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await_block.ts
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await_block.ts
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import { is_promise } from './utils';
import { check_outros, group_outros, transition_in, transition_out } from './transitions';
import { flush } from './scheduler';
import { get_current_component, set_current_component } from './lifecycle';
export function handle_promise(promise, info) {
const token = info.token = {};
function update(type, index, key?, value?) {
if (info.token !== token) return;
info.resolved = value;
let child_ctx = info.ctx;
if (key !== undefined) {
child_ctx = child_ctx.slice();
child_ctx[key] = value;
}
const block = type && (info.current = type)(child_ctx);
let needs_flush = false;
if (info.block) {
if (info.blocks) {
info.blocks.forEach((block, i) => {
if (i !== index && block) {
group_outros();
transition_out(block, 1, 1, () => {
info.blocks[i] = null;
});
check_outros();
}
});
} else {
info.block.d(1);
}
block.c();
transition_in(block, 1);
block.m(info.mount(), info.anchor);
needs_flush = true;
}
info.block = block;
if (info.blocks) info.blocks[index] = block;
if (needs_flush) {
flush();
}
}
if (is_promise(promise)) {
const current_component = get_current_component();
promise.then(value => {
set_current_component(current_component);
update(info.then, 1, info.value, value);
set_current_component(null);
}, error => {
set_current_component(current_component);
update(info.catch, 2, info.error, error);
set_current_component(null);
});
// if we previously had a then/catch block, destroy it
if (info.current !== info.pending) {
update(info.pending, 0);
return true;
}
} else {
if (info.current !== info.then) {
update(info.then, 1, info.value, promise);
return true;
}
info.resolved = promise;
}
}