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Building Avalonia

Windows

Avalonia requires at least Visual Studio 2015 to build on Windows.

Install GTK Sharp

For the moment under windows, you must have gtk-sharp installed. Note that after installing the package your machine may require a restart before GTK# is added to your path. We hope to remove or make this dependency optional at some point in the future.

Clone the Avalonia repository

git clone https://github.com/AvaloniaUI/Avalonia.git
git submodule update --init

Open in Visual Studio

Open the Avalonia.sln solution in Visual Studio 2015 or newer. The free Visual Studio Community edition works fine. Run the Samples\ControlCatalog.Desktop project to see the sample application.

Linux

Install the latest version of Mono

To build Avalonia under Linux, you need to have a recent version of Mono installed. Mono is a cross- platform, open source .Net platform. There is a very good chance that the version of Mono that came with your Linux distribution is too old, so you want to install a more up-to-date version. The most convenient way to to this is through your package manager. The Mono project has great installation instructions for many popular Linux distros.

This will make the most up-to-date Mono release available through your package manager, and offer you updates as they become available.

Once you have your package manager configured for the Mono repository, install the mono-devel package, for example on ubuntu:

sudo apt-get install mono-devel

Once installed, check the version of mono to ensure it's at least 4.4.2:

mono --version

Clone the Avalonia repository

git clone https://github.com/AvaloniaUI/Avalonia.git
git submodule update --init

Restore nuget packages

cd Avalonia
mkdir -p .nuget
wget -O .nuget/nuget.exe https://dist.nuget.org/win-x86-commandline/latest/nuget.exe
mono .nuget/nuget.exe restore Avalonia.sln

Build and Run Avalonia

To build Avalonia in the Debug configuration:

xbuild /p:Platform=Mono /p:Configuration=Debug Avalonia.sln

You should now be able to run the ControlCatalog.Desktop sample:

mono ./samples/ControlCatalog.Desktop/bin/Debug/ControlCatalog.Desktop.exe

Building Avalonia in MonoDevelop

Unless you have a very current version of monodevelop (6.1.x or newer), it is necessary to manually restore the Nuget depdendencies as mentioned above. You must then disable MonoDevelop's inbuilt NuGet package manager add-in by going to Tools -> Add-in Manager or it will complain that a newer version of NuGet is needed.

Finally, select the Debug | Mono or Release | Mono build configuration and you should be good to go!