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scene: consider removing surface nodes #3277

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emersion opened this issue Oct 20, 2021 · 0 comments
Open

scene: consider removing surface nodes #3277

emersion opened this issue Oct 20, 2021 · 0 comments

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@emersion
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emersion commented Oct 20, 2021

It should be possible to implement WLR_SCENE_NODE_SURFACE purely using WLR_SCENE_NODE_BUFFER.

There are some special cases we need to take care of though, for instance wlr_scene_node_at takes the surface's input region into account and there's no way to set the input region of a buffer node yet.


wlroots has migrated to gitlab.freedesktop.org. This issue has been moved to:

https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3277

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