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Hardcoded scene MIDI channels (2 and 3) still listen to controllers coming from any other channel #5761

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mkruselj opened this issue Jan 15, 2022 · 2 comments
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Bug Report Item submitted using the Bug Report template MIDI MIDI support related

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@mkruselj
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mkruselj commented Jan 15, 2022

Looks like this one has been there since forever, possibly.

image

Orange - MIDI channel 2
Green - MIDI channel 3
Cyan - MIDI channel 4

So channel 2 plays scene A and channel 3 plays scene B, and both scenes respond to modwheel coming from a completely unrelated MIDI channel. Probably not a very good idea or a nice thing to do...

(BTW modwheel here is not a MIDI learn, it's the Modwheel modulator, modulating cutoff individually for each scene, patch is attached below.)

Dual Scene Test.zip

@baconpaul Thoughts?

@mkruselj
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mkruselj commented Jan 15, 2022

Just an additional note - I think it's entirely fine if modwheel sent from channel 1 would then impact the modulator state in either scene, but modwheel coming from channels 4-16 should do exactly nothing, and especially modwheel from channel 2 should NOT impact the modulator state in scene B!

EDIT: Scratch that last part, because notes coming from channels 4-16 behave the same as coming from channel 1, so I guess responding to modulator CCs from those channels would also be legit.

@mkruselj mkruselj added this to the Currently Unscheduled milestone Apr 5, 2022
@mkruselj
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mkruselj commented Jul 23, 2022

I guess this is then also probably not a bug, really. It's just quirky. But perhaps this behavior should be documented more clearly? Pinging @VincyZed!

At any rate, closing.

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Labels
Bug Report Item submitted using the Bug Report template MIDI MIDI support related
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