneAsync to update a color, clientsource gets removed. I think this is due to the fact that loadSceneAsync makes a new scene and removes older tiles. Can you tell me what should I do to retain these clientsources.

TO REPRODUCE THE ISSUE, FOLLOW THESE STEPS:
Add any clientsource (In my case I have drawn a line)
Call scene update through loadSceneAsync

RESULT:

Clientsource gets removed

EXPECTED RESULT:

Clientsource should not be removed no matter how many times I update the scene

@matteblair matteblair self-assigned this Dec 13, 2019
@matteblair
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Hey @sheikh-iffi thanks for the report. I've confirmed this behavior, and it's not intended. Tracking down the cause now.

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2 participants