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sort_impl.c
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sort_impl.c
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#include <linux/slab.h>
#include <linux/sort.h>
#include <linux/workqueue.h>
#include "sort.h"
static inline char *med3(char *, char *, char *, cmp_t *, void *);
static inline void swapfunc(char *, char *, int, int);
/* Qsort routine from Bentley & McIlroy's "Engineering a Sort Function" */
#define swapcode(TYPE, parmi, parmj, n) \
{ \
long i = (n) / sizeof(TYPE); \
TYPE *pi = (TYPE *) (parmi); \
TYPE *pj = (TYPE *) (parmj); \
do { \
TYPE t = *pi; \
*pi++ = *pj; \
*pj++ = t; \
} while (--i > 0); \
}
static inline void swapfunc(char *a, char *b, int n, int swaptype)
{
if (swaptype <= 1)
swapcode(long, a, b, n) else swapcode(char, a, b, n)
}
#define q_swap(a, b) \
do { \
if (swaptype == 0) { \
long t = *(long *) (a); \
*(long *) (a) = *(long *) (b); \
*(long *) (b) = t; \
} else \
swapfunc(a, b, es, swaptype); \
} while (0)
#define vecswap(a, b, n) \
do { \
if ((n) > 0) \
swapfunc(a, b, n, swaptype); \
} while (0)
#define CMP(t, x, y) (cmp((x), (y)))
static inline char *med3(char *a,
char *b,
char *c,
cmp_t *cmp,
__attribute__((unused)) void *thunk)
{
return CMP(thunk, a, b) < 0
? (CMP(thunk, b, c) < 0 ? b : (CMP(thunk, a, c) < 0 ? c : a))
: (CMP(thunk, b, c) > 0 ? b : (CMP(thunk, a, c) < 0 ? a : c));
}
struct common {
int swaptype; /* Code to use for swapping */
size_t es; /* Element size. */
cmp_t *cmp; /* Comparison function */
};
struct qsort {
struct work_struct w;
struct common *common;
void *a;
size_t n;
};
#define thunk NULL
static void qsort_algo(struct work_struct *w);
static void init_qsort(struct qsort *q,
void *elems,
size_t size,
struct common *common)
{
INIT_WORK(&q->w, qsort_algo);
q->a = elems;
q->n = size;
q->common = common;
}
static void qsort_algo(struct work_struct *w)
{
struct qsort *qs = container_of(w, struct qsort, w);
bool do_free = true;
char *pa, *pb, *pc, *pd, *pl, *pm, *pn;
int d, r, swaptype, swap_cnt;
void *a; /* Array of elements. */
size_t n, es; /* Number of elements; size. */
cmp_t *cmp;
size_t nl, nr;
struct common *c;
/* Initialize qsort arguments. */
c = qs->common;
es = c->es;
cmp = c->cmp;
swaptype = c->swaptype;
a = qs->a;
n = qs->n;
top:
/* From here on qsort(3) business as usual. */
swap_cnt = 0;
if (n < 7) {
for (pm = (char *) a + es; pm < (char *) a + n * es; pm += es)
for (pl = pm; pl > (char *) a && CMP(thunk, pl - es, pl) > 0;
pl -= es)
q_swap(pl, pl - es);
return;
}
pm = (char *) a + (n / 2) * es;
if (n > 7) {
pl = (char *) a;
pn = (char *) a + (n - 1) * es;
if (n > 40) {
d = (n / 8) * es;
pl = med3(pl, pl + d, pl + 2 * d, cmp, thunk);
pm = med3(pm - d, pm, pm + d, cmp, thunk);
pn = med3(pn - 2 * d, pn - d, pn, cmp, thunk);
}
pm = med3(pl, pm, pn, cmp, thunk);
}
q_swap(a, pm);
pa = pb = (char *) a + es;
pc = pd = (char *) a + (n - 1) * es;
for (;;) {
while (pb <= pc && (r = CMP(thunk, pb, a)) <= 0) {
if (r == 0) {
swap_cnt = 1;
q_swap(pa, pb);
pa += es;
}
pb += es;
}
while (pb <= pc && (r = CMP(thunk, pc, a)) >= 0) {
if (r == 0) {
swap_cnt = 1;
q_swap(pc, pd);
pd -= es;
}
pc -= es;
}
if (pb > pc)
break;
q_swap(pb, pc);
swap_cnt = 1;
pb += es;
pc -= es;
}
pn = (char *) a + n * es;
r = min(pa - (char *) a, pb - pa);
vecswap(a, pb - r, r);
r = min(pd - pc, pn - pd - (long) es);
vecswap(pb, pn - r, r);
if (swap_cnt == 0) { /* Switch to insertion sort */
r = 1 + n / 4; /* n >= 7, so r >= 2 */
for (pm = (char *) a + es; pm < (char *) a + n * es; pm += es)
for (pl = pm; pl > (char *) a && CMP(thunk, pl - es, pl) > 0;
pl -= es) {
q_swap(pl, pl - es);
if (++swap_cnt > r)
goto nevermind;
}
return;
}
nevermind:
nl = (pb - pa) / es;
nr = (pd - pc) / es;
if (nl > 100 && nr > 100) {
struct qsort *q = kmalloc(sizeof(struct qsort), GFP_KERNEL);
init_qsort(q, a, nl, c);
queue_work(workqueue, &q->w);
} else if (nl > 0) {
qs->a = a;
qs->n = nl;
/* The struct qsort is used for recursive call, so don't free it in
* this iteration.
*/
do_free = false;
qsort_algo(w);
}
if (nr > 0) {
a = pn - nr * es;
n = nr;
goto top;
}
if (do_free)
kfree(qs);
}
void sort_main(void *sort_buffer, size_t size, size_t es, cmp_t cmp)
{
/* The allocation must be dynamic so that the pointer can be reliably freed
* within the work function.
*/
struct qsort *q = kmalloc(sizeof(struct qsort), GFP_KERNEL);
struct common common = {
.swaptype = ((char *) sort_buffer - (char *) 0) % sizeof(long) ||
es % sizeof(long)
? 2
: es == sizeof(long) ? 0
: 1,
.es = es,
.cmp = cmp,
};
init_qsort(q, sort_buffer, size, &common);
queue_work(workqueue, &q->w);
/* Ensure completion of all work before proceeding, as reliance on objects
* allocated on the stack necessitates this. If not, there is a risk of
* the work item referencing a pointer that has ceased to exist.
*/
drain_workqueue(workqueue);
}