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Releases: synergiance/SynMediaPlayer

SMP v1.1.0b1

30 Dec 20:00
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SMP v1.1.0b1 Pre-release
Pre-release
  • Implemented a gamma fix for streams
  • Added three new materials to the materials directory which are linked to all objects in the prefab, which should make switching shaders easier.
  • Info panel no longer has collision while toggled off, it is switched from being a canvas toggle to an object toggle.
  • Upgraded to Unity 2022.3.6f1. Prefab should be more stable when exported from this version (fingers crossed)

SMP v1.0.6

26 Oct 07:02
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This is a bug fix for anyone using the video player in an initially powered off state. The video time will now update correctly.

SMP v1.0.5

18 Aug 23:27
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There's not much in this release other than that I've changed my project over to U# 1.1, as such, you will need at least U# 1.1.0 to import this. That said, this version won't have its prefab break with upgraded projects. This is likely the last release I'm going to make on this branch, so stay tuned for releases/announcements.

SMP v1.0.4 can still be downloaded here and will work on older projects.

I suggest you use the creator companion to migrate your projects, and you'll get U# 1.1.0 with the migration.

Important note: If you use the video texture on any other mesh in your scene, you must make sure the video player prefab is listed before it in the scene hierarchy.

SMP v1.0.4

05 Aug 03:04
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  • Disable always running diagnostics by default
  • Add hooks to the UI

SMP v1.0.3

12 May 19:28
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  • Added: All in one easy to place prefab
  • Added: You can now start your default playlist on a random video
  • Fixed: Player no longer crashes if you don't populate the lock button
  • Fixed: Debug options are no longer checked by default

SMP v1.0.2

06 Apr 18:58
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This release is a minor release that changes the default behavior of forcing stream mode when a YouTube video is entered. Remember to select video mode when entering YouTube links from now on.

SMP v1.0.1

03 Dec 19:12
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  • Add alternate method to Aspect cginc file which does not rely on linear UV coordinates. This should resolve issues with adding to shaders that have inconsistent UV coordinate sampling.
  • Add BuildString public variable to get the build string. This will show when you're on an experimental branch.
  • Use new BuildString variable for info UI.

Full Changelog: v1.0.0...v1.0.1

SMP v1.0.0 Stable

23 Nov 17:02
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This is it! SynMediaPlayer is officially released stable! All features slated for 1.0 are implemented and don't contain any obvious bugs.

IMPORTANT: Please follow the How To Set Up instructions on the readme. You may otherwise cause your project to become unusable.

Full Changelog: v1.0.0b2...v1.0.0

SMP v1.0.0 Beta 11

17 Nov 19:09
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SMP v1.0.0 Beta 11 Pre-release
Pre-release
  • Fix videos not showing up (#42)
  • Fix video load spam
  • Add more info to diagnostic log
  • Fix behavior of video blacking out quickly between loops
  • Seek bar fixes

Full Changelog: v1.0.0b10...v1.0.0b11

SMP v1.0.0 Beta 10

14 Nov 21:47
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SMP v1.0.0 Beta 10 Pre-release
Pre-release

Just a couple fixes and tweaks here. I've also added a nice permission respecting aspect ratio selection UI and an aspect ratio shader.

What's Changed

Full Changelog: v1.0.0b9...v1.0.0b10